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Author Topic: Really bad card ideas  (Read 738155 times)

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Minotaur

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Re: Really bad card ideas
« Reply #5400 on: September 26, 2018, 12:22:34 pm »
0

Day Trade
Event
Cost: $0

+$1
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Dsell

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Re: Really bad card ideas
« Reply #5401 on: September 26, 2018, 05:27:15 pm »
+1

Split Pile: Merchant Route/Spice Road

Merchant Route*
Action
Cost: $3

+1 Card
+1 Buy
+1 Coffers

*Heirloom: Copfer


Spice Road
Victory
Cost: $4

Worth 1 VP for every Merchant Route in your deck.


Copfer
Treasure - Heirloom
Cost: $2

+1 Coffer
Gain a Copper to your hand.
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Minotaur

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Re: Really bad card ideas
« Reply #5402 on: September 27, 2018, 12:34:48 am »
+1

Tarnished Ducat
Treasure-Ruins
Cost: $0

+$1
When you gain this, you may trash a Copper from your hand.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

infangthief

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Re: Really bad card ideas
« Reply #5403 on: September 27, 2018, 04:20:46 am »
0

Tarnished Ducat
Treasure-Ruins
Cost: $0

+$1
When you gain this, you may trash a Copper from your hand.
Snap! Ninja-d at http://forum.dominionstrategy.com/index.php?topic=18752.msg771520#msg771520 (but I think you got in there first :) )
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Minotaur

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Re: Really bad card ideas
« Reply #5404 on: September 27, 2018, 10:43:51 am »
0

Tarnished Ducat
Treasure-Ruins
Cost: $0

+$1
When you gain this, you may trash a Copper from your hand.
Snap! Ninja-d at http://forum.dominionstrategy.com/index.php?topic=18752.msg771520#msg771520 (but I think you got in there first :) )

Oh wow, Ruins RBCI has its own thread now?

Tarnished Ducat gives $1, unlike Forged Ducat.  Arguably, yours is closer to being balanced with other ruins.  Gaining a useless card that lets you trash a less bad card when you gain it is sort of fair, and still better than Ruined Village.
« Last Edit: September 27, 2018, 10:48:33 am by Minotaur »
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #5405 on: September 29, 2018, 04:27:30 pm »
0

Grant Proposal
Action
Cost: $3

Discard your hand.  Trash this card.  Take 3 Lab Technicians.
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AJD

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Re: Really bad card ideas
« Reply #5406 on: September 29, 2018, 06:47:48 pm »
+1

Okay, so we've got Salvager, Apprentice, and Recruiter; now it's time for...

Shoppers
Action $4
+$2
Trash a card from your hand. +1 Buy per coin in its cost.
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Minotaur

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Re: Really bad card ideas
« Reply #5407 on: September 30, 2018, 11:55:32 pm »
0

Okay, so we've got Salvager, Apprentice, and Recruiter; now it's time for...

Shoppers
Action $4
+$2
Trash a card from your hand. +1 Buy per coin in its cost.

This would be more likely to be viable if it gave you a +Buy Token.  Like a Marketer, or whatever you wanted to call them.  Like maybe if there aren't good alternatives, you take this as-is to deal with Estates and occasionally Copper if you don't need the $1.  But it doesn't look sustainable or appealing as a terminal Silver otherwise.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

AJD

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Re: Really bad card ideas
« Reply #5408 on: October 01, 2018, 01:24:37 am »
+1

Okay, so we've got Salvager, Apprentice, and Recruiter; now it's time for...

Shoppers
Action $4
+$2
Trash a card from your hand. +1 Buy per coin in its cost.

This would be more likely to be viable if it gave you a +Buy Token.  Like a Marketer, or whatever you wanted to call them.

That would certainly make it a better analogue to Recruiter.

Quote
Like maybe if there aren't good alternatives, you take this as-is to deal with Estates and occasionally Copper if you don't need the $1.  But it doesn't look sustainable or appealing as a terminal Silver otherwise.

I did post it in RBCI....
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Minotaur

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Re: Really bad card ideas
« Reply #5409 on: October 01, 2018, 02:49:22 pm »
+1

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majiponi

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Re: Really bad card ideas
« Reply #5410 on: October 02, 2018, 10:28:33 am »
+2

Quote
Reaper
cost $0 - Project
When you gain a card, trash a card from your discard pile.

