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Author Topic: Schedule and Results: 2011 DominionStrategy.com Championships  (Read 141902 times)

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theory

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Schedule and Results: 2011 DominionStrategy.com Championships
« on: November 20, 2011, 10:23:12 am »
0

This topic is now closed.  Please post all new match results in this topic.  The current bracket is here.

The current round is Round 4.  The current round ends on December 25, 2011, 11:59:59PM EST.

Overall schedule:
Code: [Select]
28-Nov   4-Dec   Round 1
5-Dec   11-Dec   Round 2
12-Dec   18-Dec   Round 3
19-Dec   25-Dec   Round 4
26-Dec   1-Jan   Round of 16
2-Jan   8-Jan   Round of 16
9-Jan   15-Jan   Quarterfinal
16-Jan   22-Jan   Semifinal
23-Jan   29-Jan   Final
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yaron

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paulbaxter

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #2 on: November 28, 2011, 01:33:55 pm »
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grobstein defeated paulbaxter 4-2 (the 29-36 bracket in the Thief Division)

I won the first two, so it was a significant come from behind victory.
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jsh357

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PerdHapley

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #6 on: November 28, 2011, 06:56:05 pm »
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Just finished a 4/2 series in my favor with mborda, seeds 10/55 in the Witch division.

Game 1 (perdhapley) : http://dominion.isotropic.org/gamelog/201111/28/game-20111128-145339-403cf7be.html

Game 2 (perdhapley) : http://dominion.isotropic.org/gamelog/201111/28/game-20111128-150257-324b28df.html

Game 3 (perdhapley) : http://dominion.isotropic.org/gamelog/201111/28/game-20111128-150945-d10fdfdd.html

Game 4 (mborda) : http://dominion.isotropic.org/gamelog/201111/28/game-20111128-152125-2590fd4d.html

Game 5 (mborda) : missing a log here. Cool Colony game with Tactician, Fool's Gold, Governor and Spice Merchant that he won by two points.

Game 6 (perdhapley) : http://dominion.isotropic.org/gamelog/201111/28/game-20111128-154732-07265d4f.html

Thanks to mborda for a fun series and some nice chat, I had a great time. Can't wait for round two!
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mnavratil

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WHARF 2 THA BRIDGE

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #8 on: November 28, 2011, 08:33:43 pm »
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I finished my match against Aitchcan (seeds 3 v. 62 in the Witch division) earlier today. I won the match 4-1. Thanks very much to Aitchcan for the games.

Game 1 (Aitchcan)
http://dominion.isotropic.org/gamelog/201111/28/game-20111128-141805-2533bd4d.html

Game 2 (WHARF 2 THA BRIDGE)
http://dominion.isotropic.org/gamelog/201111/28/game-20111128-142403-c5b75e24.html

Game 3 (WHARF 2 THA BRIDGE)
http://dominion.isotropic.org/gamelog/201111/28/game-20111128-143138-44c78129.html

Game 4 (WHARF 2 THA BRIDGE)
http://dominion.isotropic.org/gamelog/201111/28/game-20111128-144521-331c8ceb.html

Game 5 (WHARF 2 THA BRIDGE)
http://dominion.isotropic.org/gamelog/201111/28/game-20111128-145825-7e62422f.html
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Fabian

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #9 on: November 28, 2011, 08:34:49 pm »
+3

Thief Division:

Fabian (2) vs klaus33 (63) 4-0 to Fabian

Game 1
After opening Spice Merchant, and buying a second as well, I pick up a number of Minions and Peddlers (from the Woodcutter effect of Spice Merchant) and a King's Court, after which my deck is quite powerful and I begin to buy Colony on turn 11. On turn 19, I buy #7, and klaus has no chance of a comeback and buys the last one on turn 20.

Game 2
I open Silver/Jack and klaus opens Steward/Jack. He gets some nice trashing going early on, and I'm not feeling great about my chances a few turns in. He goes for Harems over Gold, which, while those points end up being decently relevant in the late game, possibly prevents him from buying a Province or two, and in the end I can snag the penultimate Province safely, and from there on I can defend the advantage comfortably until I can get the last Province as well. Quite a close game.

Game 3
klaus opens nothing/Laboratory while I open nothing/Jester with the plan of buying Silver on 3+4, Laboratory on 5, Gold on 6 and Province on 8 for the foreseeable future. At some point in the late game I go with an Oasis at 3, and I pick up a Duchy on 5 in the late game, otherwise this went according to script. I like my Jester opening here.

Game 4
Great, Fishing Village/Torturer. klaus said after the game he, being quite new to Dominion, didn't realize the power of that combo until it was too late, and so this game is pretty uninteresting. I buy Fishing Village at 3/4, Torturer at 5+, and when I have 6 Torturer I start buying Province. Boring game which is pretty much won entirely by an extremely high powered combo which, as klaus put it, he'll remember from now on :)

The games were quite quick, but I enjoyed playing you klaus, and I think you played well for being new to the game. Good luck in the future, maybe we'll meet again in the next tournament :)
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SilentSteve22

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« Last Edit: November 29, 2011, 07:13:15 am by SilentSteve22 »
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Jimmy Jimmy

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #11 on: November 28, 2011, 10:04:40 pm »
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Jimmy Jimmy defeated Crispy in the chapel division 4-0.

