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Author Topic: Did something good happen?  (Read 53287 times)

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Awaclus

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Did something good happen?
« on: January 20, 2014, 05:55:49 pm »
+8

From Goko's Facebook:

Quote
Hello Dominion Online players! We know you have been waiting for content updates and lots of bug fixes. We have expanded our team to have the resources to tackle all of the the issues one at a time.

Job one for our expanded team is to fix the stability, login, and game creation problems. In addition, we will do a better job communicating updates to you, starting with an updated Dominion Online Facebook page. Effective immediately, all future updates (and responses!) will now be posted on the http://www.facebook.com/DominionOnline page so please make sure you "like" that page for the most up-to-date information. Next week we will also launch an all-new forum.

Thank you all for your continued patience and support. Many new members of our team are huge fans of the original Dominion card game and we hope this passion for the game will quickly show in future updates to Dominion Online. We appreciate and read all of the feedback you provide, both positive and constructive, and we will work towards earning your trust and your business, one update and fix at a time. Many more changes to come. Stay tuned!
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LastFootnote

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Re: Did something good happen?
« Reply #1 on: January 20, 2014, 06:05:19 pm »
+3

I'm cautiously optimistic!
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GeoLib

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Re: Did something good happen?
« Reply #2 on: January 20, 2014, 06:05:27 pm »
0

I really hope this is for real. Love how they make you like their facebook page for updates though  ::)
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Re: Did something good happen?
« Reply #3 on: January 20, 2014, 06:08:33 pm »
0

I really hope this is for real. Love how they make you like their facebook page for updates though  ::)

Do you actually have to do that, though? I think you can just check the page. Liking it just pushes the updates to you via Facebook.
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Re: Did something good happen?
« Reply #4 on: January 20, 2014, 06:26:10 pm »
0

From Goko's Facebook:

Quote
Next week we will also launch an all-new forum.

This will be a pro-goko forum.  No anti-goko sentiment will be tolerated or the member will be expelled
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Re: Did something good happen?
« Reply #5 on: January 20, 2014, 06:35:44 pm »
0

A forum where people like Goko? That would be new!
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Ozle

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Re: Did something good happen?
« Reply #6 on: January 20, 2014, 07:01:58 pm »
+3

"Did something good happen?"


Nothing has actually happened yet....
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Re: Did something good happen?
« Reply #7 on: January 20, 2014, 08:13:07 pm »
0

"Did something good happen?"


Nothing has actually happened yet....

I suppose you could count the possible hiring of new people as something happening, though you would have to actually believe that.
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AHoppy

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Re: Did something good happen?
« Reply #8 on: January 21, 2014, 12:42:06 am »
0

Ummm.. guys, did you read further down the page?

Quote
Hi folks, the game is officially live on Facebook. Please don't hesitate to let your friends know!

I'm not sure if this is really bad or not... But it would explain why we haven't heard anything if they are working on this...

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Re: Did something good happen?
« Reply #9 on: January 21, 2014, 12:43:58 am »
0

Whoops... That was posted May 2013... I'm so behind. I had no idea you could play it through facebook...

cactus

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Re: Did something good happen?
« Reply #10 on: January 21, 2014, 03:28:33 am »
0

I really hope this is for real. Love how they make you like their facebook page for updates though  ::)

Do you actually have to do that, though? I think you can just check the page. Liking it just pushes the updates to you via Facebook.

Wait.... I'm confused. Do they want me to sell my soul to Google or Facebook?

PS Before you shout me down I am aware that trawling for Facebook likes is standard practice for pretty much every company.
« Last Edit: January 21, 2014, 03:32:14 am by cactus »
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Awaclus

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Re: Did something good happen?
« Reply #11 on: January 21, 2014, 06:59:24 am »
+5

I really hope this is for real. Love how they make you like their facebook page for updates though  ::)

Do you actually have to do that, though? I think you can just check the page. Liking it just pushes the updates to you via Facebook.

Wait.... I'm confused. Do they want me to sell my soul to Google or Facebook?
No, they already sold your soul to Google. Now they're going to sell it to Facebook as well, but since they have outsourced their soul selling business to Vietnam, nobody actually knows exactly where your soul is right now and whose property it is.
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Re: Did something good happen?
« Reply #12 on: January 21, 2014, 10:20:27 am »
0

I'm pretty sure goko has no soul.
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Re: Did something good happen?
« Reply #13 on: January 21, 2014, 10:24:12 am »
+5

I have a collection of souls I have gathered over the years if anyone wants to trade?
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Awaclus

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Re: Did something good happen?
« Reply #14 on: January 21, 2014, 10:26:34 am »
0

I have a collection of souls I have gathered over the years if anyone wants to trade?
I have a rare soul! I'll trade it for three Wandering Souls.
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theory

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Re: Did something good happen?
« Reply #15 on: January 21, 2014, 03:59:48 pm »
+2

"I need a soul, Ralph.  Any soul.  YOURS...."

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Re: Did something good happen?
« Reply #16 on: January 21, 2014, 04:02:26 pm »
0



Can't see any where where it actually says this...

https://www.facebook.com/gokopoznan
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Re: Did something good happen?
« Reply #17 on: January 21, 2014, 04:07:03 pm »
+1

Ok, im in.

Little bit laggy.

Although this will raise the player base massively...
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Re: Did something good happen?
« Reply #18 on: January 21, 2014, 04:11:49 pm »
+1

Anyone else notice Dominion Online liked their own status? Isn't that like a Facebook Faux Pas?
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Re: Did something good happen?
« Reply #19 on: January 21, 2014, 04:12:47 pm »
+2

Anyone else notice Dominion Online liked their own status? Isn't that like a Facebook Faux Pas?

Only if it is not a business trying to promote itself and is actually a real person.

Oh no, its become sentient....
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Re: Did something good happen?
« Reply #20 on: January 21, 2014, 08:12:19 pm »
+2

Ok, im in.

Little bit laggy.

Although this will raise the player base massively...

Let us know how the teriyaki is.
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Re: Did something bad happen?
« Reply #21 on: January 21, 2014, 08:49:50 pm »
+2

Did something good happen?

No, quite the opposite actually.

Quote
Next week we will also launch an all-new forum.

Undoubtedly, they are going to be shutting f.DS down. Clearly we make their product less valuable because this new forum is going to be only available to those who bought cards and if f.DS remains their forum will be overshadowed. After all, why would somebody use the goko forum which they need to have cards for when they can have f.DS instead! I'm afraid this is the end folks.
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Re: Did something bad happen?
« Reply #22 on: January 21, 2014, 09:19:49 pm »
0

Did something good happen?

No, quite the opposite actually.

Quote
Next week we will also launch an all-new forum.

Undoubtedly, they are going to be shutting f.DS down. Clearly we make their product less valuable because this new forum is going to be only available to those who bought cards and if f.DS remains their forum will be overshadowed. After all, why would somebody use the goko forum which they need to have cards for when they can have f.DS instead! I'm afraid this is the end folks.

But I would hate to have to go to mafiascum to play mafia. 
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Re: Did something bad happen?
« Reply #23 on: January 21, 2014, 09:23:19 pm »
0

Did something good happen?

No, quite the opposite actually.

Quote
Next week we will also launch an all-new forum.

Undoubtedly, they are going to be shutting f.DS down. Clearly we make their product less valuable because this new forum is going to be only available to those who bought cards and if f.DS remains their forum will be overshadowed. After all, why would somebody use the goko forum which they need to have cards for when they can have f.DS instead! I'm afraid this is the end folks.

I'm having trouble finding the hole in the analogy :/
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Re: Did something good happen?
« Reply #24 on: January 21, 2014, 09:39:26 pm »
+1

Did something good happen?

No, quite the opposite actually.

Quote
Next week we will also launch an all-new forum.

Undoubtedly, they are going to be shutting f.DS down. Clearly we make their product less valuable because this new forum is going to be only available to those who bought cards and if f.DS remains their forum will be overshadowed. After all, why would somebody use the goko forum which they need to have cards for when they can have f.DS instead! I'm afraid this is the end folks.

But I would hate to have to go to mafiascum to play mafia. 
The new forum will surely have mafia! it will just be much much worse.
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soulnet

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Re: Did something good happen?
« Reply #25 on: January 21, 2014, 10:02:55 pm »
+11

The new forum will surely have mafia! it will just be much much worse.

You can play with just cop and doctor for free, and need to buy any other role. For combinations of roles, you need to play through the mafia-adventures.
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Re: Did something good happen?
« Reply #26 on: January 22, 2014, 08:55:53 am »
0

Anyone else notice Dominion Online liked their own status? Isn't that like a Facebook Faux Pas?

I read about how Facebook's algorithm displays stories partially on in the interest in them. So by Liking your own status, you increase its "buzz" (for lack of a better word since I'm tired).

Now, whether Dominion Online did this for exactly that reason or as a misguided attempt to look cool to others I leave to the audience to determine.
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greatexpectations

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Re: Did something good happen?
« Reply #27 on: January 22, 2014, 09:20:02 am »
+4

I read about how Facebook's algorithm displays stories partially on in the interest in them. So by Liking your own status, you increase its "buzz" (for lack of a better word since I'm tired).

Now, whether Dominion Online did this for exactly that reason or as a misguided attempt to look cool to others I leave to the audience to determine.

my guess was that the person in charge of social media went to like it on their personal account but hadn't logged out of Goko's account.
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Re: Did something good happen?
« Reply #28 on: January 22, 2014, 10:58:45 am »
+3

I read about how Facebook's algorithm displays stories partially on in the interest in them. So by Liking your own status, you increase its "buzz" (for lack of a better word since I'm tired).

Now, whether Dominion Online did this for exactly that reason or as a misguided attempt to look cool to others I leave to the audience to determine.

my guess was that the person in charge of social media went to like it on their personal account but hadn't logged out of Goko's account.

Which is insanely easy to do by accident. Facebook makes it very difficult to easily switch between them.

I once changed an organization's picture to my own headshot by mistake. The most hilariously accidentally egotistical mistake ever.
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Re: Did something good happen?
« Reply #29 on: January 22, 2014, 11:34:22 am »
+1

i don't understand why it is possible to "like" your own posts.
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Re: Did something good happen?
« Reply #30 on: January 22, 2014, 12:08:54 pm »
0

i don't understand why it is possible to "like" your own posts.
It is easier for the developer and they don't need to explain it to users.
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Awaclus

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Re: Did something good happen?
« Reply #31 on: January 22, 2014, 01:18:08 pm »
0

I read about how Facebook's algorithm displays stories partially on in the interest in them. So by Liking your own status, you increase its "buzz" (for lack of a better word since I'm tired).

Now, whether Dominion Online did this for exactly that reason or as a misguided attempt to look cool to others I leave to the audience to determine.

my guess was that the person in charge of social media went to like it on their personal account but hadn't logged out of Goko's account.

Which is insanely easy to do by accident. Facebook makes it very difficult to easily switch between them.

I once changed an organization's picture to my own headshot by mistake. The most hilariously accidentally egotistical mistake ever.
I think it's easy enough to switch between the pages you administrate and your own profile. In fact, by default it's even easier than it should be and whenever you like or comment something on your own page, it shows up as a comment or a like by that page. You have to manually disable this option if you want to comment and like things as yourself.
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Re: Did something good happen?
« Reply #32 on: January 22, 2014, 01:39:09 pm »
0

Yeah, my facebook page its incredibly easy to switch between them. And to see which one I am on.

At the very top of the page it says

"You are posting, commenting and liking as Taking Back The Internet For Geeks — Change to Ozle"   and Ozle is a link that will change it.
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Re: Did something good happen?
« Reply #33 on: January 22, 2014, 05:40:44 pm »
0

it gets more complicated on a mobile device
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Re: Did something good happen?
« Reply #34 on: January 22, 2014, 06:25:44 pm »
0

it gets more complicated on a mobile device

Have you installed Facebook Pages?

