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Author Topic: Sentinels of the Multiverse Game 2: Heroes defeat Omnitron!  (Read 29624 times)

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theorel

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Links Condensed:
Game 2 Spreadsheet
Rules


Heroes Sheet
Villain Spreadsheet
Environment Spreadsheet

Sentinels of the Multiverse
Quote from: BoardGameGeek
A mad scientist holds the world hostage with his terrifying inventions. An alien warlord from a far away galaxy brings his limitless army of bizarre minions to conquer the planet. A giant rampaging robot cuts a swath of destruction across the coast, destroying major population centers. And who will stand in their way? A team of heroes, all with impressive powers and abilities stand between the world and the forces of evil. Will you help them? Answer the call to protect the multiverse!

Sentinels of the Multiverse is a cooperative, fixed-deck card game with a comic book flavor. Each player plays as one of ten heroes, against one of four villains, and the battle takes place in one of four different dynamic environments.

Each player, after selecting one of the heroes, plays a deck of 40 cards against the villain and environment decks, which "play themselves", requiring the players to put the top card of the appropriate deck into play on the villain and environment turns. On each player's turn, they may play a card from their hand, use a power printed on one of their cards in play, and draw a card from their deck. Each round starts with the villain turn, continues clockwise around the table, then concludes with the environment turn. Each villain has various advantages, such as starting with certain cards in play, as specified by the villain character card. Play continues until the heroes reduce the villain to 0 or fewer HP, or until the villain defeats the heroes, either via a win condition or by reducing all the heroes to 0 or fewer HP.


This is the second Sentinels of the Multiverse game we'll be playing here at fds.  First Game Here

Rules

So, as a card-based game where each player has their own deck/hand...things can get moderator-heavy.  In particular, the trickiest item is always drawing cards on your turn.  Well, I've made some spreadsheets for each hero from the base game.  (also 2 villains and 1 environment so far, but I can get the rest done fairly quickly)  On that spreadsheet is a list of the cards in your deck, numbered with a die roll at the top.  When you need to draw a card, you roll a die here and draw the indicated card.  You'll have to reroll duplicates.  But then when I update your hand/discard/play area, the deck will automatically recompute the die to roll and adjust the cards accordingly.  So, hopefully it will be simple and quick to roll for your cards.

Heroes Sheet

I'll use the same randomization process for the villain/environment.
Villain Spreadsheet
Environment Spreadsheet

Because of that, it would be possible for me to play, if we need players to pad it out.  But I'm guessing it won't actually be an issue.

Note: I have a bit more than the base-game info, but not much.  If anyone wants to play with expansions, and can find the data somewhere (spreadsheet or otherwise), I'll be happy to make sheets for it.
Second Note: the data I had was pre-errata...I've tried to incorporate all the "enhanced edition" errata, let me know if you notice anything I missed.

Sign-Ups
1. ADK (The Wraith)
2. DSell (Ra)
3. popsofctown (Visionary)
4. ghostofmars (Bunker)
5. Kuildeous (Tempest)

Let me know if you want to randomize heroes/villain/environment or choose your own.  Also what level you want to play at. (i.e. Advanced or not?  Do you want to randomize but exclude certain options? etc)
« Last Edit: June 30, 2014, 07:43:07 am by theorel »
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theorel

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Re: Sentinels of the Multiverse Game 2: Sign-ups
« Reply #1 on: May 28, 2014, 09:45:05 pm »

Since the last game was so easy, we'll be doing a more difficult villain this time around.  I'm still not sure just HOW difficult we'll make it.

I'll play again if we only have 3 players, but if we pick up another one, I'll sit out this time (I'd kind of like to moderate/observe if possible)
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popsofctown

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Re: Sentinels of the Multiverse Game 2: Sign-ups
« Reply #2 on: May 29, 2014, 12:33:03 am »

Oh, cool, I already signed up!
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A Drowned Kernel

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Re: Sentinels of the Multiverse Game 2: Sign-ups
« Reply #3 on: May 29, 2014, 01:28:39 am »

For difficulty I'd say either level 3 or 4 with normal rules or 1 or 2 advanced. I know from experience that the 4's are plenty difficult even without the advanced ruls.
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ghostofmars

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Re: Sentinels of the Multiverse Game 2: Sign-ups
« Reply #4 on: May 29, 2014, 02:07:40 am »

/in
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theorel

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Re: Sentinels of the Multiverse Game 2: Sign-ups
« Reply #5 on: May 29, 2014, 07:32:40 am »

I'm thinking for this game, I'll randomly select heroes and a villain, and then let the players choose which hero they want.  Does that sound good to everyone?
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Kuildeous

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Re: Sentinels of the Multiverse Game 2: Sign-ups
« Reply #6 on: May 29, 2014, 09:41:18 am »

5. <this could be you!>

Oooh! Why yes it could.

Unless I'm too late. Then, doh!
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ghostofmars

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Re: Sentinels of the Multiverse Game 2: Sign-ups
« Reply #7 on: May 29, 2014, 10:55:29 am »

I'm thinking for this game, I'll randomly select heroes and a villain, and then let the players choose which hero they want.  Does that sound good to everyone?
fine with me
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A Drowned Kernel

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Re: Sentinels of the Multiverse Game 2: Sign-ups
« Reply #8 on: May 29, 2014, 11:18:38 am »

Sounds good, and I don't think you're too late, Kuild, there's room for 5.
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Kuildeous

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Re: Sentinels of the Multiverse Game 2: Sign-ups
« Reply #9 on: May 29, 2014, 11:31:27 am »

Cool deal.

