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Author Topic: 2014 Kingdom Design Challenge: Rules and Entry Form  (Read 39429 times)

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liopoil

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #50 on: March 24, 2014, 08:04:32 pm »
0

same with chancellor, and maybe possession. Kingdoms where chancellor can be good are really cool. Also, I bet somebody must have included the highway-market combo, right?

I'll guess Laboratory didn't get very many. Stonemason probably got a ton. I know it was in one of my two submissions.
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ConMan

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #51 on: March 24, 2014, 08:38:40 pm »
0

I included Scout in both the kingdoms I entered. At least one of them was an ideal Scout board (and yet Scout is probably *still* not the ideal strategy).
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KingZog3

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #52 on: March 24, 2014, 08:41:15 pm »
0

I can't remember the exact board, but once the best engine was a Scout/harem/Market engine (maybe one other cantrip).
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12thlvldad

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #53 on: March 24, 2014, 09:35:40 pm »
0

Both Loan and Possession have been entered in submissions.
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greatexpectations

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #54 on: March 24, 2014, 11:11:00 pm »
+3

some other comments:

- one of the five cards without a single submission was pretty easily in the top half of submissions last year.
- totaling the cards from every submission, alchemy and corncucopia somehow have the exact same number of cards submitted. hinterlands, prosperity, and intrigue are all within 6 submissions of each other.
- counting the promos as an expansion, the average kingdom submission would require 5.7 different expansions to play.
- kingdoms with an attack card tended to include another attack card, with 1.7 attack cards per kingdom with at least one.

this should be enough to keep you guys going for a little while. i'm also putting together some numbers for kingdoms with various options (terminal draw, plus buy, alternate VP, kingdom treasures, etc) but that isn't ready for all the options i was planning yet.
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JacquesTheBard

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #55 on: March 24, 2014, 11:36:58 pm »
0

Drat! Completely forgot my other 9 submissions! Oh well. Next year, I suppose.
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soulnet

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #56 on: March 25, 2014, 10:46:10 am »
+2

i doubt that goons has so many submissions. It is just so hard to balance it against non-Goons strategies :)

I agree with your argument, but I would still think people used it. Even if Goons is an obvious choice, there could be multiple ways to build up for Goons that provide different speeds, endgame control, stability and so on. And Goons is also a simple way to leave silly BMs outside the picture, especially if you want to include good BM enablers like Jack.
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Kirian

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #57 on: March 25, 2014, 12:18:25 pm »
+2

And don't I get a prize for guessing the top 5...?

No, no, I suggested you should get a "prize."  There is a significant difference between that and an actual prize.
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Polk5440

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #58 on: March 25, 2014, 01:23:09 pm »
+2

I mean, being the most hated card in Dominion doesn't put you in many Kingdoms...

Don't be so sure....
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manthos88

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #59 on: March 26, 2014, 08:45:54 pm »
0

How can we vote for the Kingdom submissions?? Is there are a thread somewhere for that? Or has the time for this not come yet??
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greatexpectations

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #60 on: March 26, 2014, 08:49:21 pm »
0

How can we vote for the Kingdom submissions?? Is there are a thread somewhere for that? Or has the time for this not come yet??

we've got some people currently in the process of reviewing the submissions and trimming them down ~11 submissions. once we hit that point (still a couple of weeks off) the kingdoms will be posted for public comment and vote.
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-Stef-

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #61 on: March 29, 2014, 12:01:23 pm »
+1

Are we going to use these kingdoms in the gokodom finals?
If so, I assume they're secret until that day?
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Polk5440

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #62 on: March 29, 2014, 12:56:36 pm »
+1

Are we going to use these kingdoms in the gokodom finals?
If so, I assume they're secret until that day?

Yes and yes.
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soulnet

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #63 on: March 29, 2014, 11:07:35 pm »
0

Are we going to use these kingdoms in the gokodom finals?
If so, I assume they're secret until that day?

Yes and yes.

So how is there going to be voting? Just on the winners? Are the creators of the finalists going to be announced?
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Kirian

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #64 on: March 30, 2014, 12:16:57 am »
+1

Are we going to use these kingdoms in the gokodom finals?
If so, I assume they're secret until that day?

Yes and yes.

So how is there going to be voting? Just on the winners? Are the creators of the finalists going to be announced?

I believe that in past years the voting was in fact after the matches were played.
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Polk5440

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #65 on: March 30, 2014, 09:17:13 am »
+4

The masses have cried out for a Kingdom Design Challenge, and who are we to deny the masses!
6. We will select at least seven Kingdoms which are expected to be used for the GokoDom III Finals. Due to potential Goko card ownership issues with the finalists we can't guarantee that all finalist Kingdoms will be played during the finals. However, if a kingdom is not used for the finals it will still be on the final ballot for community voting. We will not announce the Kingdoms until the final begins.
7. After the final, voters will be able to vote for their favorite of the seven (or more) Kingdoms. That poll will close one week from the end of the Grand Final; at that point, whoever submitted the winning Kingdom will also receive a physical copy of any Dominion expansion.

