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Author Topic: Arena General Discussion  (Read 329324 times)

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ycz6

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Re: Arena General Discussion
« Reply #700 on: August 22, 2015, 04:55:11 am »
+1

Hey man, I just went 12-2 with a deck with Frostwolf Grunt. Give the dude a break, it's not his fault Anodized Robo Cub and Sparring Partner make him look like complete garbage.

I do feel like Arena has gotten a lot easier over the last few days. I've had a bunch of good runs in a row after a long streak of a sub-5 average. Makes me excited for TGT, because it's bound to get even softer once it comes out :^)
« Last Edit: August 22, 2015, 04:56:40 am by ycz6 »
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Jorbles

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Re: Arena General Discussion
« Reply #701 on: August 22, 2015, 11:17:22 am »
+1

Hey man, I just went 12-2 with a deck with Frostwolf Grunt. Give the dude a break, it's not his fault Anodized Robo Cub and Sparring Partner make him look like complete garbage.

I do feel like Arena has gotten a lot easier over the last few days. I've had a bunch of good runs in a row after a long streak of a sub-5 average. Makes me excited for TGT, because it's bound to get even softer once it comes out :^)

It was Mind Visioning the Stoneskin Gargoyle that really got under my skin.
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qmech

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Re: Arena General Discussion
« Reply #702 on: August 22, 2015, 11:20:11 am »
0

I tried Arena on the promise that it was easy right now and went 0-3 as a Priest.  This happens every single time. 

I suspect regional differences may play a part.
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Drab Emordnilap

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Re: Arena General Discussion
« Reply #703 on: August 22, 2015, 11:24:10 am »
0

So I have this Paladin deck that's 11-1, and I was all ready to post here about "Man, that article was right; draft tons of 2 drops and cause 1 drop 2/1s higher than you think and then you can't lose", but then I looked at the deck list again and realized that it wasn't actually a deck of hanky 2 drops.

2 Noble Sacrifice
1 Clockwork Gnome

1 Equality
1 Annoyotron
1 Ironbeak Owl
1 Loot Hoarder
1 Mad Scientist
1 Micro Machine
3 Shielded Minibot
1 Wild Pyromancer

2 Muster for Battle
1 Dancing Swords
1 Deathlord
1 Ogre Brute
1 Shattered Sun Cleric

3 Truesilver Champion
2 Consecration
1 Burly Rockjaw Trogg
1 Ogre Magi
1 Piloted Shredder

1 Stormpike Commando

1 Drakonoid Crusher

1 Guardian of Kings
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Jorbles

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Re: Arena General Discussion
« Reply #704 on: August 22, 2015, 11:24:44 am »
0

I tried Arena on the promise that it was easy right now and went 0-3 as a Priest.  This happens every single time. 

I suspect regional differences may play a part.

I'm sorry I lied to you. (Where are you, I'm in the Pacific Northwest).
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qmech

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Re: Arena General Discussion
« Reply #705 on: August 22, 2015, 11:39:24 am »
0

I tried Arena on the promise that it was easy right now and went 0-3 as a Priest.  This happens every single time. 

I suspect regional differences may play a part.

I'm sorry I lied to you. (Where are you, I'm in the Pacific Northwest).

EU eulways.
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markusin

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Re: Arena General Discussion
« Reply #706 on: August 22, 2015, 12:09:49 pm »
0

So I have this Paladin deck that's 11-1, and I was all ready to post here about "Man, that article was right; draft tons of 2 drops and cause 1 drop 2/1s higher than you think and then you can't lose", but then I looked at the deck list again and realized that it wasn't actually a deck of hanky 2 drops.

<Rad Paladin Arena Decklist>

Your deck has 3x Shielded Mini-bot, 2x MfB,  3x Truesilver, 2x Consecration, good late drops, good curve, and all around high quality stuff. No kidding it's at 11-1.

It's still true that your 1-drops and 2-drops help out a lot.
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markusin

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Re: Arena General Discussion
« Reply #707 on: August 22, 2015, 12:10:58 pm »
0

Hey man, I just went 12-2 with a deck with Frostwolf Grunt. Give the dude a break, it's not his fault Anodized Robo Cub and Sparring Partner make him look like complete garbage.

