Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 46 47 [48] 49 50 ... 56  All

Author Topic: Arena General Discussion  (Read 330641 times)

0 Members and 1 Guest are viewing this topic.

qmech

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1918
  • Shuffle iT Username: qmech
  • What year is it?
  • Respect: +2320
    • View Profile
Re: Arena General Discussion
« Reply #1175 on: February 21, 2016, 05:57:22 am »
0

I know rogue is supposed to be the best,but I'm sitting 0-2 already with a deck too full of 2-drops...

http://www.heartharena.com/arena-run/f878ud

I went 4-3 with a Rogue deck just like that yesterday.  I took every card I was offered over 4 mana and ended up with just as much late game as you did.
Logged

KingZog3

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3163
  • Respect: +1380
    • View Profile
Re: Arena General Discussion
« Reply #1176 on: February 21, 2016, 12:01:06 pm »
0

You can go lots of wins with nothing over 6 mana if your early game is good. Also, yeah the strong decks need to get high wins through someone, and sometimes you get burned by strong deck early. But I don't think it's as often as you think. Small play errors can make games seem impossible though.
Logged

Haddock

  • Minion
  • *****
  • Offline Offline
  • Posts: 725
  • Shuffle iT Username: Haddock
  • Doc Cod
  • Respect: +559
    • View Profile
Re: Arena General Discussion
« Reply #1177 on: February 23, 2016, 06:56:46 am »
0

Bah.  Horrible connection issues for me lately.

3 consecutive arena runs have had at least one loss to a disconnect.  Which can make the difference between 3 wins and 6/7.  Really infuriating.
Logged
The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

ycz6

  • Minion
  • *****
  • Offline Offline
  • Posts: 676
  • Respect: +412
    • View Profile
Re: Arena General Discussion
« Reply #1178 on: February 25, 2016, 04:52:24 am »
+2

Logged

Titandrake

  • Mountebank
  • *****
  • Offline Offline
  • Posts: 2210
  • Respect: +2856
    • View Profile
Re: Arena General Discussion
« Reply #1179 on: February 25, 2016, 05:18:32 am »
0

I did a double-take, since someone I sort of know posted a very similar photo to Facebook recently. Looks like it's a different player though.

Logged
I have a blog! It's called Sorta Insightful. Check it out?

ycz6

  • Minion
  • *****
  • Offline Offline
  • Posts: 676
  • Respect: +412
    • View Profile
Re: Arena General Discussion
« Reply #1180 on: February 25, 2016, 01:49:42 pm »
0

That is impressively similar.

Are there any cards I could get from Saraad that would give me a reasonable chance of winning? Maybe Sap or Naturalize? My deck contains no board wipes, silences, weapon removals, or hard removals, though I do have a couple big taunts and a Kraken.
Logged

Watno

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2745
  • Shuffle iT Username: Watno
  • Respect: +2983
    • View Profile
Re: Arena General Discussion
« Reply #1181 on: February 25, 2016, 02:02:15 pm »
0

Sap and Naturalize both sound like they'd give you a chance.

I think the best play possible is Unstable Portal->Mind Control Tech takes Tirion
Logged

KingZog3

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3163
  • Respect: +1380
    • View Profile
Re: Arena General Discussion
« Reply #1182 on: February 25, 2016, 03:19:38 pm »
0

Sap, Silence, Naturalize all seem like they could work. A freeze works too, like Frost Shock, or Ice Lance, at least to delay for a potential second spell maybe.
Logged

qmech

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1918
  • Shuffle iT Username: qmech
  • What year is it?
  • Respect: +2320
    • View Profile
Re: Arena General Discussion
« Reply #1183 on: February 27, 2016, 01:32:44 pm »
0

Today I drafted the world's greediest Paladin deck.

