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Author Topic: Arena General Discussion  (Read 329371 times)

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Re: Arena General Discussion
« Reply #275 on: October 14, 2014, 12:56:59 pm »
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Yeah, it's not like Shaman or Rogue where you can fall behind on the board but quickly flip it.  As a Paladin, if you have a bad early draw, don't draw your Consecrate/Truesilver, you have a real problem recovering the board.

That being said it's still a very strong Paladin deck.  Replace one or two Guardian of Kings with Argent Protector and it's nigh-unstoppable.

So, it was unstoppable!  Or nearly so... I went 11-3, my highest by far!  The three losses were games where I saw neither Consecrate nor Truesilver and they had very good early games.

The Guardian spam became comical at times, but always worked out once I got to turn 7.  Tirion is a boss in Arena, btw, where silences and pure removal ("Destroy a minion") is much less common.

My highest result is 5 wins -- except that one time when I got 8 wins -- and except this time where I got 11 wins.  So, while it is a new PR for me, it is most likely due to the draft and not really so much my skill.  5 seems to be a bit of a ceiling for me.
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HiveMindEmulator

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Re: Arena General Discussion
« Reply #276 on: October 14, 2014, 01:36:49 pm »
+1

Yeah it's a pretty fortunate draft, but don't sell yourself short. You're probably getting better. Getting twice the wins of your "ceiling" suggests it's not really a ceiling.
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Grujah

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Re: Arena General Discussion
« Reply #277 on: October 14, 2014, 02:18:20 pm »
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So, I've drafted this (Last card, slightly out of view, is Stormwind Champion):


.. Yeah. I forced Mirror Images once I got 3 Wyrms. Also Duplicates to go with MS. Also of note is Artonidas, of course.


Thoughts? Predictions?
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HiveMindEmulator

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Re: Arena General Discussion
« Reply #278 on: October 14, 2014, 03:05:24 pm »
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3 Mana Wyrms + 11 spells = so much win.
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blueblimp

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Re: Arena General Discussion
« Reply #279 on: October 14, 2014, 03:28:08 pm »
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I was going to comment that Duplicate + Mirror Image is an anti-combo, but it's actually not so bad if the Duplicate is pulled from Mad Scientist's deathrattle. The Mirror Images are 0 mana each, so it makes MS's deathrattle like a free non-spell Mirror Image cast, which is pretty good on a 2 mana 2/2.
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Grujah

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Re: Arena General Discussion
« Reply #280 on: October 14, 2014, 03:33:37 pm »
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MS dying and than dropping Sunwalker is pretty sick too. Only one did Duplicate trigger on MI. I once duplicated Antonidas but lost that one.
I ended up 6-3, which I am not so happy about, I hoped for 8 wins.
I drew Flamestrike only once I think. I didn't get much use of Violet Teacher either.
Two games I won where I've opened double Manawurm, than Double Mirror Image.  Images are decent with Stormwind too.
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ycz6

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Re: Arena General Discussion
« Reply #281 on: October 15, 2014, 03:28:41 pm »
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That deck is definitely reliant on getting Mana Wyrms and Mirror Images out early, as you only have two 2-drops and two 3-drops, and Mad Scientist isn't a good turn 2 play. I think it could do better than 6 wins, though... so long as you either get the Mana Wyrms out or survive until turn 6, you should be in a good position.
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Re: Arena General Discussion
« Reply #282 on: October 15, 2014, 04:22:33 pm »
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I got another 11 win run!  This time with a very mid-game focused Shaman deck.  Pretty crazy, I didn't expect it to do well.  3 hexes though...
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Kirian

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Re: Arena General Discussion
« Reply #283 on: October 16, 2014, 01:20:51 am »
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http://arenamastery.com/MRLX

Well, this sure looked like a good draft: two Fireballs, two Flamestrikes, two Frostbolts, two Mana Wyrms.  Instead, 2-3.  Two of the losses were to Tirion and KT; the Mage loss was likely just poor play on my part.

But as a consolation prize, the rare I got in my pack was shitty too.
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ycz6

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Re: Arena General Discussion
« Reply #284 on: October 17, 2014, 02:20:55 am »
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Just killed my Priest opponent on turn 5. Coin Amani Berserker into Cruel Taskmaster got me about 60% of the way there, a couple weapons did the rest. Too easy.

I don't think he realized he could have healed my Berserker...
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Jorbles

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Re: Arena General Discussion
« Reply #285 on: October 17, 2014, 10:33:53 am »
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Just killed my Priest opponent on turn 5. Coin Amani Berserker into Cruel Taskmaster got me about 60% of the way there, a couple weapons did the rest. Too easy.

