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Author Topic: Schedule and Results: 2011 DominionStrategy.com Championships  (Read 142391 times)

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WanderingWinder

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #251 on: December 08, 2011, 08:47:36 am »
+1

Commentary:
Game 1: WW 69 - Orange 33
http://councilroom.com/game?game_id=game-20111207-192025-7e744571.html
Bishop into Worker's Village, Minion, Peddler. Eventually pick up some of the bigger money, pretty formulaic. I was a little worried he'd gotten a big bishop ball going at some point... but he didn't.
Game 2: WW 48 - Orange 31
http://councilroom.com/game?game_id=game-20111207-192946-ef3ebbcb.html
Pretty sure the big difference is that I took a tournament here. I don't feel I played real well, and he definitely had chances.
Game 3: WW 23 - Orange 34
http://councilroom.com/game?game_id=game-20111207-193500-c253b32b.html
With GM and some decent little stuff on the board, I open Contraband instead of apprentice. I think that was fine, but maybe I should have gotten an apprentice sooner. Also I think he got a little lucky to get so many golds so quick. But he played well too. This one felt close.
Game 4: WW 69 - Orange 56
http://councilroom.com/game?game_id=game-20111207-194444-0bc6ebfc.html
Okay, this is interesting. I didn't think KC was very good at all here, but... well, he was able to connect it with vault a couple times. I actually think this was fairly lucky for him and not that close a game, though he definitely felt like he had chances at some point. But he barely ever got any money, AND his action density was low for KC.
Game 5: WW 20 - Orange 35
http://councilroom.com/game?game_id=game-20111207-195132-21e82913.html
I think it was probably pretty bad of me to play for IGG on this board. Of course, it didn't help that of the 7 I bought, 4 connected with his lone watchtower... But you know, it was a chapel game, that's not THAT unexpected. Probably should have gone more Haggler-FV-Watchtower or something thereabouts.
Game 6: WW 22 - Orange 5
http://councilroom.com/game?game_id=game-20111207-200306-c95974a5.html
Sea Hag game. I think the big thing here was that I got a second lookout, even if I somehow did have a hard time matching it to curses. This let me set up FV-Wharf a bit more reliably, pick up a lead, and look for a way to 3-pile. Probably should have picked up a navigator earlier to help the lookouts.
Overall, a very tense match.

Mean Mr Mustard

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #252 on: December 08, 2011, 09:11:31 am »
0

Mustard vs Awk Sed Yacc

<a href=http://councilroom.com/game?game_id=game-20111207-195135-66e75ecb.html>Game One</a> Awk 62 Mustard 49

I started our set by making a huge mess of the first match.  This is somewhat typical of my game.  If I am going to screw it up I go all the way.  Explorer on a Colony board?  Check.  Forge vs Militia?  Check.  Add a late Hoard?  Why not?

<a href=http://councilroom.com/game?game_id=game-20111207-200032-aa2cb80a.html>Game Two</a> Mustard 52 Awk 29

I won the Ambassador race, bought three Golds to my opponents zero and was confident enough to Bishop away three Provinces.

<a href=http://councilroom.com/game?game_id=game-20111207-200857-444f579b.html>Game Three</a> Mustard 68 Awk 46

#1 Mean Mr Mustard: 68 points (6 Colonies and 8 ▼); 16 turns
                 opening: Bishop / Silver
                 [23 cards] 10 Hunting Parties, 2 Schemes, 1 Haggler, 1 Copper, 1 Silver, 1 Gold, 1 Platinum, 6 Colonies

#2 Awk Sed Yacc: 46 points (2 Colonies, 20 ▼, and a Province); 16 turns
              opening: Bishop / Scheme
              [10 cards] 2 Menageries, 1 Bishop, 1 Silver, 2 Golds, 1 Platinum, 1 Province, 2 Colonies

That about says it all.

<a href=http://councilroom.com/game?game_id=game-20111207-201522-4853c08b.html>Game Four</a> Mustard 49 Awk 44

The second Hunting Party game, which is kinda funny because I had spent about three hours earlier in the day experimenting with Hunting Party in solitaire in preparation of writing <a href=http://forum.dominionstrategy.com/index.php?topic=1132.0;topicseen>this article</a>.  This time I used Bridge and Awk didn't allow me to monopolize the HP stack, but the result was the same.