Which is what I believe is thier official way of content managing pages from mobile devices.

However, I seriously doubt Goko are doing all thier work from a mobile...wait hang on, this IS Goko...
« Last Edit: January 22, 2014, 06:26:49 pm by Ozle »
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Re: Did something good happen?
« Reply #35 on: January 23, 2014, 04:42:23 am »
+6

in response to one of my comments, they just indicate that they added to their wishlist removing the limit of 50 players per room.

Incredible !
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Re: Did something good happen?
« Reply #36 on: January 23, 2014, 03:57:12 pm »
+4

They could at least put it on their to-do list.
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Re: Did something good happen?
« Reply #37 on: January 25, 2014, 04:18:29 pm »
+3

The new forum is up: http://forum.makingfun.com/forumdisplay.php?78-Dominion-Online

Anyone want to come play forum games there?
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Re: Did something good happen?
« Reply #38 on: January 25, 2014, 04:32:00 pm »
+8

"Making Fun"

They're now just writing the jokes for us, huh?
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Re: Did something good happen?
« Reply #39 on: January 25, 2014, 04:36:33 pm »
0

The new forum is up: http://forum.makingfun.com/forumdisplay.php?78-Dominion-Online

Anyone want to come play forum games there?

It's tempting to go and visit them....
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Re: Did something good happen?
« Reply #40 on: January 25, 2014, 05:33:09 pm »
+2

"Making Fun"

They're now just writing the jokes for us, huh?
Just wait until they start explaining the jokes for us as well!
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Re: Did something good happen?
« Reply #41 on: January 25, 2014, 05:33:34 pm »
+3

"Making Fun"

They're now just writing the jokes for us, huh?
Just wait until they start explaining the jokes for us as well!

What do you mean? Why would they do that?
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Re: Did something good happen?
« Reply #42 on: January 25, 2014, 05:40:25 pm »
+2

Quote
Instructions on how to play the online version of your favorite strategy card game and answers to our most frequently asked questions.

Now I can finally get to grips with Harry Potter Uno!
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Re: Did something good happen?
« Reply #43 on: January 25, 2014, 05:47:13 pm »
+9

"Making Fun"

They're now just writing the jokes for us, huh?
Just wait until they start explaining the jokes for us as well!

I think the jokes are probably too complicated to explain. I mean, jokes can't be written down in a formula.
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Re: Did something good happen?
« Reply #44 on: January 25, 2014, 07:22:34 pm »
+8

Not sure if this was already known, but donald posted in the new forum saying this about the adventures:

Quote
So, back when, Goko - which to some degree consisted of different people - had the hope of making money off of the campaigns by getting people to buy zaps (this contradicts what the FAQ says, which is wrong, and man I would know). This was a bad idea that wouldn't work anyway and I gradually convinced them of that. They gave up on it but were busy doing other things. So there are still those zaps and these stupid levels you can't possibly beat without endlessly zapping. They are awful.

They wanted me to put work into fixing up the campaigns and I did. I'm a sucker, what can I say.

The plan is to get rid of the zaps, which just suck the joy out of those games, and add little touches that make things more interesting. In act 3 you will typically have a rule that modifies the game in some exciting way; they were programmed and I tested them, in an off-site version, as if yes they would really be used someday. Some games will vary the starting hands in some interesting way, but none of them do the stupid thing that's currently there. I also overhauled the main set sets-of-10, including sprinkling in expansion cards, so that those games wouldn't get too repetitive.

Last I heard this was still the plan, that work was not going to be wasted. Until they either fix the campaigns or say "no we are keeping the bad campaigns lol," I would put off playing the campaigns. Someday they might be fun, why not wait for that. You don't need the promos just yet. And if they never fix them, I sure wouldn't grind through them.

If you are desperate to get at least one promo, you can play the first few levels of each campaign act 1, before it starts giving the bots 3 Provinces to start. Dark Ages Act 3 was changed to fit an intermediate plan but the other acts weren't; you can play through that act on your two free zaps, since it only goes up to Silver/Province/Duchy and the two-Duchy lead is beatable. And then while Prosperity Act 1 is crazy, you can actually beat most levels with good play, largely on the back of VP tokens.
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Re: Did something good happen?
« Reply #45 on: January 25, 2014, 08:21:55 pm »
+2

Or just play enough multiplayer to buy a few thousand zaps, and win like that.
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Re: Did something good happen?
« Reply #46 on: January 25, 2014, 08:32:52 pm »
0

So I've registered over there, and I'm planning to ask them basically "OK, who are you now, really?"  Because I'm not sure if any of the original staff are still there.  It likely won't happen for another couple of days though.
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Re: Did something good happen?
« Reply #47 on: January 25, 2014, 09:52:24 pm »
0

The new forum is up: http://forum.makingfun.com/forumdisplay.php?78-Dominion-Online

Anyone want to come play forum games there?

Apparently there are already 10499 members there.  That was fast.
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Re: Did something good happen?
« Reply #48 on: January 25, 2014, 09:57:56 pm »
+1

Not sure if this was already known, but donald posted in the new forum saying this about the adventures:

Quote
So, back when, Goko - which to some degree consisted of different people - had the hope of making money off of the campaigns by getting people to buy zaps (this contradicts what the FAQ says, which is wrong, and man I would know). This was a bad idea that wouldn't work anyway and I gradually convinced them of that. They gave up on it but were busy doing other things. So there are still those zaps and these stupid levels you can't possibly beat without endlessly zapping. They are awful.

They wanted me to put work into fixing up the campaigns and I did. I'm a sucker, what can I say.

The plan is to get rid of the zaps, which just suck the joy out of those games, and add little touches that make things more interesting. In act 3 you will typically have a rule that modifies the game in some exciting way; they were programmed and I tested them, in an off-site version, as if yes they would really be used someday. Some games will vary the starting hands in some interesting way, but none of them do the stupid thing that's currently there. I also overhauled the main set sets-of-10, including sprinkling in expansion cards, so that those games wouldn't get too repetitive.

Last I heard this was still the plan, that work was not going to be wasted. Until they either fix the campaigns or say "no we are keeping the bad campaigns lol," I would put off playing the campaigns. Someday they might be fun, why not wait for that. You don't need the promos just yet. And if they never fix them, I sure wouldn't grind through them.

If you are desperate to get at least one promo, you can play the first few levels of each campaign act 1, before it starts giving the bots 3 Provinces to start. Dark Ages Act 3 was changed to fit an intermediate plan but the other acts weren't; you can play through that act on your two free zaps, since it only goes up to Silver/Province/Duchy and the two-Duchy lead is beatable. And then while Prosperity Act 1 is crazy, you can actually beat most levels with good play, largely on the back of VP tokens.

I gotta say, I find the prospect of rules that modify the game in an exciting way to be, well, exciting! It's cool that even though we may not be seeing many new Kingdom cards, there may still be new Dominion experiences to be had. I would love to see the option of turning on these rules in multiplayer games as well, if they lend themselves to that.

I remember that at one time there were going to be card-specific achievements. I'd love to see those as well. Finally, I hope Goko decides to implement the online-specific promo card that Donald offered them last October. Assuming they're going to attempt to implement the new physical promo, they could do both of them at once.
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Kirian

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Re: Did something good happen?
« Reply #49 on: January 25, 2014, 09:58:02 pm »
0

The new forum is up: http://forum.makingfun.com/forumdisplay.php?78-Dominion-Online

Anyone want to come play forum games there?

Apparently there are already 10499 members there.  That was fast.

This new company seems to have several other games in their stable, and most of those members seem to be linked via Facebook.
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Re: Did something good happen?
« Reply #50 on: January 25, 2014, 10:01:18 pm »
0

The new forum is up: http://forum.makingfun.com/forumdisplay.php?78-Dominion-Online

Anyone want to come play forum games there?

Apparently there are already 10499 members there.  That was fast.

This new company seems to have several other games in their stable, and most of those members seem to be linked via Facebook.

yeah, I just realized that exploring a bit more.  It appears to be 7 different games.  Hidden Express, Dominion, Hidden Haunts, Mage and Minions (coming soon!), Santa's Village, Paper Sage, and Blood Realm.
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Re: Did something good happen?
« Reply #51 on: January 25, 2014, 10:06:58 pm »
0

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Re: Did something good happen?
« Reply #52 on: January 25, 2014, 10:07:20 pm »
+3

This thing certainly reeks of Goko: I registered, got my account confirmed, but can't find a way to actually post...
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Re: Did something good happen?
« Reply #53 on: January 25, 2014, 10:12:03 pm »
0

The new forum is up: http://forum.makingfun.com/forumdisplay.php?78-Dominion-Online

Anyone want to come play forum games there?

Apparently there are already 10499 members there.  That was fast.

This new company seems to have several other games in their stable, and most of those members seem to be linked via Facebook.

yeah, I just realized that exploring a bit more.  It appears to be 7 different games.  Hidden Express, Dominion, Hidden Haunts, Mage and Minions (coming soon!), Santa's Village, Paper Sage, and Blood Realm.
Sadly, I've never heard of any of those games besides Dominion.
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Re: Did something good happen?
« Reply #54 on: January 25, 2014, 10:35:46 pm »
0

"Making Fun"

They're now just writing the jokes for us, huh?

I seriously did a double take when I checked that link, because REALLY Goko? Although the forum itself seems... interesting.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Did something good happen?
« Reply #55 on: January 25, 2014, 10:52:57 pm »
0

The new forum is up: http://forum.makingfun.com/forumdisplay.php?78-Dominion-Online

Anyone want to come play forum games there?

I made an account to explore some more while giving me the potential to troll*.  I discovered that you are only allowed to have 50 PMs before you need to start deleting.  Good luck trying to mod a game of mafia.  I mean, with 13 players, that will be 26 messages sent/recieved + additional clarification for players who need it, then night actions, etc.  I have never modded before, but I assume that 50 PMs will get used up pretty fast.

[edit]*not that I am planning on doing this or anything.
« Last Edit: January 25, 2014, 10:56:38 pm by 2.71828..... »
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Re: Did something good happen?
« Reply #56 on: January 25, 2014, 10:57:40 pm »
0

50 messages should be fine, provided there's capability to delete messages quickly (i.e. select all > delete)
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Did something good happen?
« Reply #57 on: January 25, 2014, 11:02:58 pm »
0

The new forum is up: http://forum.makingfun.com/forumdisplay.php?78-Dominion-Online

Anyone want to come play forum games there?

Apparently there are already 10499 members there.  That was fast.

This new company seems to have several other games in their stable, and most of those members seem to be linked via Facebook.

yeah, I just realized that exploring a bit more.  It appears to be 7 different games.  Hidden Express, Dominion, Hidden Haunts, Mage and Minions (coming soon!), Santa's Village, Paper Sage, and Blood Realm.

Meanwhile, Bloodrealm also seems to be run by a place called Kabam, or perhaps hosted there partly?  And Kabam is partly-owned by Redpoint Ventures... which was one of Goko's original investors as well!

There's enough corporate inbreeding here to make a Sprague-Dawley rat blush.
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Re: Did something good happen?
« Reply #58 on: January 25, 2014, 11:05:25 pm »
0

So... there's some kind of multi-game official forum for them all? This is pretty weird, I have to say.

Oh and as a note, there doesn't appear to be any social or non-gaming forums, meaning any attempt to start mafia there would be met with failure, sadly. Although we could always try, just to see how bad the moderating is (but I doubt it'd work).
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

liopoil

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Re: Did something good happen?
« Reply #59 on: January 25, 2014, 11:24:11 pm »
+2

Why would we want to play forum games there anyway?
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Re: Did something good happen?
« Reply #60 on: January 26, 2014, 01:47:46 am »
+2

Why would we want to play forum games there anyway?