Quote
Repentance
Worgen Infiltrator
Young Dragonhawk
Zombie Chow

Equality
Argent Protector
Flame Juggler
Gilblin Stalker

Coghammer
Argent Horserider
Dancing Swords
Demolisher x2
Ogre Brute
Scarlet Crusader

Blessing of Kings
Hammer of Wrath
Keeper of Uldaman x3
Murloc Knight x2
Piloted Shredder

Djinni of Zephyrs
Tuskar Jouster

Archmage
Drakonid Crusher
Kodorider x2
Master Jouster

Painfully low on 2 drops, but good draws and lots of 3's meant I usually got away with it.  Highlights were buffing Young Dragonhawk with Keeper of Uldaman (twice), Djinni+Blessing of Kings (twice) and a Mage I faced early on who played two Flamestrikes and Polymorphed my first 3 inspire minions, only to have nothing left for the fourth.

I've yet to hit 12 wins and thought this might stand a chance, but alas it petered out at 10-3.

Edit: This guy with 3 Tirion's may also have a claim to the title.
« Last Edit: February 27, 2016, 01:49:34 pm by qmech »
Logged

KingZog3

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3163
  • Respect: +1380
    • View Profile
Re: Arena General Discussion
« Reply #1184 on: February 28, 2016, 02:34:34 am »
0

There's a link somewhere there to a guy who had 4 Tirions. I'm surprised you got that many wins with so few 2 drops, but otherwise it's a super good deck. At 10wins though, just getting lucky for 2 more is sometimes what makes a deck go 12 over 10. So you'll get 12 someday.
Logged

Kirian

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 7096
  • Shuffle iT Username: Kirian
  • An Unbalanced Equation
  • Respect: +9412
    • View Profile
Re: Arena General Discussion
« Reply #1185 on: February 28, 2016, 03:03:12 am »
0

Well, I'm nothing if not consistent, going 3-3-3-4-2-3 in my last six arenas...

Huh.  And opened the Mistcaller.  Maybe time to play some Shaman?  Or useless?
« Last Edit: February 28, 2016, 03:05:52 am by Kirian »
Logged
Kirian's Law of f.DS jokes:  Any sufficiently unexplained joke is indistinguishable from serious conversation.

qmech

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1918
  • Shuffle iT Username: qmech
  • What year is it?
  • Respect: +2320
    • View Profile
Re: Arena General Discussion
« Reply #1186 on: February 28, 2016, 05:48:19 am »
0

Well, I'm nothing if not consistent, going 3-3-3-4-2-3 in my last six arenas...

Huh.  And opened the Mistcaller.  Maybe time to play some Shaman?  Or useless?

More or less.  Sorry.  It's extreme value, but 6 mana for a 4/4 is awful tempo.
Logged

KingZog3

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3163
  • Respect: +1380
    • View Profile
Re: Arena General Discussion
« Reply #1187 on: February 28, 2016, 12:10:01 pm »
0

Well, I'm nothing if not consistent, going 3-3-3-4-2-3 in my last six arenas...

Huh.  And opened the Mistcaller.  Maybe time to play some Shaman?  Or useless?

More or less.  Sorry.  It's extreme value, but 6 mana for a 4/4 is awful tempo.

Even if you play enough minions to make it worth it, it isn't even good. The big minions do basically nothing.
Logged

Jorbles

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1468
  • Respect: +532
    • View Profile
Re: Arena General Discussion
« Reply #1188 on: February 28, 2016, 12:19:22 pm »
0

Well, I'm nothing if not consistent, going 3-3-3-4-2-3 in my last six arenas...

Huh.  And opened the Mistcaller.  Maybe time to play some Shaman?  Or useless?

More or less.  Sorry.  It's extreme value, but 6 mana for a 4/4 is awful tempo.

Even if you play enough minions to make it worth it, it isn't even good. The big minions do basically nothing.

Mistcaller is really cool on paper. I don't own it so I'd at least play around with it a bit in Unranked, but general consensus on how good the card is, is reflected above.
Logged

werothegreat

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 8172
  • Shuffle iT Username: werothegreat
  • Let me tell you a secret...
  • Respect: +9630
    • View Profile
Re: Arena General Discussion
« Reply #1189 on: February 28, 2016, 12:20:50 pm »
0

Well, I'm nothing if not consistent, going 3-3-3-4-2-3 in my last six arenas...

