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Author Topic: MXL: The Philosopher's Mafia (Serial Killer wins!)  (Read 130331 times)

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jotheonah

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Re: MXL: The Philosopher's Mafia (Day 4)
« Reply #1300 on: April 22, 2014, 10:40:49 pm »

I am not that dedicated to trolling and you all know it.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 4)
« Reply #1301 on: April 23, 2014, 12:31:36 am »

This is truly, truly painful.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 4)
« Reply #1302 on: April 23, 2014, 02:57:47 am »

STILL no flip???
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faust

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Re: MXL: The Philosopher's Mafia (Day 4)
« Reply #1303 on: April 23, 2014, 09:03:20 am »

THREAD LOCKED!

Sorry about the long twilight...
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faust

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Re: MXL: The Philosopher's Mafia (Day 4)
« Reply #1304 on: April 23, 2014, 09:05:25 am »

Day 4 Final Vote Count

jotheonah (4): Axxle, mcmcsalot, Robz888, sudgy
Robz888 (1): jotheonah

Not Voting (1): scott_pilgrim

With 6 alive, it took 4 to lynch.
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faust

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Re: MXL: The Philosopher's Mafia (Day 4)
« Reply #1305 on: April 23, 2014, 09:13:51 am »

Only a few of the original attendees of the conference remained. Yet noone seemed to had a strong opinion on who the killer might be.

"We should look at Plato!", said Kierkegaard. "He already admitted to having killed one of our own. A person who refuted morals like this will do it again."

"How about we look at you?", responded Plato. And so it happened. Hegel stood by as the others held Kierkegaard firmly, and Plato pressed a pillow against his mouth. Slowly, the life slipped out of their victim.


jotheonah has been lynched! He was Søren Kierkegaard, the Vanilla Townie.

Night 4 has begun! Night actions are due within 24 hours. All players need to check in with the mods during the night, even if they do not have a Night action. Day 5 will start in 24 hours.
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faust

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1306 on: April 24, 2014, 10:55:23 am »

The conference had been severly decimated; only a third of the original attendees remained, and the killer still remained hidden. That night, the philosophers went to bed with an uneasy feeling.

As midnight approached, Confucius' door was opened. Still, he remained sleeping in his bed. Only when the killer's knife opened his belly did the Chinese scholar open his eyes, but by then, it was already too late.


sudgy has been killed in the night. He was Confucius, the 1-shot Alignment Cop.

Day 5 has started!

Vote Count 5.0


Not Voting (4): Robz888, Axxle, scott_pilgrim, mcmcsalot

With 4 alive, it takes 3 to lynch

Day 5 ends on May 4 at 10 am forum time.

THREAD UNLOCKED!
« Last Edit: April 24, 2014, 11:15:24 am by faust »
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scott_pilgrim

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1307 on: April 24, 2014, 12:03:42 pm »

So I think we no lynch today right?  And I think in theory the SK should not kill tonight either if he has that option, and we go on indefinitely not killing anyone...
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mcmcsalot

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1308 on: April 24, 2014, 12:26:27 pm »

Yea, Faust what's the cycle/plan? Are we forced to lynch? Is the sk forced to kill?
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Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1309 on: April 24, 2014, 12:35:33 pm »

We do need to hear from faust how this would work. Who would be required to take action first, us or the SK? Or would just both sides lose after three days/nights of this?
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1310 on: April 24, 2014, 02:05:00 pm »

Faust?
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Axxle

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1311 on: April 24, 2014, 02:15:31 pm »

I was talking about this situation offsite (4p lylo).  The concensus there seemed to be to no lynch anyway since the last scum will probably kill regardless? I disagree. I honestly don't understand their thinking since if it's in town's best interest to no lynch it's in scum's best interest to no kill (barring investigative roles).

Also it's a lot easier for scum to talk one town into voting with him than 2 town. Look at Adventure Time where I could have totally talked mail-mi into voting with me in LYLO but it never got there.

