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Author Topic: MXL: The Philosopher's Mafia (Serial Killer wins!)  (Read 130268 times)

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Axxle

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1200 on: April 17, 2014, 01:02:04 am »

Intent to hammer

I'd like to hear mcmc's thoughts before the hammer though.
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faust

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1201 on: April 17, 2014, 05:25:09 am »

Mod: if the 1-shot lynchproof player is lynched, does the game move immediately to night?

Yes.
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faust

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Re: MXL: The Philosopher's Mafia (Night 2)
« Reply #1202 on: April 17, 2014, 05:32:22 am »

"Insanity in individuals is something rare - but in groups, parties, nations and epochs, it is the rule."
- Friedrich Nietzsche


Vote Count 3.3


jotheonah (1): AndrewisFTTW
AndrewisFTTW (4): jotheonah, sudgy, mail-mi, Robz888 (L-1)
scott_pilgrim (1): Axxle

Not Voting (3): scott_pilgrim, mcmcsalot, Voltaire

With 9 alive, it takes 5 to lynch

Day 3 ends on April 23 at noon.
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AndrewisFTTW

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1203 on: April 17, 2014, 09:45:19 am »

Well you guys have your mind made up a guess. Good luck finding the SK.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

jotheonah

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1204 on: April 17, 2014, 10:13:26 am »

this does not seem like the SK at L1 talking!
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mcmcsalot

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1205 on: April 17, 2014, 10:21:20 am »

My thoughts are lynchandrew, I actually do think he sounds like an sk talking, arguing his way out of it and subsequent lynches is impossible he has to have a low key opinion this making us decide not to lynch him of our own accord.

Robz made such a terrible wierd play with his first draft pick by picking a crappy power he seems scummy(I'll elaborate sometime)

And Joth seems like he could be sk to me.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

jotheonah

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1206 on: April 17, 2014, 10:37:49 am »

My thoughts are lynchandrew, I actually do think he sounds like an sk talking, arguing his way out of it and subsequent lynches is impossible he has to have a low key opinion this making us decide not to lynch him of our own accord.

Robz made such a terrible wierd play with his first draft pick by picking a crappy power he seems scummy(I'll elaborate sometime)

And Joth seems like he could be sk to me.

Of course I could be the SK, sure. Any reason why I am likely to be?
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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Axxle

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1207 on: April 17, 2014, 10:53:18 am »

vote: Andrew

Joth shot up a few spots on my to lynch list too.
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AndrewisFTTW

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1208 on: April 17, 2014, 10:58:40 am »

On the contrary, if I was the SK I think I'd be putting up a fight. It's too late anyway, good luck guys!
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1209 on: April 17, 2014, 11:52:02 am »

it would be helpful if someone could tell me why I'm suddenly scummy. surely if I'm SK trying to talk you out of hammering Andrew is NOT in my best interests.
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Axxle

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1210 on: April 17, 2014, 12:08:41 pm »

it would be helpful if someone could tell me why I'm suddenly scummy. surely if I'm SK trying to talk you out of hammering Andrew is NOT in my best interests.
the combination of that plus not unvoting raises all kinds of red flags
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faust

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1211 on: April 17, 2014, 12:11:59 pm »

THREAD LOCKED!
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faust

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #1212 on: April 17, 2014, 12:18:15 pm »

"Idealism has prevailed", exclaimed Kant. "We defeated the threat and showed that our concepts are superior."

"Mind you, there's still a killer out there", remarked Plato. "We shall not be safe until we find this unvirtuous individual."

"Everyone listen to me!",announced Voltaire. "It should be obvious to everyone that I'm on your side. So listen carefully. We need to figure out what happened the night of John Rawls' death, and hopefully we are able to catch someone in a lie."

Soon everyone consented to Voltaire's plan. "Kant is the liar!", suggested Kierkegaard, after everyone told his story.

"He might not be", said Voltaire. "But I want him dead anyway." Five of them took him and carried him outside.