<a href=http://councilroom.com/game?game_id=game-20111207-202621-01da7b6d.html>Game Five</a> Mustard 20 Awk 14

After losing the Curse race 7-3  I fully expected a game 6, but thanks to the coneheads on this board I played it out as a Duchy/Estate race.  Awk opted to try to develop his economy to make a play on Provinces and allowed me to steal what should have been his win.

Looking at the bracket I sense that I need to play much, much better to have a chance to advance further.

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Jake <a href=http://dominion.isotropic.org/gamelog/201203/17/game-20120317-030206-6456f97c.html>opening: opening: Silver / Jack of All Trades</a>
<b>IsoDom1 Winner:  shark_bait
IsoDom2 Winner: Rabid
Isodom3 Winner: Fabian</b>
Utúlie'n aurë! Aiya Eldalie ar Atanatári, Utúlie'n auré!

nsnyder

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #253 on: December 08, 2011, 10:47:26 am »
0

nsnyder (10 seed) vs. mathguy (23 seed) in the Gardens division

mathguy wins 4-3.  All good games, first player won in all 7.

(mathguy's commentary in italics, nsnyder's in ordinary text)

Game 1: mathguy 61 - 58 nsnyder
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-171731-eabe3608.html
One of the two really close games.  Goons, alchemist, fishing village craziness...  I went alchemists and mathguy went tunnels.  Came down to who went first (I was up 3 going into his last turn and then he won by 3).  I also made a tactical error towards the end going Duchy/Tunnel on a turn (22) I should have gone Province which may have lost it for me.

I went for tunnels on turn 14 in order to help mitigate his goons. While the golds weren't all that helpful for me, it was morale boosting to get golds when he played goons.

Game 2: nsnyder 48 - 27 mathguy
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-172533-050be45d.html
Colonies game, which usually means Hoards aren't strong.  But Hoard was the key card because Sea Hag + Duke opens up a 3-pile rush strategy.  The most lopsided of the games.

Game 3: mathguy 35 - 22 nsnyder
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-173519-2f512d27.html
Mathguy opened Young Witch/Steward, and I opened Steward/Lighthouse.  I piled up a bunch of Lighthouses and trashed other things, while he went university and piled up the minions.  It was closer than the score as I could have bought a Province but went Duchy to hold out hope for a win.  The Minions mostly just ate lighthouses, but one key turn I didn't have lighthouses out.

Game 4: nsnyder 47 - mathguy 30
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-174129-b5505f5a.html
5/2 openings (we were doing matching hands after the first game) with a trading post makes for a fast high-scoring game.  I think the difference was that I had better draws on hands 3-5, and had more Salvagers.

nsnyder's early salvager was what did it. He was able to ditch his trading posts and highways for $5 each. On my $5 turns I bought silvers which weren't all that helpful.

Game 5: mathguy 73 - 61 nsnyder
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-175629-eca62283.html
Shear Goon insanity: Goons, Cities, Grand Markets, Council rooms.  Not much difference in strategy but mathguy played the tactics slightly better throughout and got a small but clear win. Although he made a tactical error mixing up buys and actions on a turn (20) where he thought he could buy all the curses and couldn't.

On turn 15 I buy the 9th city to make it a 5-4 split in my favour, with no piles gone. nsnyder and I both hesitate to buy the last city. I eventually buy it on turn 18 for the 6-4 split. I feel like this and my early council room were keys to this game.

Game 6: nsnyder 31 - 28 mathguy
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-180442-84854170.html
Very close.  Mathguy went for the risky second-to-last province and got burnt, but it could have gone either way. Interesting game where I went Throne Room + actions (but failed to buy a scheme when I should have, which was just an error, it was part of my strategy but I messed it up) and he went envoys and money.  I slowed down with greens, but not quite enough for him to pull it out.

Really cool game involving a very prescient TR-Merchant Ship combo by nsnyder. He very cleverly avoided the possibility of being crippled by thief. I was really hoping to force him to Masquerade me over a good card, because his deck was so thin and tight.

Game 7: mathguy 19 - 16 nsnyder
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-180926-96974ae2.html
Sea Hag + IGG + Garden.  Three piles and try for gardens.  They broke 5/3 for him and so he won.  I'm still not sure whether I misplayed it or got unlucky.

Note nsnyder's turn 7 embargo of the platinums; could that have changed the game? I also got an unexpected expand on turn 8. Turns 12,13,14 he buys estates, I buy gardens.


Well-played!

