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Author Topic: Really bad card ideas  (Read 1849710 times)

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SirClemens

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Re: Really bad card ideas
« Reply #4350 on: May 16, 2016, 02:11:39 pm »
+5

False Mustache
Action 2$

Trash this. Return all your debt tokens to the supply.
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Too bad Dominion doesn't have Gunpowder.

Minotaur

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Re: Really bad card ideas
« Reply #4351 on: May 16, 2016, 03:55:07 pm »
0

False Mustache
Action 2$

Trash this. Return all your debt tokens to the supply.

Much more serious card than Catapult/Rocks.

(I would limit it to 6 or 8 debt, though, something like that)
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Accatitippi

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Re: Really bad card ideas
« Reply #4352 on: May 16, 2016, 04:45:46 pm »
0

False Mustache
Action 2$

Trash this. Return all your debt tokens to the supply.

Much more serious card than Catapult/Rocks.

(I would limit it to 6 or 8 debt, though, something like that)

I doubt you'll ever be able to get much more than that, unless you're actively wasting Capital, or you get really unlucky with Storyteller/Capital.
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Minotaur

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Re: Really bad card ideas
« Reply #4353 on: May 16, 2016, 04:50:33 pm »
0

False Mustache
Action 2$

Trash this. Return all your debt tokens to the supply.

Much more serious card than Catapult/Rocks.

(I would limit it to 6 or 8 debt, though, something like that)

I doubt you'll ever be able to get much more than that, unless you're actively wasting Capital, or you get really unlucky with Storyteller/Capital.

I know there's at least one way to get 16 debt.  A full-powered mustache would let you buy one or two turns earlier than the weaker one.  I don't remember the cost distribution of the other debt cards, though.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Accatitippi

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Re: Really bad card ideas
« Reply #4354 on: May 16, 2016, 04:53:08 pm »
0



At the cost of being uptight, I don't think Donald would exactly be delighted to see you posting this here, with the set not yet out and everything.
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Deadlock39

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Re: Really bad card ideas
« Reply #4355 on: May 16, 2016, 05:17:59 pm »
+2

You play the entire pile of Capital and then buy one of the previewed 8 Debt cards, spend your $60 on 5 Colonies and a Duchy, and end up with 68 Debt tokens.

Minotaur

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Re: Really bad card ideas
« Reply #4356 on: May 16, 2016, 05:45:43 pm »
0

I could also see maybe:

$2, trash this, and set aside your Debt tokens until the end of your turn.  (They do not prevent you from Buying cards or events while set aside.)

But yeah, best Looney Tunes reference in some time, and probably not that broken as is.  Kind of cheesy for a one-shot, so idk, my first instinct is to water it down.  Making the disguise only partially effective seems like one way of doing that.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

eHalcyon

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Re: Really bad card ideas
« Reply #4357 on: May 16, 2016, 06:19:26 pm »
+4



At the cost of being uptight, I don't think Donald would exactly be delighted to see you posting this here, with the set not yet out and everything.

Are you saying this because you think Minotaur is revealing some secret playtester knowledge about unrevealed Debt cards?  I'm pretty sure he isn't a playtester, since he didn't even realize there was a new expansion being previewed until about halfway through the previews...
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Minotaur

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Re: Really bad card ideas
« Reply #4358 on: May 16, 2016, 06:22:32 pm »
+1



At the cost of being uptight, I don't think Donald would exactly be delighted to see you posting this here, with the set not yet out and everything.

Are you saying this because you think Minotaur is revealing some secret playtester knowledge about unrevealed Debt cards?  I'm pretty sure he isn't a playtester, since he didn't even realize there was a new expansion being previewed until about halfway through the previews...

Are there new promo cards or something?

Have you missed that there's an expansion coming out and being previewed?

If it isn't Homage or RBCI, then I don't know about it.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

ConMan

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Re: Really bad card ideas
« Reply #4359 on: May 16, 2016, 08:00:42 pm »
+1

Howl's Moving Castle - $5
Action - Victory - Castle
Choose a player. Reveal the top two cards of their deck. Play the revealed Actions and discard the rest. When those Actions leave play, place them in the discard pile of the player they came from.
---
Worth 2VP for each Castle in each other players' deck.
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Accatitippi

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Re: Really bad card ideas
« Reply #4360 on: May 17, 2016, 10:12:56 am »
0



At the cost of being uptight, I don't think Donald would exactly be delighted to see you posting this here, with the set not yet out and everything.

Are you saying this because you think Minotaur is revealing some secret playtester knowledge about unrevealed Debt cards?  I'm pretty sure he isn't a playtester, since he didn't even realize there was a new expansion being previewed until about halfway through the previews...

I see, my bad.
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Minotaur

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Re: Really bad card ideas
« Reply #4361 on: May 17, 2016, 11:49:58 am »
+1

Hey, this is not the "Really intriguing, kinda interesting card ideas" thread! I will counteract this elaborate balderdash with a really bad card idea:

Quote
Catapult
Cost: $4
Types: Action/Attack
Trash any number of Rocks from your hand. For each Rock trashed, each other player trashes a card from their hand.
When you buy this, gain 5 Rocks from the Rock pile.

Quote
Rock
Cost: $0*
Type: Rock
It's a Rock. (This is not in the Supply.)

I thought it was a RBCI long before Donald did it...  Search box FTW!
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #4362 on: May 17, 2016, 12:20:04 pm »
+3

Paradise City
Action
Cost: $7

+1 Card
+2 Actions

If at least one Supply pile is empty, gain a Garden from the Garden pile (not in the Supply this game)
If at least two Supply piles are empty, gain a Harem from the Harem pile (not in the Supply this game)
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Accatitippi

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Re: Really bad card ideas
« Reply #4363 on: May 18, 2016, 04:32:21 pm »
+2

If you really want Events with Potion in the cost, or cards that give you the choice between VP tokens and coin tokens, you can always make your own! With blackjack! And hookers!

