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Author Topic: Arena General Discussion  (Read 329373 times)

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XerxesPraelor

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Re: Arena General Discussion
« Reply #1275 on: May 20, 2016, 01:08:12 pm »
0

Update: I went 12-2 (kudos to Awaclus for predicting that), out of the park when I compare it to my average run of 3 wins. I had some really good 2-3-4 opening draws as first player (gilblin + coghammer is a nice synergy) and a Sea Giant + Steward of Darkshire on turn 6 with Murloc Knight in hand against an insane Warlock's Forbidden Tentacles. I think I lost one of those two games because I forgot to play Sea Giant before trading.
« Last Edit: May 20, 2016, 01:11:03 pm by XerxesPraelor »
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Haddock

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Re: Arena General Discussion
« Reply #1276 on: May 20, 2016, 03:24:29 pm »
+1

I just lost to 2xFrostbolt, 2xIce Lance, Reckless Rocketeer (from an unstable portal), for exact turn 10 lethal, bringing what looks like a decent deck to 1-2.  :(
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popsofctown

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Re: Arena General Discussion
« Reply #1277 on: May 20, 2016, 11:12:53 pm »
+1

Sounds like someone was playing HEARTHSTONE
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KingZog3

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Re: Arena General Discussion
« Reply #1278 on: May 21, 2016, 11:04:46 am »
+1

Sounds like someone was playing HEARTHSTONE

Looks like someone is still salty.
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Titandrake

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Re: Arena General Discussion
« Reply #1279 on: May 23, 2016, 07:37:27 pm »
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I have somehow drafted a Mage control deck. It's astounding how many of my wins came from surviving until turn 15 and winning through card advantage. So far 8-1.

Forbidden Flame

Zombie Chow

Flamecannon
Acidic Swamp Ooze
Jeweled Scarab
Ship's Cannon
Sorcerer's Apprentice
Sunfury Protector
Unstable Ghoul

Effigy
Acolyte of Pain
Flamewalker
Scarlet Crusader
Spider Tank
Wolfrider

Polymorph
Ancient Brewmaster
Defender of Argus
Elise Starseeker
Gorillabot A-3
Oasis Snapjaw
Spellbreaker

Dragon's Breath
Ethereal Conjurer x 2
Frostwolf Warlod

Drakonid Crusher
Lord of the Arena

Flamestrike
Bog Creeper

So far I've learned that everyone forgets about Effigy, Sunfury + Argus put in work to stabilize, Forbidden Flame is amazing removal, and Conjurer into Cabalist Tome is incredibly silly late game. Also, I have yet to play Monkey. The one time I drew it I already had lethal.

Edit: ended 10-3. I got matched against the same player for the last 3 games, since I played late at night.
Game 1: Win
Game 2: Loss
Game 3: DC into loss
The other player was a good sport about it and went on to 12 wins, so I don't feel too bad.
« Last Edit: May 24, 2016, 04:26:46 am by Titandrake »
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ycz6

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Re: Arena General Discussion
« Reply #1280 on: May 24, 2016, 07:14:39 pm »
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I have somehow drafted a Mage control deck. It's astounding how many of my wins came from surviving until turn 15 and winning through card advantage.
The optimal playstyle for OG Mage seems to be to play as slow as humanly possible and win on card advantage. There aren't many decks that can actually kill you before your hero power value and abundance of efficient removals overwhelm them.

Here's a sample 12-0 Mage run from Shady and Merps:

(Just watch the draft and the game starting at 54:25 if you don't have time for the whole thing.)
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markusin

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Re: Arena General Discussion
« Reply #1281 on: May 24, 2016, 07:35:17 pm »
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I'm currently running a Paladin Arena deck that is doing better than I expected it to be, mostly because I lack many early game minions and the 4-mana slot is crowded. But then, the average card quality is very high. It's currently at 8-1. Here's the deck.

Light's Justice
Divine Strength

A Light in the Darkness
Amani Berserker
Gilblin Stalker
Huge Toad
Jeweled Scarab

Argent Horserider
Harvest Golem
Scarlet Crusader x 2
Squirming Tentacle

Truesilver Champion x 2
Consecration
Keeper of Uldaman x 2
Mechanical Yeti
Murloc Knight x 2
Piloted Shredder

Clockwork Knight
Corrupted Healbot
Pit Fighter
Psych-o-Tron
Sludge Belcher x 2

Boulderfist Ogre
Frost Elemental
Sea Giant

My one loss so far was to a Hunter that got off a Mind Control Tech swing on me. I had to play into it otherwise the Stormwind Champion that the Hunter drew off King's Elekk would have overrun me.