We'll need somewhere to play after they force theory to close f.ds down.
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Re: Did something good happen?
« Reply #61 on: January 26, 2014, 08:00:46 am »
0

This thing certainly reeks of Goko: I registered, got my account confirmed, but can't find a way to actually post...
Anyone found out how to post yet?
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Re: Did something good happen?
« Reply #62 on: January 26, 2014, 08:08:41 am »
0

Yeah, it seems like only certain subfora are locked, like the "Earlier reported bugs and suggestions".
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Re: Did something good happen?
« Reply #63 on: January 26, 2014, 08:11:14 am »
0

Too bad, because their list is incomplete...
Also, I can't find any forum where I can post.
« Last Edit: January 26, 2014, 08:13:34 am by Watno »
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Kirian

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Re: Did something good happen?
« Reply #64 on: January 26, 2014, 09:19:53 am »
+6

It's now possible to post, at least in some places:

http://forum.makingfun.com/showthread.php?4202-So-who-are-you-now
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Re: Did something good happen?
« Reply #65 on: January 26, 2014, 09:53:06 am »
0

It seems I'm not getting the account activation email. do they send those manually?
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Kirian

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Re: Did something good happen?
« Reply #66 on: January 26, 2014, 09:58:50 am »
0

It seems I'm not getting the account activation email. do they send those manually?

I doubt it, it showed up instantly for me.
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Re: Did something good happen?
« Reply #67 on: January 26, 2014, 10:57:15 am »
0

This is making me wonder if Goko was bought or something. They're moving to a new forum, and on their Facebook page they told someone to instead post questions to the Dominion Online page. This sounds like someone is trying to distance themselves from Goko. At the least, Goko is trying to make Online Dominion less synonymous with Goko.
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Re: Did something good happen?
« Reply #68 on: January 26, 2014, 11:21:35 am »
0

At the least, Goko is trying to make Online Dominion less synonymous with Goko.
I wonder why!
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Re: Did something good happen?
« Reply #69 on: January 26, 2014, 12:45:36 pm »
0

Close down f.ds.? You're kidding, right?
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Kirian

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Re: Did something good happen?
« Reply #70 on: January 26, 2014, 01:33:46 pm »
+3

Close down f.ds.? You're kidding, right?

I assume so; a poke at the fact that when Goko opened Dominion online, Iso got shut down.
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Re: Did something good happen?
« Reply #71 on: January 26, 2014, 04:21:17 pm »
+2

They have the Don...!

Also he is sounding suspiciously ungrouchy....

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Re: Did something good happen?
« Reply #72 on: January 27, 2014, 02:42:52 am »
+4

They answered Kirian's post: http://forum.makingfun.com/showthread.php?4202-So-who-are-you-now&p=21634&viewfull=1#post21634

Quote from: Don
All good questions you ask, Kirian. First and foremost, thank you for the thorough summary and courteous and thoughtful post. We receive many comments that aren't nearly as courteous, so we appreciate it.

We are unfortunately unable to answer some of your questions at this time. As soon as we are able to make any announcements, everyone on this forum and the Dominion Online facebook page will be the first to know. I know that's not the answer that anyone wants to hear.

What I can say is that please know that there are many employees who are working behind the scenes to fix the current game stability and login problems, and we collectively have a dedicated team that is working on developing a roadmap for new features and platforms. Dominion Online is alive and well, and will continue to be alive and well in the future. We have assembled a very passionate team (both from the past and new team members) of Dominion fans to work on updates.

Why should you believe me/us? We haven't given you any reasons yet. We need to earn or re-earn your trust and your business. As mentioned previously, we have started by putting resources on fixing the game stability/login problems, and we have made a big cultural change to the way we communicate with you, the players. We've posted more updates on the facebook page over the past week than we had all of last year. We've created a whole new forum with the hopes of creating a better community and a better way of the dev team interacting with players, like this. But this is just the beginning.

We hope everyone continues to play Dominion Online. We hope we get many thousands of new players to play. And we intend to earn everyone's business, one person at a time. This will take time, and there will be doubters and haters, but we are setting our goals high and we plan to meet them. We have a great team that has high hopes of bringing an awesome online Dominion experience to players who love Dominion. We hope many of you will give us a little bit of time and additional patience to earn your trust.

So, assuming that everything Don said is true (and naive as I am, I believe most of it (though the fact that he says that many employees working behind the scenes to solve stability issues is something even I can't believe. OTOH, if even one person works on it part-time, it is more than I expected, so that could be classified as "many")), they found another pile of money to pay some employees with. Maybe they'll finally solve some major problems next couple of months.
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GendoIkari

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Re: Did something good happen?
« Reply #73 on: January 27, 2014, 11:48:30 am »
+8

Am I the only one who keeps seeing the name of the new forum, and thinking it's a forum about making fun of Goko?
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Re: Did something good happen?
« Reply #74 on: January 27, 2014, 11:52:19 am »
0

Not sure if this was already known, but donald posted in the new forum saying this about the adventures:

Quote
So, back when, Goko - which to some degree consisted of different people - had the hope of making money off of the campaigns by getting people to buy zaps (this contradicts what the FAQ says, which is wrong, and man I would know). This was a bad idea that wouldn't work anyway and I gradually convinced them of that. They gave up on it but were busy doing other things. So there are still those zaps and these stupid levels you can't possibly beat without endlessly zapping. They are awful.

They wanted me to put work into fixing up the campaigns and I did. I'm a sucker, what can I say.

The plan is to get rid of the zaps, which just suck the joy out of those games, and add little touches that make things more interesting. In act 3 you will typically have a rule that modifies the game in some exciting way; they were programmed and I tested them, in an off-site version, as if yes they would really be used someday. Some games will vary the starting hands in some interesting way, but none of them do the stupid thing that's currently there. I also overhauled the main set sets-of-10, including sprinkling in expansion cards, so that those games wouldn't get too repetitive.

Last I heard this was still the plan, that work was not going to be wasted. Until they either fix the campaigns or say "no we are keeping the bad campaigns lol," I would put off playing the campaigns. Someday they might be fun, why not wait for that. You don't need the promos just yet. And if they never fix them, I sure wouldn't grind through them.

If you are desperate to get at least one promo, you can play the first few levels of each campaign act 1, before it starts giving the bots 3 Provinces to start. Dark Ages Act 3 was changed to fit an intermediate plan but the other acts weren't; you can play through that act on your two free zaps, since it only goes up to Silver/Province/Duchy and the two-Duchy lead is beatable. And then while Prosperity Act 1 is crazy, you can actually beat most levels with good play, largely on the back of VP tokens.

I gotta say, I find the prospect of rules that modify the game in an exciting way to be, well, exciting! It's cool that even though we may not be seeing many new Kingdom cards, there may still be new Dominion experiences to be had. I would love to see the option of turning on these rules in multiplayer games as well, if they lend themselves to that.

I remember that at one time there were going to be card-specific achievements. I'd love to see those as well. Finally, I hope Goko decides to implement the online-specific promo card that Donald offered them last October. Assuming they're going to attempt to implement the new physical promo, they could do both of them at once.

I gotta say, the prospect there would actually being a snowball's chance in hell of achieving all of the promos should be a drastic improvement.
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GendoIkari

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Re: Did something good happen?
« Reply #75 on: January 27, 2014, 11:52:49 am »
+3

They answered Kirian's post: http://forum.makingfun.com/showthread.php?4202-So-who-are-you-now&p=21634&viewfull=1#post21634

Quote from: Don
All good questions you ask, Kirian. First and foremost, thank you for the thorough summary and courteous and thoughtful post. We receive many comments that aren't nearly as courteous, so we appreciate it.

We are unfortunately unable to answer some of your questions at this time. As soon as we are able to make any announcements, everyone on this forum and the Dominion Online facebook page will be the first to know. I know that's not the answer that anyone wants to hear.

What I can say is that please know that there are many employees who are working behind the scenes to fix the current game stability and login problems, and we collectively have a dedicated team that is working on developing a roadmap for new features and platforms. Dominion Online is alive and well, and will continue to be alive and well in the future. We have assembled a very passionate team (both from the past and new team members) of Dominion fans to work on updates.

Why should you believe me/us? We haven't given you any reasons yet. We need to earn or re-earn your trust and your business. As mentioned previously, we have started by putting resources on fixing the game stability/login problems, and we have made a big cultural change to the way we communicate with you, the players. We've posted more updates on the facebook page over the past week than we had all of last year. We've created a whole new forum with the hopes of creating a better community and a better way of the dev team interacting with players, like this. But this is just the beginning.

We hope everyone continues to play Dominion Online. We hope we get many thousands of new players to play. And we intend to earn everyone's business, one person at a time. This will take time, and there will be doubters and haters, but we are setting our goals high and we plan to meet them. We have a great team that has high hopes of bringing an awesome online Dominion experience to players who love Dominion. We hope many of you will give us a little bit of time and additional patience to earn your trust.

So, assuming that everything Don said is true (and naive as I am, I believe most of it (though the fact that he says that many employees working behind the scenes to solve stability issues is something even I can't believe. OTOH, if even one person works on it part-time, it is more than I expected, so that could be classified as "many")), they found another pile of money to pay some employees with. Maybe they'll finally solve some major problems next couple of months.

His response confused me... why in the world would they be unable to answer basic questions about who they are partnering with, if Making Fun is part of Goko now, etc?
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Re: Did something good happen?
« Reply #76 on: January 27, 2014, 11:57:41 am »
+3

I don't know much about how businesses operates, but I'd say there's a merger or similar going through, but it isn't finalised yet. So they can't really say much about the exact state of things.
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liopoil

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Re: Did something good happen?
« Reply #77 on: January 27, 2014, 12:01:30 pm »
0

seems to me that most of the threads on the forum are someone saying "There's this problem with your product!" and goko saying "yeah yeah, we know, we're working on it..."
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Re: Did something good happen?
« Reply #78 on: January 27, 2014, 12:38:34 pm »
+4

They have the Don...!

Also he is sounding suspiciously ungrouchy....

I would say he sounds rightfully fed up in this post:

Quote from: Donald X.
Quote from: Tanya (Admin)
We are currently re-evaluating everything, including Zaps. Our first priority is to fix the game stability and login problems, and after that, our plan is to develop a roadmap for future development. We still have not made any decisions on what features and changes will be implemented next, but as soon as we make the decision, we will let everyone know. Thanks.

Well, I have no idea who decides what for this thing now. Does Jeff Mallet still work for Goko / on Dominion? He's the one who programmed the new campaign stuff that's not actually in the campaigns (or the one who got someone to program it).

It's possible you won't give any weight to my personal opinion, but perhaps you can see why I would think maybe you would, and push for what I want. I made the game. And I picked most of the sets of 10 for the campaigns, not knowing that they would be given awful starting hands.

I think obv. the stability issues are more important. In the meantime I would make the incredibly quick fix of changing every campaign level to "7 coppers 3 estates" on both sides, with 0 default zaps (still letting people use zaps because hey maybe someone gets stuck somewhere). This would make the campaigns all *playable* and just involves changing the starting hands. It seems easy and worth taking the time for because, as we speak, new players are trying to make it through the awful campaigns, and people are grinding through them to get the promos. Just fixing the starting conditions makes the levels fun; they are games of Dominion against a bot with a specific set of 10 cards. I mean failing this simple fix of 7 coppers 3 estates, I would turn off the adventures for the time being; until they are worth making fun, they are not worth having. They make this implementation of Dominion look bad, they are embarrassing.

