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Author Topic: MXL: The Philosopher's Mafia (Serial Killer wins!)  (Read 129519 times)

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EFHW

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #875 on: April 11, 2014, 09:05:45 pm »

Vote Count 2.3

Robz888 (2): sudgy, XerxesPraelor
XerxesPraelor (6): ashersky, Robz888, mail-mi, Theorel, mcmcsalot, Axxle {L-1}

Not Voting (4):   scott_pilgrim, jotheonah, Voltaire, AndrewisFTTW

With 12 alive, it takes 7 to lynch

Day 2 ends on April 20 at noon.
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theorel

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #876 on: April 11, 2014, 09:33:54 pm »

I'm the bus driver.
Seriously?  (just making sure, because it wasn't bolded, and it is you...)
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Axxle

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #877 on: April 11, 2014, 09:58:10 pm »

I'm the bus driver.
Seriously?  (just making sure, because it wasn't bolded, and it is you...)
Don't make me turn this bus around!
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Axxle

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #878 on: April 11, 2014, 09:59:34 pm »

Yes I'm serious though I probably should have waited to claim. Only saw xp's claim and not ash's
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scott_pilgrim

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #879 on: April 11, 2014, 10:15:42 pm »

So either XP is scum, or Axxle is scum and (at least) one of Robz/ash is scum?

Yeah, intent to hammer

I think XP should get a chance to respond to Axxle's claim though.
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Axxle

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #880 on: April 11, 2014, 10:19:06 pm »

No he really shouldn't
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AndrewisFTTW

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #881 on: April 11, 2014, 10:53:36 pm »

Sorry my phone has been dead all day and I haven't been able to charge it. I'm not really caught up but I saw Axxle's claim. I won't be able to reread for a while but if everyone has agreed on a lynch don't wait on me.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

jotheonah

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #882 on: April 11, 2014, 11:33:00 pm »

You didn't post much and were pretty townie: which would make you a good SK target.

Anyway, rereading, I think everyone should (after robz is lynched), look closer at yuma, who looks kind of scummy in relation to robz and I think would be a good lynch tomorrow.

seals the deal as far as I'm concerned. I'mma hammer. vote: xerxes
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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #883 on: April 12, 2014, 12:50:42 am »

Hey, you lynched without me! But that's fine. Even prior to axxle's claim I was going to advocate to lynch through xp's claim.

Why is everyone claiming they bid on slots? Only people bidding for slot 9 bid on a slot.
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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #884 on: April 12, 2014, 01:47:02 am »

Nobody wants to chat post-hammer?
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AndrewisFTTW

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #885 on: April 12, 2014, 01:49:58 am »

Hi Voltaire, I'm about to pass out.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Voltaire

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #886 on: April 12, 2014, 01:54:12 am »

Hi Voltaire, I'm about to pass out.

Hi Andrew! I'm wide-awake but should be passing out. I was going to say things, but then you all did the right thing and lynched XP.

I'm most curious about how everyone seems to not understand how the draft went, and what that might mean. I'd say it's a slot 9 slip, but like 45,248 people have made it. So it can't mean that. Does it make those people more or less likely to be town?
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faust

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #887 on: April 12, 2014, 03:57:59 am »

THREAD LOCKED!
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faust

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Re: MXL: The Philosopher's Mafia (D1 starts!)
« Reply #888 on: April 12, 2014, 04:02:44 am »

Day 2 Final Vote

Robz888 (2): sudgy, XerxesPraelor
XerxesPraelor (7): ashersky, Robz888, mail-mi, Theorel, mcmcsalot, Axxle, jotheonah

Not Voting (3):   scott_pilgrim, Voltaire, AndrewisFTTW

With 12 alive, it took 7 to lynch.
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faust

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #889 on: April 12, 2014, 04:23:01 am »

As soon as they've found the bodies that morning, Peter Singer blurted out: "I know who did this! Arthur Schopenhauer is not who he says he is! I secretly checked his room last night, and found all kinds of suspicious material."

"You're wrong, friend", answered Schopenhauer. "Last night, I swapped the sign of my room with Plato's."

"And why would you do that?", asked Singer.

"This world consists only of will and representation", explained Schopenhauer. "I thought, if I made everything represent me as Plato, and willed that I am Plato, that's who I'd become - and finally people would take me more seriously!"