One of the best/most fun/most intense set of games I've ever played. Thanks!
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toaster

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #254 on: December 08, 2011, 01:49:06 pm »
0

(12) matignon vs. (21) toaster in the Thief division

toaster wins 4-2

Game 1: toaster 39 - 23 matignon
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-100024-d1e405d7.html
matginon got the jump with a Vault on a 5/2 split, but he tried to set up a KC-Bridge combo while I just went Vault/BM...which was too fast against the combo, especially with no trashing options

Game 2: matignon 31 - 27 toaster
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-100433-93faad59.html
Prety close to a mirror match here, with me picking up a few Havens.  In the end, matginon takes this one with room to spare.

Game 3: toaster 37 - 23 matginon
Both having 5/2 splits, we each grabbed a Mountebank, but from their I went DoubleJack when matignon grabbed another Mountebank and a Steward, only later going for a Jack.  Jack shows his overwhelming strength once again.

Game 4: matignon 32 - 31 toaster
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-101630-e8370bf3.html
I go essentially big money while matignon goes for a hamlet/conspirator engine.  It actually worked much better than I expected it to and caught me off guard, I didn't think it'd work without trashing.  I was kicking myself after this game though...I *knew* I should've bought an estate on turn 16, but convinced myself the game would last long enough to make a silver buy worth it.

Game 5: toaster 56 - 41 matignon
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-102821-9719b15a.html
Both of us set up Fishing Village/Masquerade/Margrave decks, with a few moats thrown in later.  The main difference was in going Duke vs. Provinces.  I wish I could say that was the master plan from the start, but in all honesty my first big hand was $15 with 3 buys, and at that point did the Duke route occur to me.  I also made a boneheaded move on around turn 8, being forced to pass off a Fishing Village after not leaving a junk card from the Margrave attack. I've used that combo before, and should've known better.

Game 6: matignon 7 - 15 toaster
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-103214-ca8a0639.html
IGG rush, with me getting the jump from a 5/2 split.  matignon also tried to keep his deck trimmed with Spice Merchant, while I just let mine bloat.

All in all, a good series of games with a strong opponent...it was a pleasure to play with matignon.
« Last Edit: December 08, 2011, 01:57:15 pm by toaster »
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def

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #255 on: December 08, 2011, 04:38:00 pm »
0

So...if you are up for another match, then we can do that. I am fine with best of 3, or best of 5, or 7. It's up to you.

I thought about it, which is why I didn't immediately reply. When this was fresh, I had no intent do so at all. Even with two days gone now, nothing changed. I lost the fun of participating in the tournament. This and the fact that I have not much spare time this weekend make me resign, so Delseban goes to the next round.

Best of luck and fun to those remaining in the tournament and enjoying it.
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shark_bait

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #256 on: December 08, 2011, 06:08:58 pm »
0

(7) shark_bait vs. (39) Dsnowman

shark_bait 4-3 in a thrilling series

Game 1:  shark_bait 40 - DsnowMan 33
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-100922-3833622a.html

I open scheme/moneylender while his 5/2 leaves him with council room/nothing.  He goes BM with 3 tournaments and I go BM with just 1 tournament.  No one really gets much out of the prizes.  By the time we get to them, it's too late for them to make that much of a difference.  Snow takes a couple duchies and I take diadem as it put me up to 8 for a turn.  Farmlands leads to some end game VP card trashing.

Game 2:  shark_bait 59 - DsnowMan 54
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-102056-3d52c728.html

This was initially a young witch, tunnel and loan (bane) game which transitioned into the trade route to heaven as the mat had the potential to be worth $8!  I pulled a 5-3 tunnel advantage and sneaked by with the victory.

Game 3:  shark_bait 14 - DsnowMan 23
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-103144-1ec88717.html

Fishing village, wharf, and highway type game.  I get caught up with a few 6$ buys and get some golds hoping to go GM.  DsnowMan plays a pure action based strategy and runs away with the game.  The only reason the score is remotely close is because I bought some green and he ended it the first chance he had.

Game 4:  shark_bait 22 - DsnowMan 36
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-103824-bfdfa326.html

Let me preface this game by an absurd theory.  I was playing these games in my college's science center.  Down the hallway were the organic chemistry labs.  Organic fumes wafted down and made me high.  Okay, so that really didn't happen, but with the way I played this game it sure felt like it.  First, I open torturer when he has trader thinking they won't come together (they did).  I then buy jester!?!?  I meant to go haggler, but really, that would also be pretty awful.  All the while rationalizing that I can come back with a mega turn when there is no deck slimmer or plus buy.  I'm ashamed that I played such a poor game of dominion here.  DsnowMan on the other hand played a trader/venture BM game and picked up an easy win.