I don't think he realized he could have healed my Berserker...

Would have still been a 4/3, but yeah, people forget that.
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pingpongsam

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Re: Arena General Discussion
« Reply #286 on: October 17, 2014, 04:31:44 pm »
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Just went 8/3 in Arena which is a new personal best. Paladin deck with 3x Guardians, 2x Truesilver, a Far Seer and solid support with Chillwind and Spectral Knight. Had several strong 2 drops as well, you know the 3/2 kind. The decks that did beat me were seemingly unstoppable. I can't tell if i got lucky drafts, my drafting skills have improved or gameplay overall improved; though I suspect some combination of all 3.
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shraeye

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Re: Arena General Discussion
« Reply #287 on: October 18, 2014, 10:50:56 pm »
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just made about the worst draft I've ever made...let me know if there was a way to salvage it.

possibly my large amount of lightning bolts + unbound elementals will work out?  No hexes, virtually no 2's (i really regret passing up the river croc, cuz i'm not too keen on taking a mad scientist as a shaman)

http://arenamastery.com/nEnF
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Twistedarcher

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Re: Arena General Discussion
« Reply #288 on: October 18, 2014, 11:06:52 pm »
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I don't think the deck's actually that bad. Biggest problem is that you don't have very many big guys, I would have taken the war golem and the frost elemental probably. Different picks I would have considered:

Pick #6 - Silvermoon Guardian (I don't really care for Gargoyle)
PIck #8 - War Golem
Pick #14 - Frost Elemental
Pick #19 - Ogre Magi -- lacking in bodies and it helps all your spells
Pick #22 - Novice Engineer (Everytime I see haunted creeper in arena it just doesn't seem useful)
Pick #30 - Feral Spirit (seriously an amazing card, especially with your unbound elementals, I'd almost never pass it up)

Not having 2s is fine, since you have all the lightning bolts to get you thru early game, but you're not really stalling to all that much unfortunately
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shraeye

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Re: Arena General Discussion
« Reply #289 on: October 18, 2014, 11:14:12 pm »
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I mean, yeah...war golem...I'd definitely take him over Ironforge if it's one of my picks >20...but pick #8?

#14 I still had hopes of Fire Elementals, and I didn't want to overburden the 6-slot with 2 frost elementals and a Sunwalker.

#19 Probably agree, but I was freaking out about having ZERO 2-drops.

#30.  I have zero hard removal, I could try to out-aggro with another feral spirit...probably a strong idea, but I was really sad about not having any hexes.  So i got big-spell instead. (AAANND, this also is overload).

I think my only win condition is Unbound Elementals.....that's probably gonna bite me.


ALSO, I was offered Totemic Might 6 times....has anybody EVER picked that.  Is there even a constructed deck that uses it??
« Last Edit: October 18, 2014, 11:15:49 pm by shraeye »
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Titandrake

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Re: Arena General Discussion
« Reply #290 on: October 18, 2014, 11:40:02 pm »
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I don't think your deck is that bad. Okay, you don't have Lightning Storm, and that's sad. But you have 4 Bolts and 3 Unbounds. Your curve is pretty low, a little lower than you'd like, but that's okay because you have lots of good Overload cards. Although more 4s and 2s would be nicer, the difference between a 2 drop and a 3 drop is pretty small, and you have enough overload that 4 drops are a bit less important (it's less likely you'll actually have 4 mana on turn 4)

I do think Feral Spirit > Lava Burst for last pick, comboes better with Bloodlust and Dire Wolf. I also think War Golem > Ironforge Rifleman, I've never liked Rifleman that much because it's not really a 3 drop. It's a card that costs 3 which you play on something like turn 5, because it trades very badly by itself. It's still a playable deck, I'm not sure if it'll be able to deal with decks with lots of board clear, but anyone else is okay.
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HiveMindEmulator

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Re: Arena General Discussion
« Reply #291 on: October 19, 2014, 11:06:40 pm »
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2: Croc > Bloodlust. Bloodlust is okay, but not great. You for sure don't want 2, and you're plenty okay with 2+ Crocs, so early on I'm taking Croc.
6: Silvermoon > Garg. I guess Garg is okay with Shaman cuz you are likely to have more buffs, but it's really not good.
8: War Golem > Rifleman, almost any time. Rifleman is BAD, and War Golem is okay.
11: Mad Sci > Voodoo. Yeah 2/2 is not great, but it's okay. Trades with 3/2s.
14: I agree with Lightning Bolt.
19: I agree with Dire Wolf.
22: I agree with Creeper. It's generally good in Shaman (though you don't actually have any buffs other than one Bloodlust).
30: Feral > Lava Burst. Same mana cost, but Feral does more for you. I don't know how this solves a "no hard removal" problem. It's just another (bigger) Lightning Bolt. It doesn't do that much more than Lightning Bolt.

