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Author Topic: Really bad card ideas  (Read 1864837 times)

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SirPeebles

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Re: Really bad card ideas
« Reply #1500 on: July 29, 2013, 12:24:31 am »
0

That made me think of how horrifying a duration Ghost Ship would be.
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ashersky

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Re: Really bad card ideas
« Reply #1501 on: July 29, 2013, 02:06:55 am »
0

That made me think of how horrifying a duration Ghost Ship would be.

It's like a Double Double Haven that's compulsory.
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Re: Really bad card ideas
« Reply #1502 on: July 29, 2013, 02:20:09 am »
0

Double Double Haven
+1 Card
+1 Action
Set aside a card from your hand face down. At the start of your next turn, put it into your hand.

---------

When you play this, play it again.  Play it again like the previous time.



If you didn't notice, you play the Haven four times...
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

ashersky

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Re: Really bad card ideas
« Reply #1503 on: July 29, 2013, 02:50:41 am »
0

Double Double Haven
+1 Card
+1 Action
Set aside a card from your hand face down. At the start of your next turn, put it into your hand.

---------

When you play this, play it again.  Play it again like the previous time.



If you didn't notice, you play the Haven four times...

I think your version goes on forever.

I was thinking...

Double Double Haven
+1 Card
+1 Action

Set aside two cards from your hand face down.  At the start of your next turn, discard two cards.  Put the set aside cards in your hand, then set aside two cards face down.  At the start of the following turn, discard two cards, then put the set aside cards in your hand.
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sudgy

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Re: Really bad card ideas
« Reply #1504 on: July 29, 2013, 02:52:27 am »
0

Double Double Haven
+1 Card
+1 Action
Set aside a card from your hand face down. At the start of your next turn, put it into your hand.

---------

When you play this, play it again.  Play it again like the previous time.



If you didn't notice, you play the Haven four times...

I think your version goes on forever.

I was thinking...

Double Double Haven
+1 Card
+1 Action

Set aside two cards from your hand face down.  At the start of your next turn, discard two cards.  Put the set aside cards in your hand, then set aside two cards face down.  At the start of the following turn, discard two cards, then put the set aside cards in your hand.

I got what you were thinking, I was just trying to make a bad card idea.  Here's another one:

Double Double Haven
Try to make as many cards with the name of "Double Double Haven" as you can.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

SirPeebles

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Re: Really bad card ideas
« Reply #1505 on: July 29, 2013, 08:58:30 am »
0

It's not like Haven, because your handsize is not increased next round.
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GeronimoRex

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Re: Really bad card ideas
« Reply #1506 on: July 29, 2013, 10:07:50 am »
+3

Was thinking about how Harem makes no thematic sense. One of the weirdest names in the game. This is probably an equally offensive card, but at least it maintains a consistent theme:

Brothel ($2)
+3 Actions
When you buy this, trash all your treasures.

Low entry fee, lots of action, but you end up penniless.
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SirPeebles

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Re: Really bad card ideas
« Reply #1507 on: July 29, 2013, 10:15:55 am »
0

Was thinking about how Harem makes no thematic sense. One of the weirdest names in the game. This is probably an equally offensive card, but at least it maintains a consistent theme:

Brothel ($2)
+3 Actions
When you buy this, trash all your treasures.

Low entry fee, lots of action, but you end up penniless.

I think Harem makes plenty of thematic sense.
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Awaclus

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Re: Really bad card ideas
« Reply #1508 on: July 29, 2013, 10:40:26 am »
0

Was thinking about how Harem makes no thematic sense. One of the weirdest names in the game. This is probably an equally offensive card
Why would it be offensive? There's no way it can be offensive to anyone as long as you're not implying anything about brothels being a good thing or a bad thing.
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heron

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Re: Really bad card ideas
« Reply #1509 on: July 29, 2013, 12:02:02 pm »
0

Also, harems are very different from brothels.