Here is the log for the last game of the series: http://dominion.isotropic.org/gamelog/201111/28/game-20111128-185524-4236cedf.html

I didn't think at the time to copy links to the other games - is there a way I can view them?
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Orange

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #12 on: November 28, 2011, 11:04:46 pm »
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Here are the results for dza:Orange, seeds 32:33 in the Thief Division.

dza 3:4 Orange

dza 22:59 Orange (http://dominion.isotropic.org/gamelog/201111/28/game-20111128-190234-6a5450fa.html)
dza 36:28 Orange (http://dominion.isotropic.org/gamelog/201111/28/game-20111128-191638-1dab4399.html)
dza 19:37 Orange (http://dominion.isotropic.org/gamelog/201111/28/game-20111128-192547-e63c66e4.html)
dza 50:48 Orange (http://dominion.isotropic.org/gamelog/201111/28/game-20111128-193526-910eb39d.html)
dza 37:27 Orange (http://dominion.isotropic.org/gamelog/201111/28/game-20111128-194412-78ec24ef.html)
dza 39:62 Orange (http://dominion.isotropic.org/gamelog/201111/28/game-20111128-195456-79b0699b.html)
dza 29:42 Orange (http://dominion.isotropic.org/gamelog/201111/28/game-20111128-200229-f71980b2.html)

Great series worthy of a 32:33 matchup.  I was lucky to win--took a gamble in Game 7 and bought the next-to-last province putting me up by only five but lucked out.  I recommend checking out Game 4--I thought I made a great comeback but dza pulled it out in the end!
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janic13

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Re: Witch Division 13 v 52
« Reply #13 on: November 28, 2011, 11:32:30 pm »
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ScottPilgrim92 (13) defeats janic13  in a 4 -3 set.  Very well deserved victory for SP; I will note I was down 0-3...

Game 1: http://dominion.isotropic.org/gamelog/201111/28/game-20111128-181943-102fc264.html
SP 33-25 on good use of the Governor's "upgrade" function; Gold --> Province + Buy = Victory
Game 2: http://dominion.isotropic.org/gamelog/201111/28/game-20111128-183334-cc55caf9.html
SP 41-37; a close one he took by again making good use of a card I neglected entirely, this time Masquerade
Game 3: http://dominion.isotropic.org/gamelog/201111/28/game-20111128-185603-550185de.html
SP 40-16; this one just hurt.  bad luck on shuffles plus a strong opponent = Kings Court / Mountebank BEAT-down.  Despair is full blown.

Game 4: http://dominion.isotropic.org/gamelog/201111/28/game-20111128-192301-602269b4.html
J 86-43; shutout avoided. University / Vineyard / Gardens / Crossroads combo...whodathunkit
Game 5: http://dominion.isotropic.org/gamelog/201111/28/game-20111128-193605-700b3503.html
J 26-21; after such a peaceful game of vineyards and gardens, we moved on to Torturers and Mountebanks.
Game 6: http://dominion.isotropic.org/gamelog/201111/28/game-20111128-194715-5c0108c5.html
J 48-34;  Bishops countered aggressive Ill Gotten Gains attack
Game 7: http://dominion.isotropic.org/gamelog/201111/28/game-20111128-200005-59e2c76f.html
SP 47-27; sadly anticlimactic.  SP Golem > my Golem...

Thanks again to ScottPilgrim92 for an enjoyable evening, loss and all; an opponent with class dulls the agony of defeat.
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #14 on: November 28, 2011, 11:37:47 pm »
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Jimmy Jimmy defeated Crispy in the chapel division 4-0.

Here is the log for the last game of the series: http://dominion.isotropic.org/gamelog/201111/28/game-20111128-185524-4236cedf.html

I didn't think at the time to copy links to the other games - is there a way I can view them?
It's not necessary.  I like to put scores into the bracket (as you can see if you hover over a completed match), but that's just for show.

If you do want to look at them later, CouncilRoom.com will have them tomorrow.
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guided

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #16 on: November 29, 2011, 12:16:55 am »
+1

guided (led) 4-0 Jorath
Witch division

led 39-18 Jorath
Double-Jack over something other than double-Jack (with both his opening cards falling to turn 5 in the bargain). This board would be more interesting with some +Buys on it for a possible UCS/Peddler deck.

We agreed to play games 2 and on in veto mode, since Jorath requested in chat during game 1 that we not play with Chapel, and while I was not willing to play with an explicit restriction I was willing to give him a veto if he would give me one.

led 6-3 Jorath
Wharf/Outpost/Bridge megaturn. I had exactly enough buys on my Outpost turn to empty 9 cards out of 3 piles and buy one Duchy.

led 35-27 Jorath
Bless identical starting hands. We both had 5/2 on a Familiar board with mediocre 5s - I had vetoed Mountebank. I got the jump on Familiar but his early 5s were quite helpful. I do not think this was a good Tournament board, and it certainly wasn't a good Outpost board, so avoiding those cards was my main advantage. Still, it was close.

led 43-18 Jorath
I lived too much in fear of his Noble Brigand (focusing on +$ action cards and sometimes running short on actions as a result) but got away with it. Highway megaturn using Council Room for buys, with Border Village being a key card in building the engine. I had plans for using Farmland to bump BVs up to Provinces but never saw an opportunity where it was useful/necessary. Could have had a slightly increased score using Farmlands on the last turn (even bumping Coppers up to Provinces given exactly 6 Highways played!) but didn't bother since I could just buy out the Province stack.
« Last Edit: November 29, 2011, 12:20:29 am by guided »
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first

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #18 on: November 29, 2011, 01:16:09 am »
+1

All games random, veto mode off, no point-tracker

First 4-2 ST218 Seeds 4:61, Chapel Division

#1     First 33-29 ( http://dominion.isotropic.org/gamelog/201111/28/game-20111128-211340-e289fb1c.html )
four-point difference came from Goons I bought via Black Market
#2     ST218 42-30  ( http://dominion.isotropic.org/gamelog/201111/28/game-20111128-212452-0609a65d.html )
should have kept track of cards my opponent bought. missed his remodel. It's hard for me to catch up with 3/4 starting hand anyway.
#3     First 39-16 ( http://dominion.isotropic.org/gamelog/201111/28/game-20111128-213014-58720144.html )
Torturer/Crossroads opening. It worked so well that I didn't bother to buy a silver.
#4     First 33-5 ( http://dominion.isotropic.org/gamelog/201111/28/game-20111128-213821-d8d3a6a2.html )
Torturer three games in a row ...
#5     ST218 35-32 ( http://dominion.isotropic.org/gamelog/201111/28/game-20111128-215323-e25ac170.html )
could have waited another turn if I kept track of scores. took too long to build up a good deck.
#6     First 37-11 ( http://dominion.isotropic.org/gamelog/201111/28/game-20111128-220353-aad8044e.html )
King's Court and stuff. Mountebank > Witch.
« Last Edit: November 29, 2011, 01:28:40 am by first »
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Jimmy Jimmy

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #20 on: November 29, 2011, 04:11:43 am »
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Jimmy Jimmy defeated Crispy in the chapel division 4-0.