In the long run, the main set campaign could be way better - I did not pick those sets of 10 and it's got too much repetition. And all of the other campaigns can be better, by trying to specifically do things to make for fun games of Dominion against bots. I put some work into the card mixes and special rules, someone at Goko put in some of the programming work, and it's lying around. Do you not have the information for that plan? I can send it to you.
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Re: Did something good happen?
« Reply #79 on: January 27, 2014, 12:47:15 pm »
+5

Yes, and the fact that he had to post it publicly indicates Goko have not been responsive to him behind the scenes, just like with everyone else over the past year.  DXV has seemed generally neutral about the whole thing (despite what crazy people getting in trollish debates with him would say) until this post.
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Re: Did something good happen?
« Reply #80 on: January 27, 2014, 02:48:24 pm »
+6

Yes, and the fact that he had to post it publicly indicates Goko have not been responsive to him behind the scenes, just like with everyone else over the past year.  DXV has seemed generally neutral about the whole thing (despite what crazy people getting in trollish debates with him would say) until this post.

Maybe he just recently discovered that "Tanya" is actually dondon151...
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Re: Did something good happen?
« Reply #81 on: January 27, 2014, 08:11:41 pm »
+1

They answered Kirian's post: http://forum.makingfun.com/showthread.php?4202-So-who-are-you-now&p=21634&viewfull=1#post21634

Quote from: Don
We've created a whole new forum with the hopes of creating a better community

Is it just me, or am I the only one that is really disappointed that I joined this community after DXV left.  I don't think you could ever create a better community of Dominion fans than what we have on f.ds.  Unfortunately, DXV refuses to reengage this community on this forum.
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Re: Did something good happen?
« Reply #82 on: January 27, 2014, 09:45:43 pm »
+1

They answered Kirian's post: http://forum.makingfun.com/showthread.php?4202-So-who-are-you-now&p=21634&viewfull=1#post21634

Quote from: Don
We've created a whole new forum with the hopes of creating a better community

Is it just me, or am I the only one that is really disappointed that I joined this community after DXV left.  I don't think you could ever create a better community of Dominion fans than what we have on f.ds.  Unfortunately, DXV refuses to reengage this community on this forum.

Ah, you are mistaken. That's not Donald, that's some guy named Don, who is apparently VP of Making Fun Marketing (I'm not making fun).
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Re: Did something good happen?
« Reply #83 on: January 27, 2014, 10:03:29 pm »
+3

VP of Making Fun Marketing (I'm not making fun).

Seriously, they're writing the jokes for us.
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Re: Did something good happen?
« Reply #84 on: January 27, 2014, 10:16:32 pm »
0

They answered Kirian's post: http://forum.makingfun.com/showthread.php?4202-So-who-are-you-now&p=21634&viewfull=1#post21634

Quote from: Don
We've created a whole new forum with the hopes of creating a better community

Is it just me, or am I the only one that is really disappointed that I joined this community after DXV left.  I don't think you could ever create a better community of Dominion fans than what we have on f.ds.  Unfortunately, DXV refuses to reengage this community on this forum.

Ah, you are mistaken. That's not Donald, that's some guy named Don, who is apparently VP of Making Fun Marketing (I'm not making fun).

oops. 

I can't read

but my point about DVX is still valid.  He obviously wants to engage with Dominion fans on some level, and he refuses to come back to the forum

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Re: Did something good happen?
« Reply #85 on: January 27, 2014, 11:38:08 pm »
+1

No no you were right, 2.71828. DXV (who I referred to above as "the Don") is there posting on their forums and that was a quote from him.

After I posted my message referring to DXV as "the Don" a Goko employee who also happens to be called Don started posting on their forums.... hence the confusion.

Oh, and in reply to your original post, yes it is disappointing that DXV doesn't post here anymore. Of course that is his right and as game designers go he has been very generous with his time and thoughts.... but I do miss his insights and his very dry sense of humour. Oh well. I guess when you feel some responsibility for your creation you feel you need to set a lot of wrongheaded posts straight and after a while that must get pretty wearysome.
« Last Edit: January 27, 2014, 11:47:12 pm by cactus »
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Re: Did something good happen?
« Reply #86 on: January 27, 2014, 11:55:41 pm »
0

So.... am I right in thinking that the only way to make a post over there is to log in with Facebook?

In which case "boo, hiss"!

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Re: Did something good happen?
« Reply #87 on: January 28, 2014, 12:07:14 am »
0

So.... am I right in thinking that the only way to make a post over there is to log in with Facebook?

In which case "boo, hiss"!

I registered normally (without Facebook) and have successfully posted.
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Re: Did something good happen?
« Reply #88 on: January 28, 2014, 12:36:42 am »
0

It seems like there is some sort of pending merger or transfer going on and after that there will be more transparency.
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Re: Did something good happen?
« Reply #89 on: January 28, 2014, 11:01:30 am »
+2

No no you were right, 2.71828. DXV (who I referred to above as "the Don") is there posting on their forums and that was a quote from him.

After I posted my message referring to DXV as "the Don" a Goko employee who also happens to be called Don started posting on their forums.... hence the confusion.

Oh, and in reply to your original post, yes it is disappointing that DXV doesn't post here anymore. Of course that is his right and as game designers go he has been very generous with his time and thoughts.... but I do miss his insights and his very dry sense of humour. Oh well. I guess when you feel some responsibility for your creation you feel you need to set a lot of wrongheaded posts straight and after a while that must get pretty wearysome.

No, the "We've created a whole new forum with the hopes of creating a better community" quote is NOT from DXV, it is from the VP of marketing at Making Fun. Unless you were referring to another quote, in which case I don't know what quote you mean. But yes, everything else being said is true, it's sad that they felt the need to "create a better community".. in fact, it's really a slap in the face to our community...
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Re: Did something good happen?
« Reply #90 on: January 28, 2014, 11:19:01 am »
+3

No no you were right, 2.71828. DXV (who I referred to above as "the Don") is there posting on their forums and that was a quote from him.

After I posted my message referring to DXV as "the Don" a Goko employee who also happens to be called Don started posting on their forums.... hence the confusion.

Oh, and in reply to your original post, yes it is disappointing that DXV doesn't post here anymore. Of course that is his right and as game designers go he has been very generous with his time and thoughts.... but I do miss his insights and his very dry sense of humour. Oh well. I guess when you feel some responsibility for your creation you feel you need to set a lot of wrongheaded posts straight and after a while that must get pretty wearysome.

No, the "We've created a whole new forum with the hopes of creating a better community" quote is NOT from DXV, it is from the VP of marketing at Making Fun. Unless you were referring to another quote, in which case I don't know what quote you mean. But yes, everything else being said is true, it's sad that they felt the need to "create a better community".. in fact, it's really a slap in the face to our community...

No, he was referring to Get Satisfaction, I think.
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Re: Did something good happen?
« Reply #91 on: January 28, 2014, 11:19:21 am »
+2

No no you were right, 2.71828. DXV (who I referred to above as "the Don") is there posting on their forums and that was a quote from him.

After I posted my message referring to DXV as "the Don" a Goko employee who also happens to be called Don started posting on their forums.... hence the confusion.

Oh, and in reply to your original post, yes it is disappointing that DXV doesn't post here anymore. Of course that is his right and as game designers go he has been very generous with his time and thoughts.... but I do miss his insights and his very dry sense of humour. Oh well. I guess when you feel some responsibility for your creation you feel you need to set a lot of wrongheaded posts straight and after a while that must get pretty wearysome.

No, the "We've created a whole new forum with the hopes of creating a better community" quote is NOT from DXV, it is from the VP of marketing at Making Fun. Unless you were referring to another quote, in which case I don't know what quote you mean. But yes, everything else being said is true, it's sad that they felt the need to "create a better community".. in fact, it's really a slap in the face to our community...

I think you're reading too much into it. A "better community" than the one Goko has cultivated so far is probably the idea. And it's unreasonable to expect Goko to make f.DS the official place for bug reports and feature suggestions.
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GendoIkari

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Re: Did something good happen?
« Reply #92 on: January 28, 2014, 11:37:05 am »
0

No no you were right, 2.71828. DXV (who I referred to above as "the Don") is there posting on their forums and that was a quote from him.

After I posted my message referring to DXV as "the Don" a Goko employee who also happens to be called Don started posting on their forums.... hence the confusion.

Oh, and in reply to your original post, yes it is disappointing that DXV doesn't post here anymore. Of course that is his right and as game designers go he has been very generous with his time and thoughts.... but I do miss his insights and his very dry sense of humour. Oh well. I guess when you feel some responsibility for your creation you feel you need to set a lot of wrongheaded posts straight and after a while that must get pretty wearysome.

No, the "We've created a whole new forum with the hopes of creating a better community" quote is NOT from DXV, it is from the VP of marketing at Making Fun. Unless you were referring to another quote, in which case I don't know what quote you mean. But yes, everything else being said is true, it's sad that they felt the need to "create a better community".. in fact, it's really a slap in the face to our community...

I think you're reading too much into it. A "better community" than the one Goko has cultivated so far is probably the idea. And it's unreasonable to expect Goko to make f.DS the official place for bug reports and feature suggestions.

I didn't mean to imply that they were implying "a better community than the one at F.DS." It's just that a really good community already exists, one that they've largely ignored.

And yes this definitely isn't the place for official bug reports or anything like that. But I've never thought of a good community as being a place for bug reports. Bug reports and feature requests should go in some system designed for that sort of thing (Bugzilla, etc). A forum community is a place to talk to people, discuss common interests; in this case to talk about what's going on with Goko with someone from Goko.
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Re: Did something good happen?
« Reply #93 on: January 28, 2014, 11:55:12 am »
+1

Interestingly, there was one adventure kingdom that played better if you didn't zap your curses back into estates. I guess most people don't want to go through all other adventures to find that one.
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Re: Did something good happen?
« Reply #94 on: January 28, 2014, 11:55:55 am »
0

Interestingly, there was one adventure kingdom that played better if you didn't zap your curses back into estates. I guess most people don't want to go through all other adventures to find that one.

Presumably either Amb or Mountebank in the kingdom?
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Re: Did something good happen?
« Reply #95 on: January 28, 2014, 01:52:25 pm »
0

Or Fairgrounds without a curser?
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Re: Did something good happen?
« Reply #96 on: January 28, 2014, 02:24:02 pm »
0

I can imagine an Upgrade board with no useful $3s where gaining Silvers isn't as good as just removing a dead card from your deck. Or similar issues with Develop. A little far fetched though.

Or Fairgrounds without a curser?

All your Estates are Curses (I think), so you haven't gained an extra unique card. Easier to gain the Curse later, if you need it, than an Estate.
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Re: Did something good happen?
« Reply #97 on: February 04, 2014, 04:16:51 pm »
+6

Reading Donald talking to Tanya is extremely informative/sad/fun:

Quote from: Donald X.
Quote from: Tanya (Admin)
We already fixed it by your request in the past. It will be in the live site with next update.
Yes, Jeff told me that October 10th. At the time "the next update" sounded like it might happen that night or that weekend, but since it's 3.5 months later and different people are involved now, it seemed worth mentioning again.
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Re: Did something good happen?
« Reply #98 on: February 04, 2014, 04:31:31 pm »
+2

This one is, I think, the best.