Game 5:  shark_bait 31 - DsnowMan 23
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-105201-d7339260.html

This one's an alchemist/governor game with throne room and a horse for the plus buy.  We both played a pretty similar game.  I use my turn advantage to crack into VP's first with a triple province turn 13.  DsnowMan comes back with his own triple province turn 13, but with all of my alchemist's top decked, I finish the game with the last 2 and an extra turn.

Game 6:  shark_bait 40 - DsnowMan 42
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-110622-a31bf060.html

If you look at any of the game logs, look at this one.  I see this board and initially think of going for a nice big ole scrying pool deck, but the lack of plus buy deters me away from going for a fancy deck like that (I guess those organic fumes have left by now).  Consequently, I decide to play a very boring BM envoy game.  DsnowMan had different plans.  He did what I didn't do.  He buys up scrying pools, inns, caravans and pirate ships.  At one point he thinks it's over.... this was not the case.  On turns 12 and 13, he manages to hit 3 out of my 4 golds.  I still have enough treasure to get a couple more provinces, but all the while he is destroying my treasure.  Once I realize that I'm not going to be able to by any more duchies I frantically try and buy estates to salvage a win, but it was too late. 

Game 7:  Game 5:  shark_bait 62 - DsnowMan 39
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-111839-ad077084.html

Let me preface this by saying that this game was really closer than the score indicated.  I never felt safe the entire game.  This game was centered on navigator/tunnel which both of us open with.  We both hit our navigator/tunnel early, except I got mine before the first reshuffle and he got his on turn 4.  I picked up a second navigator and this may have been the difference.  Both of us used upgrade and trade route for some light trashing while splitting the nobles 4 - 4.  I decide early in this game that I was going to province rush and buy provinces with 8 rather than buying a gold/nobles to work up to colony.  By the time I get 9, I don't even bother going for the platinum because my tunnels have given me enough gold density.  By the time DsnowMan has worked up to buying colonies I've amassed a fairly substantial lead.  He gets a couple colonies, but after that, he can't buy provinces because the pile was approaching depletion and that would help me win. 

All in all, when DsnowMan beat me, he beat me bad.  He played a great series and I was fortunate to be on the positive side of the close games.  Thanks for a great series!
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Hello.  Name's Bruce.  It's all right.  I understand.  Why trust a shark, right?

Is quite curious - Who is the mystical "Celestial Chameleon"?

Buggz

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #257 on: December 08, 2011, 06:34:14 pm »
0

You tend to do those 7 game thrillers, shark_bait..
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #258 on: December 08, 2011, 06:48:43 pm »
0

So...if you are up for another match, then we can do that. I am fine with best of 3, or best of 5, or 7. It's up to you.

I thought about it, which is why I didn't immediately reply. When this was fresh, I had no intent do so at all. Even with two days gone now, nothing changed. I lost the fun of participating in the tournament. This and the fact that I have not much spare time this weekend make me resign, so Delseban goes to the next round.

Best of luck and fun to those remaining in the tournament and enjoying it.
I'm sorry about this whole ordeal.  Hopefully your incident will be the last in this tournament.
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Fabian

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #259 on: December 08, 2011, 07:34:48 pm »
+1

I'm up 3-1 for now against Young Nick in the Thief division. Here are the game logs so far, with no commentary because the games are so awkward and.. suboptimally played by both of us :)

Fabian 29 - 41 Young Nick
Fabian 53 - 52 Young Nick
Fabian 38 - 16 Young Nick
Fabian 47 - 40 Young Nick

In the end, Fabian beats Young Nick 4-2 in the Thief division, here are the two remaining game logs:

Fabian 49 - 50 Young Nick
Fabian 41 - 36 Young Nick

Game #5 was a kinda cool game which I was sure I was winning, but I made lots of bad decisions in the midturns, and Young Nick nicely put together a 15 card Fairgrounds (which I should have done to begin with, instead of keeping as a backup plan, horrible play) deck. When he finally used his one Minion to discard, meaning my Scheme topdecked Tactician was discarded, I was pretty much out of gas and lost a few turns later. Overall a cool game where lots of interesting things happened, even though I'm not so happy with how I played it.