Here is the log for the last game of the series: http://dominion.isotropic.org/gamelog/201111/28/game-20111128-185524-4236cedf.html

I didn't think at the time to copy links to the other games - is there a way I can view them?
It's not necessary.  I like to put scores into the bracket (as you can see if you hover over a completed match), but that's just for show.

If you do want to look at them later, CouncilRoom.com will have them tomorrow.

Well here's the councilroom link for the sake of completeness anyway:

http://councilroom.com/search_result?p1_name=Jimmy%20Jimmy

The scores were:

47-30
49-21
46-34
54-43
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ddaann

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #21 on: November 29, 2011, 04:16:43 am »
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the log of the first game from my match against hoff is

http://dominion.isotropic.org/gamelog/201111/28/game-20111128-230703-e6525f5c.html
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manzi

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #22 on: November 29, 2011, 05:30:15 am »
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The Gardens Division
manzi defeats Oberown for 4-0-1
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xeiron

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« Last Edit: November 30, 2011, 05:18:10 am by xeiron »
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maastrictian

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #24 on: November 29, 2011, 10:55:50 am »
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Maastrictian vs. 16HP: 4 - 0 to 16 HP

I can't seem to find the logs to the games... but I lost so I'm probably not cheating... :)

--Chris
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michaeljb

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #27 on: November 29, 2011, 01:23:30 pm »
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Here are the results for michaeljb vs cdnza, seeds 12 vs 53 in the Chapel Division.

michaeljb 4-2 cdnza

Game 1: michaeljb 31-37 cdnza
Game 2: michaeljb 35-10 cdnza
Game 3: michaeljb 29-29 cdnza
Game 4: michaeljb 45-35 cdnza
Game 5: michaeljb 38-40 cdnza
Game 6: michaeljb 48-24 cdnza
Game 7: michaeljb 24-15 cdnza

Game 1
I have previously had bad luck opening Warehouse/Tunnel, so I went for a Warehouse/Conspirator deck, picking up my Tunnels later. Unfortunately for me, cdnza hit both cards on Turn 3, and thrice discarded two Tunnels to the Warehouse.

Game 2
We both open Witch/nothing, and the game is fairly even for a while. On Turn 10, I hit my first $3 hand, buy a Swindler, and on Turn 11 turn his Witch into a Duchy. Very lucky for me, and the turning point of the game. Less luck-related, I went for Goons while cdnza did not, and a few key Inn buys right before the reshuffle paid off in my favor. I am curious as to how the game would have gone had I not been so fortunate with my Swindler.

Game 3
Essentially a Grand Envoy mirror match, fittingly ending in a draw. I mess around at the beginning Embargoing the Duchies to prevent Duchy/Duke shenanigans, and I also picked up a couple Royal Seals which helped make up the time I lost with Embargo.

Game 4
I open Remake/Silver against Conspirator/Silver, vaguely hoping to get a Conspirator/Alchemist/Scheme chain. Because I don't want a ton of Silvers, I went for Schemes (probably too) early, which caused me to play Remake quite a bit, and I ended up with one of the stranger decks I've made. I started greening with a deck of exactly a Silver, a Potion, a Remake, 1 Alchemist, 3 Conspirators, and 5 Schemes to consistently return 3 Conspirators and 2 Schemes. I bought Provinces on Turns 11-13, but started choking and the game continued on until Turn 20.

Game 5
A really weird board for me: Cellar, Develop, Duchess, Golem, Loan, Mine, Noble Brigand, Philosopher's Stone, Potion, Swindler, and Wishing Well. Not the board where you want to open 5/2, but hey, at least it was with the identical starting hands constraint. Big Money + Swindlers is probably best, but I try messing around with Mine and Noble Brigand too much, at point I misclicked and Mined a Silver into a Potion...I started Duchies maybe a little early, had the edge, but cdnza's deck managed to hit $8 again for the last Province.

Game 6
The most lopsided game of the series; I double up his score by ignoring both Hunting Party and King's Court. Here's a free tip for anyone bothering to read this: Trading Post/nothing is a far better opener than Hunting Party/nothing. In addition to the Post, I picked up a Smithy and a couple Banks and cruised to victory.

Game 7
I start drooling at the site of Border Village+Apprentice, and almost immediately kick myself for opening Spice Merchant/Silver. Silver/Silver would have been much better for hitting $6, and probably better overall, but I do manage to make use of the +Buy once or twice. His Saboteur was pretty successful in hitting my Apprentices, which ultimately just made the game a little longer.
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nomnomnom

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #28 on: November 29, 2011, 04:18:13 pm »
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Gardens division
nomnomnom 4 : 1 ugasoft
Game 1
Game 2
Game 3
Game 4
Game 5
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Tables

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #31 on: November 29, 2011, 05:03:07 pm »
+2

Darboux/[MAD] Max (21) vs. Tables/[UWSFFS] I Eat Tables (44) - Chapel Division

Result: Darboux 2 - 4 Tables

Game 1: Darboux 30 - 19 Tables
Both of us play a simple Workshop-Gardens deck with Great Halls as buffer. With Darboux having first turn advantage and my workshops colliding, he gets to a considerable early advantage and goes 5-3 on Gardens. I have virtually no chance of winning, but try and bolster my deck with some money to grab a duchy or province. Obviously, it's not very effective.

Game 2: DNF
A more interesting familars game. Darboux went for a Potion to start, I got a Chancellor and Silver, with the intent of grabbing a potion soon after. Well, I then proceeded to grab two golds and a Forge, which I hoped would save me against curses and help put more curses into his deck. As it turned out he easily hit 3+P twice early, and I didn't trash quite as many curses as I'd have liked. At the time of disconnect my deck was probably a little weaker in buying power, but would ramp up quickly if/when I trashed some of those curses.