Quote from: Donald X.
Quote from: Tanya (Admin)
I let know our management about your request. We are not working on anything (including Adventures) until we fix stability problems.
Let's say I assume that you guys know what you are doing, you are on the ball. What can I say, I like to be generous.
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Re: Did something good happen?
« Reply #99 on: February 04, 2014, 04:42:27 pm »
+2

It's good to know that Donald is disappointed with them just as we are.
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Re: Did something good happen?
« Reply #100 on: February 05, 2014, 03:39:39 pm »
0

Are they refusing to disable the adventures in the meantime like Donald requested?  That's flipping a switch.  There's no excuse for not doing that.
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Re: Did something good happen?
« Reply #101 on: February 05, 2014, 03:40:29 pm »
+7

I have no reason to believe they know how to flip the switch.
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Re: Did something good happen?
« Reply #102 on: February 05, 2014, 03:48:06 pm »
+14

Even if they did I expect their architecture to be such that disabling one piece affects every other. For all we know the problems with malfunctioning logs and games not starting are the side-effects of an attempt to improve Lord Bottington's Rats play.
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Re: Did something good happen?
« Reply #103 on: February 06, 2014, 07:27:00 am »
+6

Q: Did something good happen
A: Nope

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Re: Did something good happen?
« Reply #104 on: February 06, 2014, 08:15:12 am »
+2

Are they refusing to disable the adventures in the meantime like Donald requested?  That's flipping a switch.  There's no excuse for not doing that.

How would disabling the adventures make Goko any better? No-one is forced to play them, and they're not that bad currently. Donald requested to fix the starting hands for the adventures as a quick fix (which would improve them quite a bit), not to disable them completely.
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Re: Did something good happen?
« Reply #105 on: February 06, 2014, 12:07:11 pm »
+2

Are they refusing to disable the adventures in the meantime like Donald requested?  That's flipping a switch.  There's no excuse for not doing that.

How would disabling the adventures make Goko any better? No-one is forced to play them, and they're not that bad currently. Donald requested to fix the starting hands for the adventures as a quick fix (which would improve them quite a bit), not to disable them completely.

He said if they didn't do that, that he would rather them get rid of them for now.
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Re: Did something good happen?
« Reply #106 on: February 06, 2014, 12:15:43 pm »
+1

How would disabling the adventures make Goko any better? No-one is forced to play them, and they're not that bad currently.

It wouldn't make Goko better, but it would be better for the game. For most of us it's easier to think of all who come to Goko already knowing how to play Dominion, but Donald is thinking about those who are first exposed to the game through Goko. When Goko makes Dominion look bad, that hurts the reputation (and the sales) of the game.
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Re: Did something good happen?
« Reply #107 on: February 06, 2014, 02:03:16 pm »
+5

So also from the "making fun" forum, posted by Tanya:

Quote
Actually Emeric is correct, the real reason is in FAQ. On the backend, all games from the lobby go to the same servers, where they are handled together. So rooms don't make any difference on the backend. The same with javascript - rooms make no difference.
Now about a big lobby: imagine 500 people in the room and 200 games are open and games keep opening, thus other games are moving down. If you want to click on one game it can move down and it would be hard to catch a game you want. Also it is hard to find your friends amount 200 open games.
However, I agree that the current room layout is not convenient either and generates a lot of complaints, but a big lobby is not a good solution either. Changing the lobby is one of the items we are going to discuss and look for the best solution for. Thanks.

Does anyone else think this is poor reasoning?  Imagine going into a convention center where everyone is playing Dominion.  If I go into a huge hall with 500 games up (including those waiting for a partner, say), then I know there are 500 games to choose from.  If they were sectioned off by ranking (highest-ranked opponents all the way on the right, lowest on the left, say), I would know where to start looking for the game I want.  If I know there are 100 small rooms in the convention center with 50 players each, it is easier to scan through each room, yes, but I'm going to be left wondering what's in the rooms I'm not in.  I guess the rooms can be labeled by ranking, pro/casual, etc., but I hate having the available space partitioned up so that I have to open a door to see what's there.   

Wouldn't it be easier handled by simply having filters to order the display of available games?  And for games with friends, allow personal rooms that you can open to find specific people.  With new games moving your displayed games around, that seems like a trivial UI detail.. have new games open up at the bottom of the list, or only refresh the displayed list every 10 seconds, or something to that effect.

I'd prefer to have one big room with smart filtering, ordering and automatch capabilities.  Or... why not just exactly copy Isotropic, since it basically worked perfectly?
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popsofctown

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Re: Did something good happen?
« Reply #108 on: February 06, 2014, 03:02:49 pm »
0

How would disabling the adventures make Goko any better? No-one is forced to play them, and they're not that bad currently.

It wouldn't make Goko better, but it would be better for the game. For most of us it's easier to think of all who come to Goko already knowing how to play Dominion, but Donald is thinking about those who are first exposed to the game through Goko. When Goko makes Dominion look bad, that hurts the reputation (and the sales) of the game.

But it possibly makes Goko a quick buck in the unlikely event they stick with it and buy some zaps.  Their refusal to flip the switch sends the unsurprising message that they are willing to demolish Dominion itself for a buck.
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popsofctown

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Re: Did something good happen?
« Reply #109 on: February 06, 2014, 03:04:43 pm »
+2

So also from the "making fun" forum, posted by Tanya:

Quote
Actually Emeric is correct, the real reason is in FAQ. On the backend, all games from the lobby go to the same servers, where they are handled together. So rooms don't make any difference on the backend. The same with javascript - rooms make no difference.
Now about a big lobby: imagine 500 people in the room and 200 games are open and games keep opening, thus other games are moving down. If you want to click on one game it can move down and it would be hard to catch a game you want. Also it is hard to find your friends amount 200 open games.
However, I agree that the current room layout is not convenient either and generates a lot of complaints, but a big lobby is not a good solution either. Changing the lobby is one of the items we are going to discuss and look for the best solution for. Thanks.

Does anyone else think this is poor reasoning?  Imagine going into a convention center where everyone is playing Dominion.  If I go into a huge hall with 500 games up (including those waiting for a partner, say), then I know there are 500 games to choose from.  If they were sectioned off by ranking (highest-ranked opponents all the way on the right, lowest on the left, say), I would know where to start looking for the game I want.  If I know there are 100 small rooms in the convention center with 50 players each, it is easier to scan through each room, yes, but I'm going to be left wondering what's in the rooms I'm not in.  I guess the rooms can be labeled by ranking, pro/casual, etc., but I hate having the available space partitioned up so that I have to open a door to see what's there.   

Wouldn't it be easier handled by simply having filters to order the display of available games?  And for games with friends, allow personal rooms that you can open to find specific people.  With new games moving your displayed games around, that seems like a trivial UI detail.. have new games open up at the bottom of the list, or only refresh the displayed list every 10 seconds, or something to that effect.

I'd prefer to have one big room with smart filtering, ordering and automatch capabilities.  Or... why not just exactly copy Isotropic, since it basically worked perfectly?

Tanya is describing yahoo's game lobbies pretty closely.  Maybe that's what they based their stuff on.
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Re: Did something good happen?
« Reply #110 on: February 06, 2014, 03:18:14 pm »
+1

So also from the "making fun" forum, posted by Tanya:

Quote
Actually Emeric is correct, the real reason is in FAQ. On the backend, all games from the lobby go to the same servers, where they are handled together. So rooms don't make any difference on the backend. The same with javascript - rooms make no difference.
Now about a big lobby: imagine 500 people in the room and 200 games are open and games keep opening, thus other games are moving down. If you want to click on one game it can move down and it would be hard to catch a game you want. Also it is hard to find your friends amount 200 open games.
However, I agree that the current room layout is not convenient either and generates a lot of complaints, but a big lobby is not a good solution either. Changing the lobby is one of the items we are going to discuss and look for the best solution for. Thanks.

Does anyone else think this is poor reasoning?  Imagine going into a convention center where everyone is playing Dominion.  If I go into a huge hall with 500 games up (including those waiting for a partner, say), then I know there are 500 games to choose from.  If they were sectioned off by ranking (highest-ranked opponents all the way on the right, lowest on the left, say), I would know where to start looking for the game I want.  If I know there are 100 small rooms in the convention center with 50 players each, it is easier to scan through each room, yes, but I'm going to be left wondering what's in the rooms I'm not in.  I guess the rooms can be labeled by ranking, pro/casual, etc., but I hate having the available space partitioned up so that I have to open a door to see what's there.   

Wouldn't it be easier handled by simply having filters to order the display of available games?  And for games with friends, allow personal rooms that you can open to find specific people.  With new games moving your displayed games around, that seems like a trivial UI detail.. have new games open up at the bottom of the list, or only refresh the displayed list every 10 seconds, or something to that effect.

I'd prefer to have one big room with smart filtering, ordering and automatch capabilities.  Or... why not just exactly copy Isotropic, since it basically worked perfectly?

Tanya is describing yahoo's game lobbies pretty closely.  Maybe that's what they based their stuff on.

I don't know, maybe it's a personal thing, but I really dislike this idea of lobbies.  I hate looking through lists of games and trying to choose one.. how do you know which one to choose?  And having separate rooms with different sets of games just makes the decision process worse.  Okay so there are rankings and available sets, etc. to help you choose,  but the search process is annoying. And if there are two identical choices, how do you decide?  Okay it doesn't matter, but why should you decide?  If you can specify what features you're looking for in a game, why not have an automatch mechanism do it automatically?

When I played Isotropic, I never once tried to select a game with a particular player.  I just clicked the automatch field and, voila, a game pops up and I can actually play Dominion.  The worst thing that happens is some automatch repeatedly rejected the board that was generated, but, oh well, that would take like 10 seconds tops.

I think only one time I tried to play against real people in Goko.  It took forever to find a game and even longer to play it.  Since then I've only played bots.
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Polk5440

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Re: Did something good happen?
« Reply #111 on: February 06, 2014, 03:37:32 pm »
+2

What's sad is that they were working on automatch at some point when John was repsonding to querries 6 mos or go on getsatisfaction, if I remember correctly. Also, I was really under the impression the lobbies were a tech limitation of the original vision to use HTML5. Evidently I was mislead in this. I have no idea why they are sticking with it an not releasing their own automatch. Doing what Yahoo does is doing as good as what sites did 10 years ago -- not good enough.
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greatexpectations

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Re: Did something good happen?
« Reply #112 on: February 06, 2014, 03:49:03 pm »
0

What's sad is that they were working on automatch at some point when John was repsonding to querries 6 mos or go on getsatisfaction, if I remember correctly. Also, I was really under the impression the lobbies were a tech limitation of the original vision to use HTML5. Evidently I was mislead in this. I have no idea why they are sticking with it an not releasing their own automatch. Doing what Yahoo does is doing as good as what sites did 10 years ago -- not good enough.

as much as i like having a go at goko, i can sort of understand the reasoning behind this. in theory, goko was supposed to eventually have a ton of titles. while maybe not perfect for dominion, the general lobby system is something that might have been the best solution consistent across 20+ different games. and of course, there is something to be said for the familiarity of the lobby system. most people have seen it before and are comfortable with it, and imo goko has always seemed to target casual gamers far more than the competitive lot you would find on this forum.

of course, whatever the reasoning had been you'd hope they'd have noticed it has not been as smooth as hoped. even if they don't flat out copy isotropic's matchmaking you'd think they could have come up with an alternate option by now.
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Re: Did something good happen?
« Reply #113 on: February 06, 2014, 04:31:17 pm »
+11

Most of the problems Tanya describes would be fixed by simply sorting open games effectively and removing "in progress" games from the lobby.
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Emeric

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Re: Did something good happen?
« Reply #114 on: February 07, 2014, 01:41:17 am »
+2

CEO of Making Fun just send a message here : http://forum.makingfun.com/showthread.php?4256-Update-on-Dominion-Online-service-migration

I simply translate by : "Making Fun have just bought goko and we discover what was horrible production environnement, please let us try to put all in order"
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Re: Did something good happen?
« Reply #115 on: February 07, 2014, 01:56:49 am »
0

CEO of Making Fun just send a message here : http://forum.makingfun.com/showthread.php?4256-Update-on-Dominion-Online-service-migration

I simply translate by : "Making Fun have just bought goko and we discover what was horrible production environnement, please let us try to put all in order"

It sounds more like Goko is outsourcing work to Making Fun:
Quote
Hello, this is John Welch, the CEO of Making Fun, the folks working with Goko to manage and improve Dominion Online.