I do feel like Arena has gotten a lot easier over the last few days. I've had a bunch of good runs in a row after a long streak of a sub-5 average. Makes me excited for TGT, because it's bound to get even softer once it comes out :^)
Heck, I've gotten to 12 wins with Salty Dog as a Priest.
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ycz6

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Re: Arena General Discussion
« Reply #708 on: August 22, 2015, 01:03:46 pm »
0

I took a Frostwolf Grunt over a Stormwind Champion a while ago for curve purposes. It's a solid 2 drop about half the time.
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Drab Emordnilap

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Re: Arena General Discussion
« Reply #709 on: August 22, 2015, 01:28:44 pm »
0

So I have this Paladin deck that's 11-1, and I was all ready to post here about "Man, that article was right; draft tons of 2 drops and cause 1 drop 2/1s higher than you think and then you can't lose", but then I looked at the deck list again and realized that it wasn't actually a deck of hanky 2 drops.

<Rad Paladin Arena Decklist>

Your deck has 3x Shielded Mini-bot, 2x MfB,  3x Truesilver, 2x Consecration, good late drops, good curve, and all around high quality stuff. No kidding it's at 11-1.

It's still true that your 1-drops and 2-drops help out a lot.

That's the point I was making; I went to post it and re looked at the deck and at that point realized how stacked it was.
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markusin

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Re: Arena General Discussion
« Reply #710 on: August 22, 2015, 03:07:10 pm »
0

So I have this Paladin deck that's 11-1, and I was all ready to post here about "Man, that article was right; draft tons of 2 drops and cause 1 drop 2/1s higher than you think and then you can't lose", but then I looked at the deck list again and realized that it wasn't actually a deck of hanky 2 drops.

<Rad Paladin Arena Decklist>

Your deck has 3x Shielded Mini-bot, 2x MfB,  3x Truesilver, 2x Consecration, good late drops, good curve, and all around high quality stuff. No kidding it's at 11-1.

It's still true that your 1-drops and 2-drops help out a lot.

That's the point I was making; I went to post it and re looked at the deck and at that point realized how stacked it was.

Ah, I thought you were just commenting on the "meh"-ness of your 2-drops. They're better than "meh" now that I look at more.
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Haddock

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Re: Arena General Discussion
« Reply #711 on: August 22, 2015, 08:10:31 pm »
0

I don't see how you can get that far if you think those cards are good to draft unless you are playing against people who equally have no idea how Arena works when they drafted.
Pretty unfair comment, based on that alone. They might have been excellent players. Sometimes you just get crappy crappy picks and have to pick awful cards.
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M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
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KingZog3

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Re: Arena General Discussion
« Reply #712 on: August 22, 2015, 08:29:17 pm »
0

I don't see how you can get that far if you think those cards are good to draft unless you are playing against people who equally have no idea how Arena works when they drafted.
Pretty unfair comment, based on that alone. They might have been excellent players. Sometimes you just get crappy crappy picks and have to pick awful cards.

Especially since you can get 4 wins with nearly any deck.
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Grujah

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Re: Arena General Discussion
« Reply #713 on: August 22, 2015, 09:46:53 pm »
0

This is one of the sickest decks I had in a while, it went 11-3 tho.

1 Holy Smite
1 PW:S
2 Northshire
1 Zombie Chow

1 Direwolf
1 Creeper
2 Showbower
2 Shrinkmeister

1 Velen's
2 Dark Cultist
1 Earthen Ring
2 Harvest Golem
1 Shattered Sun

1 Auchanai
1 Burly Trogg
1 Hungry Dragon

3 Holy Nova
1 Nightblade

1 Gadgetan
4!! Temple Enforcer

1 Troggzor
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Drab Emordnilap

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Re: Arena General Discussion
« Reply #714 on: August 23, 2015, 04:02:49 pm »
+1

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popsofctown

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Watno

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Re: Arena General Discussion
« Reply #716 on: August 24, 2015, 12:25:48 pm »
+2

4!! Temple Enforcer

That's quite a lot.
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Haddock

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Re: Arena General Discussion
« Reply #717 on: August 24, 2015, 12:32:34 pm »
0

4!! Temple Enforcer

That's quite a lot.
More than a mole of Temple Enforcers.  Heck.
EDIT:  https://what-if.xkcd.com/4/
« Last Edit: August 24, 2015, 12:34:19 pm by Haddock »
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M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

Jorbles

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Re: Arena General Discussion
« Reply #718 on: August 24, 2015, 12:41:52 pm »
+1

4!! Temple Enforcer

That's quite a lot.

He's not joking, and I am curious how you got around the deck size limit of 30.

