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Author Topic: Scouts  (Read 1647 times)

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Lekkit

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Scouts
« on: May 21, 2014, 08:38:19 am »
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Poor House, Herbalist, Apothecary, Wishing Well, Bridge, Gardens, Scout, Tournament, Trader, Journeyman
Just wanted to share this game with you all. Scout was pretty decent.
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markusin

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Re: Scouts
« Reply #1 on: May 21, 2014, 11:00:53 am »
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I figure that Scout can be nice work portion cost cards sometimes, such as Apothecary, Scrying Pool, and maybe Transmute. You're not buying Scout over the potion cards themselves due to the potion cost. One has to wonder about getting another potion instead of Scout though, but sometimes the potion card piles run out.

I never tried these interactions myself.
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shark_bait

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Re: Scouts
« Reply #2 on: May 21, 2014, 11:06:39 am »
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My first reaction to seeing Scout and thinking about every time it would be played... I would most likely wish it were a Wishing Well instead.
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silverspawn

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Re: Scouts
« Reply #3 on: May 21, 2014, 11:17:58 am »
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uh... i think scout is horrible here. apothecary makes ww a lab, which is more than you will ever get out of an average scout, even if you keep pushing the victory carrds away.

also, i think you both went gardens way too early

luser

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Re: Scouts
« Reply #4 on: May 21, 2014, 11:50:58 am »
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A wishing well is stronger than scout here. potion/wishing well opening with trader on first 4 then tournament looks faster, I could get 6 provinces in turn 16. Gardens look too slow here.

http://gokologs.drunkensailor.org/static/logprettifier.html?20140521/log.517000c9e4b082c74d7e6868.1400681614322.txt
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cayvie

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Re: Scouts
« Reply #5 on: May 22, 2014, 02:01:28 am »
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Does anyone think wishing well might be better than scout? I'm worried this is going to be an unpopular opinion, please don't yell at me.
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