Game 2(b): Darboux 27 - 32 Tables
In what will become something of a theme for our games, a relatively heavy cursing potions game. This also sported no trashing, and Platinum/Colony. Both of us spot Border Village-Wharf niceness and other combos, but that becomes a main one. Darboux's deck is very heavy on them, and also grabs some cities as piles look set to empty, which I follow. Meanwhile, I grab a potion and familiars, while Darboux tries to accelerate past them. This doesn't work in his favor, as the curses slow him down considerably, and importantly enough for me to sneak a win by buying out the last two curses.

Game 3: Darboux 24 - 45 Tables
This will sound strange, but I wish Max had won this one. I loved his deck. Unfortunately for him, it just wasn't quite quick enough for him to get the win. This game had two very different decks, as the above might suggest... Darboux went for Scrying Pools (see, more potions) and Pawn, with some remodels to help clear non-actions out of the way. My deck was more traditional with a Young Witch (which became somewhat worthless as Max cleared the Pawns... which of course were the bane. I wasn't to know at the time he would), and a Harvest, which backfired spectacularly (hitting 4 coppers at one point, and two of my ~3 golds at another), but otherwise was very useful. Anyway, his deck was just too slow, and I won.

Game 4: Darboux 31 - 33 Tables
(Council Room link inserted). Yet again, there was a curser (Swindler in particular) which both of us got lucky with - but me moreso, which really is what decided the game. Max used Quarry effectively to grab about 3 markets in a single turn - which I promptly turned into Mines and Duchies. I managed to win simply because I hit one of his Duchies near the endgame, and he couldn't catch up.

Game 5: Darboux 43 - 25
Both of us had diverse strategies on this one. I intended to build a reasonable draw deck, using Haggler to grab Golds with Embassys, Embassys with Worker's Villages and the like. It didn't work so well, but Haggler was still useful. Both of us JoaT'd our decks down - I got unlucky and it missed the shuffle twice, but that's no excuse for how much better Max played this game than me, with his simple Expand/JoaT/Mandarin deck.

Game 6: Darboux 17 - 36 Tables
I built a Worker's Village/Torturer engine. It worked. Darboux did the same, but slower, and used a Cutpurse to slow me down early and a Hoard to Gold his deck in the meantime. I think I ended this game on piles just like an earlier one (or two...).

Overall I got reasonably lucky - I didn't feel I was much better than Max, if at all, but well, the results say I won, so I won. Thanks, Max for the games!
« Last Edit: November 30, 2011, 08:44:54 am by Tables »
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Graystripe77

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #32 on: November 29, 2011, 05:24:22 pm »
0

Graystripe77 (15 seed) vs. KKernoff (50 seed)

http://dominion.isotropic.org/gamelog/201111/29/game-20111129-142221-4542d8e7.html   I won this game
forgot to get the log from the second match game today, I'll get it tomorrow. I won, with a weird bishop strategy vs. his pirate ship strategy.
http://dominion.isotropic.org/gamelog/201112/02/game-20111202-124536-5a61b57b.html   KKernoff won this game.
http://dominion.isotropic.org/gamelog/201112/02/game-20111202-125744-7f1caec6.html   I won this game
http://dominion.isotropic.org/gamelog/201112/02/game-20111202-130334-3acbe850.html  I won this also.

Thx for the games KKernoff!!
« Last Edit: December 02, 2011, 04:04:30 pm by Graystripe77 »
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fellowmartian

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #33 on: November 29, 2011, 05:31:25 pm »
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Thief Division, 13 - 52 Bracket

fellowmartian 4 - 0 stickins (Stick in the Mud)

fellowmartian 36 - 21 stickins (http://dominion.isotropic.org/gamelog/201111/29/game-20111129-135544-f2f929f5.html)
fellowmartian 53 - 37 stickins (http://dominion.isotropic.org/gamelog/201111/29/game-20111129-140940-9693ce3f.html)
fellowmartian 39 - 23 stickins (http://dominion.isotropic.org/gamelog/201111/29/game-20111129-141619-04f1810d.html)
fellowmartian 28 - 26 stickins (http://dominion.isotropic.org/gamelog/201111/29/game-20111129-142136-ea8b342c.html)

Closer than the 4-0 makes it sound, some enjoyable games here.

#1: Swindlers and Torturers slowed up the game, I jumped for Duchies/Dukes first and managed to get more.
#2: Border Village/Witch was the premium buy, but I also grabbed some Gold and had an eye on Fairground, getting them to 6VP.
#3: He opened Talisman and got lots of actions, I opened Remake. I built up a lot of Silver and won straight on Provs.
#4: Governor game; very quick. He incorporated Forges which didn't give him an edge in speed, but left him two Estates down.

Thanks for the games, stickins.
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Redwoods

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #34 on: November 29, 2011, 06:31:59 pm »
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Great games with Olneyce. He should be posting the game logs, he won 4-1-1.
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olneyce

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #35 on: November 29, 2011, 07:06:31 pm »
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olneyce (8 seed) vs. Redwoods (57 seed) in the Chapel division

olneyce wins 4-1, with one draw.  Some of the wins were razor thin, though.  This did not feel at ALL like an easy match against a low seed.  Really enjoyable games, most of which were extremely tense.

Game 1: olneyce 55 - 44 Redwoods
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-140740-0a595421.html
Laboratories, Nobles, Crossroads, and Hoard.  I started out 5/2, which let me get two parts of the engine before the first shuffle.  That was a huge difference.  I ended up 5-3 on Nobles, and obtained several of them using Hoard, so I had a ton of Gold, too.  A +buy could have really changed this game.  I was repeatedly hitting upwards of $15 dollars but had no way to use it.  And early in the game he had several hands with extra cash he couldn't spend.