Your opponent bought Witch? No problem! This project protects you!
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Minotaur

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Re: Really bad card ideas
« Reply #5411 on: October 02, 2018, 10:31:20 am »
0

Corporation
Cost: $13
Action

Choose three different Action cards in the Supply, in the order of your choosing.  Play this once each as if it were those three cards in that order.
------------------
If you Buy this card, do not gain it.
------------------
Setup:  Add Forge to the Supply.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #5412 on: October 02, 2018, 03:36:31 pm »
0

Contraction Map
Action
Cost: $6

Trash this and another Contraction Map from you hand.

If you do:

Shuffle all of your cards into your deck.  Trash every 4th card in your deck, and shuffle the rest back into your deck.  Gain one of each Victory card.  (This does not cause you to gain a Victory card which was below one you just gained, even if it has a different name)
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Commodore Chuckles

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Re: Really bad card ideas
« Reply #5413 on: October 02, 2018, 07:33:24 pm »
0

Swash
Treasure - Reaction - $3
When you play this, trash a card from your hand.
When you gain a Gold, you may put this on your Buckle mat.
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Asper

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Re: Really bad card ideas
« Reply #5414 on: October 04, 2018, 06:16:22 am »
0

Quote
Reaper
cost $0 - Project
When you gain a card, trash a card from your discard pile.

Your opponent bought Witch? No problem! This project protects you!

Similar, but also very different:

Quote
Badlands
Project, 8$
When you gain a card, you may set it aside.

Minotaur

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Re: Really bad card ideas
« Reply #5415 on: October 21, 2018, 11:29:44 pm »
0

Horn of Excess
Night
$6

Gain a card costing up to $1 for each differently named card in play.  If it's a Victory card, trash this.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Fly-Eagles-Fly

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Re: Really bad card ideas
« Reply #5416 on: October 23, 2018, 08:20:00 am »
+1

This has probably been said before...
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mad4math

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Re: Really bad card ideas
« Reply #5417 on: October 23, 2018, 03:12:57 pm »
+3

Coffersmith
Action
$4

Coffers produce an extra $1 this turn.
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Minotaur

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Re: Really bad card ideas
« Reply #5418 on: October 23, 2018, 03:17:34 pm »
0

Coffersmith
Action
$4

Coffers produce an extra $1 this turn.

That's actually sort of interesting, but way underpriced, and probably needs a way to guarantee Coffers are already in the game.  I'm sure there's something in the game that makes this super strong, but I forget which card gives ALL OF THE COFFERS.

The trouble is that if it gave +1 Coffers, it might be too weak by itself to be worth it.  But then again, Rats is allowed to exist, so there's that.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

popsofctown

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Re: Really bad card ideas
« Reply #5419 on: October 23, 2018, 10:14:10 pm »
+4

Coffeesmith
Action
4$
Copper produces an additional "+1 Action, immediately return to your action phase" this turn.
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Commodore Chuckles

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Re: Really bad card ideas
« Reply #5420 on: October 23, 2018, 10:24:03 pm »
0

Coppersmith
Action
$4
Patrol gives you an extra +1 card this turn.
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Fly-Eagles-Fly

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Re: Really bad card ideas
« Reply #5421 on: October 23, 2018, 10:27:23 pm »
+3

Scoutsmith
Action
$4
Scout gives you an extra +'Haha you bought scout' this turn
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Minotaur

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Re: Really bad card ideas
« Reply #5422 on: October 23, 2018, 10:54:33 pm »
0

Cobblersmith
Action-Duration
$4

Cards gained by Cobbler on your next turn may be worth an additional $1.
« Last Edit: October 23, 2018, 10:57:21 pm by Minotaur »
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Commodore Chuckles

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Re: Really bad card ideas
« Reply #5423 on: October 24, 2018, 08:16:01 pm »
+3

Horn of Excess
Night
$6

Gain a card costing up to $1 for each differently named card in play.  If it's a Victory card, trash this.

Maybe Horn from Renaissance is like this but you can only use it during your Action phase.

Also:
Horn of Paucity
Night - Duration
$2

At the start of your next turn, gain a card costing up to $1 for each differently named card in play.  If it's a Victory card, trash this.
« Last Edit: October 24, 2018, 08:28:44 pm by Commodore Chuckles »
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Minotaur

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Re: Really bad card ideas
« Reply #5424 on: October 26, 2018, 01:20:04 pm »
0

Scoutsmith
Action
$4
Scout gives you an extra +'Haha you bought scout' this turn

As if Masquerade-Possession needed more combos...
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