Also:
Quote
Once he knew what happened, our lead engineer cleared disk space and changed a setting to reduce logging.

Hmmm...
« Last Edit: February 07, 2014, 01:58:02 am by jaybeez »
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DStu

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Re: Did something good happen?
« Reply #116 on: February 07, 2014, 02:18:04 am »
0

Also:
Quote
Once he knew what happened, our lead engineer cleared disk space and changed a setting to reduce logging.

Hmmm...
[/quote]

Hes probably speaking of system or http logging, the gokologs take some 100mb Per day, that sums up to quite a lot but should be possible to handle for a server

On the other hand, logs are missing, but that could as well be explained by prevuiously full hds.
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Re: Did something good happen?
« Reply #117 on: February 07, 2014, 09:03:25 am »
0

They don't have basic monitoring (nagios/icinga/ganglia, etc) on their servers?! I am resentful both because I was unable to play Dominion for days due to a full disk of all things, and because computers keep waking me up in the middle of the night because of problems (tho only for problems worse than a full disk -- that's what the ops team is for). Boo! This is basic engineering best-practices! Unprofessional!
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Re: Did something good happen?
« Reply #118 on: February 07, 2014, 09:08:45 am »
0

Also: game logs gzip by about 90% (12k -> 1.5k), making this disk thing even more ridiculous. 100M of logs/day? More like 10M. Not only is almost everything on the web is zipped before transit anyway, but if a client indicates it cannot handle a gzipped transfer, you just stream it through gunzip -- both zip and unzip are O(1), so it barely even costs anything in CPU. Again, this is why nearly everything is zipped by the webserver to ship it to you. Argh. Guys! Bad goko!
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Holger

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Re: Did something good happen?
« Reply #119 on: February 07, 2014, 09:45:59 am »
0

Are they refusing to disable the adventures in the meantime like Donald requested?  That's flipping a switch.  There's no excuse for not doing that.

How would disabling the adventures make Goko any better? No-one is forced to play them, and they're not that bad currently. Donald requested to fix the starting hands for the adventures as a quick fix (which would improve them quite a bit), not to disable them completely.

He said if they didn't do that, that he would rather them get rid of them for now.

Right, I missed that part. But I think it might have been a rhetoric suggestion to emphasize his actual (first) request of fixing the starting hands.


How would disabling the adventures make Goko any better? No-one is forced to play them, and they're not that bad currently.

It wouldn't make Goko better, but it would be better for the game. For most of us it's easier to think of all who come to Goko already knowing how to play Dominion, but Donald is thinking about those who are first exposed to the game through Goko. When Goko makes Dominion look bad, that hurts the reputation (and the sales) of the game.

Yes, but I don't see the current Adventures actually hurting Dominion. First-time players* will start by playing the free Base game adventures, which already have correct starting hands since half a year ago; so they're just a series of pre-determined standard Dominion bot games, with the added incentive of "advancing along the levels" with increasingly stronger bots. Anyone who actually buys sets to play other Adventures will likely know that changing the starting hands is not "real Dominion", so I don't see them hurting Dominion's reputation. And removing the only way to gain most promo cards would be seriously annoying.
IMO, even the current non-base adventures are a good way to learn a new expansion "card by card", which would be difficult and annoying to do without them with the existing deck editor; and many of the adventures have only slightly skewed starting hands and are winnable with no or very few zaps (all of Dark Ages, Corn., Alchemy, I think also Intrigue).


*Since the physical game seems to have sold ~100x more copies than Goko, I'd actually expect the vast majority of Goko users to have known the game beforehand.
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Re: Did something good happen?
« Reply #120 on: February 07, 2014, 10:13:03 am »
+5

I feel so sorry for Donald. He's never deserved this mess :'(
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Re: Did something good happen?
« Reply #121 on: February 07, 2014, 10:20:55 am »
0

They don't have basic monitoring (nagios/icinga/ganglia, etc) on their servers?! I am resentful both because I was unable to play Dominion for days due to a full disk of all things, and because computers keep waking me up in the middle of the night because of problems (tho only for problems worse than a full disk -- that's what the ops team is for). Boo! This is basic engineering best-practices! Unprofessional!
Also: game logs gzip by about 90% (12k -> 1.5k), making this disk thing even more ridiculous. 100M of logs/day? More like 10M. Not only is almost everything on the web is zipped before transit anyway, but if a client indicates it cannot handle a gzipped transfer, you just stream it through gunzip -- both zip and unzip are O(1), so it barely even costs anything in CPU. Again, this is why nearly everything is zipped by the webserver to ship it to you. Argh. Guys! Bad goko!

You're only now figuring this out?

tolenmar

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Re: Did something good happen?
« Reply #122 on: February 07, 2014, 10:46:40 am »
0

They don't have basic monitoring (nagios/icinga/ganglia, etc) on their servers?! I am resentful both because I was unable to play Dominion for days due to a full disk of all things, and because computers keep waking me up in the middle of the night because of problems (tho only for problems worse than a full disk -- that's what the ops team is for). Boo! This is basic engineering best-practices! Unprofessional!
Also: game logs gzip by about 90% (12k -> 1.5k), making this disk thing even more ridiculous. 100M of logs/day? More like 10M. Not only is almost everything on the web is zipped before transit anyway, but if a client indicates it cannot handle a gzipped transfer, you just stream it through gunzip -- both zip and unzip are O(1), so it barely even costs anything in CPU. Again, this is why nearly everything is zipped by the webserver to ship it to you. Argh. Guys! Bad goko!

You're only now figuring this out?

While it seems unlikely, sometimes that problem crops up.  It happened about a month ago to my laptop, and that was because the logging system had one switch set incorrectly. I didn't know what was going on until I researched the problem. Problem solved, lesson learned. I can give them a break for that one, but only because I've been there.
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DylanAM

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Re: Did something good happen?
« Reply #123 on: February 27, 2014, 11:48:34 pm »
0

I just wanted to reply to this thread to give my perspective.

I just wanted to share my progress.  I have been playing the Adventures for about four months now, since joining Goko, in an effort to beat them all, claim all the promos, and finish each level of each "territory".  I'm a bit of a completist, I guess you could say.

In the last four months I have advanced through the adventures in:

Base Set 1, 2, 3
Intrigue 1, 2, 3
Seaside 1, 2, 3
Alchemy 1
Prosperity 1 (working on 2)

I have managed this solely by spending the coins I collect from playing and winning games on zaps.  I do not spend zaps to raise my hand above what a normal Dominion hand should be, nor do I zap my opponents below what a normal Dominion hand is supposed to be.  Although, in annoying cases where I get stuck with four Estates, which has become more and more common in Acts 2 and 3 of each territory, since I cannot zap the fourth Estate into a Copper and get rid of the disadvantage that places me in, I do zap two of my remaining six Coppers to Silvers.

I typically buy the zaps 10 at a time, for 70 coins, because the rewards for buying Zaps in higher bulk amounts are negligible (something like three extra zaps for waiting five times as long).  When I do not have 70 coins to buy 10 Zaps, I go to play Multiplayer or Play Bots until I earn 70 coins, which I promptly spend on 10 zaps and return to Adventures.  Aside from these games, I do not Venture away from Adventures. (pun intended)

In four months I have played 1,082 games of Dominion and amassed a record of 592-466-24 (.558), I have earned exactly one promo card, and am about to earn a second one.

My response to this is that I'm aggravated that it has taken this much effort to make progress this slowly, but not so aggravated that I refuse to stop in my mission.  However, while I am willing to grind this out, day by day, and eventually earn the promos, I can imagine that a vast majority of players would not be up for this task.

One last thing.  The completist that I am, I am also really peeved, after the amount of effort I've put in and plan on putting in, that I'm not going to be able to get Walled Village without paying for it, since I did not link this account to Google upon starting it.

I'm not trying to make any arguments with this post, only give some perspective to the community. 
« Last Edit: February 27, 2014, 11:57:38 pm by DylanAM »
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Kirian

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Re: Did something good happen?
« Reply #124 on: February 27, 2014, 11:55:08 pm »
0

After four months of this, and over a thousand games of Dominion played, I have earned exactly one promo card, and am about to earn a second one.

The completist that I am, I am also really peeved that I'm not going to be able to get Walled Village without paying for it, since I did not link this account to Google upon starting it.

I'm not trying to make any arguments with this post, only give some perspective to the community.  While I am willing to grind this out, day by day, and eventually earn the promos, I can imagine that a vast majority of players would not be.

So... why not spend more of your time playing multiplayer, earn a ton of coins from that, then get the huge discount on zaps and run through the adventures really, really fast?

The adventures are currently so unbalanced that you might as well just overdo it.  But playing against real people, which is more fun, gets you more coins.  Actually, I'm pretty sure playing against bots gets you more coins too.
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Re: Did something good happen?
« Reply #125 on: February 28, 2014, 12:02:35 am »
0

I just wanted to reply to this thread to give my perspective.

I just wanted to share my progress.  I have been playing the Adventures for about four months now, since joining Goko, in an effort to beat them all, claim all the promos, and finish each level of each "territory".  I'm a bit of a completist, I guess you could say.

In the last four months I have advanced through the adventures in:

Base Set 1, 2, 3
Intrigue 1, 2, 3
Seaside 1, 2, 3
Alchemy 1
Prosperity 1 (working on 2)

I have managed this solely by spending the coins I collect from playing and winning games on zaps.  I do not spend zaps to raise my hand above what a normal Dominion hand should be, nor do I zap my opponents below what a normal Dominion hand is supposed to be.  Although, in annoying cases where I get stuck with four Estates, which has become more and more common in Acts 2 and 3 of each territory, since I cannot zap the fourth Estate into a Copper and get rid of the disadvantage that places me in, I do zap two of my remaining six Coppers to Silvers.

I typically buy the zaps 10 at a time, for 70 coins, because the rewards for buying Zaps in higher bulk amounts are negligible (something like three extra zaps for waiting five times as long).  When I do not have 70 coins to buy 10 Zaps, I go to play Multiplayer or Play Bots until I earn 70 coins, which I promptly spend on 10 zaps and return to Adventures.  Aside from these games, I do not Venture away from Adventures. (pun intended)

In four months I have played 1,082 games of Dominion and amassed a record of 592-466-24 (.558), I have earned exactly one promo card, and am about to earn a second one.

My response to this is that I'm aggravated that it has taken this much effort to make progress this slowly, but not so aggravated that I refuse to stop in my mission.  However, while I am willing to grind this out, day by day, and eventually earn the promos, I can imagine that a vast majority of players would not be up for this task.

One last thing.  The completist that I am, I am also really peeved, after the amount of effort I've put in and plan on putting in, that I'm not going to be able to get Walled Village without paying for it, since I did not link this account to Google upon starting it.

I'm not trying to make any arguments with this post, only give some perspective to the community.

http://forum.makingfun.com/showthread.php?4199-Wait-on-playing-these-that-s-my-advice
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DylanAM

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Re: Did something good happen?
« Reply #126 on: February 28, 2014, 12:13:43 am »
0

So... why not spend more of your time playing multiplayer, earn a ton of coins from that, then get the huge discount on zaps and run through the adventures really, really fast?

The adventures are currently so unbalanced that you might as well just overdo it.  But playing against real people, which is more fun, gets you more coins.  Actually, I'm pretty sure playing against bots gets you more coins too.
For two reasons.

1) I don't like playing Multiplayer if I don't have to.  I try to avoid them unless I'm playing someone I'm meeting that I know in real life.  I don't really have any interest in playing unknown folks, especially where there's a chance they'll leave the game early, which sucks win or lose.  I also like playing the AI because it's tough enough that it improves my play without beating me constantly (I have a 55% win rate).  I'd rather play the Adventures, then the bots, then a real player.