"That is rubbish", responded Singer. Turning to the other philosophers, he continued: "This is one of the people that threatens the success of this conference. As preference utilitarianism shows, human life has no absolute value. Our preference to stay alive is to be weighted higher than his life. So let us lynch him!"

"By the way", Žižek threw in, "how exactly did you swap the signs, Schopenhauer?"

"Why, I used a bottle of glue I found the first night."

"Really", said Žižek, smiling. "Because it appears to my that this bottle is in my possession."

Now the other philosophers seemed convinced. Seven of them grabbed Schopenhauer, dragged him to the window and threw him out in one swift stroke.


XerxesPraelor has been lynched! He was David Hume, the Naturalist Goon.

Night 2 has begun! Night actions are due within 24 hours. All players need to check in with the mods during the night, even if they do not have a Night action. I consider shortening the night. If nobody objects, Day 2 will start in 24 hours.

THREAD STILL LOCKED!
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faust

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Re: MXL: The Philosopher's Mafia (Day 2)
« Reply #890 on: April 12, 2014, 06:11:57 am »

Also, for the record, answers to your questions:

Faust: is the PGO told when their 1-shot is used?

The ruling is here:

- 1-shot PGO can be activated in one single night and will kill all players targeting the PGO that night.

Can Bus-Drivers target themselves?

Yes.

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faust

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Re: MXL: The Philosopher's Mafia (Night 2)
« Reply #891 on: April 13, 2014, 12:24:32 pm »

That night, the door of Bertrand Russell's chamber opened slowly. The aged logician arose slowly, looking around cautiously. The room lay in complete darkness. Then he heard the sound of something being thrown through the room, and in an instant, a massive porcelain teapot cracked against his skull. As life passed out of him, he heard a voice calling: "You didn't see that one coming, did you?"

Russell was not the only victim of the night though. As the philosophers gathered in the conference room, they found one of their own lying on the floor, his belly ripped by a sickle, and his head smashed with a hammer.


theorel has been killed in the night. He was Bertrand Russell, the Vanilla Townie.

ashersky has been killed in the night. He was Karl Marx, the Naturalist Mafia Cop.

Day 3 has started!

Vote Count 3.0


Not Voting (9): Robz888, Voltaire, jotheonah, sudgy, Axxle, mail-mi, AndrewisFTTW, scott_pilgrim, mcmcsalot

With 9 alive, it takes 5 to lynch

Day 3 ends on April 23 at noon.

THREAD UNLOCKED!
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AndrewisFTTW

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Re: MXL: The Philosopher's Mafia (Night 2)
« Reply #892 on: April 13, 2014, 12:27:57 pm »

Well that was nuts. So we just find the SK now?
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Axxle

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #893 on: April 13, 2014, 12:37:17 pm »

I bus drove robz and ash last night to try save ash. Welp.
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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #894 on: April 13, 2014, 12:48:03 pm »

I bus drove robz and ash last night to try save ash. Welp.

You did good, Axxle, you did good.

Well, we just need to find the SK. The SK is 1-shot BP, just a reminder to everyone. I think mass-claim is probably the right way to go, let me think it over carefully and come up with a claiming order if we do go down that route.
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Voltaire

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #895 on: April 13, 2014, 01:06:05 pm »

Actually, I think claiming would be a bad idea unless someone has an incriminating result floating out there. Pretty sure. It's how I'm leaning right now.
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AndrewisFTTW

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #896 on: April 13, 2014, 01:08:35 pm »

I bus drove robz and ash last night to try save ash. Welp.

Ha!
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #897 on: April 13, 2014, 02:06:52 pm »

Wow. I am a little confused about how all this happened. So ashersky and XP were partners. Ashersky fake claimed a guilty result on XP. XP claimed something he knew would be counterclaimed.

I guess the strategy was, ashersky was going to sacrifice his own partner for super mega town cred? And XP claimed bus driver to make sure he went down good and proper?
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I have been forced to accept that lackluster play is a town tell for you.

Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #898 on: April 13, 2014, 02:11:07 pm »

It was an interesting plan, boy did it work out badly for him.

Axxle, why did you take 1-shot Bus driver?

We're in pretty good shape, by finding the SK is going to be tough.
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Robz888

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Re: MXL: The Philosopher's Mafia (Day 3)
« Reply #899 on: April 13, 2014, 02:11:45 pm »

I bus drove robz and ash last night to try save ash. Welp.

Oh, and thanks for trying to get me killed. Not! Why me?
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I have been forced to accept that lackluster play is a town tell for you.
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