We are currently in the process of reviewing the kingdoms. Over the last week, two judges each independently reviewed all of the entries (with creator names hidden) and are in the process of comparing notes. Over the next couple of weeks, at least 3 judges will be discussing/play-testing the strongest 30ish entries and making the lists of finalists. Judges are not participating in GokoDom. As in the past, you could use certain tools to search for clues -- but please, don't do that.

Here's what happened last year (in particular, note that one of the finalists was not used in the tournament, but was on the ballot).

lespeutere streamed the bronze metal match and we all congregated in Iso's lobby to discuss the matches live and see the finalists revealed. It was quite exciting. Hopefully whoever the GokoDom finalists are this year will be able to stream the match. It's a lot of set-up work for them -- but very entertaining for the rest of us.   ;)
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MarkowKette

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #66 on: April 20, 2014, 02:36:28 pm »
+1

Gokodom Playoffs getting started.
Time for some new statistics regarding the contest maybe?
*hope* :)
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greatexpectations

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #67 on: April 20, 2014, 09:34:51 pm »
+3

Gokodom Playoffs getting started.
Time for some new statistics regarding the contest maybe?
*hope* :)

i would love to throw out some more statistics! unfortunately, i'm not sure how much i should at this point. i don't want to inadvertently give an advantage to any players in the GokoDom finals by hinting too heavily at what sorts of cards/combinations made appearances in the submissions. that said, i can think of something that seems to me pretty safe, even if it isn't the most exciting or informative. here is a distribution of how many expansions are required to construct the submitted kingdoms, counting promos as an expansion.

# of required expansions - frequency of occurence
1 - 0
2 - 0
3 - 6
4 - 12
5 - 37
6 - 35
7 - 29
8 - 4
9 - 0

that said, if there is something specific you or anyone else are curious about let me know and i can take a look.
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Watno

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #68 on: April 20, 2014, 10:01:39 pm »
+1

How many base only sets?
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soulnet

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #69 on: April 20, 2014, 10:49:40 pm »
+2

How many base only sets?

0. It can be derived from the information above.
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florrat

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #70 on: April 21, 2014, 12:30:54 am »
0

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Elestan

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #71 on: April 21, 2014, 07:54:28 am »
0

Over the next couple of weeks, at least 3 judges will be discussing/play-testing the strongest 30ish entries and making the lists of finalists.

if there is something specific you or anyone else are curious about let me know and i can take a look.
Can you post a list of the entrants whose sets made the strongest 30ish?
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MarkowKette

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #72 on: April 22, 2014, 06:50:34 am »
0

Gokodom Playoffs getting started.
Time for some new statistics regarding the contest maybe?
*hope* :)

i would love to throw out some more statistics! unfortunately, i'm not sure how much i should at this point. i don't want to inadvertently give an advantage to any players in the GokoDom finals by hinting too heavily at what sorts of cards/combinations made appearances in the submissions. that said, i can think of something that seems to me pretty safe, even if it isn't the most exciting or informative. here is a distribution of how many expansions are required to construct the submitted kingdoms, counting promos as an expansion.

# of required expansions - frequency of occurence
1 - 0
2 - 0
3 - 6
4 - 12
5 - 37
6 - 35
7 - 29
8 - 4
9 - 0

that said, if there is something specific you or anyone else are curious about let me know and i can take a look.

Hmm i don't think anyone of the finalist can do specific preparations for the finals based on the information in this thread as long as it doesn't get too specific.
I mean less than 10% of the kingdoms that were entered will be played in the finals.
So if you know something like Scout has been entered 5 times or 65% of the kingdoms has some alternative VP card in it that's nothing that gives you an advantage for the finals.

So i think questions like how many Kingdoms don't include any village, or don't include any form of trashing are safe to answer here.
« Last Edit: April 22, 2014, 06:52:07 am by MarkowKette »
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Polk5440

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #73 on: April 22, 2014, 07:44:49 am »
0

Over the next couple of weeks, at least 3 judges will be discussing/play-testing the strongest 30ish entries and making the lists of finalists.

if there is something specific you or anyone else are curious about let me know and i can take a look.
Can you post a list of the entrants whose sets made the strongest 30ish?

Playtested candidates will be released in a similar fashion to last year after the finalists are announced and GokoDom final has been played.
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Polk5440

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #74 on: April 22, 2014, 07:48:43 am »
0


Hmm i don't think anyone of the finalist can do specific preparations for the finals based on the information in this thread as long as it doesn't get too specific.
I mean less than 10% of the kingdoms that were entered will be played in the finals.
So if you know something like Scout has been entered 5 times or 65% of the kingdoms has some alternative VP card in it that's nothing that gives you an advantage for the finals.

So i think questions like how many Kingdoms don't include any village, or don't include any form of trashing are safe to answer here.

I think I am going to have to disagree.
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