2) The bonus in Zaps is pretty negligible, like I said.  10 for 70 coins, done 5x, gets me 50 zaps.  The next biggest zap container gets me 53 for 350 coins, which only nets me 3 zaps and which makes me wait 5 times longer. 

Even the highest Zap reward, the Flask, awards a mere 500 for 2800 coins.  I would normally buy 400 zaps at that rate, getting them 10 at a time.  That's a 100 zap difference, but I would have to wait to resume playing Adventures for 40 times longer.  2800 coins at a 55% win percentage is a long time to have to be away from Adventures, whereas buying them 10 at a time lets me jump right back into Adventures.  For someone who would rather avoid multiplayer, even though it gives you 15 coins for a win instead of 10, a mere 100 zaps is not worth that.
« Last Edit: February 28, 2014, 12:15:20 am by DylanAM »
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DylanAM

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Re: Did something good happen?
« Reply #127 on: February 28, 2014, 12:16:52 am »
0

http://forum.makingfun.com/showthread.php?4199-Wait-on-playing-these-that-s-my-advice
LastFootnote, thank you for that reference.  I'm halfway down that path by this point, though.  Might as well keep going.  There's something happy about a long grind, even though it's a tough grind.  It's a project, something to work on and something to enjoy the payoff when it's finished.
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Holger

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Re: Did something good happen?
« Reply #128 on: March 02, 2014, 03:59:20 pm »
0

I just wanted to reply to this thread to give my perspective.

I just wanted to share my progress.  I have been playing the Adventures for about four months now, since joining Goko, in an effort to beat them all, claim all the promos, and finish each level of each "territory".  I'm a bit of a completist, I guess you could say.

In the last four months I have advanced through the adventures in:

Base Set 1, 2, 3
Intrigue 1, 2, 3
Seaside 1, 2, 3
Alchemy 1
Prosperity 1 (working on 2)

I have managed this solely by spending the coins I collect from playing and winning games on zaps.  I do not spend zaps to raise my hand above what a normal Dominion hand should be, nor do I zap my opponents below what a normal Dominion hand is supposed to be.  Although, in annoying cases where I get stuck with four Estates, which has become more and more common in Acts 2 and 3 of each territory, since I cannot zap the fourth Estate into a Copper and get rid of the disadvantage that places me in, I do zap two of my remaining six Coppers to Silvers.

I typically buy the zaps 10 at a time, for 70 coins, because the rewards for buying Zaps in higher bulk amounts are negligible (something like three extra zaps for waiting five times as long).  When I do not have 70 coins to buy 10 Zaps, I go to play Multiplayer or Play Bots until I earn 70 coins, which I promptly spend on 10 zaps and return to Adventures.  Aside from these games, I do not Venture away from Adventures. (pun intended)

In four months I have played 1,082 games of Dominion and amassed a record of 592-466-24 (.558), I have earned exactly one promo card, and am about to earn a second one.

My response to this is that I'm aggravated that it has taken this much effort to make progress this slowly, but not so aggravated that I refuse to stop in my mission.  However, while I am willing to grind this out, day by day, and eventually earn the promos, I can imagine that a vast majority of players would not be up for this task.

One last thing.  The completist that I am, I am also really peeved, after the amount of effort I've put in and plan on putting in, that I'm not going to be able to get Walled Village without paying for it, since I did not link this account to Google upon starting it.

I'm not trying to make any arguments with this post, only give some perspective to the community.

Do you recall how many zaps you used for each act/expansion, approximately? It would be interesting to have a guideline how many zaps one needs to use for a reasonable challenge. I try not to zap bots down all the way to equal starting hands unless I have to; I played the Base, Dark Ages, Alchemy and Cornucopia adventures using only about 5-10 (non-free) zaps per expansion. I'm now working on Hinterlands, which I expect to take >100 zaps; Act 2 is already insane. I haven't tried Intrigue or Prosperity yet...

Is it possible to buy Walled Village? I thought you couldn't get it at all without a goggle account.


http://forum.makingfun.com/showthread.php?4199-Wait-on-playing-these-that-s-my-advice
Unfortunately, the waiting time might be infinitely long given past experience with Goko; nothing has changed since Donald requested his "quick fix" more than a month ago, and other users requested similar changes more than a year ago.
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Re: Did something good happen?
« Reply #129 on: March 02, 2014, 04:07:26 pm »
0

Quote
Do you recall how many zaps you used for each act/expansion, approximately? It would be interesting to have a guideline how many zaps one needs to use for a reasonable challenge. I try not to zap bots down all the way to equal starting hands unless I have to; I played the Base, Dark Ages, Alchemy and Cornucopia adventures using only about 5-10 (non-free) zaps per expansion. I'm now working on Hinterlands, which I expect to take >100 zaps; Act 2 is already insane. I haven't tried Intrigue or Prosperity yet...

how... many zaps? i always zap everything, start with 7 silver and buy provinces. it takes long enough that way, i can't even imagine doing it with equal hands. what a gigantic waste of time.

e: well, that is, unless you enjoy playing against bots...

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Re: Did something good happen?
« Reply #130 on: March 02, 2014, 04:23:04 pm »
+1

You might need a better imagination.
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Re: Did something good happen?
« Reply #131 on: March 02, 2014, 04:29:08 pm »
0

i guess. it's just that i find it so much more fun to play against people than bots, and pretty much everyone i know does too. and it's not like you can finish adventure mode in a few hours, it's sooooooo tedious. even if you zap everything and play with autopilot, it takes forver.

don't want to spoil the fun for anyone though, if you do enjoy the adventures, go ahead.

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Re: Did something good happen?
« Reply #132 on: March 02, 2014, 04:32:24 pm »
0

You might need a better imagination.
Who?
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Re: Did something good happen?
« Reply #133 on: March 02, 2014, 06:10:55 pm »
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I must admit that my strategy was pretty much to zap everything, and like SilverSpawn has stated, that was still tedious and took FOREVER to get just 3 promos. Obviously, I bought the other two.
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Re: Did something good happen?
« Reply #134 on: March 02, 2014, 06:42:36 pm »
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i guess. it's just that i find it so much more fun to play against people than bots, and pretty much everyone i know does too. and it's not like you can finish adventure mode in a few hours, it's sooooooo tedious. even if you zap everything and play with autopilot, it takes forver.

don't want to spoil the fun for anyone though,  if you do enjoy the adventures, go ahead.

Obviously Dylan does enjoy them, and I rather like them too (at least those that don't take dozens of zaps to be playable; and of course they could be much better).
For me, it would actually be a "gigantic waste of time" to "zap everything and play with autopilot" hundreds of games just to get three promo cards. But everyone to his taste...
« Last Edit: March 02, 2014, 07:03:24 pm by Holger »
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Re: Did something good happen?
« Reply #135 on: March 02, 2014, 06:57:39 pm »
0

i guess. it's just that i find it so much more fun to play against people than bots, and pretty much everyone i know does too. and it's not like you can finish adventure mode in a few hours, it's sooooooo tedious. even if you zap everything and play with autopilot, it takes forver.

don't want to spoil the fun for anyone though,  if you do enjoy the adventures, go ahead.

Then why did you make your above post, just for calling them "a gigantic waste of time"?  ::) Obviously Dylan does enjoy them, and I like them too (at least those that don't take dozens of zaps to be playable;  of course they could be much better).
For me, it would actually be a waste of time to "zap everything and play with autopilot" hundreds of games just to get three promo cards. But everyone to his taste...

alright, sorry. i was just so shocked that someone would do that... it just came out... in fact I still am... all that precious time </3 :'(
« Last Edit: March 02, 2014, 06:58:46 pm by silverspawn »
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Re: Did something good happen?
« Reply #136 on: March 02, 2014, 07:05:34 pm »
0

i guess. it's just that i find it so much more fun to play against people than bots, and pretty much everyone i know does too. and it's not like you can finish adventure mode in a few hours, it's sooooooo tedious. even if you zap everything and play with autopilot, it takes forver.

don't want to spoil the fun for anyone though,  if you do enjoy the adventures, go ahead.

Then why did you make your above post, just for calling them "a gigantic waste of time"?  ::) Obviously Dylan does enjoy them, and I like them too (at least those that don't take dozens of zaps to be playable;  of course they could be much better).
For me, it would actually be a waste of time to "zap everything and play with autopilot" hundreds of games just to get three promo cards. But everyone to his taste...

alright, sorry. i was just so shocked that someone would do that... it just came out... in fact I still am... all that precious time </3 :'(

It's alright; I was already removing the rhetorical question, didn't want to make this personal...
« Last Edit: March 02, 2014, 07:10:24 pm by Holger »
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DylanAM

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Re: Did something good happen?
« Reply #137 on: March 04, 2014, 03:52:47 am »
+2

i guess. it's just that i find it so much more fun to play against people than bots, and pretty much everyone i know does too. and it's not like you can finish adventure mode in a few hours, it's sooooooo tedious. even if you zap everything and play with autopilot, it takes forver.

don't want to spoil the fun for anyone though, if you do enjoy the adventures, go ahead.
I respect that opinion, but like I said, I would rather play Adventures > Play Bots > Multiplayer and avoid human opponents whenever possible.  The AI games are better contested.  Human players are apt to either destroy me or be destroyed by me, whereas my 55.8 win% has shown me that the AI has a strength comparable to mine, or ever so slightly lower.  The AI also plays consistently quickly, unlike players who sometimes play slowly or even drop out/resign unfinished games. 

A player resigning a game frustrates me a lot more than something I know is going to be a long project, something where even though I may be armed with a rockhammer to chip through a solid rock wall, I have the comfort of knowing that inevitability is on my side, and that I have just given myself something to fill my time with over the next few months..

And real-life Dominion with real people I know and like >>>>>>>>> Adventures in the first place.  :)
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Re: Did something good happen?
« Reply #138 on: March 04, 2014, 02:50:07 pm »
0

I respect that opinion, but like I said, I would rather play Adventures > Play Bots > Multiplayer and avoid human opponents whenever possible.  The AI games are better contested.  Human players are apt to either destroy me or be destroyed by me, whereas my 55.8 win% has shown me that the AI has a strength comparable to mine, or ever so slightly lower.  The AI also plays consistently quickly, unlike players who sometimes play slowly or even drop out/resign unfinished games.
I assume that your rating is relatively low right now. That means that a human player with a rating close to yours could be a clueless noob who has just gotten lucky a couple of times or a very good player who just hasn't played enough games to reach a higher rating. As you get better in Dominion, the amount of clueless noobs at your level will decrease, as will decrease the amount of players who are a lot better than their rating suggests, so that problem isn't really a problem if your rating is, say, 5500 and you only play against human opponents with a rating of 5500 too. And better players play very quickly too (though, they often spend more time analyzing the kingdom at the beginning of the game), and are less likely to resign games.

And a good way of getting better at Dominion is playing against human opponents who are better than you.
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Re: Did something good happen?
« Reply #139 on: March 04, 2014, 04:27:38 pm »
+11

@DylanAM  I offer you a challenge.  Look through your last week of play at the druken sailor site and record your record vs. bots.  Then go play with humans for a week.  After your week of player vs. player go back and play bots again.  I am willing to bet that your record vs. the bots will have increased significantly. 

The bots are good at playing BM strategies but when it comes to innovative winning strategies, the bots will fall short.  By seeing other players beat you you will gain a much greater insight into the game of dominion.

