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Author Topic: Really bad card ideas  (Read 643002 times)

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LibraryAdventurer

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Re: Really bad card ideas
« Reply #5200 on: February 01, 2018, 10:58:20 pm »
+4

Sometimes I call Duchies "Duckies", so this

Quote
Rubber Duchy
$4 Victory - Reaction
Worth 2 VP
-
When you trash this, exchange it, return it to the supply, or pass it with masquerade, return it to your hand.

Quote
Rubber Duke
$4 Victory - Reaction
Worth 1 VP for every 2 Rubber Duchies you have.
-
When you use the reaction of a Rubber Duchy, you may discard this from your hand. If you do, +1VP and +1 Card.

Quote
Rubber Duchess
$2 Action
+$2
Each player (including you) looks at the top card of their deck and may discard it. Each other player who discarded a Rubber Duchy puts it back on their deck. If you discarded a Rubber Duchy, put it in your hand.
-
In games using this, when you gain a Rubber Duchy, you may gain a Rubber Duchess.



Quote
Toin Coken
$1 Treasure
+$0.
When you play this, you may spend a coin token. If you do, +$1 and you may trash this.
-
In games using this, when you would take a coin token, but you say "Toin Coken" instead, gain this instead of taking a coin token.
(This happens a lot in my IRL games with coin tokens.)
combo: allows playing Coin tokens in the Black Market.
« Last Edit: February 01, 2018, 11:00:56 pm by LibraryAdventurer »
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weesh

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Re: Really bad card ideas
« Reply #5201 on: February 02, 2018, 11:31:30 am »
+1

Rabbits
4$ Action Victory
+1 Action
+1 Card
Gain a Rabbits, if you do, +1 card.
_____________________
Worth -1 VP

This actually looks really fun to play.
Really efficient, but you've got to clear them up before the game ends.
I'd love to see a pile of 20 of these, since rabbits are basically rats with better PR.

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Awaclus

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Re: Really bad card ideas
« Reply #5202 on: February 02, 2018, 01:10:23 pm »
+7

Rabbits
4$ Action Victory
+1 Action
+1 Card
Gain a Rabbits, if you do, +1 card.
_____________________
Worth -1 VP

Rabbytes
$32 Action Victory
+8 Cards
+8 Actions
Gain 8 Rabbits, if you do, +8 cards.
_____________________
Worth -8 VP
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Minotaur

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Re: Really bad card ideas
« Reply #5203 on: February 02, 2018, 01:37:38 pm »
+1

Rabbits
4$ Action Victory
+1 Action
+1 Card
Gain a Rabbits, if you do, +1 card.
_____________________
Worth -1 VP

Rabbytes
$32 Action Victory
+8 Cards
+8 Actions
Gain 8 Rabbits, if you do, +8 cards.
_____________________
Worth -8 VP

Here I was expecting Secret of Mana...
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

dominator 123

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Re: Really bad card ideas
« Reply #5204 on: February 06, 2018, 04:38:45 am »
+3

Blessed Gold
$4 Treasure
Worth $3
-------------------------------
When you play this, set aside an Estate from the supply. Gain it now or at the start of your next turn.
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Minotaur

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Re: Really bad card ideas
« Reply #5205 on: February 06, 2018, 02:01:57 pm »
+2

Barren
Action-Ruins
Cost: $0

You may trash an Estate from your hand.  If you do: +1 Buy and gain a Ruins.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

dominator 123

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Re: Really bad card ideas
« Reply #5206 on: February 18, 2018, 09:11:17 am »
+17

Phone
Action-Reserve $0
Put this on your Tavern mat.
---------------------------------------------------------------------
When you lose this, you may call this, to find it.
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hypercube

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Re: Really bad card ideas
« Reply #5207 on: February 21, 2018, 05:47:08 pm »
0

A Really Bad Split Pile Idea:

Chamber Pot
Night-Duration $2

You may set aside any number of cards from your hand. Put them into your hand at the start of your next turn.

Outhouse
Action-Duration $5

At the start of each of your turns for the rest of the game, you may trash any number of cards from your hand for +1 VP each.
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AJD

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Re: Really bad card ideas
« Reply #5208 on: February 21, 2018, 07:11:18 pm »
+4

Outhouse:

Take an extra turn after this one, and you only draw 3 cards for your next hand.
---------
While this is in play, when another player plays an Attack card, it doesn't affect you.
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theory

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Re: Really bad card ideas
« Reply #5209 on: February 21, 2018, 08:42:54 pm »
0

Outhouse:

Take an extra turn after this one, and you only draw 3 cards for your next hand.
---------
While this is in play, when another player plays an Attack card, it doesn't affect you.
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King Leon

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Re: Really bad card ideas
« Reply #5210 on: February 22, 2018, 05:19:46 pm »
+6

Blessed Advisor
Action-Fate $2

Reveal the top three Boons. The player to your left chooses one of them. Discard that Boon. Receive the other revealed Boons in any order.
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