"Didn't you always go around telling everyone how much the starry sky above you awes you? We'll make sure it'll be the last thing you see in this life", said Žižek softly, as he slit Kant's throat.


AndrewisFTTW has been lynched! He was Immanuel Kant, the Vanilla Townie.

Night 3 has begun! Night actions are due within 24 hours. All players need to check in with the mods during the night, even if they do not have a Night action. Day 4 will start in 24 hours.
« Last Edit: April 18, 2014, 06:23:12 am by faust »
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faust

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Re: MXL: The Philosopher's Mafia (Night 3)
« Reply #1213 on: April 18, 2014, 12:28:18 pm »

That night, someone entered the chamber of Zeno of Citium. „You understand that you have to die now?“, asked the intruder. „I do“, answered Zeno. „I only advise you to be quick about it.“ When the attacker stabbed Zeno in the heart, he didn't as much as blink.

The other victim of the night was Voltaire. The others found him pinned to the wall with nails. His chest lay bare and was slit open, and the cuts formed letters: CANDIDE'S REVENGE.


mail-mi has been killed in the night. He was Zeno of Citium, the 1-shot Lynchproof Townie.

Voltaire has been killed in the night. He was Voltaire, the Town-aligned Neighborizer.

Day 4 has started!

Vote Count 4.0


Not Voting (6): Robz888, jotheonah, sudgy, Axxle, scott_pilgrim, mcmcsalot

With 6 alive, it takes 4 to lynch

Day 4 ends on April 28 at noon.
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Robz888

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Re: MXL: The Philosopher's Mafia (Night 3)
« Reply #1214 on: April 18, 2014, 12:37:41 pm »

Argh. I'm actually surprised. I thought there was at least some chance Voltaire was pulling a double bluff and was indeed 1-shot BP. I expected the SK to play it safe and kill sudgy.
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Robz888

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Re: MXL: The Philosopher's Mafia (Night 3)
« Reply #1215 on: April 18, 2014, 12:39:56 pm »

So we only get 2 more lynches, then. (And you're all going to waste one of them on me.) Scott, mcmc, Joth. One of these people is the SK. I guess I should re-read, although I don't know what to look for.
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mcmcsalot

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Re: MXL: The Philosopher's Mafia (Night 3)
« Reply #1216 on: April 18, 2014, 12:45:37 pm »

Ohhh, were wasting one on you because you could indeed be sk with first draft who grabbed night 3 vig to get a double kill.

I find that super unlikely, but I also find it unlikely you as town grab night three vig with first draft pick. In fact why didn't you just get vengeful? It still kills one player, can activate earlier, and has probably a statistically better chance of hitting mafia.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Robz888

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Re: MXL: The Philosopher's Mafia (Night 3)
« Reply #1217 on: April 18, 2014, 12:50:34 pm »

Ohhh, were wasting one on you because you could indeed be sk with first draft who grabbed night 3 vig to get a double kill.

I find that super unlikely, but I also find it unlikely you as town grab night three vig with first draft pick. In fact why didn't you just get vengeful? It still kills one player, can activate earlier, and has probably a statistically better chance of hitting mafia.

I will walk you through my thought process again. While I initially picked Jailkeeper, I changed my mind to Night 3 Vig, because I thought it was important to deny Slot 1 to scum. I thought was a slot they would go for and I could make a mafia person a Goon that way. Within Slot 1, I chose Night 3 Vig over Vengeful for this reason: I believe, sincerely, that Vigs should not shoot early. Therefore, Vengeful was the same as Night Vig on Nights 1 and 2, because I wouldn't use either PRs there.

On Night 3, Vig is superior, because I want to be able to take that shot, regardless of whether I get shot or not.

Living past Night 4 is unlikely enough--although somehow I'm surviving every game lately--that I didn't consider it.