Probably done before:
Russian Roulette, $5 Action
Spin a spinner. Whichever player the spinner points to trashes his deck.
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SirPeebles

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Re: Really bad card ideas
« Reply #1510 on: July 29, 2013, 12:47:42 pm »
0

Seems more like a strip club than a brothel; you get rid of your ones, but hold onto your higher denominations.
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Powerman

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Re: Really bad card ideas
« Reply #1511 on: July 29, 2013, 05:45:23 pm »
0

Luck of the Dice
$6 Action
Roll a die.  Draw a number of cards equal to the number rolled.  Roll the die again.  +$ equal to the number rolled the second time.
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shMerker

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Re: Really bad card ideas
« Reply #1512 on: July 29, 2013, 06:43:52 pm »
+8

Confusion ($3)
Action - Duration
Now and on your next turn: +$1
----
While this is in play, Es in card names are Ts and Ts in card names are Es


Hungry Hungry Hippos ($11)
Action

Each player may pick up as many cards as they like from any supply piles. They gain whatever cards they pick up.


Clue($3)
Action

Announce the names of three cards, then look at the black market deck. If it contains the cards you named, you win. Otherwise, you resign from the game.
---
Setup: Before shuffling the first time, every player takes turns gaining cards from the black market deck until only three cards remain in it.
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liopoil

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Re: Really bad card ideas
« Reply #1513 on: July 29, 2013, 09:10:29 pm »
0

Clue($3)
Action

Announce the names of three cards, then look at the black market deck. If it contains the cards you named, you win. Otherwise, you resign from the game.
---
Setup: Before shuffling the first time, every player takes turns gaining cards from the black market deck until only three cards remain in it.
that's..... awesome.... especially if it is known what all the cards in the black market are.
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Archetype

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Re: Really bad card ideas
« Reply #1514 on: July 29, 2013, 09:15:40 pm »
+6

Ehae dots sttm rtally ntae-o.
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Re: Really bad card ideas
« Reply #1515 on: July 29, 2013, 09:19:52 pm »
0

Ehae dots sttm rtally ntae-o.
?? ??
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SirPeebles

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Re: Really bad card ideas
« Reply #1516 on: July 29, 2013, 09:28:59 pm »
+1

Ehae dots sttm rtally ntae-o.
?? ??

Comt on, ie's noe ehae hard eo rtad.
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heron

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Re: Really bad card ideas
« Reply #1517 on: July 29, 2013, 09:30:04 pm »
0

Eoo bad ie's noe blocktd by lighehoust.
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Re: Really bad card ideas
« Reply #1518 on: July 29, 2013, 09:34:08 pm »
0

Edited out because I'm stupid.
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liopoil

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Re: Really bad card ideas
« Reply #1519 on: July 29, 2013, 09:35:29 pm »
+2

mint and mine art seill difftrtne...
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SirPeebles

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Re: Really bad card ideas
« Reply #1520 on: July 29, 2013, 09:36:20 pm »
+2

Abandoned Mint
$1 Action-Ruin

Gain a Copper.
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eHalcyon

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Re: Really bad card ideas
« Reply #1521 on: July 29, 2013, 10:26:33 pm »
+9

Trading Get
$5 - Action
Discard 2 cards.  If you do, +$2.

Unlike with Trading Post, the state of your deck (contents) and the state of the supply remain the same after you play this.
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Re: Really bad card ideas
« Reply #1522 on: July 29, 2013, 11:10:04 pm »
0

Trading Get
$5 - Action
Discard 2 cards.  If you do, +$2.

Unlike with Trading Post, the state of your deck (contents) and the state of the supply remain the same after you play this.

Geeky puns FTW
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Re: Really bad card ideas
« Reply #1523 on: July 30, 2013, 03:35:05 am »
+5

Was thinking about how Harem makes no thematic sense. One of the weirdest names in the game. This is probably an equally offensive card, but at least it maintains a consistent theme:

Brothel ($2)
+3 Actions
When you buy this, trash all your treasures.

Low entry fee, lots of action, but you end up penniless.

I don't see any actions.



Duration Ghost Ship

At the start of the next turn, put your Face in your Hand.
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thespaceinvader

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Re: Really bad card ideas
« Reply #1524 on: July 30, 2013, 08:54:06 am »
+2

Luck of the Dice
$6 Action
Roll a die.  Draw a number of cards equal to the number rolled.  Roll the die again.  +$ equal to the number rolled the second time.
I'll just be rolling this d100, shall i?  You have the d4.
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