Game 2: olneyce 54 - 54 Redwoods
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-142438-55f143db.html
The major defining feature he was an incredibly drawn-out and ugly endgame.  I opened Trader/Steward on a Hunting Party board, hoping to use the Trader to clear out the green a bit and give me the money to quickly purchase a few Hunting Parties.  I think the Trader was a bad buy, though.  I did use it twice early but then it was a dead card in my hand the rest of the game.  He bought Markets, which I thought was a mistake, but he did a much better job of early trashing, which meant he could consistently hit $8 early. He bought Provinces on three straight turns from 10-12 and I was really anxious.  So I started buying Duchies, hoping to eke out an advantage on Dukes - and use the superior drawing ability of my Hunting Parties to slog through the mess.  This worked surprisingly less well than I had hoped.

The 7th Province was bought on turn 17, but thanks to all the green neither of us was able to ever buy the 8th.  I won the Duke race 5-3, which was enough to salvage a draw.  But really, I had no business surviving this game. 

Game 3: olneyce 40 - 38 Redwoods
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-143743-2a5ef18c.html
Fishing Villages + Cities.  I got the lion's share of the FVs (7-3), and we split the Cities.   The main difference is that he invested in Gold, while I went for engine parts.  I was pretty convinced 3/4 of the way through the game that I had made a big mistake.  His economy seemed a lot stronger.  I was up one Province after turn 17, but then he hit me with two Provinces and a Duchy the next two turns.  My big decision, with $6 on turn 18 was where to invest that.  I knew I needed to get one of the last two Provinces, was up by a point or two, and was about to trigger a reshuffle.  So I went for a second Baron and a Cellar.  I think that was the right call.  Certainly, I was only able to win because my turn 20 I used a Baron to bump myself up to $12.

Game 4: olneyce 23 - 22 Redwoods
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-145210-3ecaca30.html
Fishing Villages, Witches, and Remodel, and Peddler.  We split the curses and then mostly floundered.  My goal was to Remodel the Peddlers into Provinces, which I did do twice, but was not able to manage nearly enough.  I thought I could do that a couple times, build a solid lead, and then just deplete three piles (Curses, Fishing Villages, and Peddlers).  But he quickly caught up to me, so while I had plenty of opportunities to end the game, I was always trailing by a point or two.  We agreed after the game that he probably could have won if he had bought the last Fishing Village, but looking back at the log I don't think he was ever ahead, with the capability to buy.  He could have tied the game, but as first player would have still lost.  I eventually ended it on piles by Remodeling a couple Curses into Estates and buying the last one.

Game 5: olneyce 40 - 44 Redwoods
I forgot to grab the log on this one, unfortunately.  It was one of our most interesting games, with me going for Embassy+Fool's Gold (with the help of a Talisman snagged out of the Black Market) and him going for Goons.  I shifted my strategy in the middle of the second shuffle; I was originally going to go for Goons.  I'm not sure that was the right call.  If we had been racing for Provinces, I think I had the advantage.  But he let me snag the first six and then used one monster turn to take the last two.  That, plus VPs and a few Duchies was enough to take it.

Game 6: olneyce 42 - 23 Redwoods
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-152502-e9bb7824.html
This one was pretty straightforward.  I bought silver at 3, Caravans at 4, a Haggler and then Governors at 5, gold at 6, and Provinces at 8.  The Haggler meant I got a bunch of gold even while greening, and the Governors meant I could cycle to them quickly.  I never used the Governor as anything other than a super-Lab, which was not my intention.  But the economy from the Haggler meant that I never really needed it for anything else.
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sherwinpr

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #36 on: November 29, 2011, 07:43:35 pm »
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Thief Division, 27 - 38 Bracket

For the most part, these weren't really great games (through no fault of my opponent), and a lot of it game down to high variance hijinks, especially the tournament game.  I thought game 3 was sort of fun though; we both bought a lot of caches (they split 5-5) to power our gardens and to have the coppers serve as a buffer against familiar curses (which in turn actually hampered our ability to pass out curses).

sherwinpr 4 - 0 hampuse1

sherwinpr 37 - 24 hampuse1
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-144040-f2d917d9.html

sherwinpr 53 - 20 hampuse1
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-145301-82a8f8e1.html

sherwinpr 26 - 13 hampuse1
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-145852-c1c2b634.html

sherwinpr 32 - 21 hampuse1
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-150537-8fe8ca70.html
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nsnyder

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #37 on: November 29, 2011, 07:54:23 pm »
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nsnyder (10 seed) vs. jtotheonah (55 seed) in the Gardens division

nsnyder wins 4-1.  All but one of the games were quite close.

Game 1: nsnyder 59 - 55 jtotheonah
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-160812-6e3bf044.html
I had 5/2 and went first with Mountebanks in the build, but jtotheonah had a good comeback because I let him get all the alchemists.  Very close, he would have won if he'd had enough money for a province on his last turn.

Game 2: jtotheonah 29 - 33 nsnyder
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-161453-5fec0da4.html
An insane number of curse giving cards (sea hag, young witch, and mountebank).  I skipped the 4 cursers going for Jacks and then Mountebank, while jtotheonah picked up a sea hag.  A little less close than the score since jtotheonah bought the last province when down.

Game 3: jtotheonah 30 - 22 nsnyder
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-162124-9e8fac24.html
Lighthouse, Witch, Grand Market.  Jtotheonah bought a trading post and I didn't, which I think made the difference.  My usual theory is that you should never buy a trading post after turn 1, but with grand markets available and curses being handed out I think that was a mistake.

Game 4: nsnyder 42 - 13 jtotheonah
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-163033-690acf11.html
The only blowout.  Ambassadors do a number against familiars.  Ambassador+Minion = a lot of pain.

Game 5: jtotheonah 33 - 43 nsnyder
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-163702-b9ef240e.html
Torturer runs into tunnels.  Closer than the score makes it look, as he could have closed to within 1 on his last turn.  I think he bought a torturer not realizing what was going to happen with all my tunnels.  I played a little overaggressively assuming that he'd go for torturer when he was buying lighthouses, when he could have switched to royal seal or upgrade and I'd have been in big trouble with several tunnels and no way to activate except spies.

