Hermit/Bridge? I pulled that off once. It wasn't as good as I thought it would be, but was still okay.
That was faster than I thought. But yes! After the game though, I thought that it wasn't a good idea as Hermit couldn't trash Mountebank's Coppers. But there was another factor: I could use Talisman for extra Bridges, which helps my strategy a lot.
I got worried in the end as I couldn't line up my Madmen, but still won anyway.
Anyway, log!
Hermit/Bridge is okay, but without a village to allow you to Hermit-gain more Bridges, it's pretty rough. Your megaturn on turn 20 picked up 37 VPs: I can get that many just playing
Embassy/BM in only 18 turns, and end the game on turn 20 with all eight Provinces. Remake/Mountebank should lose to Hermit/Bridge, but if my opponent opens Hermit/Talisman, I can see he doesn't care about Curses, and I'll go Embassy to snarf down the Provinces as fast as possible.