Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 213 214 [215]  All

Author Topic: Really bad card ideas  (Read 706853 times)

0 Members and 4 Guests are viewing this topic.

silvern

  • Spy
  • ****
  • Offline Offline
  • Posts: 85
  • Respect: +113
    • View Profile
Re: Really bad card ideas
« Reply #5350 on: July 04, 2018, 11:35:43 am »
+3

The Idle Rich
Action $8

Play a separate game of dominion, with no provinces/gold, 6 kingdom cards with 8 cards per pile, and 4 cards per hand. (The game ends when either the duchy pile is emptied or any 2 supply piles).
If you won, +VP equal to your final score in the game.

Logged

majiponi

  • Duke
  • *****
  • Offline Offline
  • Posts: 390
  • Respect: +336
    • View Profile
Re: Really bad card ideas
« Reply #5351 on: July 09, 2018, 04:44:27 am »
+2

Ruin
cost $0
Action - Ruins
Flip your table.

Simple is worst. Only 3 words.
« Last Edit: July 09, 2018, 09:42:10 am by majiponi »
Logged

Minotaur

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1786
  • Respect: +3001
    • View Profile
Re: Really bad card ideas
« Reply #5352 on: July 09, 2018, 10:53:28 pm »
+7

Ruin
cost $0
Action - Ruins
Flip your table.

Simple is worst. Only 3 words.

Does this flip all Journey tokens though?  Could have uses.
Logged
Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

King Leon

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 171
  • Respect: +169
    • View Profile
Re: Really bad card ideas
« Reply #5353 on: July 10, 2018, 02:14:03 am »
+5

Ruin
cost $0
Action - Ruins
Flip your table.

Simple is worst. Only 3 words.

Does this flip all Journey tokens though?  Could have uses.

It also seems to combo with Necromancer.
Logged

majiponi

  • Duke
  • *****
  • Offline Offline
  • Posts: 390
  • Respect: +336
    • View Profile
Re: Really bad card ideas
« Reply #5354 on: July 10, 2018, 09:26:48 am »
+1

Ruin
cost $0
Action - Ruins
Flip your table.

Simple is worst. Only 3 words.

Does this flip all Journey tokens though?  Could have uses.

It also seems to combo with Necromancer.

No. This card ruins the game. Start another game without this card, please.
Logged

Minotaur

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1786
  • Respect: +3001
    • View Profile
Re: Really bad card ideas
« Reply #5355 on: July 10, 2018, 04:30:30 pm »
0

Ruin
cost $0
Action - Ruins
Flip your table.

Simple is worst. Only 3 words.

Does this flip all Journey tokens though?  Could have uses.

It also seems to combo with Necromancer.

No. This card ruins the game. Start another game without this card, please.

I'm pretty sure it reverses the order of the Castle pile and all split piles, and conceals the identity of the top Knight.  Not sure what happens if you try to Buy Sir Martin and it ends up being someone else...

I'm afraid you made the game better, sorry.
Logged
Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Commodore Chuckles

  • Explorer
  • *****
  • Offline Offline
  • Posts: 340
  • Shuffle iT Username: Commodore Chuckles
  • Respect: +616
    • View Profile
Re: Really bad card ideas
« Reply #5356 on: July 11, 2018, 09:11:31 am »
+2

It also combos pretty well with Mystic.
Logged
Pages: 1 ... 213 214 [215]  All
 

Page created in 0.078 seconds with 20 queries.