Fun series, thanks for the games!
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Lekkit

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #38 on: November 29, 2011, 08:01:54 pm »
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Lekkit vs HauntedSkullOfDoom just ended 4-1

Game 1 42-28
Game 2 29-66
Game 3 33-30
Game 4 37-22
Game 5 36-Resign
« Last Edit: November 29, 2011, 08:09:23 pm by Lekkit »
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jonts26

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #39 on: November 29, 2011, 08:47:06 pm »
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Chapel Division - jonts26 over j2a, 4-1

Game 1: jonts26 42-41 j2a
Game 2: jonts26 30-39 j2a
Game 3: jonts26 19-2 j2a
Game 4: jonts26 35-28 j2a
Game 5: jonts26 76-52 j2a
« Last Edit: November 30, 2011, 10:32:23 am by jonts26 »
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AJD

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #40 on: November 29, 2011, 08:47:34 pm »
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Thief division: AJD beats nothingsperfect 4–1.

Despite the lopsided total score, a very close match:

Game 1
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-163718-fbed30f3.html
nothingsperfect 28 : 23 AJD
A Tournament-Masquerade mirror match. I drew my Merchant Ship dead off the Masquerade early and lost momentum that way; nothingsperfect didn't, and ended up with three Prizes.

Game 2
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-164340-21fcd38b.html
AJD 41 : 31 nothingsperfect
I bought an Upgrade instead of a Gold on my lucky $6 draw on turn 3, and then was kicking myself when nothingsperfect was able to buy four Golds before my next $6 hand. But I guess the head start on trashing paid off, since I was able to catch up in the end with my somewhat more concentrated deck. The lowly Woodcutter had a chance to shine in this game by letting me pick up some extra Peddlers, and by giving me a $14 Province+Gold buy.

Game 3
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-170335-25f8a2e6.html
AJD 89 : 81 nothingsperfect
Weird board with no $5 cards. We ended up going heavily into Bishops, and I was sure nothingsperfect had the game sewn up for a while. I think I eventually pulled out the win because I made a point of keeping at least a couple of Golds in my deck, so I could buy Provinces more often; nothingsperfect's deck started seizing up towards the end and didn't have enough Treasure to keep producing points.

Game 4
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-171213-66f53345.html
AJD 32 : 18 nothingsperfect
I opened double-Ambassador; nothingsperfect opened Chapel/Quarry and picked up a Swindler later. I won because I got three consecutive very lucky Menagerie turns, which allowed me to Ambassador some junk back to nothingsperfect while still having enough in hand for good buys.

Game 5:
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-171838-292b9dc9.html
AJD 36 : 35 nothingsperfect
We both went all-out for the Tunnel/Warehouse combo. I won on a lucky gamble: I had $7 and a Pawn in hand and could have played the Pawn for $1 to end the game on a tie, but instead I played it for +1 card, +1 buy and drew a Gold, letting me get the last Province and an extra Estate.

Nothingsperfect, thanks for five very good games!
« Last Edit: November 29, 2011, 09:22:53 pm by AJD »
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greatexpectations

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #41 on: November 29, 2011, 08:54:29 pm »
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chapel division
greatexpectations 4 - Wildstar 0
some good games, and a very friendly opponent.

Game 1 - scheme, peddler, salvager, we both went for a similar strategy.
Game 2 - i went gardens on a BV board.  Wildstar went with a hybrid strategy and i think played it better. he was unfamiliar with point tracker though and would have benefitted from knowing the score.
Game 3 - my BV/apprentice over his BV/minion.
Game 4 - Wildstar waited a little long to get a sea hag and fell behind.  colony game on piles.
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pauley_walnuts

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #42 on: November 29, 2011, 08:54:51 pm »
+1

Match between RonnieO (seed 11) and pauley_walnuts (seed 54) in the Witch Division: 4-0 pauley_walnuts

Game 1: Accidentally wasn't saved.
Game 2: http://dominion.isotropic.org/gamelog/201111/29/game-20111129-172803-bab93784.html
Game 3: http://dominion.isotropic.org/gamelog/201111/29/game-20111129-173614-fb1428e6.html
Game 4: http://dominion.isotropic.org/gamelog/201111/29/game-20111129-174610-cca860a6.html

Great games all around, Ronnie!
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jotheonah

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #43 on: November 29, 2011, 09:37:11 pm »
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I saw right away what nsnyder was going for with those Tunnels, but I didn't think my Torturer would hit them so often! Although it's worth noting that I Noble Briganded some of those Golds right back.

And seconded, great games and a gracious opponent.
« Last Edit: November 29, 2011, 09:45:19 pm by jotheonah »
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Stealth Tomato

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #44 on: November 29, 2011, 10:07:07 pm »
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Thief division: #6 Stealth Tomato vs. #59 Geefour

Geefour quickly goes up 2-0 to threaten the first major upset (including a 79-16 walloping in Game 2), but Stealth takes it down in 6 games. Great early-game play by Geefour nearly got him to 3-1. Well-played match, sir.

Stealth Tomato 45 : 54 Geefour http://dominion.isotropic.org/gamelog/201111/29/game-20111129-174907-15aaea29.html
Stealth Tomato 16 : 79 Geefour http://dominion.isotropic.org/gamelog/201111/29/game-20111129-180755-bf4453fc.html
Stealth Tomato 32 : 30 Geefour http://dominion.isotropic.org/gamelog/201111/29/game-20111129-181408-fd9ed68a.html
Stealth Tomato 46 : 39 Geefour http://dominion.isotropic.org/gamelog/201111/29/game-20111129-182732-907cbd2d.html
Stealth Tomato 48 : 42 Geefour http://dominion.isotropic.org/gamelog/201111/29/game-20111129-183922-21baebee.html
Stealth Tomato 44 : 30 Geefour http://dominion.isotropic.org/gamelog/201111/29/game-20111129-185109-0e90acaf.html
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ackack

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #45 on: November 29, 2011, 10:12:54 pm »
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Thief bracket, 7-58, ackack-monomandan

ackack wins 4-1.