And also, IRL Dominion is by far the best.  :)

I'm Wishing Well your Venture into the Cornucopia of Dominion. 
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Re: Did something good happen?
« Reply #140 on: March 06, 2014, 12:54:06 am »
+2

Well, I've been playing Dominion habitually (and improving at it) since Seaside released.  I put a lot of time into Isotropic, which provided a lot of strong human opponents, and my Goko rating is currently a 3706.  I even had the pretty unique fortune of playing the #1 player on the ladder at the time, Obi Wan Bonogi, and getting smashed by KC-KC-Possessions.  Nine of my turns taken by him later, the slaughter was hilariously over.

So while I have a ways to go, I've been around the block.  My objective isn't to become the best Dominion player I can be, as quickly as possible, though.  Don't take my slog as a complaint, I'm enjoying the time I'm putting in.

That was the point of my report, to provide a passionless control to the experiment, for others' comparison.  For people to see what a default run through the Adventures slog would be like, and to give stats for my run.  I'm probably one of the few people that doesn't see it as a drag.

Nevertheless, I appreciate the advice, guys - I know you don't mean to be condescending.
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Re: Did something good happen?
« Reply #141 on: March 06, 2014, 09:37:22 am »
+6

So while I have a ways to go, I've been around the block.  My objective isn't to become the best Dominion player I can be, as quickly as possible, though.

I think most people on this board are here because they don't share this perspective, myself included, but I totally get this.  Games are supposed to be fun, and you know best what's fun for you.  I could tell you why what you're doing wouldn't be the most fun for me; i mean, I might imagine that my fun is somehow "deeper" than yours and so justify an atttempt to convince you to change your ways, but that would be a pretty pompous attitude for me to take, and I think it's bullshit anyhow.  Enjoy the game however you want.
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Re: Did something good happen?
« Reply #142 on: March 06, 2014, 07:15:57 pm »
0

I think the nearly incomprehensible message coming from DylanAM is that Dominion is only enjoyable to him in that special way only obtained via Goko.
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Re: Did something good happen?
« Reply #143 on: March 06, 2014, 07:30:39 pm »
+3

I think the nearly incomprehensible message coming from DylanAM is that Dominion is only enjoyable to him in that special way only obtained via Goko.

That seems rude.... and not true. He specifically said that he prefers playing IRL. It seems to me that he hasn't had a great experience playing real people online. Personally, I much prefer real players, but to each his own.
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Re: Did something good happen?
« Reply #144 on: March 06, 2014, 08:28:23 pm »
+1

I even had the pretty unique fortune of playing the #1 player on the ladder at the time, Obi Wan Bonogi, and getting smashed by KC-KC-Possessions.  Nine of my turns taken by him later, the slaughter was hilariously over.

I think I know why you don't like playing strangers on the Internet.
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Re: Did something good happen?
« Reply #145 on: March 06, 2014, 09:24:50 pm »
0

I think the nearly incomprehensible message coming from DylanAM is that Dominion is only enjoyable to him in that special way only obtained via Goko.

That seems rude.... and not true. He specifically said that he prefers playing IRL. It seems to me that he hasn't had a great experience playing real people online. Personally, I much prefer real players, but to each his own.

Weird, I remember him specifically stating he didn't play IRL at all. If what you say is true then I retract my statement.
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Re: Did something good happen?
« Reply #146 on: March 07, 2014, 04:45:29 pm »
+2

I actually play bots almost exclusively.. though the main reason is that I just want to get some (really) quick games in if I get bored at work, or have a few minutes of spare time here and there.  I also like the (concept of the) adventures, because they are specifically designed kingdoms that are made to see the interactions of certain strategies.  I just want to play balanced versions of them (without the dumb zap things).
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Re: Did something good happen?
« Reply #147 on: March 07, 2014, 04:46:21 pm »
+1

Weird, I remember him specifically stating he didn't play IRL at all. If what you say is true then I retract my statement.
It is weird how you remember that, considering it was crystal clear five posts before you expressed your charming opinion. :)
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Re: Did something good happen?
« Reply #148 on: March 09, 2014, 04:56:26 pm »
0

Right, I missed the hyperbolic greater than expression at the end and apparently too broadly interpreted the bit at the beginning where you stated, "avoid human opponents whenever possible".
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Re: Did something good happen?
« Reply #149 on: March 12, 2014, 06:37:19 am »
0

Previously, I couldn't log in from the Mac computers at school. Now I was depressed enough to try it out again and it actually works!
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Re: Did something good happen?
« Reply #150 on: March 14, 2014, 11:45:15 am »
0

Previously, I couldn't log in from the Mac computers at school. Now I was depressed enough to try it out again and it actually works!

I too was depressed enough to try this again. Unfortunately, I can't log in in at all. According to the MakingFun forums Donald X hasn't been able to login in since the big patch (I hadn't tried logging for months so I don't know if it's related to the patch for me or not). After a week or so I find now that you can "fix" it by downloading the latest version of Firefox (I haven't tried that and probably won't. If they can only get it to work on 1 web browser, then I won't give them any of my time much less money.)

So to answer the OP's question: No, nothing good happening for me. I am giving up on these people again, I would like to say it will be for good, but I know that in a few months I'll come back to make another attempt and discover what new ways they have screwed up online Dominion.
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Re: Did something good happen?
« Reply #151 on: March 14, 2014, 12:26:56 pm »
+1

It can't just be the one browser, though. It works fine for me on Chrome and has been for a while.
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Re: Did something good happen?
« Reply #152 on: March 14, 2014, 02:01:08 pm »
0

It works for me in both FF 27.0.1 and Chrome... whatever version I have.
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Re: Did something good happen?
« Reply #153 on: March 14, 2014, 04:08:48 pm »
0

It can't just be the one browser, though. It works fine for me on Chrome and has been for a while.

Just telling you what MakingFun told me.

http://forum.makingfun.com/showthread.php?4279-Login-Problem

116 or so posts over a month. Seems to be a real issue. Donald X has multiple posts saying that he can't use chrome. I've tried the regular stuff. It shouldn't be this hard to try to use their product. I can play other games without jumping through any hoops.
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Re: Did something good happen?
« Reply #154 on: March 14, 2014, 04:23:43 pm »
0

I definitly agree that it's a real issue and that it should be fixed by now. I just wish I had some clue as to why it doesn't work. I sympathize with MakingFun because I'm guessing they're banging their heads against the wall, trying desperately to replicate this issue.
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Re: Did something good happen?
« Reply #155 on: March 14, 2014, 06:11:32 pm »
+6

It can't just be the one browser, though. It works fine for me on Chrome and has been for a while.
I have XP with Chrome, and at MakingFun they tried multiple machines with XP and Chrome and it worked fine for them.

It is some https issue; Chrome is pickier than Firefox in some way, such that Firefox works but Chrome doesn't, on particular machines. I believe most people have no problem, but obv. some do. Fixing it is obv. a high priority.

MakingFun inherited code from Goko and are trying to fix it up. I wouldn't give up on them just yet.

The lag is a bug, rather than the result of lots of traffic.
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Re: Did something good happen?
« Reply #156 on: March 15, 2014, 12:53:37 am »
+6

MakingFun inherited code from Goko and are trying to fix it up. I wouldn't give up on them just yet.

I don’t envy them their job; working with preexisting code is often harder than writing it from scratch would’ve been, and the worse the code is, the more painful the job gets.
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Re: Did something good happen?
« Reply #157 on: March 15, 2014, 10:29:24 am »
+2

I don’t envy them their job; working with preexisting code is often harder than writing it from scratch would’ve been, and the worse the code is, the more painful the job gets.

Either the code is not THAT bad or they are making bad decisions NOT writing it from scratch. The system to play Dominion is not that difficult, it should be doable pretty fast if you have competent staff (barring the payment system, that may have security intricacies I know nothing about).
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Re: Did something good happen?
« Reply #158 on: March 15, 2014, 12:06:43 pm »
+4

I don’t envy them their job; working with preexisting code is often harder than writing it from scratch would’ve been, and the worse the code is, the more painful the job gets.

Either the code is not THAT bad or they are making bad decisions NOT writing it from scratch. The system to play Dominion is not that difficult, it should be doable pretty fast if you have competent staff (barring the payment system, that may have security intricacies I know nothing about).

I suspect there are developers at MakingFun who have been screaming this at their managers for weeks.
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Re: Did something good happen?
« Reply #159 on: March 15, 2014, 12:12:30 pm »
0

I don’t envy them their job; working with preexisting code is often harder than writing it from scratch would’ve been, and the worse the code is, the more painful the job gets.

Either the code is not THAT bad or they are making bad decisions NOT writing it from scratch. The system to play Dominion is not that difficult, it should be doable pretty fast if you have competent staff (barring the payment system, that may have security intricacies I know nothing about).

It would still take them a fair bit of time to do that, and then people would still not be able to play well.  They need to fix the current problems before that.
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Re: Did something good happen?
« Reply #160 on: March 15, 2014, 06:04:17 pm »
0

It would still take them a fair bit of time to do that, and then people would still not be able to play well.  They need to fix the current problems before that.

They could have just the immediate things and leave it working while they build a new working system, IF they are planning on ending at some point with good service. Just putting patch over patch will never solve structural problems (under the assumption that there are some). And the amount of coding hours it takes to build a new system should easily be less than the amount of hours to correct all problems if the code is really bad.
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ragingduckd

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Re: Did something good happen?
« Reply #161 on: March 15, 2014, 07:38:52 pm »
+17

It would still take them a fair bit of time to do that, and then people would still not be able to play well.  They need to fix the current problems before that.

They could have just the immediate things and leave it working while they build a new working system, IF they are planning on ending at some point with good service. Just putting patch over patch will never solve structural problems (under the assumption that there are some). And the amount of coding hours it takes to build a new system should easily be less than the amount of hours to correct all problems if the code is really bad.

Yes, there is a deep-rooted structural problem with the code.  It's not possible to permanently resolve the current symptoms without rewriting the whole client.

Like most Javascript applications, the client code runs in lots of parallel threads.  But unlike most good JS applications, those threads pay almost no attention to the state of the threads around them.  When the threads all happen to resolve in just the right order, your login works and your game launches.  But then you log in from Chrome instead of Firefox, one of the threads runs just a little slower, and you get a black screen instead.

Imagine a dozen elves assembling a bicycle without knowing which part needs to be attached first.  Each elf just runs up to the frame and attaches the part he's holding.  Sometimes the elves all arrive in the right order and you get a bicycle... but sometimes an elf tries to attach the chain before his buddy attaches the gears, gets pissed off, and murders the other elves and burns down the bicycle shop.

What users perceive as a single, fixable error (e.g. black screen when loading a game) is actually the common symptom of a dozen different potential problems.  Which one is bothering you today depends on your network connection, the relative latency of the apparently 29 different servers that Goko is running, and even seemingly irrelevant issues like whether you're using http or https.  Remember back when the Goko's devs would insist that they couldn't reproduce a bug, or would suggest "fixes" like disabling your router's firewall?

So they could find and fix every place where problems are happening today -- and don't think that it's easy to understand or debug this kind of asynchronous callback spaghetti -- but the same symptoms would emerge again in a couple weeks, when some unrelated hardware change exposes the next section of fragile code.  Rewriting every section of code where one thread depends on others basically means rewriting every important thing the client does.
« Last Edit: March 16, 2014, 02:35:23 pm by ragingduckd »
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Kirian

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Re: Did something good happen?
« Reply #162 on: March 16, 2014, 12:09:46 am »
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Is their code that open that you've been able to peer into it Andrew?
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ragingduckd

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Re: Did something good happen?
« Reply #163 on: March 16, 2014, 12:32:51 am »
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Is their code that open that you've been able to peer into it Andrew?

Yeah, it's unobfuscated Javascript... not officially open-source, but anyone who uses the client can see all the source code.
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Re: Did something good happen?
« Reply #164 on: March 16, 2014, 07:36:28 am »
+7

I bet we have spent longer discussing the code here than all the developers put together...
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