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Author Topic: Arena General Discussion  (Read 330657 times)

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ashersky

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Re: Arena General Discussion
« Reply #575 on: June 02, 2015, 10:45:12 pm »
0

I've had Hungry Dragon give my opponent Thalnos multiple times.  Annoying.
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Drab Emordnilap

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Re: Arena General Discussion
« Reply #576 on: June 02, 2015, 11:18:52 pm »
+1

I've had Hungry Dragon give my opponent Thalnos multiple times.  Annoying.

That's very odd, considering Thalnos costs 2. Sure you don't mean their Piloted Shredder?
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ashersky

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Re: Arena General Discussion
« Reply #577 on: June 03, 2015, 12:12:50 am »
0

I've had Hungry Dragon give my opponent Thalnos multiple times.  Annoying.

That's very odd, considering Thalnos costs 2. Sure you don't mean their Piloted Shredder?

Doh.  Yes, you are correct.
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Jorbles

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Re: Arena General Discussion
« Reply #578 on: June 03, 2015, 01:53:39 pm »
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Why Deathlord is not a good 3-drop: http://imgur.com/1JrCZli

But your board is so good, I don't see the problem here. You trade the damaged/buffed ooze for the Senjin and then continue winning the game. Presumably he had to use a significant amount of resources to get out a card you can easily deal with.

After looking at the image again I see that you killed the Deathlord and got a free Belcher out of it. I actually think Deathlord is an okay (but unreliable) card. It has amazing stats and usually takes enough resources to kill that it ends up being on par with other 3 drops. Sometimes it's terrible, the first time I used it I gave my opponent a free Ragnaros  :'(, but it can be as good for you as for him. Especially if they just end up getting a card you play for the battlecry. It feels great to get a Bomb Lobber, Defender of Argus, Novice Engineer or an Abusive Sargent (sp?).

Deathlord can definitely do amazing things, but I still think the fact that it's so inconsistent makes it hard to call definitively "good". Times when it's both safe and useful to drop Deathlord are frustratingly rare, and even in those cases - like here, where my opponent dropped it against my 3/2 Ooze and totems - you can get screwed by combat tricks.

Compare it to Hungry Dragon, for instance. Both are worth about ~5.5 mana in stats not counting their downsides, and Deathlord costs 1 mana less, but the minion your opponent gets costs a lot more and is higher-quality on average. With Hungry Dragon, you're unlikely to outright lose the game because of the downside, and you're always in control of when the downside occurs. And Hungry Dragon isn't even considered that great in Arena.

Yeah I wouldn't consider it anywhere near a top ranked 3 drop, but I don't really hesitate to pick it if it seems like the card I need in Arena. Slightly below average, but not something to be afraid of. Probably on par with cards that are still good enough to play when they don't meet their condition: a Blackwing Technician without Dragons, an Illuminator without Secrets or a Tinkertown without Mechs. I'd rather have a Harvest Golem, Animal Companion or any of the above with their conditions likely to be met, but I wouldn't avoid drafting the Deathlord at all costs.
« Last Edit: June 03, 2015, 01:54:45 pm by Jorbles »
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ycz6

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Re: Arena General Discussion
« Reply #579 on: June 03, 2015, 02:15:02 pm »
+1

Maybe one way to think about Deathlord is as a tempo loan. You gain a huge amount of tempo when you play Deathlord, with the knowledge that when it dies, you'll have to pay it back with interest, and your goal should be to leverage your temporary lead into board control and the win. If you don't have the hand, deck, or board position to take advantage of the tempo gain, then it's not a good play.
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shraeye

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Re: Arena General Discussion
« Reply #580 on: June 03, 2015, 02:48:01 pm »
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yeah, that's kind of how I see it.  Now if I could only analyze my hand/deck/board position better, then I'd actually know when to play it or not.
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Jorbles

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Re: Arena General Discussion
« Reply #581 on: June 03, 2015, 03:12:38 pm »
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I always think of as being a card that strengthens your early game, at the cost of your mid game. If you've got lots of good control cards you can use it to stall until the late game. If you're playing a aggro-ish deck it's a lot weaker as you want to crush the mid game usually. It's also a lot stronger when combined with a hard removal spell like a Polymorph, Hex or Assassinate so you can deal with a potential big drop.
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ycz6

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Re: Arena General Discussion
« Reply #582 on: June 04, 2015, 09:27:32 pm »
+1

Drafted a deck with the legendary Onyxia / Cenarius combo. We'll see whether I can stay alive long enough to pull it off... http://www.heartharena.com/arena-run/90s5j2

Edit: Game 2: http://imgur.com/amDJ6Yq
« Last Edit: June 04, 2015, 09:48:15 pm by ycz6 »
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ashersky

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Re: Arena General Discussion
« Reply #583 on: June 05, 2015, 12:00:07 am »
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Drafted a deck with the legendary Onyxia / Cenarius combo. We'll see whether I can stay alive long enough to pull it off... http://www.heartharena.com/arena-run/90s5j2

Edit: Game 2: http://imgur.com/amDJ6Yq

Did he just resign at that point?
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Jorbles

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Re: Arena General Discussion
« Reply #584 on: June 05, 2015, 12:44:39 pm »
0

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ycz6

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Re: Arena General Discussion
« Reply #585 on: June 20, 2015, 04:57:31 am »
+2

After I drafted my current deck, I said to a friend "I think this Warrior deck has too many weapons."

That was dumb.

http://imgur.com/yMUpmpM

My only loss so far was in the first game, in which my opponent played T4 Voidcaller into T6 Power Overwhelming + Void Terror > Floating Watcher, and then finished the game by playing Mal'ganis to buff his demons for lethal.