I'm perfectly fine with random. It can yield interesting results. We beat Iron Legacy with a random roster once. It was surprising.
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theorel

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Re: Sentinels of the Multiverse Game 2: Sign-ups
« Reply #10 on: May 29, 2014, 12:04:09 pm »

Alright, I'll generate this and get it up and running tonight or tomorrow morning.
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Dsell

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Re: Sentinels of the Multiverse Game 2: Sign-ups
« Reply #11 on: May 29, 2014, 12:13:16 pm »

Tag. Thanks for signing me up!
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Voltaire

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Re: Sentinels of the Multiverse Game 2: Sign-ups
« Reply #12 on: May 29, 2014, 03:54:57 pm »

/tag
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theorel

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Re: Sentinels of the Multiverse Game 2: Sign-ups
« Reply #13 on: May 29, 2014, 09:45:14 pm »

Okay, rolling for set-up (disallowing Plague Rat)
Heroes 1d14 : 10, total 10
Heroes 1d14 : 2, total 2
Heroes 1d14 : 9, total 9
Heroes 1d14 : 8, total 8
Heroes 1d14 : 6, total 6

Villain 1d6 : 4, total 4

Environment 1d4 : 1, total 1
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theorel

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Re: Sentinels of the Multiverse Game 2: Sign-ups
« Reply #14 on: May 29, 2014, 09:47:43 pm »

So, that's:
10: The Wraith
2: Bunker
9: Visionary
8: Tempest
6: Ra

Versus:
Advanced Omnitron

At:
Insula Primalis

Everybody can choose a hero, and I'll make up the Spreadsheet for the game.
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A Drowned Kernel

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Re: Sentinels of the Multiverse Game 2: Sign-ups
« Reply #15 on: May 29, 2014, 09:54:19 pm »

My first choice would be The Wraith, if someone else feels the same we could do a roll-off.
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A Drowned Kernel

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Re: Sentinels of the Multiverse Game 2: Sign-ups
« Reply #16 on: May 29, 2014, 09:56:38 pm »

Does omnitron have 100 or 90 hp?
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theorel

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Re: Sentinels of the Multiverse Game 2: Sign-ups
« Reply #17 on: May 29, 2014, 10:35:29 pm »

100 it's fixed in the Game Spreadsheet Which is now up.
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Kuildeous

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Re: Sentinels of the Multiverse Game 2: Pre-Game
« Reply #18 on: May 29, 2014, 11:47:08 pm »

I'm fine with any of those heroes, so I'll pick last...which is not really picking, but whatever.
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ghostofmars

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Re: Sentinels of the Multiverse Game 2: Pre-Game
« Reply #19 on: May 30, 2014, 01:23:24 am »

I think, we need to be careful with Equipments as both the Overlord as well as the Environment have cards that attack it. This concerns in particular the Bunker and the Wraith.

I would play the Bunker, if nobody else wants to play him.
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Dsell

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Re: Sentinels of the Multiverse Game 2: Pre-Game
« Reply #20 on: May 30, 2014, 01:44:09 am »

I think Ra looks awesome, but I'm down for anyone.
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theorel

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Re: Sentinels of the Multiverse Game 2: Pre-Game
« Reply #21 on: May 30, 2014, 07:24:22 am »

So, currently everyone is willing to switch so nothing is set in stone...but preferences are:
DSell->Ra
ghostofmars->Bunker
ADK->Wraith

Also, what order do you guys want to be in? Or more accurately, what order do you want the heroes to be in.
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Kuildeous

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Re: Sentinels of the Multiverse Game 2: Pre-Game
« Reply #22 on: May 30, 2014, 07:41:13 am »

If Visionary goes first, then she can warn the other heroes of a particularly bad card coming up so that they can all prepare.

If Tempest goes before the other damage-dealers, he can use AoE to weaken the opposition so that the others can efficiently place damage on weakened targets. The same could be said for Bunker.

Omnitron has that funky adaptation card which can be screw with us if Ra has his all-fire card out. Something to keep in mind.

So I'd say:
Visionary
Tempest
Bunker
(Ra)
(Wraith)

No preference on the last two.
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ghostofmars

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Re: Sentinels of the Multiverse Game 2: Pre-Game
« Reply #23 on: May 30, 2014, 05:07:14 pm »

I agree on Visionary first.

Omnitron has that funky adaptation card which can be screw with us if Ra has his all-fire card out. Something to keep in mind.

We also should keep this in mind when choosing the order of the rest of the Heroes. In particular, Bunker and Wraith both inflict mostly projectile damage, so that they should not be back to back in turn order.

Ra has the card, which may kill a target if it has less than 2HP, so he profits from going late.

So I would go with either Vis, Temp, Bunk, Ra. Wraith or Vis, Bunk, Temp, Wraith, Ra
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Kuildeous

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Re: Sentinels of the Multiverse Game 2: Pre-Game
« Reply #24 on: May 31, 2014, 09:16:07 pm »

Good call on the back-to-back heroes.

I vote for Vis, Bunk, Temp, Wraith, Ra.

Pops, do you want Visionary or Tempest?
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