Huh.  And opened the Mistcaller.  Maybe time to play some Shaman?  Or useless?

More or less.  Sorry.  It's extreme value, but 6 mana for a 4/4 is awful tempo.

Even if you play enough minions to make it worth it, it isn't even good. The big minions do basically nothing.

Mistcaller is really cool on paper. I don't own it so I'd at least play around with it a bit in Unranked, but general consensus on how good the card is, is reflected above.

See if you can plop Brann/Mistcaller on turn 9.
Logged
Contrary to popular belief, I do not run the wiki all on my own.  There are plenty of other people who are actively editing.  Go bother them!

Check out this fantasy epic adventure novel I wrote, the Broken Globe!  http://www.amazon.com/Broken-Globe-Tyr-Chronicles-Book-ebook/dp/B00LR1SZAS/

Grujah

  • Mountebank
  • *****
  • Offline Offline
  • Posts: 2237
  • Respect: +1177
    • View Profile
Re: Arena General Discussion
« Reply #1190 on: February 28, 2016, 12:22:52 pm »
0

And follow it up with.. what?
Logged

werothegreat

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 8172
  • Shuffle iT Username: werothegreat
  • Let me tell you a secret...
  • Respect: +9630
    • View Profile
Re: Arena General Discussion
« Reply #1191 on: February 28, 2016, 12:43:19 pm »
0

And follow it up with.. what?

Like, anything?  Everything you play will have +2/+2.  How about Al-Akir and a Flametongue Totem?
« Last Edit: February 28, 2016, 12:44:51 pm by werothegreat »
Logged
Contrary to popular belief, I do not run the wiki all on my own.  There are plenty of other people who are actively editing.  Go bother them!

Check out this fantasy epic adventure novel I wrote, the Broken Globe!  http://www.amazon.com/Broken-Globe-Tyr-Chronicles-Book-ebook/dp/B00LR1SZAS/

Grujah

  • Mountebank
  • *****
  • Offline Offline
  • Posts: 2237
  • Respect: +1177
    • View Profile
Re: Arena General Discussion
« Reply #1192 on: February 28, 2016, 12:57:15 pm »
+1

and for most cards those +2+2 might not matter than much. Like, you'd have way less trouble by just playing some good cards on 9, and than following it up with Alkir / Rockbiter instead.
Logged

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11815
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
  • Respect: +12868
    • View Profile
    • Birds of Necama
Re: Arena General Discussion
« Reply #1193 on: February 28, 2016, 01:05:10 pm »
0

Yeah, when you're running something in your deck that you can't really play before turn 9, it needs to do stuff immediately. Like, it needs to have charge, or a battlecry that actually does something that's relevant now, and it also needs to have a pretty big body if it's a minion (or whatever it does needs to be extremely powerful if it's a spell). Mistcaller doesn't do anything immediately and it doesn't even have a big body.
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

Grujah

  • Mountebank
  • *****
  • Offline Offline
  • Posts: 2237
  • Respect: +1177
    • View Profile
Re: Arena General Discussion
« Reply #1194 on: February 28, 2016, 01:44:42 pm »
0

Yeah, when you're running something in your deck that you can't really play before turn 9, it needs to do stuff immediately. Like, it needs to have charge, or a battlecry that actually does something that's relevant now, and it also needs to have a pretty big body if it's a minion (or whatever it does needs to be extremely powerful if it's a spell). Mistcaller doesn't do anything immediately and it doesn't even have a big body.

Yeah, you've just played a 4/4 for 6, you will need a lot to recover. If you were behind on board, you going to lose the board. If you were even/ahead, you've given opponent chance to catch up. Sure, your guys from now on will have +1+1 (or +2+2, w/e) but how much till that actually recovers you? And why are you putting yourself in that situation in the first place?

Same reason why Jaraxxus is not as good as one might think.
Logged

qmech

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1918
  • Shuffle iT Username: qmech
  • What year is it?
  • Respect: +2320
    • View Profile
Re: Arena General Discussion
« Reply #1195 on: February 28, 2016, 03:29:18 pm »
0

Same reason why Jaraxxus is not as good as one might think.

