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Author Topic: 2014 Kingdom Design Challenge: Rules and Entry Form  (Read 39437 times)

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Ozle

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #25 on: March 20, 2014, 07:13:23 pm »
+2

I would be really sad if there were only 100 submissions of the form: 10 from 10 people.  :(

I've put in 69....
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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #26 on: March 23, 2014, 11:44:43 am »
+1

Any word on what we ended up with?

greatexpectations

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #27 on: March 23, 2014, 01:40:15 pm »
+3

Any word on what we ended up with?

- 123 submissions, just over half of the 228 submissions from last year.
- 54 different people submitted at least one entry
- the most submitted card appeared 20 times. that means just about 1 in every 6 kingdom made use of this card. there was one at 18 and one at 17 and it starts to bunch a bit past that.
- the highest submission last year was hamlet at 38, but that included twice as many kingdom submissions and there were two full less expansions to work with.
- 5 different cards received 0 submissions.

we can share more of the data once the contest ends, but that should be enough for starters!
« Last Edit: March 23, 2014, 04:11:31 pm by greatexpectations »
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soulnet

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #28 on: March 23, 2014, 03:10:49 pm »
0

I bet on Goons for one of the cards included in most submissions.
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Kirian

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #29 on: March 23, 2014, 03:17:49 pm »
+1

There should be some sort of "prize" for the person who can correctly guess all five cards that were left out.
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MarkowKette

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #30 on: March 23, 2014, 03:24:37 pm »
0

I bet on Goons for one of the cards included in most submissions.

i doubt that goons has so many submissions. It is just so hard to balance it against non-Goons strategies :)
i bet the cards with 20 submissions are both reaction cards or warehouse
(tunnel, watchtower, market square are my favourites)
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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #31 on: March 23, 2014, 03:52:46 pm »
0

I would guess one of the cards left out would be Black Market - people generally don't like including it because it adds uncontrolled cards to their groomed kingdom.
Envoy, because I expect people would put in smithy instead.
Walled Village - hard to think of a situation where it's relevant vs some other village instead.
(Also notice three promos - people don't have promos as much).
Aaaaaaaaaand, let's see, some do-nothing cards probably. Transmute and Armory?

DG

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #32 on: March 23, 2014, 04:08:19 pm »
0

I submitted a kingdom with both transmute and armory. It was a randomly generated kingdom from Goko, as all mine were, and it looked fun.
« Last Edit: March 23, 2014, 04:09:37 pm by DG »
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Awaclus

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #33 on: March 23, 2014, 04:23:49 pm »
0

I agree about Walled Village and Black Market, but I'm guessing the other cards are Harvest, Navigator and Secret Chamber.
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Ozle

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #34 on: March 23, 2014, 06:07:42 pm »
+3

Moat
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KingZog3

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #35 on: March 24, 2014, 09:55:13 am »
0

Adventurer.
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soulnet

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #36 on: March 24, 2014, 10:47:53 am »
0

I agree about Walled Village and Black Market, but I'm guessing the other cards are Harvest, Navigator and Secret Chamber.

Secret Chamber can be REALLY good sometimes (most notably Scrying Pool games), and I think building kingdoms that use non-usually-powerful cards is something that appeals some people.
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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #37 on: March 24, 2014, 11:32:33 am »
+1

... and I think building kingdoms that use non-usually-powerful cards is something that appeals some people.

Yes it does. I submitted a kingdom that makes a usually very strong card almost worthless, and a usually crappy card is brutally strong.
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KingZog3

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #38 on: March 24, 2014, 11:47:58 am »
0

... and I think building kingdoms that use non-usually-powerful cards is something that appeals some people.

Yes it does. I submitted a kingdom that makes a usually very strong card almost worthless, and a usually crappy card is brutally strong.

I agree that those are usually the most interesting kingdoms. I tended to stay away from using very strong cards in my submissions.
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Awaclus

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #39 on: March 24, 2014, 12:27:32 pm »
0

Secret Chamber can be REALLY good sometimes (most notably Scrying Pool games), and I think building kingdoms that use non-usually-powerful cards is something that appeals some people.
Yeah, it can be really good. In those situations, however, Storeroom fills the same role in a more interesting way.
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markusin

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #40 on: March 24, 2014, 02:02:41 pm »
0

... and I think building kingdoms that use non-usually-powerful cards is something that appeals some people.

Yes it does. I submitted a kingdom that makes a usually very strong card almost worthless, and a usually crappy card is brutally strong.
The five missing cards are probably totally random cards people just didn't think of or assumed would be too swingy. Maybe something like Tribute or Loan or Mandarin.

@KingZog3 I included Adventurer in one of my submissions. So sorry.
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KingZog3

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #41 on: March 24, 2014, 02:05:48 pm »
0

@KingZog3 I included Adventurer in one of my submissions. So sorry.

Fine! Royal Seal. No one thinks of Royal Seal.
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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #42 on: March 24, 2014, 02:26:40 pm »
0

@KingZog3 I included Adventurer in one of my submissions. So sorry.

Fine! Royal Seal. No one thinks of Royal Seal.
Yeah, maybe Royal Seal, unless someone felt like featuring the Royal Seal/Navigator Synergy.
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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #43 on: March 24, 2014, 04:38:12 pm »
0

Pretty sure I submitted one with Royal Seal. Also at least one with Mandarin. And Tribute.

... and I think building kingdoms that use non-usually-powerful cards is something that appeals some people.

Yes it does. I submitted a kingdom that makes a usually very strong card almost worthless, and a usually crappy card is brutally strong.
I love doing this all the time, but most often, I end up thinking it isn't terribly interesting, because it's too obvious. But when it does work, it's sooo sweet.

Robz888

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #44 on: March 24, 2014, 04:41:09 pm »
0

Here, I'll make a bold prediction: Market, the least-vetoed and most middling card in all of Dominion! It neither offends nor excites anyone, and is thus likely to be left out.
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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #45 on: March 24, 2014, 04:49:35 pm »
+1

There should be some sort of "prize" for the person who can correctly guess all five cards that were left out.

The last KDC had only a single card left out: Pearl Diver.  I would be surprised if it wasn't among the five this year.
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Awaclus

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #46 on: March 24, 2014, 05:33:58 pm »
0

There should be some sort of "prize" for the person who can correctly guess all five cards that were left out.

The last KDC had only a single card left out: Pearl Diver.  I would be surprised if it wasn't among the five this year.
It's my favorite card. Last year, I didn't submit a kingdom.
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markusin

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #47 on: March 24, 2014, 06:24:21 pm »
0

Here, I'll make a bold prediction: Market, the least-vetoed and most middling card in all of Dominion! It neither offends nor excites anyone, and is thus likely to be left out.
I refrained from making this prediction because I wasn't 100% sure I didn't include it in one of my submissions, but atfer verifying that I also wonder whether Market was included in any submissions.
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Nik

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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #48 on: March 24, 2014, 07:37:55 pm »
0

The number one card that will be left out is...DA DA DA DUM...
SCOUT!
I mean, being the most hated card in Dominion doesn't put you in many Kingdoms...
And don't I get a prize for guessing the top 5...?
2. Secret Chamber
3. Possession
4. Thief
5. Chancellor

« Last Edit: March 24, 2014, 08:33:47 pm by Nik »
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Re: 2014 Kingdom Design Challenge: Rules and Entry Form
« Reply #49 on: March 24, 2014, 07:58:10 pm »
+4

I bet scout is in more than average...
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