Scores:
monomandan 44, ackack 36

A weird start to the match. I went basically Tribute/BM, scored 3 Provinces by turn 9, and then never got another one.

ackack 38, monomandan 25

I really thought I was boned in this one. Familiar game, but Apothecary was also present and was a real lifesaver, giving me something useful to do with a turn 3 $2p. Despite falling behind 3-1 in early Familiars and pushing Potion, Apprentice and my one Familiar through a shuffle to score the second one, I manage to split curses and end up with a stronger economy. I guess the cycling effects of Apprentice/Apothecary were strong enough to make the Familiar deficit acceptable cursewise. This probably merits more checking out.

ackack 59, monomandan 53

Probably the most interesting game of the match, also the only Colony game. I opened Monument/Silver, monomandan opened Monument/Black Market. Black Market had a lot of useful cards, and early on his pulls were looking very good - Tournament, Throne Room, Chapel. After he pulled the Tournament I went to look at the Black Market deck and realized I needed to compete for some of these cards, but of course my first Black Market play gave me the choices of Bureaucrat, Duchess and an unaffordable Border Village. By the end I got some very nice stuff - Embassy, Border Village, Bishop - but early on it was looking grim.

I focused on getting as many Hunting Parties as possible - using my first $9+ turn to play Woodcutter and buy 2 Parties instead of Platinum - and buy a Mint with the dual plan of trashing a bunch of Coppers and eventually duplicating Platinums. (For some reason monomandan completely ignored Platinum.) Eventually the Parties made it possible to play lots of actions almost every turn, so many turns I played Mint, Woodcutter, Monument and Saboteur. The Saboteur did unusually well - hit the unique Throne Room, 2 Provinces and a Duchy in 5 plays - and I was able to close the game out with a double Province buy, as monomandan had been running down the Province pile. I believe this was a rush to try to take advantage of his early lead and facilitate his Tournament.

ackack 66, monomandan 41

We both catch 5/2 on a Witch board. I think the difference here was that I picked up a couple early Treasuries to facilitate deckbuilding during the Curse fighting portion of the game, and monomandan overinvested in cards that slowed him down (Coppersmith, early Province). He also apparently pulled his Steward with his Witch a couple of times, which couldn't have helped.

ackack 40, monomandan 28

It's not obvious to me why this one ended up the way it did. While the final deck compositions were quite similar, I guess I had a better start. Wharf > Treasury as a first $5 here, I think, and I got pretty lucky with my early draws, allowing me to pull ahead in Bazaars and Shanty Towns to play the various terminals we had.
« Last Edit: November 30, 2011, 09:21:33 am by ackack »
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Captain_Frisk

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #46 on: November 29, 2011, 10:18:43 pm »
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Thief division, Captain_Frisk vs. Insomniac-X

Captain_Frisk 4 : 2 Insomniac

G1 Captain_Frisk 90-44 : http://dominion.isotropic.org/gamelog/201111/29/game-20111129-183231-4bf15519.html
G2:Insomniac-X 43-28: http://dominion.isotropic.org/gamelog/201111/29/game-20111129-184427-3a53b51e.html
G3: Insomniac-X 33-32 http://dominion.isotropic.org/gamelog/201111/29/game-20111129-185159-2c87a282.html

DOH!  Ending game while losing as P1!!!

G4: Captain_Frisk 39-36: http://dominion.isotropic.org/gamelog/201111/29/game-20111129-185641-e6cde3e5.html
G5: Captain_Frisk - 43-30 - http://councilroom.com/game?game_id=game-20111129-190155-6311df45.html
G6: Captain_Frisk 20:3 : http://dominion.isotropic.org/gamelog/201111/29/game-20111129-191224-85521760.html

Thanks for the games Insomniac, and I'm really sorry for game 6 there, that's not really a good way to end a match series.

« Last Edit: November 30, 2011, 08:33:09 am by Captain_Frisk »
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Festuca

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #47 on: November 29, 2011, 10:24:17 pm »
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Chapel Division: #23 Socrates vs. #42 Festuca


Socrates 27 : 43 Festuca http://dominion.isotropic.org/gamelog/201111/29/game-20111129-181245-d74239fa.html
Socrates 35 : 38 Festuca http://dominion.isotropic.org/gamelog/201111/29/game-20111129-182525-a6841682.html
Socrates 35 : 50 Festuca http://dominion.isotropic.org/gamelog/201111/29/game-20111129-183559-ff25d90b.html
Socrates 42 : 23 Festuca http://dominion.isotropic.org/gamelog/201111/29/game-20111129-185257-7ec043be.html
Socrates 15 : 56 Festuca http://dominion.isotropic.org/gamelog/201111/29/game-20111129-190914-c0c4ab38.html

I was a bit lucky in some of the games, and Socrates was a fun and friendly opponent. Thanks for the games!
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Titandrake

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« Last Edit: November 29, 2011, 11:07:58 pm by Titandrake »
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WallyNate

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #49 on: November 29, 2011, 11:06:48 pm »
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WallyNate vs. Hunting Party of One
4-1-1

Some close games, include one tie.  Thanks to Hunting Party of One for some fun games!


Game 1WallyNate 38 - 25 Hunting Party of One
Young Witch game with various trashing options.  I go Steward early and my opponent goes Salvager.


Game 2:  WallyNate 36 - 36 Hunting Party of One
Jack game where I go Upgrade to supplement, while my opponent goes with Saboteur.  We end up tying.


Game 3WallyNate 30 - 22 Hunting Party of One
Alchemist game where I use Apprentice to trash, whereas my opponent gets a trade route for trashing, and buys a few victory cards to get the value up.  I initially overlook the +buy on the trade route, so end up overpaying for one of my own near the end.  I don't think my late trade route made too much of a difference, though.