I think it's our best interest to figure out who the sk is now rather than later.
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Axxle

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1312 on: April 24, 2014, 02:16:09 pm »

I was talking about this situation offsite (4p mylo).  The consensus there seemed to be to no lynch anyway since the last scum will probably kill regardless? I disagree. I honestly don't understand their thinking since if it's in town's best interest to no lynch it's in scum's best interest to no kill (barring investigative roles).

Also it's a lot easier for scum to talk one town into voting with him than 2 town. Look at Adventure Time where I could have totally talked mail-mi into voting with me in LYLO but it never got there.

I think it's our best interest to figure out who the sk is now rather than later.
fixed.
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Axxle

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1313 on: April 24, 2014, 02:17:06 pm »

Plus in MYLO someone can vote without worrying that the SK will hammer.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1314 on: April 24, 2014, 02:17:29 pm »

I was talking about this situation offsite (4p lylo).  The concensus there seemed to be to no lynch anyway since the last scum will probably kill regardless? I disagree. I honestly don't understand their thinking since if it's in town's best interest to no lynch it's in scum's best interest to no kill (barring investigative roles).

Also it's a lot easier for scum to talk one town into voting with him than 2 town. Look at Adventure Time where I could have totally talked mail-mi into voting with me in LYLO but it never got there.

I think it's our best interest to figure out who the sk is now rather than later.

^^I likely agree, BUT we need to hear from faust. There may be some win con in effect that would burden the SK with making a move before town. If that is the case, I would rather decide tomorrow, after the SK shoots, possibly. Or, I want to think about maybe doing that, at least. But I need to know if that's the case. If we are just going to be caught in a No Lynch No Kill spiral, then yes, we will just lynch today.
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faust

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1315 on: April 24, 2014, 05:00:09 pm »

This is the ruling I will use in this situation: If the game has stalled (i.e. noone has been using any of their actions) for a whole cycle (i.e. one Day and one Night), the first faction to not use their factional ability will lose the game (the lynch is considered as Town's factional ability in this context).

In the situation at hand, if there is one No Lynch and one No Kill, town would be forced to lynch the following Day.
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mcmcsalot

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1316 on: April 24, 2014, 05:06:53 pm »

So we should no kill and see what sk does anyway then deal with it.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
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Axxle

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1317 on: April 24, 2014, 05:10:18 pm »

Vote: mcmc

?
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1318 on: April 24, 2014, 05:11:49 pm »

Nah, I think we should just lynch. Either we will be in the same position tomorrow, or SK will kill... and if SK kills, it's going to be in order to trick us or gain some advantage. I'd rather not give him the chance.

PPE, yeah that's what I'm thinking.
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mcmcsalot

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1319 on: April 24, 2014, 05:12:52 pm »

Vote: mcmc

?

1) Be Sk
2) Suggest plan that only has potential to hurt you
4) Profit?
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Robz888

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1320 on: April 24, 2014, 05:13:20 pm »

I'm going to go for a run and make sure that's what I want to do, but I lean toward voting mcmc.

Time to start mounting that defense, bro, although I'm probably going to ignore it.
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mcmcsalot

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1321 on: April 24, 2014, 05:14:38 pm »

I'm going to go for a run and make sure that's what I want to do, but I lean toward voting mcmc.

Time to start mounting that defense, bro, although I'm probably going to ignore it.

Oh man, this is bad for town
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

mcmcsalot

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1322 on: April 24, 2014, 05:15:03 pm »

I'm going to go for a run and make sure that's what I want to do, but I lean toward voting mcmc.

Time to start mounting that defense, bro, although I'm probably going to ignore it.

Oh man, this is bad for town

Not you running, you and axxle thinking im sk
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Robz888

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1323 on: April 24, 2014, 05:17:02 pm »

Well who do you think it is? Scotty?
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Axxle

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Re: MXL: The Philosopher's Mafia (Day 5)
« Reply #1324 on: April 24, 2014, 05:20:48 pm »

Nah, I think we should just lynch. Either we will be in the same position tomorrow, or SK will kill... and if SK kills, it's going to be in order to trick us or gain some advantage. I'd rather not give him the chance.

PPE, yeah that's what I'm thinking.
I mean we can hope the SK makes a mistake, but everyone left is pretty competent.
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