When I say 'Scout' you already are thinking 'The Worst Card In Dominion? Yeah." And then you joke about for a while, mainly by saying that Scout is the best card in Dominion (sarcastically). Well, I'm here to tell you you're all wrong. Scout is, in fact, a very powerful card. Why?
1.Looking to your next turn.
You don't want Provinces in your hand, however many points they're worth. Now, sure, with the Scout, you do put those Victories in your hand, but they don't count against you on our next turn.
2. It interacts amazingly with +card cards.
Take this situation. You have this hand: Gold, Scout, Silver, Village, Duchy. In this instance, I'd first play the Scout. I look at the top 4 cards of my deck. Let's say they are: Duchy,Duchy,Remodel, Gold.
First, I get to discard two annoying Duchies that would otherwise cloud up my next hand. Now also, Scout has a clause on it: 'you may put the rest of the cards back in any order.' This is great! So I'll, of course, put the Gold on top. I'll then play the Village. Now I have two Golds and a Silver, which means I can buy a Province!
Interacts well with:
+card cards, heavy Victory decks, Big Money, Intrigue
Interacts badly with:
Non-Victory decks, non-+cards kingdoms, curses
In conclusion, I won't say it's the best $4 card, but it is a pretty powerful one. Join the fight to make Scout NOT The Worst Card Ever!