Game #6 was a fairly standard (and thus, boring) Masquerade game, where we both ignored Ambassador (don't know if this is wise or not, but I was quite happy to play a Masq mirror going first without too many complications). There were a few interesting spots here, such as whether or not to play a Masquerade when YN has a Curse in his deck, meaning I won't be able to buy the penultimate Province with a 7 point lead. In the end I do it, because it makes it much less likely HIS next turn will be "Masquerade, pass Curse, buy Province, win by 1 point", which is really the only disaster outcome. If, in theory, his hand would have been Masq, Curse, Copper, Gold, Gold and he didn't pass the Curse to trick me into buying the Province so he could win next turn, he'd have been a special kind of genius I guess :) In the end, he had no Curse and it didn't matter very much.

Overall, the quality of play was kinda mediocre at times in this match (YN made a pretty awkward choice passing a Duke to me in game 2, giving me a win I absolutely wasn't getting otherwise, and I played at least 3 of the games pretty badly I thought), but it was a fun and tense set of games, and I hope to play you more in the future Young Nick!

I'm definitely hoping to step my game up for future rounds, just like my next-round opponent noted a few posts ago ;)
« Last Edit: December 08, 2011, 07:38:12 pm by Fabian »
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DsnowMan

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #260 on: December 08, 2011, 10:01:38 pm »
0

Thanks shark_bait. I went into our series without much hope of winning, seeing as you have a tourney victory under your belt. Thought I would have some fun, and I did get to play some fun engines and tight games.

Going into game 6, I was thinking: Scrying pool looks like fun, and pirate ship just make a scrying pool deck better. Envoy + BM will work fast... what is he going to do? If he goes BM, I will scry for fun, maaybe transition to pirate ships. I got them up to +$14 with no +buy. Hilarious.
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first

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #261 on: December 08, 2011, 11:19:21 pm »
0

Chapel division, Round 2
First 4:3 TehMop (Note that except for game1, first player won)

Game 1 - First 65:11
Governor/Goons megaturn. my opponent didn't catch on this one.

Game 2 - TehMop 52:39
I remembered that Potion/Ambassador beat Ambassador/Ambassador some times ago, but it's clearly wrong, esp with Tournament on the board. With no attack card in my deck, I couldn't catch up in time with Vineyards.

Game 3 - First 38:26
DoubleJack, obviously. The game was so fast that we didn't have a chance to trash any curse from Mountebanks.

Game 4 - TehMop 46:37
I bought Gold instead of Margrave, and I think that's why I lost. back to my bad habit of tending to spend $6+ on Gold, ignoring some action cards.

Game 5 - First 63:11
Feast/Silver vs. Salvager/Silver. Very fast Colony game. TehMop trashed Feast to gain Upgrade, which seems slow comparing to Hunting Party/Salvager.

Game 6 - TehMop 28:27
Sneaky estate. Might get a chance if I bought Duchy instead, but well ....

Game 7 - First 28:20
Nice board for the final match, with Bishop, Bazaar, Witch, Black Market, etc. I was lucky to draw three $5 hands before turn 10 while TehMop only got one. Embargo is a better opener than pawn, imo. Black Market cards didn't matter much since I already had a good Bazaars/draw engine.

Thank you TehMop for a good series. They were fast and fun. You could have won if you had better draw luck in game 7.
« Last Edit: December 09, 2011, 12:40:42 am by first »
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olneyce

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #262 on: December 09, 2011, 04:11:49 am »
0

Round 3: olneyce (8 seed) vs. 16hp (9 seed) in the Chapel division

olneyce wins 4-1.

Game 1: 16hp 30 – 37 olneyce
http://councilroom.com/game?game_id=game-20111208-233031-a585058d.html
Pretty standard Fishing Village/Wharf game.  The difference was that I got really good early shuffle luck, allowing me to buy Wharves early.  In the mid-game I bought a bunch of Nobles, which I used mostly as Smithies to draw my whole deck at the end and buy the final two Provinces

Game 2: 16hp 36 – 64 olneyce
http://councilroom.com/game?game_id=game-20111208-235125-7709c112.html
A very interesting games with slightly contrasting approaches.  He went for Alchemists and I went for Border Village/Wharf.  Both of us were really hoping to get a big draw and then use our Forge to trash all the useless starting cards.  He accomplished this much earlier than I did and drew his whole deck basically every turn from 10 onward.  However, my less tight deck had the advantage of being able to accumulate MANY more cards at a time because I had lots of buys and was using many of them on Border Villages which brought Wharves with them.  Plus, I was using Royal Seal to top-deck the combo.  The key for me pulling it out was turn 15, when I Forged a Colony and then bought two more.  Because he didn’t have any +actions he could only get two buys per turn, which meant he had wasted money, and my more cumbersome engine got it done.

