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Author Topic: Mafia XLIV: Donald's Greater Idea Mafia (Werewolves Win!)  (Read 156949 times)

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Axxle

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #125 on: May 14, 2014, 11:50:44 pm »

So nobody has Taxman, because Andrew wasn't vigged upon reveal. I'll look at what people discared later. Looks like my Hoard turned out to be a...mafia hider?  :o
I just realized: Andrew is a co-mod.
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Axxle

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #126 on: May 14, 2014, 11:59:01 pm »

PPE 2: It's card of hard to analyze what people discarded because no one knew what they were.
Most? of the attack cards are scum roles and I would assume people could guess that. Those who discarded attack cards are probably? less likely to be scum and those who discarded nonattack cards are more likely? to be scum.

It's minor but maybe something to go on for now.
Welp, that's half the playerlist:
Teproc
iGin
Sp
BA?
ADK
EK
chairs
x
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Axxle

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #127 on: May 14, 2014, 11:59:44 pm »

So I had no idea we'd be picking random cards instead of actually choosing a role. Meh. That was why I wanted to play this setup [/rant]
Actually I'm glad we're not since people would've immediately lynched me, or should have in any case.
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Axxle

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #128 on: May 15, 2014, 12:01:52 am »

Wow guys.

Post count:
Axxle: 7 (8)
iGin: 4
ADK: 2
Volt: 4
TA: 1
Everyone else: 0
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A Drowned Kernel

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #129 on: May 15, 2014, 12:05:43 am »

So I had no idea we'd be picking random cards instead of actually choosing a role. Meh. That was why I wanted to play this setup [/rant]
Actually I'm glad we're not since people would've immediately lynched me, or should have in any case.

Why? For discarding mafia seer? How so?
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Axxle

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #130 on: May 15, 2014, 12:08:27 am »

So I had no idea we'd be picking random cards instead of actually choosing a role. Meh. That was why I wanted to play this setup [/rant]
Actually I'm glad we're not since people would've immediately lynched me, or should have in any case.
Why? For discarding mafia seer? How so?
If we knew what our cards were I probably would have chosen scum, and most people know I'd do that.
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Twistedarcher

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #131 on: May 15, 2014, 12:10:07 am »

PPE 2: It's card of hard to analyze what people discarded because no one knew what they were.
Most? of the attack cards are scum roles and I would assume people could guess that. Those who discarded attack cards are probably? less likely to be scum and those who discarded nonattack cards are more likely? to be scum.

It's minor but maybe something to go on for now.

I dunno, I discarded Trader cause it sounded lame, but I definitely didn't think it was a mafia role but it ended up being one. I don't know what we can read into it honestly, I guess what stuck out most was Xerxes discarding Young Witch (which was definitely scum). Maybe Xerxes likes town more, maybe he had two scum roles, I don't know how we're supposed to deduce which is true besides guessing?
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Twistedarcher

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #132 on: May 15, 2014, 12:12:11 am »

So I had no idea we'd be picking random cards instead of actually choosing a role. Meh. That was why I wanted to play this setup [/rant]
Actually I'm glad we're not since people would've immediately lynched me, or should have in any case.
Why? For discarding mafia seer? How so?
If we knew what our cards were I probably would have chosen scum, and most people know I'd do that.

I'd choose town > scum, I think a lot of people would too given the choice (I am pretty sure Shraeye would, I think Voltaire would?) I think people who haven't had a scum role before are more likely to pick scum, though, which is a point against newer players (as unfair as that is)
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Twistedarcher

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #133 on: May 15, 2014, 12:15:14 am »

There was a BM game where all scum had the option to choose VT instead of scum. Robz, Voltaire, and Chairs all elected to be scum, so that could speak to an inclination to choose scum over town.
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Axxle

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #134 on: May 15, 2014, 12:19:44 am »

There was a BM game where all scum had the option to choose VT instead of scum. Robz, Voltaire, and Chairs all elected to be scum, so that could speak to an inclination to choose scum over town.
Really? Why didn't anyone bust that out in Philosopher's Mafia?!

I chose not to try for conversion in said game, so that show's my inclination.

I wanted a change of pace this game though, and I thought my card might have been cool if I had remembered they're all just coming from the Greater Idea Deck.
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scott_pilgrim

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #135 on: May 15, 2014, 12:30:46 am »

I was also under the impression that we were going to know which roles we were choosing between, and not just flavor names.  But I guess I can see how that might be problematic (vote X because X likes playing scum).  But I also thought the point of Greater Idea Mafia was to eliminate RVS, but with this I'm not sure what we can get out of people's discards...
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Twistedarcher

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #136 on: May 15, 2014, 12:34:04 am »

I was also under the impression that we were going to know which roles we were choosing between, and not just flavor names.  But I guess I can see how that might be problematic (vote X because X likes playing scum).  But I also thought the point of Greater Idea Mafia was to eliminate RVS, but with this I'm not sure what we can get out of people's discards...

