lolrob (seed 16) defeats affe82 (seed 49) in a tight series with some... interesting kingdoms.
Game 1 -
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-173350-e78d5076.htmllolrob - 43 affe82- 42Probably the most varied game of the series. I open up swindler/potion on a board with only university and affe goes for trade route/island. I've never been for the early trade route/buying green, but I've seen it work before. It wasn't going to here though, as our turn threes demonstrate. affe plays 5 coppers, buying a duchy. lolrob plays a swindler, trashing affe's trade route into a silver. affe is now left with a deck of only green and treasure and basically has to start again. Despite this it was extremely close, and I only edged out affe by a single point.
Game 2 - (missed the log)
Feel bad about missing the log, as affe really outplayed me, going for a pawn/peddler/vineyard strategy that I saw but dismissed, going instead for a fairly basic big money/steward deck. Misclick on my last turn may have led to the loss, throne rooming a governer for gaining golds rather than the extra cards that likely would have gotten me to 8 that turn which would let me buy the last province and win. But well played by affe.
Game 3 -
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-180619-8fc52619.htmllolrob - 63 affe82 - 33The only real whitewash of the series, affe plans to go straight up bishop forcing me to get green while he trashes golds for points. But it's hard to ignore witch, even in a chapel game, and the early ten curses that I give him in ~6 turns kills his deck letting me get a big lead
Game 4 -
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-182616-419e0b0b.htmlaffe82 - 25 lolrob - 18Poorly played on my part, well played on affe's part, it seems there was a second whitewash in this series. Affe gets the early young witch, early few minions and from there I was playing catchup the whole time. Nice use of baron as well to get extra buys/estates which ended the game.
Game 5 -
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-183627-c5f7bc96.htmllolrob - 77 affe82 - 60Easily the worst kingdom set I've ever played. Four actions, three special victory cards and three special treasures. Did I mention they're among the least interesting actions victory cards and treasures? Cache, Colony, Fairgrounds, Haggler, Platinum, Potion, Royal Seal, Scout, Silk Road, Stash, Upgrade, Vineyard, and Watchtower. Thanks to the auto picker for making it a colony game too. I went watchtower/upgrade, getting some really nice use out of watchtower's on deck eg
— lolrob's turn 12 —
lolrob plays an Upgrade.
... drawing 1 card and getting +1 action.
... trashing a Province.
... gaining a Platinum.
... ... revealing a Watchtower.
... ... putting the Platinum on the deck.
lolrob plays an Upgrade.
... drawing 1 card and getting +1 action.
... trashing a Silver.
... gaining a Scout.
... ... revealing a Watchtower.
... ... trashing the Scout.
lolrob plays a Watchtower.
... drawing 4 cards.
lolrob plays a Copper, a Platinum, 2 Silvers, and a Gold.
lolrob buys a Colony.
I got to five colonies fairly quickly, and affe did a nice job of catching, but 50 points in five cards is hard to argue with.
Game 6 -
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-184750-6b1228ec.htmllolrob - 36 affe82 - 25Fairly standard game, both of us aiming to play the most mountebanks and then just big money essentially. Unfortunately affe82 went for the early victory cards again, buying duchies at every chance from turn 15 onwards, and estates from turn 18. This allowed me to just buy golds and wait for province hands without worrying too much about the score. Buying a curse is always a nice way to end the game too.
Thanks heaps to affe82 for the games, who stayed up til 4am to fit my availabilities. You gave me a run for my money and at no point did I see you as an easy opponent, well played.