Game 3: 16hp 8 – 48 olneyce
http://councilroom.com/game?game_id=game-20111209-000957-5c9d3d33.html
This was Ambassador, Minion, Grand Market, King’s Court.  He remarked at the start that it was a board where we could play equally well, but one person might end up crushing.  I really wasn’t sure what to do with the board so I thought it would be me on the receiving end of a beating.  I got to the Minions earlier, however, and only after I had bought a couple did I realize how well they facilitated clearing out my hand of chaff.  By turn 10 or so, I had shuttled all the estates and most of the coppers to him and was free to buy action cards.  A few big KC/grand market turns later and I had all 8 Provinces.

Game 4: 16hp 36 – 27 olneyce
http://dominion.isotropic.org/gamelog/201112/09/game-20111209-002626-8a9e321e.html
A Masquerade and Market game.  He did a better job of acquiring Markets is pretty much the story.  He gambled a bit on turn 19 by buying the penultimate Province with a lead of less than 6, but I didn’t have the hand to catch up and he took it down on the next turn.  I also was forced to pass him a Market by one of his Masquerades, which was pretty rough.

Game 5: olneyce 36 – 29 16hp
http://dominion.isotropic.org/gamelog/201112/09/game-20111209-004226-9c034f67.html
An initially boring-seeming board, with us pursuing mirror Worker’s Village/Witch strategies. However, we went slightly different directions as I started buying Develops and he went straight after money.  I pulled into a slight lead, and since I had just reshuffled (and had a very clogged deck) I decided I needed to try and end it on piles by buying Estates.  His deck was much better than mine, so if we played much longer he was going to start buying Colonies and pull far away. I got almost all of the estates before hitting the next reshuffle, and picked up a couple Silk Roads to seal the deal.

Very enjoyable games, from start to end.  I think I may have used up a lot of my luck, since the only game I really played well was #2. 

[Edited to add the CR log for game 3]
« Last Edit: December 10, 2011, 12:21:13 pm by olneyce »
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painted_cow

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #263 on: December 09, 2011, 04:04:05 pm »
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Witch Division Round 3: painted_cow 4 vs Tejayes (Dorestu) 0

1:0 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-115738-3202cacf.html

Mirrormatch: 2 Masquerade+BigMoney. I went first and got some good draws, Tejayes made a minor failure buying Hoard before Gold.

2:0 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-120716-47027d00.html

Chapel/HT for me vs Chapel/Young Witch (Cellar as Bane). I got a Y. Witch and a Cellar later. Again I got some nice draws like drawing my Cellar in the last turns for this Y.Witch and could secure victory.

3:0 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-121407-0b9860eb.html

We both went Remake/Silver and drew the Remake as early as T5. Tejayes got a second copy of Remake (trying to get many GM and Outpost), I went for BigMoney instead since I knew, that I could not remake that often anymore. With the help of Havens and some good draws I managed to get to 8 often enough before his GM engine could fire.

4:0 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-122646-86f9cc4b.html

Most interesting game of our series. Somehow I tried a really weird strategy here (I gues because of the 3-0 lead) with Cities and Pirateship. He started with Spice Merchant/Silver. I went with Spice Merchant/Workshop (getting Workers Villages and Pirate Ships and try to empty Piles). In the end I trashed his Silvers and some Golds, build my Engine up (powered by Level 1 Cities) while he had the early lead of course.

Thank you for the games Tejayes, you didnt play this so bad at all, like the score might indicate!

When all post the First player thing: only 1 of 4 games were won by going first.
« Last Edit: December 09, 2011, 08:46:09 pm by painted_cow »
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RisingJaguar

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #264 on: December 09, 2011, 04:50:54 pm »
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Witch Division : RisingJaguar (12) - LexiphanicLemur (21)

RisingJaguar 4-3 in some great matches! Now to the summaries:

Scores are posted in "RisingJaguar-LexiphanicLemur" - All games were identical hands, veto mode, no point counter. My personal favourites are game 5 and 7, although that may be 'slightly' biased. 