Yup
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Axxle

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #137 on: May 15, 2014, 12:37:57 am »

I was also under the impression that we were going to know which roles we were choosing between, and not just flavor names.  But I guess I can see how that might be problematic (vote X because X likes playing scum).  But I also thought the point of Greater Idea Mafia was to eliminate RVS, but with this I'm not sure what we can get out of people's discards...
That's exactly how it plays FTF, it's hilarious.
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Twistedarcher

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #138 on: May 15, 2014, 12:41:31 am »

Vote:axxle. he likes playing scum
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Axxle

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #139 on: May 15, 2014, 12:45:24 am »

Vote: Voltaire
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XerxesPraelor

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #140 on: May 15, 2014, 01:12:29 am »

Slight scum read on the person who discarded Fortress: that looks like a sure take.

Also, why on earth is taxman a compulsive child killer?
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Axxle

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #141 on: May 15, 2014, 01:18:13 am »

Slight scum read on the person who discarded Fortress: that looks like a sure take.

Also, why on earth is taxman a compulsive child killer?
Because there's no lawyer card.

BOOM!
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xeiron

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #142 on: May 15, 2014, 03:24:43 am »

Looking over the discard pile, Axxles choice strikes me as the most interesting. He is a guy who likes playing scum, and yet chooses to discard a Mountebank, a pretty safe scumrole. He must have had a really interesting card as his other choice.

I also noticed Robz. I think it would take a great card for him to keep over the investigative-themed card scrying pool is.
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xeiron

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #143 on: May 15, 2014, 03:52:13 am »

PPE 2: It's card of hard to analyze what people discarded because no one knew what they were.
Most? of the attack cards are scum roles and I would assume people could guess that. Those who discarded attack cards are probably? less likely to be scum and those who discarded nonattack cards are more likely? to be scum.

It's minor but maybe something to go on for now.

This could aslo go the other way. If you take a look among those who discarded attack cards, you will probably find some who had the choice between two attack cards. They must have kept one, and is probably scum as most attack-cards are scum.

On the other hand, we know that those who discarded non-attack had the choice to go for a non-attack, and therefore must have intentionally gone for the attack if they did.

Then again we probably have someone that are scum after picking a card that was not a obvious scum card (bridge, marked, doctor, etc.)
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XerxesPraelor

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #144 on: May 15, 2014, 04:01:43 am »

I threw away envoy the last time because I didn't want to be a mailman, but it turns out it was going to be an alien thing, so I agree that some people are scum who don't want to be.
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XerxesPraelor

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #145 on: May 15, 2014, 04:03:31 am »

I was also under the impression that we were going to know which roles we were choosing between, and not just flavor names.  But I guess I can see how that might be problematic (vote X because X likes playing scum).  But I also thought the point of Greater Idea Mafia was to eliminate RVS, but with this I'm not sure what we can get out of people's discards...

Well, we're stuck with what we've got. You can see that the cards were indicative of role, so it gives scum an out (I didn't know what I had) but still allows people to pick roles they think are cooler.
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xeiron

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #146 on: May 15, 2014, 04:23:03 am »

Here is a list of what people disarded, sorted after allignment. I have also bolded attack cards.
As we can see, just over half discarded a non-town card, and most of them probably did not know it.

Discarded a non-town card:

Twistedarcher had a Trader
Voltaire had a Hoard
Axxle had a Mountebank
XerxesPraelor had a Young Witch

jotheonah had a Bank
chairs had a Count

Witherweaver had a Rats

Robz888 had a Scrying Pool

Nik had a Vagrant

Discarded a town card:

Ichimaru Gin had a Moat
Teproc had a Fortress
scott_pilgrim had a Forager
Beyond Awesome had an Altar
A Drowned Kernel had a Rabble
EgorK had a Navigator
xeiron had a Band of Misfits
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XerxesPraelor

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #147 on: May 15, 2014, 04:34:40 am »

I really should have taken the young witch. Look under my name.
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Axxle

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #148 on: May 15, 2014, 04:38:26 am »

I kept saboteur in my first run  :'(
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xeiron

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Re: Mafia XLIV: Donald's Greater Idea Mafia (Day 1!)
« Reply #149 on: May 15, 2014, 05:02:46 am »

And I would so have taken the Jester if I could.
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