Blackjack - <8> - Action
+1 Action
Reveal cards from the top of your deck until you choose to stop or until you reveal two cards with the same name.
If you didn't reveal duplicates, put all the revealed cards into your hand, otherwise discard them.
(I said duplicates, not Duplicates)
« Last Edit: May 19, 2016, 02:18:13 am by Accatitippi »
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Minotaur

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Re: Really bad card ideas
« Reply #4364 on: May 18, 2016, 07:55:50 pm »
+2

If you really want Events with Potion in the cost, or cards that give you the choice between VP tokens and coin tokens, you can always make your own! With blackjack! And hookers!

Blackjack - <8> - Action
+1 Action
Reveal cards from your hand until you choose to stop or until you reveal two cards with the same name.
If you didn't reveal duplicates, put all the revealed cards into your hand, otherwise discard them.
(I said duplicates, not Duplicates)

So you can discard as many cards from your hand as you like as long as exactly two of the chosen cards are identical (unless you meant from the top of your deck originally)
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

spiralstaircase

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Re: Really bad card ideas
« Reply #4365 on: May 19, 2016, 02:08:32 am »
+6

Temporum promo
Action - Duration - $5
Now and at the start of your previous turn, +$2
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Accatitippi

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Re: Really bad card ideas
« Reply #4366 on: May 19, 2016, 02:19:12 am »
+1

If you really want Events with Potion in the cost, or cards that give you the choice between VP tokens and coin tokens, you can always make your own! With blackjack! And hookers!

Blackjack - <8> - Action
+1 Action
Reveal cards from your hand until you choose to stop or until you reveal two cards with the same name.
If you didn't reveal duplicates, put all the revealed cards into your hand, otherwise discard them.
(I said duplicates, not Duplicates)

So you can discard as many cards from your hand as you like as long as exactly two of the chosen cards are identical (unless you meant from the top of your deck originally)

yeah, it was late and I was tired. :)
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Minotaur

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Re: Really bad card ideas
« Reply #4367 on: May 19, 2016, 04:30:40 am »
0

If you really want Events with Potion in the cost, or cards that give you the choice between VP tokens and coin tokens, you can always make your own! With blackjack! And hookers!

Blackjack - <8> - Action
+1 Action
Reveal cards from your hand until you choose to stop or until you reveal two cards with the same name.
If you didn't reveal duplicates, put all the revealed cards into your hand, otherwise discard them.
(I said duplicates, not Duplicates)

So you can discard as many cards from your hand as you like as long as exactly two of the chosen cards are identical (unless you meant from the top of your deck originally)

yeah, it was late and I was tired. :)

Blackjack/Library would've been an odd combo.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #4368 on: May 19, 2016, 01:12:23 pm »
0

Wingardium Leviosa
Action
Cost: $1

+1 Card
+1 Action
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #4369 on: May 19, 2016, 02:05:47 pm »
+1

Ministry of Counting By Twos
Action
Cost: $6

Look through your discard pile, take any number of Silvers, and put them into your hand.


Temple of Cerberus and Executive Counting Office
Action
Cost: $6

Look through your discard pile, take any number of Golds, and put them into your hand.


Institute for Large Prime Numbers
Action
Cost: $6

Look through your discard pile, take any number of Platinums, and put them into your hand.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #4370 on: May 19, 2016, 02:41:51 pm »
0

Temporum promo
Action - Duration - $5
Now and at the start of your previous turn, +$2

Cards gained on your prior turn are set aside on your Paradox Mat, overriding all other redirection effects.  If you fail to play this card on the turn that you play it, return the contents of your Paradox Mat to the Supply and take -3 VP immediately after your turn but before the game ends.  Otherwise, empty your Paradox Mat into your discard pile (they are not discarded, e.g. Tunnel).

If the game ends before the turn when you play this, take an extra turn, which is the turn in which you play this.  During this turn, all cards trashed go into the owner's discard pile, all cards gained are immediately returned to the Supply, and Masquerade only does "+2 Cards".  If returning your Paradox Mat to the Supply causes the end-of-game conditions to no longer be satisfied, the game resumes as if it had not ended.

/ITried
« Last Edit: May 19, 2016, 02:46:07 pm by Minotaur »
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LostPhoenix

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Re: Really bad card ideas
« Reply #4371 on: May 19, 2016, 03:24:40 pm »
+1

Evolve - Action - 4$

Replace all cards in your deck with random cards that cost $1 more.
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Minotaur

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Re: Really bad card ideas
« Reply #4372 on: May 19, 2016, 08:18:18 pm »
0

Evolve - Action - 4$

Replace all cards in your deck with random cards that cost $1 more.

Watch it end up on the bottom of your deck with no way to draw any more cards...
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math

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Re: Really bad card ideas
« Reply #4373 on: May 19, 2016, 11:19:08 pm »
0

Evolve - Action - 4$

Replace all cards in your deck with random cards that cost $1 more.

In games without Poor House, this is an excellent way to trash your starting Coppers!  With any luck you'll get some Silvers from your Estates as well.
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eHalcyon

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Re: Really bad card ideas
« Reply #4374 on: May 20, 2016, 02:46:11 am »
+4

(I said duplicates, not Duplicates)

Royal Menagerie
$6 - Action
+1 Action
Reveal your hand. If there are no Duplicate cards in it, +3 Cards. Otherwise, +1 Card.
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