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Author Topic: RMM16: Dice Mafia (Town wins!)  (Read 545727 times)

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Jimmmmm

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1650 on: July 07, 2014, 08:09:40 pm »

Clarifications for Tonight's reward:

You may not vote for yourself.
The player who receives the most votes may distribute the dice however they like among the currently living players, including themself.
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Jimmmmm

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1651 on: July 08, 2014, 06:31:53 am »

Archetype has replaced mail-mi.

Treasure votes are due on July 9 at 7am forum time.

All other Night actions are due on July 10 at 7am forum time.
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Jimmmmm

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1652 on: July 10, 2014, 02:58:25 pm »

Apologies for the delay! Day 3 should start in the next 12 hours.
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Jimmmmm

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Re: RMM16: Dice Mafia (Day 3)
« Reply #1653 on: July 11, 2014, 03:17:18 am »

The next morning, those who remained emerged once again from their tents.

"I feel a little weird..." XerxesPraelor muttered. Suddenly, he turned into a frog.

An ugly Witch trod on the frog, squashing it flat. She then turned her wand on liopoil and ashersky


XerxesPraelor has been killed. He was a Town Mentalist Advisor.

A Witch has attacked!

Rule: When a die is played (besides the first die played for the Day), it only counts if it has opposite parity (odd/even) to the previous die played.

The Witch has attacked liopoil and ashersky!



Vote Count 3.0


not voting (10): ashersky, chairs, mail-mi, faust, Witherweaver, Beyond Awesome, Ichimaru Gin, liopoil, Hydrad, pingpongsam

With 10 alive, it takes 6 to lynch.

Evening begins on July 19 at 3am forum time.
Day 1 ends on July 21 at 3am forum time.

Target: 60
Score: 0


Day 3 has begun!

Thread unlocked.
« Last Edit: August 03, 2014, 08:11:39 am by Jimmmmm »
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Jimmmmm

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1654 on: July 11, 2014, 03:20:14 am »

Today's rolls will be resolved differently from normal. Only one player's roll will be resolved at once. So when the second player to roll does so, they will not receive their results until after the first player has played a die, and so on.
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Beyond Awesome

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1655 on: July 11, 2014, 03:28:28 am »

So, I investigated chairs last night.

The result I got was 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12

So, nothing incriminating there. He could still be scum though.

5 dice were added to my supply. Should I go ahead and roll now?
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ashersky

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1656 on: July 11, 2014, 03:40:52 am »

I received dice as well.

I voted XP for the reward, based on a visit.  That mass claim might work now.

Anyone want to guess what the attack did to me and lio?
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faust

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1657 on: July 11, 2014, 03:48:45 am »

Okay... sorry about D2, I was really sure that e was scum.

I'm willing to lay all my cards on the table today, but that will be much more effective if it goes hand in hand with a mass claim.

I voted for Xerxes as well tonight.
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faust

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1658 on: July 11, 2014, 03:50:18 am »

I think liopoil and ashersky should probably roll first, because they were attacked, and we want to know what the attack does.
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faust

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1659 on: July 11, 2014, 04:00:11 am »

Target is 60 with 10 players... that's 6 per player. Seems managable.
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faust

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1660 on: July 11, 2014, 04:02:31 am »

Also, hi Archetype!
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pingpongsam

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1661 on: July 11, 2014, 05:07:10 am »

I received dice last night. I voted Faust for the reward and I targeted someone I shall not reveal with a certain visitor I was most certainly sent by scum the night before since the visit is only useful if you have stored dice.
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pingpongsam

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1662 on: July 11, 2014, 05:09:01 am »

Also, I am claimed out except for the bits about the advisor and the mentalist which XP was sending and Faust knows about. I assume someone was visited last night as well. Was that person able to get a result?
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pingpongsam

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1663 on: July 11, 2014, 06:03:20 am »

I received dice as well.

I voted XP for the reward, based on a visit.  That mass claim might work now.

Anyone want to guess what the attack did to me and lio?

Possibly causes your dice play order to be reversed? I think would have to be something that messes with our ability to coordinate the parity of the played dice.
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pingpongsam

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1664 on: July 11, 2014, 06:03:50 am »

But since you are scum why don't you just go ahead and tell us?
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pingpongsam

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1665 on: July 11, 2014, 06:06:12 am »

Who won the vote last night?
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ashersky

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1666 on: July 11, 2014, 06:37:05 am »

play: 10

I was visited by the Mentalist last night.  Since his advisor was killed, I get to choose who he visits next.
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Re: RMM16: Dice Mafia (Night 2)
« Reply #1667 on: July 11, 2014, 06:38:53 am »

Who won the vote last night?

I would assume XP, given he was conf!town to a number of us.

I received dice last night. I voted Faust for the reward and I targeted someone I shall not reveal with a certain visitor I was most certainly sent by scum the night before since the visit is only useful if you have stored dice.

And vote: pps as you are one of the people who knew XP was conf!town and yet you didn't vote for him last night.
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faust

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1668 on: July 11, 2014, 06:53:17 am »

I received dice last night. I voted Faust for the reward and I targeted someone I shall not reveal with a certain visitor I was most certainly sent by scum the night before since the visit is only useful if you have stored dice.

And vote: pps as you are one of the people who knew XP was conf!town and yet you didn't vote for him last night.

Good point.
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faust

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1669 on: July 11, 2014, 06:57:07 am »

I received dice last night. I voted Faust for the reward and I targeted someone I shall not reveal with a certain visitor I was most certainly sent by scum the night before since the visit is only useful if you have stored dice.

I don't understand. You were visited, but it wasn't useful, yet you were able to target someone through this?
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faust

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1670 on: July 11, 2014, 06:58:05 am »

play: 10

I was visited by the Mentalist last night.  Since his advisor was killed, I get to choose who he visits next.

Did you note anything special happening with your roll?
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faust

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1671 on: July 11, 2014, 07:02:01 am »

Soo...

people already claimed: PPS, mail-mi, BA, Ichi

My preferred order for the remaining people to claim:

Witherweaver
chairs
ashersky
Hydrad
liopoil
faust
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faust

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1672 on: July 11, 2014, 07:04:37 am »

The way WW, BA, chairs quickhammered e was supremely scummy. I expect at least one scum among them, quite likely two.
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faust

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Re: RMM16: Dice Mafia (Night 2)
« Reply #1673 on: July 11, 2014, 07:05:59 am »

Jimmmmm: your vote count says mail-mi still when it should say Archetype.
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Re: RMM16: Dice Mafia (Night 2)
« Reply #1674 on: July 11, 2014, 07:32:28 am »

ichimaru gin, I targeted you last night with the same thing that I targeted faust with last night.
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