So that was my thinking. For instance, if I had been Vengeful, I could not have shot mail-mi last night.
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Robz888

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Re: MXL: The Philosopher's Mafia (Night 3)
« Reply #1218 on: April 18, 2014, 12:51:16 pm »

As I've said many times, the sincere, honest-to-goodness truth is that as SK with first draft I would take Survivor and win instantly.
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Robz888

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Re: MXL: The Philosopher's Mafia (Night 3)
« Reply #1219 on: April 18, 2014, 12:53:01 pm »

Look, the SK, whoever he is, has a decent chance of winning, much better than most games. What did it take to get him there? The deaths of all three mafia in two days and nights. That's not something you can count on!

My point is, at the time I had to make my choice, I couldn't have counted on such unbelievably favorable SK conditions to arrive.
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mcmcsalot

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Re: MXL: The Philosopher's Mafia (Night 3)
« Reply #1220 on: April 18, 2014, 12:59:57 pm »

Yea, while I think your wrong that survivor is an instant win. You could have also converted to townie.

I still disagree that vig was a good choice, and I think your reasoning is ridiculous I do find it difficult to see you pick to stay as sk.

I won't lynch. Robz

Also if it matters I was neighborize last night.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Robz888

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Re: MXL: The Philosopher's Mafia (Night 3)
« Reply #1221 on: April 18, 2014, 01:03:08 pm »

Yea, while I think your wrong that survivor is an instant win. You could have also converted to townie.

I still disagree that vig was a good choice, and I think your reasoning is ridiculous I do find it difficult to see you pick to stay as sk.

I won't lynch. Robz

Also if it matters I was neighborize last night.

In practice, Survivor is very likely an instant win. Eevee was Survivor in Modern Comm, I don't know if you remember. He claimed Day 2. It never made sense for town (or scum) to kill him, and his situation was actually MORE ambiguous because there was a chance he was lying about his role. Ultimately the mafia just came clean and told him, they need his vote for a majority, and he won alongside them. If somehow town had gained the upper hand, he would have won with them, instead.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 4)
« Reply #1222 on: April 18, 2014, 01:04:32 pm »

Again, I agree it would be ridiculous to take Night 3 Vig over Jailkeeper and a few other things, except for the fact that taking Night 3 Vig seemed likely to block mafia out of a great PR.
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Axxle

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Re: MXL: The Philosopher's Mafia (Night 3)
« Reply #1223 on: April 18, 2014, 01:07:21 pm »

Look, the SK, whoever he is, has a decent chance of winning, much better than most games. What did it take to get him there? The deaths of all three mafia in two days and nights. That's not something you can count on!

My point is, at the time I had to make my choice, I couldn't have counted on such unbelievably favorable SK conditions to arrive.
I think the SK is in a worse position now than if there were mafia left, since now we're SK hunting instead of mafia hunting and mafia is unlikely to try to shoot SK who is bullet proof.

Survivor was definitely not an auto win, they should definitely get lynched or shot before mylo since at it's best it's a role that basically makes everyone hated and at it's worst it's an sk no killing until the end.

All that said I think I prefer joth today, I think there's still a small chance that the SK kills you tonight or tomorrow.
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mcmcsalot

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Re: MXL: The Philosopher's Mafia (Day 4)
« Reply #1224 on: April 18, 2014, 01:09:31 pm »

Again, I agree it would be ridiculous to take Night 3 Vig over Jailkeeper and a few other things, except for the fact that taking Night 3 Vig seemed likely to block mafia out of a great PR.

I just thin you didn't realize you most likely create another tv because no upper draft townie excepts doc/cop/jk to still be aroun instead they grab a less important power. So I think your plan to help town was flawed. Also I think vengeful operates similar to vig because then if mafia kills you it's a guaranteed mafia kill. Where as with vig you shot a townie

That's really my only final qualm, I think vengeful is much better for town than vig, is a guareteed mafia kill if you are targeted for nk, and I think you are a popular nk especially if there is an sk. Vengeful does not help sk at all however and vig is very good for sk.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)
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