^I'm currently playing control Warrior at rank 2, and my list is:
2x Execute
2x Shield Slam
2x Slam
2x Axe
2x Armorsmith
2x Taskmaster
2x Shield Block
2x Acolyte
2x Death's Bite
2x Korkron
1x Spellbreaker
1x Brawl
1x Faceless
2x Belcher
1x Sylvanas
1x Geddon
1x Grom
1x Rag
1x Alex
More "standard" control Warriors don't run Slam or Korkron or Geddon, and have Unstable Ghoul, BGH, Loatheb, Cairne and/or Ysera. My version is a little meta-specific. I see mostly a lot of decks based on overwhelming the board with small minions (Hunter, Shaman, Zoo), and I think Slam, Korkorn, and Geddon are all very good vs this without giving up too much vs slower decks. Unstable can potentially 2-for-1 or better when Slam won't, but if gives them some initiative to decide what hits the Ghoul. With Slam, you make sure the Knife Juggler (or whatever other priority target) is dead asap. Korkron is great vs stuff with 2 attack or less, since vs them it's nearly an Argent Commander for 2 mana less. And Geddon is a board clear that transitions into a threat, while vs control, it eats a BGH that would otherwise go to Rag or Alex. Slam is also fine vs control as you can cantrip it, and Korkron can sometimes give Priests a bit of trouble (though this deck is still a big underdog to control Priest).
EDIT: I should mention, a big selling point of this deck is that nearly 2/3 of the cards can affect the opponent's board the turn I play them, which makes it much harder for them to establish a board to overwhelm me with. This makes it not too much trouble to survive and then win when the big cards come out.