Game 1: 35-11 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-115652-95d33fcf.html
The only game where the second player won the game.  The board is quite obvious with witch being the main piece and various trashing options (moneylender, lookout, apprentice) and a moat, so i gear myself to get moneylender as often as possible with moneylender/warehouse.  The only peculiar opening from Lemur, Lookout/Black Market. I managed to get witch first, and easily win with curses 7-3 (i think). 

Game 2: 8-27 (I resigned) http://dominion.isotropic.org/gamelog/201112/09/game-20111209-121008-3d39dabb.html
This was just atrocious. Known fact, I have a huge crush on quarry with +buys, councilroom.com can support that.  Wasn't even close with Lemur taking most of the alchemists 7-3. I gave up once he double bought provinces

Game 3: 60-2 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-121837-562fd3b4.html
You should look at the board and realize why this was such a blowout.  KC/Wharf/Bridge with Ambs/Scrying was asking for one hell of a race.  Lemur seemed to be focused on getting KC first (which he did twice) which scared me whereas I was focused on thinning out my deck with two ambs.  Lucky for me i scrying pool-ed his twice early.  At one point i was nervous because i thought i overstocked on actions and no money but manage to squeak one before it was too late.  Then led to the inevitable, buy out all province which always feels great

Game 4: 43-62 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-122634-bc4902d8.html
Another horrible game for me, when I saw the 12 cards, i got excited about ambassadors, but it was promptly removed by Lemur =(.  I convinced myself that fishing villages were gonna run out with 4 left, and bought a city with $6 at turn 7... With no plus, that was stupid of me.  He used embassy correctly to complement the fishing villages and i never stood a chance.  Lemur was gracious enough to say close game afterwards, but it never was...

Game 5: 68-52 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-124115-49799a15.html
Duke/duchy games! With the massive amount of villages and Oracle, i was convinced to do dukes.  The key point in the match for me was being able to trader the spice merchant mid game.  By turn 14, he had 4 provinces to my 4 duchies which made me really nervous.  Without trader (being able to get me fast treasures), Oracles (sifting/drawing cards), and hamlets (+buys), i surely would've lost. 

Game 6: 21-31 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-124750-80ba5a1f.html
This could've been a fascinating chapel game with fool's gold and remodel, and then we (at least i) chickened out.  I was ahead with the first two gold... but that is because I forgot about the wonders of treasure map and never could recover.  Herbalist was a great buy for Lemur and that is all the analysis here.

Game 7: 14-9 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-125814-5a579dfc.html
I can't decide if this ending was incredibly climatic... or anti-climatic... We busted our skills out by vetoing chapel/alchemist to start.  The plan seemed simple, rely on moneylender/villages/wharfs for as long as you could.  We were building our engines, trashing those coppers and such.  By turn 12, I realize that pawns/wharfs gave me a ton of +buys to possibly eliminate the pawn pile.  Which leads to the ending of a great series, ended buy pawn buyouts? To me it was climatic but I'm sure others disagree. 

Thank you LexiphanicLemur for the great games.  Side note: 6-1 for first player.
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Graystripe77

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #266 on: December 09, 2011, 10:00:30 pm »
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Graystripe77: 2 vs. Permanoob: 4

Thanks for the games, they were fun, see ya next year!
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roku

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« Last Edit: December 11, 2011, 03:19:06 am by roku »
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ehunt

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #269 on: December 10, 2011, 11:40:35 am »
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chapel division, for the 2-31 seed slot; ehunt advances over gamesou 4-1. we lost the log for game 3. thanks for the games!

game one - ehunt http://dominion.isotropic.org/gamelog/201112/10/game-20111210-071930-a6cfb16d.html

board with very weak cards. no real strategy difference, except that gamesou foregoes an early province for conspirators when he has an extra buy. our decision to buy duchies and undiscardable tunnels for the points early makes it a protracted snoozefest that i wind up winning, mostly due to my baron working well on the first shuffle.

game two - ehunt http://dominion.isotropic.org/gamelog/201112/10/game-20111210-073058-3c4ec3df.html

i hate the swindler and always veto him when i can. to make matters worse, i usually express my resentment toward the swindler by never buying him; then i lose to him, and just hate him more. to make matters even worse (in this non-veto mode game) we split 5-2, so we sorta have to open with very duchy-able witches. i forego swindler on the second shuffle for silver, and get horse traders; gamesou gets swindler. the horse trader gets me an early forge, which really helps, and he draws his terminals together a lot. i pick up a swindler later, when the curses run out; don't know if that's right or not.