Overall your deck isn't the worst. You have a ton of Lightning Bolts, a couple decent 1-drops, and an Axe to help with the lack of 2-drops.
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Jorbles

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Re: Arena General Discussion
« Reply #292 on: October 20, 2014, 02:32:54 pm »
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I finally got around to entering a draft on arena mastery. http://arenamastery.com/QbhP
Thoughts? This isn't an amazing draft, but I'm just looking for some feedback for improvement purposes.
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Jorbles

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Re: Arena General Discussion
« Reply #293 on: October 20, 2014, 02:34:09 pm »
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Re: #24
I kinda regret not taking Spectral Knight or Guardian instead of Blessing, but I wanted to be able to do some more "surprise!" damage.
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theory

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Re: Arena General Discussion
« Reply #294 on: October 20, 2014, 02:44:49 pm »
+1

#2: Oh man that is a horrible set
#5: I would absolutely take Zombie Chow over Kobold
#6: Don't know what your third pick was but I guess I'd agree with Kobold over Wolfrider
#16: Possibly Haunted Creeper over Brewmaster given how crappy your 2 drops are
#17: Definitely AoP over Redemption
#24: I think Spectral Knight is probably the best bet for you

In general you seem to really hate Light's Justice.  I think it's not that bad a card if you use it judiciously.
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Jorbles

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Re: Arena General Discussion
« Reply #295 on: October 20, 2014, 02:56:52 pm »
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#2: Oh man that is a horrible set
#5: I would absolutely take Zombie Chow over Kobold
#6: Don't know what your third pick was but I guess I'd agree with Kobold over Wolfrider
#16: Possibly Haunted Creeper over Brewmaster given how crappy your 2 drops are
#17: Definitely AoP over Redemption
#24: I think Spectral Knight is probably the best bet for you

In general you seem to really hate Light's Justice.  I think it's not that bad a card if you use it judiciously.

#2
I know right. There were some other really terrible sets (#13 and #19 were also pretty bad).
#5, #6
I thought about #5 a lot, I like Zombie chow, but I figured I already had a Consecrate and wanted the possible combo (I obviously didn't know I would immediately get the chance to get the second one, which I took over the Wolfrider for exactly the same reason.)
#16
At that point in the draft my late game was really bad. In hindsight the Haunted Creeper might have been the better pick.
#17
I don't like AoP except in Priest/Mage, but yeah maybe it was better than Redemption.

I don't actually hate Light's Justice, but I do consider it below average. Though it kept getting thrown at me there were no situations where I thought it was worth taking.
« Last Edit: October 20, 2014, 03:03:52 pm by Jorbles »
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KingZog3

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Re: Arena General Discussion
« Reply #296 on: October 20, 2014, 03:22:06 pm »
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Lights Justice is not really worth taking. It's basically about as good as Rogue hero power.
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theory

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Re: Arena General Discussion
« Reply #297 on: October 20, 2014, 03:32:56 pm »
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Lights Justice is not really worth taking. It's basically about as good as Rogue hero power.

It's a very good tempo card.  It's twice as good as the Rogue hero power for half the mana on an otherwise-pingless class.  You're basically spending 1 mana for 4 pings. 
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Titandrake

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Re: Arena General Discussion
« Reply #298 on: October 20, 2014, 03:34:59 pm »
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Light's Justice is fine, but I can't see myself taking it over any of the picks it showed up with. Having that 1 extra damage can actually help a lot.

On pick 10 I think I like Alexstraza more than Leeroy, I've never had good experiences with Leeroy in arena. Usually you use it as a Fireball, except it leaves behind two 1/1s and now it even costs 5. Alexstraza is at worst an 8/8, it's a rare situation where you can't use the battlecry to help yourself. If you're above 15 and the opponent is below 15, you're probably in a winning position anyways.
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Hydrad

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Re: Arena General Discussion
« Reply #299 on: October 20, 2014, 03:37:16 pm »
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Lights Justice is not really worth taking. It's basically about as good as Rogue hero power.

It's a very good tempo card.  It's twice as good as the Rogue hero power for half the mana on an otherwise-pingless class.  You're basically spending 1 mana for 4 pings.

except it costs a card. I don't like using a card for something like that. Also if its around for 4 turns I'm going to be hoping I get a truesilver or something on turn 4 instead. So I usually don't get to use all 4 shots.

Also the rogue power has things like deadly poison to make their hero power stronger. If it was just a 1/2 barely anyone would use It I think.

Still its not the worst card. But there arn't many times I take it over other things
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