Edit: Went 11-3. I got out-Paladin'd in the last game.
« Last Edit: May 24, 2016, 08:15:19 pm by markusin »
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markusin

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Re: Arena General Discussion
« Reply #1282 on: June 01, 2016, 01:52:48 am »
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I just got my first 12-win run as a Rogue (12-2). I wasn't expecting it at all during the draft, and in fact I lost twice after my first win (which was a disconnect win). I was thinking I didn't have enough big drops for the post-WotOG Arena meta.

This was the deck:

Abusive Sergeant
Zombie Chow

Betrayal
Sap
Bloodsail Raider
Boneguard Lieutenant
Defias Ringleader
Loot Hoarder
Undercity Huckster

Fan of Knives
Shadow Strike
Earthen Ring Farseer
Ironfur Grizzly
Light's Champion
Spawn of N'Zoth

Aberrant Berserker
Anub'ar Ambusher
Crowd Favorite
Dark Iron Dwarf
Defender of Argus
Master of Disguise
Twilight Summoner

Bomb Lobber
Shado-Pan Rider
Stranglethorn Tiger

Argent Commander
Corrupted Seer

Sprint
Captured Jormungar
Eldritch Horror



I think Undercity Huckster ended up being the MVP here. Twice against Mage it gave me Rhonin, and another time it gave me Flamestrike. Against the Final Boss (Paladin), it gave me Light in the Darkness (discover a minion and it gets +1/+1). That gave me Kodo Rider, which made my opponent want to trade in his big board after I killed my opponent's Murloc Knight. There was also some silliness with Anub'ar Anbusher bouncing back Bomb Lobber for extra value.
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KingZog3

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Re: Arena General Discussion
« Reply #1283 on: June 01, 2016, 12:54:15 pm »
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Yeah I just got 12 with Rogue as well. You don't need lots of big minions. Tempo is still king if you have a tempo deck. It's just harder to draft one because of all the bigger minions.
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markusin

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Re: Arena General Discussion
« Reply #1284 on: June 01, 2016, 01:13:43 pm »
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Yeah I just got 12 with Rogue as well. You don't need lots of big minions. Tempo is still king if you have a tempo deck. It's just harder to draft one because of all the bigger minions.

On the whole I agree, but I feel like these days you need to be prepared to answer Bog Creeper.
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KingZog3

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Re: Arena General Discussion
« Reply #1285 on: June 01, 2016, 01:18:41 pm »
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Yeah I just got 12 with Rogue as well. You don't need lots of big minions. Tempo is still king if you have a tempo deck. It's just harder to draft one because of all the bigger minions.

On the whole I agree, but I feel like these days you need to be prepared to answer Bog Creeper.

Sap
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markusin

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Re: Arena General Discussion
« Reply #1286 on: June 01, 2016, 01:24:57 pm »
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Yeah I just got 12 with Rogue as well. You don't need lots of big minions. Tempo is still king if you have a tempo deck. It's just harder to draft one because of all the bigger minions.

On the whole I agree, but I feel like these days you need to be prepared to answer Bog Creeper.

Sap

Oh I meant in general for all classes, not necessarily Rogue in particular. Actually Rogue has a major advantage in Arena because of Sap combined with their tempo potential. I noticed that Sap is very high on the Tier list as well.
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Jorbles

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Re: Arena General Discussion
« Reply #1287 on: June 02, 2016, 02:07:46 pm »
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Yeah I just got 12 with Rogue as well. You don't need lots of big minions. Tempo is still king if you have a tempo deck. It's just harder to draft one because of all the bigger minions.

On the whole I agree, but I feel like these days you need to be prepared to answer Bog Creeper.

Sap

Oh I meant in general for all classes, not necessarily Rogue in particular. Actually Rogue has a major advantage in Arena because of Sap combined with their tempo potential. I noticed that Sap is very high on the Tier list as well.

I think the release of WOTOG and all the big minions associated with it bumped up how good Sap is in most of the tier lists.
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XerxesPraelor

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Re: Arena General Discussion
« Reply #1288 on: June 02, 2016, 10:43:39 pm »
+1

Someone just played Nzoth against me in arena, bringing back a Tirion which had been produced by A Light In The Dark. That is some luck.
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Jorbles

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Re: Arena General Discussion
« Reply #1289 on: June 03, 2016, 03:57:19 pm »
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I drafted N'Zoth in a draft full of deathrattles, never got to play him once in 6 or 7 games. :(
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KingZog3