I won this game: http://imgur.com/b1AwdEo

Edit: Finished 12-2, my first 12 win Warrior! Here's how I won my last game: http://imgur.com/a7qfzQF
« Last Edit: June 20, 2015, 02:14:40 pm by ycz6 »
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AHoppy

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Re: Arena General Discussion
« Reply #586 on: June 23, 2015, 11:53:35 pm »
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I haven't played arena in a while, but here's my draft:
http://arenamastery.com/TQAX

I'm pretty happy with it. I only wish I had some more big guys.  My big drops don't apply a ton of pressure.  Let's hope my early game helps that out...

Jorbles

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Re: Arena General Discussion
« Reply #587 on: June 24, 2015, 01:12:03 am »
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I haven't played arena in a while, but here's my draft:
http://arenamastery.com/TQAX

I'm pretty happy with it. I only wish I had some more big guys.  My big drops don't apply a ton of pressure.  Let's hope my early game helps that out...

Your early game is so strong you might be able to just play like an aggro deck and it won't matter that you don't have great big drops.
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markusin

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Re: Arena General Discussion
« Reply #588 on: June 24, 2015, 07:22:42 pm »
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Pfft just got hit by the Blingtron + Acidic Swamp Ooze combo in arena. My opponent got Gladiator's Longbow. I lost in the end.
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ycz6

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Re: Arena General Discussion
« Reply #589 on: July 03, 2015, 03:46:36 pm »
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http://imgur.com/a/5y0iV

Holy shit, what just happened to me? On consecutive turns:

Nefarian
Trade Shredder > Thalnos, Consecration, Dark Wispers for 13/13 Nefarian with Taunt
Muster for Battle, Hero Power, Soul of the Forest
Tirion Fordring
Booty Bay Bodyguard, Illuminator, Secret, Stealth spare part on Illuminator

I was 2-2!
« Last Edit: July 03, 2015, 03:49:37 pm by ycz6 »
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Awaclus

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Re: Arena General Discussion
« Reply #590 on: July 04, 2015, 06:57:24 am »
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I have an uncomfortably aggressive Mage deck. 20 of my cards cost 3 or less, my most expensive minions are four 5-drops and my single Flamestrike is the only card above 5 mana. I didn't really intend to build a deck like this, but it just didn't give me any expensive cards. It's doing surprisingly well though, 3-0 so far.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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KingZog3

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Re: Arena General Discussion
« Reply #591 on: July 04, 2015, 10:04:14 am »
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I have an uncomfortably aggressive Mage deck. 20 of my cards cost 3 or less, my most expensive minions are four 5-drops and my single Flamestrike is the only card above 5 mana. I didn't really intend to build a deck like this, but it just didn't give me any expensive cards. It's doing surprisingly well though, 3-0 so far.

Decks that can tempo out the game super fast and then hit face will almost always do really well. You don't need tons of big minions, so not having any is still ok to win a bunch of games.
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Awaclus

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Re: Arena General Discussion
« Reply #592 on: July 05, 2015, 06:19:01 am »
0

Ended up going 4-3.  :-\
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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ycz6

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Re: Arena General Discussion
« Reply #593 on: July 12, 2015, 05:08:11 pm »
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Just a reminder to pay attention! My opponent played a Voodoo Doctor as his 4th minion despite seeing me Duplicate a Mind Control Tech earlier in the game, so I stole his 10/10 Lightspawn and came back from being down 4 health to 30. There was no reason for him to lose that game.
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AHoppy

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Re: Arena General Discussion
« Reply #594 on: July 14, 2015, 06:30:51 pm »
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So I just drafted this:

http://arenamastery.com/58RL

Pick 1: I kinda freaked out a bit when this was my first pick.
Pick 28 was probably the first truly difficult pick.  I think spectral knight is just a tad better than silver hand because flamestrike is a thing.
Pick 29 was also kinda tough, but I figure I can freeze stuff with the snowchuggers then lance them.

Kinda wish it didn't want to give me Nozdormu so bad, but hey, I'll take 2 legendaries early on in the draft.

AHoppy

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Re: Arena General Discussion
« Reply #595 on: July 14, 2015, 10:38:04 pm »
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And I just losta  game against rogue where she was at 1 health, I was at 15, I had a full board: deckhand (+2) -> oil(+6) -> cold blood(+4) -> youthful brewmaster -> deckhand(+2) + the base 1 dmg from the knife...

:(

Jorbles

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Re: Arena General Discussion
« Reply #596 on: July 15, 2015, 12:02:51 am »
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Wow, that looks like a really good draft. I just want to point out that you could have had TWO NOZDORMUS! It would have been so annoying! (boom was definitely the better choice though.)
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AHoppy

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Re: Arena General Discussion
« Reply #597 on: July 15, 2015, 06:37:31 am »
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I could have! It would have been so great! I've drawn Dr
 Boom in all 4 games I've played so far. It just feels so good

ashersky

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Re: Arena General Discussion
« Reply #598 on: July 18, 2015, 04:11:41 am »
0

Drafted this Arena Warrior:

Execute x2
Shield Slam
Whirlwind
Clockwork Gnome
Southsea Deckhand
Battle Rage x2
Heroic Strike
Slam
Cruel Taskmaster
Mechwarper
Shieldblock x2
Shattered Sun Cleric
Warsong Commander x3
Death's Bite
Chillwind Yeti
Cult Master
Kezan Mystic
Grim Patron
Spectral Knight
Boulderfist Ogre
Drakonid Crusher


Any thoughts?  This almost feels like a Constructed Deck...just a few things to swap out and it could work in ranked play.
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KingZog3

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Re: Arena General Discussion
« Reply #599 on: July 18, 2015, 09:47:55 am »
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I think you shouldn't have picked Warrior in arena :P
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