4! = 4 * 3 * 2 * 1 = 24
4!! = 24!
24! = 24 * 23 * ... * 2 * 1 = 620448401733239439360000

Honestly though, I don't know if I'd be celebrating a deck of 620448401733239439360026 cards if you're probably only going to see some of your 620448401733239439360000 Temple Enforcers all game. Probably you're going to be dead by the time you start putting them out. The chances of you actually drawing into a good curve are pretty astronomically slim.
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Awaclus

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Re: Arena General Discussion
« Reply #719 on: August 24, 2015, 01:20:29 pm »
0

Honestly though, I don't know if I'd be celebrating a deck of 620448401733239439360026 cards if you're probably only going to see some of your 620448401733239439360000 Temple Enforcers all game. Probably you're going to be dead by the time you start putting them out. The chances of you actually drawing into a good curve are pretty astronomically slim.

It went 11-3 tho.
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EgorK

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Re: Arena General Discussion
« Reply #720 on: August 24, 2015, 02:05:58 pm »
+3

4!! Temple Enforcer

That's quite a lot.

He's not joking, and I am curious how you got around the deck size limit of 30.

4! = 4 * 3 * 2 * 1 = 24
4!! = 24!
24! = 24 * 23 * ... * 2 * 1 = 620448401733239439360000

Honestly though, I don't know if I'd be celebrating a deck of 620448401733239439360026 cards if you're probably only going to see some of your 620448401733239439360000 Temple Enforcers all game. Probably you're going to be dead by the time you start putting them out. The chances of you actually drawing into a good curve are pretty astronomically slim.

I am afraid that's just 8 (https://en.wikipedia.org/wiki/Double_factorial)
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ycz6

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Re: Arena General Discussion
« Reply #721 on: August 24, 2015, 03:26:50 pm »
0

Started my first TGT run! The rise of Druid seems to have been overstated, as I'm 1-2 right now... just finished a match against a Priest which went to double fatigue, in large part thanks to both players gaining like 20 life due to Tournament Medic, Ancient of Lore, Power Word: Glory, Thoughtstolen Tournament Medic, Converted Ancient of Lore, Zombie Chow, and both hero powers being used 10+ times. Almost managed to kill him in fatigue with my Dancing Swords, but his last card was a Temple Enforcer :(
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Jorbles

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Re: Arena General Discussion
« Reply #722 on: August 24, 2015, 03:50:32 pm »
0

4!! Temple Enforcer

That's quite a lot.

He's not joking, and I am curious how you got around the deck size limit of 30.

4! = 4 * 3 * 2 * 1 = 24
4!! = 24!
24! = 24 * 23 * ... * 2 * 1 = 620448401733239439360000

Honestly though, I don't know if I'd be celebrating a deck of 620448401733239439360026 cards if you're probably only going to see some of your 620448401733239439360000 Temple Enforcers all game. Probably you're going to be dead by the time you start putting them out. The chances of you actually drawing into a good curve are pretty astronomically slim.

I am afraid that's just 8 (https://en.wikipedia.org/wiki/Double_factorial)
rekt

I had never even heard of Double Factorial before. I just assumed it should be interpreted as (n!)! Clearly I am bad at jokes.
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popsofctown

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Re: Arena General Discussion
« Reply #723 on: August 24, 2015, 04:06:30 pm »
0

Started my first TGT run! The rise of Druid seems to have been overstated, as I'm 1-2 right now... just finished a match against a Priest which went to double fatigue, in large part thanks to both players gaining like 20 life due to Tournament Medic, Ancient of Lore, Power Word: Glory, Thoughtstolen Tournament Medic, Converted Ancient of Lore, Zombie Chow, and both hero powers being used 10+ times. Almost managed to kill him in fatigue with my Dancing Swords, but his last card was a Temple Enforcer :(
Who predicted druid would rise?  Wildwaker is unreliable, Living Roots is somewhere between bad and ok, and Druid of the Saber is a great card but in a mana cost slot that all 9 classes have little problem filling with neutrals.

Meanwhile, Inspire emphasizes the quality of hero power in Arena, but while Druid doesn't have the worst hero power it definitely does not have the best hero power, that's for sure.
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Grujah

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Re: Arena General Discussion
« Reply #724 on: August 24, 2015, 05:25:08 pm »
0

Started my first TGT run! The rise of Druid seems to have been overstated, as I'm 1-2 right now... just finished a match against a Priest which went to double fatigue, in large part thanks to both players gaining like 20 life due to Tournament Medic, Ancient of Lore, Power Word: Glory, Thoughtstolen Tournament Medic, Converted Ancient of Lore, Zombie Chow, and both hero powers being used 10+ times. Almost managed to kill him in fatigue with my Dancing Swords, but his last card was a Temple Enforcer :(

I started a druid as well, am 1-1 but game went down.
I drafted Saraad, hope it carries me well.
OTOH, I was offered with very few 2 drops and ended with.. 0 of them.
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