game three - ehunt we lost the log! it was a colony game with remake, no extra actions, and goons. i got a province early and remade it into a platinum, and it's hard to overcome that sort of early advantage when the decks are razor thin.

game four = gamesou http://dominion.isotropic.org/gamelog/201112/10/game-20111210-075306-66d458db.html

I thought I had this one in the bag when his young witch essentially never hit me, but the problem is that to win, you know, at some point you have to buy provinces, not warehouses, a concept that i didn't get into until too late. my explorer is also wrong; she should be a second bishop.

game five = ehunt http://dominion.isotropic.org/gamelog/201112/10/game-20111210-080528-adabbab2.html

this is the problem with no veto mode- it's a board with king's court and mountebank and grand market and scrying pool and steward, where you just really, really want to be first player, which took some of the sting off of losing game four. gamesou's decision to buy vineyards early is unexpected and terrifying for me. the thing is, vineyards can be worth so much in this game that they can split 5-3 and by the time that happens it may not matter that i can draw my deck and get a zillion money every turn. i opt for the megaturn anyway, just because the KC/grand market is so incredible - i am envisioning a scenario where he gets all the vineyards and if i'm lucky and build the engine fast enough i'll beat him with all the other green cards. as it happens, the mountebanks slow his vineyard-buying ability more than i expect, though, and i wind up picking up four of them and ending the game before craziness can happen.
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rudeboy666

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #270 on: December 10, 2011, 11:47:17 am »
+1

Grobstein beats rudeboy666 by default.

I am afraid I am going to have to resign from the championships.  There is no way we can play our match before the 11th and it is mostly my fault for not being available.  I could have if I put more effort in so I shall take the blame then.
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WrathOfGlod

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #272 on: December 10, 2011, 06:06:37 pm »
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WrathOfGlod (Michael Harris) beats  xXx DuCHyMasTErZ xXx (thirdworldbeanfarmer) 4-2
I'll post the council-room logs when they become available along with some game reports
Good games all around.
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xXx DuCHyMasTErZ xXx

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #273 on: December 10, 2011, 06:10:55 pm »
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I lose to WrathOfGlod / Michael Harris in the Witch Division 2-4

I lose Game 1.
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-142359-6d3b53f6.html
I ignore the Potion cards on the board, which turns out to be a big mistake as he gets a Scrying Pool/Peddler engine running to go for Vineyards, and I play a couple of turns too slowly.

I win Game 2.
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-142745-f832c93d.html
I win the IGG race, which gives me the game. I think he accidentally clicked Duke instead of IGG when buying a Border Village, which was definitely a big misclick =/

I lose Game 3.
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-143750-6094d78f.html
I ignore the Alchemists on the board, which I think would've been fine had I not also ignored the Goons on the board, which turned out to be my downfall as I lost by over 20 VP tokens there as Michael was able to get a Goons/Alchemist/Market combo running with the occasional Mint/Remodel.

I win Game 4.
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-144535-d97ace04.html
I load up on Mountebanks/Familiars first, which turns out to be too much in a game without trashing. Michael tries to go for an Estate rush, but is a couple of turns late as I was able to get a couple of Colonies in before he finishes.

I lose Game 5.
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-145537-2a7299d3.html
I essentially had no coherent strategy this game and just derped around buying random cards and again, ignored Goons, which Michael was able to exploit for lots of VPs and handily win this one.

I lose Game 6.
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-150059-9f2d6ca4.html
A close match. I open with Nomad Camp hoping for Silver/Chapel, which in retrospect seems silly with Worker's Village and Council Room on the board. I picked up my Worker's Village a bit too late, and Michael was able to win the Colony Race by 1 turn.
« Last Edit: December 10, 2011, 06:13:07 pm by xXx DuCHyMasTErZ xXx »
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olneyce

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #274 on: December 10, 2011, 06:28:03 pm »
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I lose Game 5.
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-145537-2a7299d3.html
I essentially had no coherent strategy this game and just derped around buying random cards and again, ignored Goons, which Michael was able to exploit for lots of VPs and handily win this one.
I don't understand all the University buys in this game.  It seems like the clear strategy is to get enough cantrips and Lighthouses to protect you from attacks and then double-buy Peddlers as often as possible with your Goons.  And the more Peddlers you have, the more likely you are to consistently hit your Goons with money and having played four cards.  I can see the advantage of having one or two Universities to get you going (with Spies) and then perhaps allow double-Goons plays later on, though.
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