I'm not sure how to take this, because Jaraxxus is very, very good.  You certainly need to find a moment to play him, but he's such a tremendous source of value that he single-handedly wins many control matchups for Warlock.
Logged

markusin

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3846
  • Shuffle iT Username: markusin
  • I also switched from Starcraft
  • Respect: +2437
    • View Profile
Re: Arena General Discussion
« Reply #1196 on: February 28, 2016, 04:13:30 pm »
0

Same reason why Jaraxxus is not as good as one might think.

I'm not sure how to take this, because Jaraxxus is very, very good.  You certainly need to find a moment to play him, but he's such a tremendous source of value that he single-handedly wins many control matchups for Warlock.

Jaraxxus is great against the non-combo variants of Warrior/Priest who would otherwise be able to outlast you in the fatigue war most of the time. 15 health is pretty low against many other matchups though, but you have other tools to deal with those as a control-style Warlock.
Logged

KingZog3

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3163
  • Respect: +1380
    • View Profile
Re: Arena General Discussion
« Reply #1197 on: February 28, 2016, 05:47:22 pm »
+1

Mistcaller and Jaraxxus are not really comparable. Mistcaller does nothing the turn he is played, and his value doesn't kick in until many turns later. Jraxxus lets you attack right away, and value comes very fast with a 2 mana 6/6 the next turn. Also he heals the turn you play him. He's got extra value in his Demon tag, although less now that Voidcaller is out of Standard play.

I had the fourtune of opening Mistcaller. I used him in a deck a few times just to see, and like, he's bad for the same reason no one run Fireguard Destroyer. Sure he's huge, but aggro deck just ignore him. Mistcaller isn't even big. His stats are distributed over tons of minions and tons of turns. His entire effect is completely ignorable, and he'd only be usable if the meta was centered around decks that just try to out fatigue each other. And even then, I think there's better 6 drops that you might not include him.
Logged

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11815
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
  • Respect: +12868
    • View Profile
    • Birds of Necama
Re: Arena General Discussion
« Reply #1198 on: February 28, 2016, 06:00:45 pm »
0

Jaraxxus is great against the non-combo variants of Warrior/Priest who would otherwise be able to outlast you in the fatigue war most of the time. 15 health is pretty low against many other matchups though, but you have other tools to deal with those as a control-style Warlock.

Well, Jaraxxus is a pain in the ass, but I think more often than not, I can actually outlast Jaraxxi in the fatigue war with my Control Warrior. Then again, I haven't played Ranked very actively for several seasons so it's probably at least partially because I'm playing against noobs.
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

Grujah

  • Mountebank
  • *****
  • Offline Offline
  • Posts: 2237
  • Respect: +1177
    • View Profile
Re: Arena General Discussion
« Reply #1199 on: February 28, 2016, 06:25:22 pm »
0

Jaraxxus is a good card (MUCH better than Mistcaller), but he does carry a huge tempo loss, but great way to easily get it back too.

Not sure how many of you actually played the Erdard Lord, but he doesn't really bring anything to board when you play it. Yes, you can attack, and thats it. You need to have a clear board or be taunted up to not get steamrolled. Yes, 6/6 add up, and you win most of the time you get 1 or two out, but you played nothing (w/o Emperor shenenings) the turn you went Oblivion, so unless you manage to recover the turn after (usually means re-clear the board and/or taunt up), you can go down easily. Ok, you are less likely to die to some less bursty classes, but even against Pally I find myself in this weird spot where I just cant aford to lose a turn Jaraxusin'. Even if he just goes Boom that is enough presence to threaten possible lethal if you cant deal with it.
 
@Awaclus - Jaraxxus won't let you go to fatigue, most of the time. You need to deal with 6/6 each turn and than find a window to burst him (Ysera Awekens/Grommash is the most effective). Edit: at least I dont. Vs warrior you are the beatdown and need to wear him down before fatigue.
Logged
Pages: 1 ... 46 47 [48] 49 50 ... 56  All
 

Page created in 0.099 seconds with 21 queries.