This board: Stables, Apprentice, Golem, Treasury, Bureaucrat, Feodum, Transmute, Quarry, Oracle, Poor House
...seems pretty slow.
Apprentice can accelerate things, but it's only safe when you're ahead of course and there's only 1 buy on the board, so getting more than $8 in your hand is a waste.
So I opted to go for Transmute just to do something else and because I could use the Potion for Golem which would come in handy later on.
My opponent played Stables-money and I beat him pretty handily with a combination of Transmute, Stables and Golem (and an Oracle). I aggressively trashed some Stables for Duchies as the Stables became more unreliable and the points more welcome after I had converted all of my Estates to Golds.
Another "option" here might be Bureaucrat/Feodum? But that seems like a pretty bad idea with Apprentice around for the Province player.