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Re: Arena General Discussion
« Reply #1290 on: June 03, 2016, 05:40:16 pm »
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I drafted N'Zoth in a draft full of deathrattles, never got to play him once in 6 or 7 games. :(

Yeah my current run has Ysharj. It even got out an 8/8 the turn I played it and I still lost. 10mana cards just aren't that good in arena.
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Rabid

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Re: Arena General Discussion
« Reply #1291 on: June 04, 2016, 12:38:13 pm »
+5

Just passed on a 4th flamestrike, for a fireball :)

9-0 so far!
12-0 for the first time!
« Last Edit: June 04, 2016, 02:39:24 pm by Rabid »
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KingZog3

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Re: Arena General Discussion
« Reply #1292 on: June 04, 2016, 03:23:02 pm »
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Just passed on a 4th flamestrike, for a fireball :)

9-0 so far!
12-0 for the first time!

Nice! got any good rewards? $$ is always the best.
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Rabid

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Re: Arena General Discussion
« Reply #1293 on: June 04, 2016, 03:43:26 pm »
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Bloodmage Thalnos in 1st pack.
2nd pack nothing interesting.
about 275? gold and a golden common.
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werothegreat

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Re: Arena General Discussion
« Reply #1294 on: June 09, 2016, 04:46:05 pm »
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Currently playing the zooey-est zooey zoo Paladin deck I've ever managed to construct in Arena. 5-2 so far.

Noble Sacrifice
Leper Gnome
Vilefin Inquisitor
Voodoo Doctor
Zombie Chow

Annoy-o-tron
Argent Protector x2
Bilefin Tidehunter
Jeweled Scarab
Mad Scientist
Novice Engineer
Pint-Sized Summoner
Shielded Minibot
Twisted Worgen

Argent Horserider
Ironbeak Owl
Silver Hand Regent

Truesilver Champion
Blessing of Kings
Consecration
Hammer of Wrath
Infested Tauren
Murloc Knight
Spellbreaker
Tomb Spider x2

Bomb Lobber
Faceless Manipulator
Kvaldir Raider

EDIT: Aaaand it ended up 5-3.  Fucking Rogues. :(
« Last Edit: June 09, 2016, 04:56:50 pm by werothegreat »
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popsofctown

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Re: Arena General Discussion
« Reply #1295 on: June 09, 2016, 05:36:25 pm »
+1

I can't imagine what 2 cards were worse than Leper Gnome.
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Jorbles

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Re: Arena General Discussion
« Reply #1296 on: June 10, 2016, 02:05:45 pm »
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I can't imagine what 2 cards were worse than Leper Gnome.

That dude that only attacks when you attack and that dude that only attacks if you Hero Power. Or vanilla 1 mana murloc or that 10 mana 10/10. Magma Rager, Amgam Rager. I dunno, there's lots of bad cards now.
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KingZog3

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Re: Arena General Discussion
« Reply #1297 on: June 10, 2016, 02:08:19 pm »
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I can't imagine what 2 cards were worse than Leper Gnome.

That dude that only attacks when you attack and that dude that only attacks if you Hero Power. Or vanilla 1 mana murloc or that 10 mana 10/10. Magma Rager, Amgam Rager. I dunno, there's lots of bad cards now.

And you've already drafted a more aggressive deck, adding a Leper Gnome is better than Amgam rager, Magma rager, Young Dragonhawk etc.
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popsofctown

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Re: Arena General Discussion
« Reply #1298 on: June 10, 2016, 03:04:55 pm »
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The potential to steal a game on BoK Young Dragonhawk is way better than Leper Gnome.  I'm pretty sure this deck isn't aggressive enough to value Leper Gnome over Amgam Rager.  I'm not sure any nonhunter deck is, maybe there is one, but it doesn't have Zombie Chow or Infested Tauren.

He actually has enough Murlocs for Grimscale Oracle to be better.

He actually has enough Silences for the dude that only attacks when you attack to be better.

The 2/4 that only attacks when you attack is already better.

It has to be Leper Gnome - Magma Rager - Stoneskin Gargoyle but I don't think that actually happened.
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markusin

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Re: Arena General Discussion
« Reply #1299 on: June 10, 2016, 06:08:23 pm »
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The 2/4 that attacks on inspire is a rare though, so it can't be offered with Leper Gnome (but it's better anyway). Otherwise, well Alarm-o-bot is a tough slot.

You can make a case for Leper Gnome being better than Eye for an Eye, or maybe that guy I faced yesterday at 5 wins picked Eye for an Eye over Leper Gnome. You would maybe pick Leper Gnome if you draft or hope to draft Steward of Darkshire, Hobgoblin, or deathrattle synergy cards.
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