Game 4WallyNate 27 - 25 Hunting Party of One
I go for Young Witch and my opponent goes for Forging.  The forging does better than I thought it would, turning quite a few 4-cards into provinces, but I ended up pulling it off.


Game 5:  WallyNate 31 - 35 Hunting Party of One
Shanty Towns don't work very well with Embassies.  My opponent utilized the Remodels well.


Game 6WallyNate 34 - 26 Hunting Party of One
My opponent goes for pirate ships, and I go mostly BM/Witch.  We both use develop for a little trashing.  He got quite a few hits on me, but the big money won out.

« Last Edit: November 30, 2011, 09:30:17 am by WallyNate »
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Tejayes

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #50 on: November 29, 2011, 11:07:52 pm »
+1

These are the results of a beautiful match in the Witch division between two prospective graduate students -- Dorestu (forum name Tejayes, rank #16 in the division) and Tapicella (forum name Kalawaraka, rank #49). Before the match, we agreed to no Black Markets or Possessions and to start with identical hands. Whether it was by simple forgetfulness or the lack of desire between the two of us, we did not use the point tracker or veto mode. The results are as follows:

Game 1: Dorestu 36-29 Tapicella
Game 2: Tapicella 49-43 Dorestu
Game 3: Dorestu 67-45 Tapicella
Game 4: Tapicella 41-45 Dorestu
Game 5: Tapicella 38-34 Dorestu
Game 6: Dorestu 50-13 Tapicella

Game 1:

I decided to open Potion/Chapel, hoping to create a reliable Alchemist-powered deck. Tapicella also opted for Chapel, but also took a Fishing Village right away. I felt the power of Fishing Village wouldn't be crucial, but I took one anyway for who knows what reason. It turns out that the belated coin helped me out quite considerably, as it often gave me just enough for a Province or other crucial cards. The end game saw more focus on the Embargoed Duchies than Provinces since neither of us had very strong coin power, but my early ability to reliable nab Provinces sealed the game before it truly ended. It didn't hurt me that Tapicella's first FV got yogurted.

Game 2:

Perhaps owing too much to Fishing Village's power in the last game, I opened up with FV while Tapicella stuck with Silver. I also thought I could put it to use with Courtyard. Yeah, that was a mistake. I did catch a small break when Tapi's Militia got yogurted, but I lost an opportunity to nab a Hunting Party or Stables, either of which would have been more helpful than FV/Courtyard, methinks. Tapi bought the first Colony, then bought a Province. I thought that might be enough of a slowdown for me to overtake my opponent. I did my best to make up for my early blunder, but Tapi's HP power assured enough Colonies to make that Province the deciding factor. Even if I had opted for a Province instead of the last Colony, I felt that Tapi had it in the bag, so the match was now tied.

Game 3:

Hoo boy. We open 2/5 on a board with Courtyard and Counting House as our 2/5 options. All of the cards were terminals, as well. Whether Tapicella had the same idea or just copied me, I can't be sure, but we both decided to skip the Courtyard and open Sea Hag instead. Tapi got an early break by Sea Hagging my Sea Hag (after I had played it once, though). Salvager was important for both of us, but Tapi had a plan -- Salvage Sea Hag away to get a Forge. That did not go as well as Tapi had hoped, as Tapi's Forge did not come with proper batteries. I bought a Forge myself, and it treated me much more kindly -- I tossed my Salvager and Sea Hag along with a Silver (and a Copper) to get the first Colony, then I forged that away along with two more Coppers and a Curse to empty the Colony pile a bit. Salvaging away the Forges was the icing on the cake, giving me win #2.

Game 4:

Ah, the classic Minion race. Thanks to taking a Smithy over an Island, Tapi had the first crack at it, but chose Upgrade instead. I got a Smithy eventually, and the race was fully on now. I ended up with 6 to Tapi's 4, which was likely the key to my victory. It didn't hurt that my Smithy was awfully kind to me, often giving me just enough Treasure to buy what I really wanted. Tapi tried to make up for losing the Minion race with Venture, but it wasn't enough. I was now one win away from victory...

Game 5:

...So my deck decided to stop being kind. We both open Caravan/Masquerade, but it did not help that all of my Estates got saddled with the Caravan, and I didn't feel like taking an Embargo or Herbalist. Tapi got rid of two Estates right away, which helped in the procurement of a Mountebank and two Golds before I could even get to $5. Okay, so not getting a Silver soon enough didn't help either. Stupid me. I eventually got two Mountebanks while Tapi stuck with the one. In the end, Tapi ended up with 6 Curses to my 1... but Tapi had so many Provinces that not even aggressive Duchy-ing and such could help.

Game 6:

After five highly enjoyable and competitive games, it's a bit of a shame that the final game had to be such a blowout. First, I opened double Ambassador, while Tapicella opted for a Bishop along with an Ambassador. While not a terrible opening by itself (it is a Level +4 combo according to CouncilRoom.com), it only assisted me in my deck-cleaning goal. Perhaps the bigger error on Tapi's account, though, was underestimating Governor. Tapicella admitted to not seeing the +1 Action on it, while I used it to full effect. Tapi also neglected Ghost Ship while preferring Inn, which was not very effective. I wished my opponent the best of luck at school as I finished my monopolization of the Provinces.
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cherdano

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #51 on: November 29, 2011, 11:30:42 pm »
0


In the Chapel division:
cherdano (seed 20) 4 - Lord Turner (seed 45) 3

This was a very close match that I was certainly very lucky to win!

cherdano 44 - Lord Turner 32
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-184023-3ca319ea.html

I won with an Ill-Gotten Gains rush on a board where I am certainly not sure it's the right strategy:
Colony game with Vault, Venture, Farm Villages, Oases - if there is ever a board without curse givers where IGG rush it's wrong maybe it's this one?

cherdano 31 - Lord Turner 39
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-190154-85685f27.html

I lost a Torturer race. Better to buy a gold or a torturer with a very early $6? It got surprisingly close in the end, actually.

cherdano 41 - Lord Turner 43
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-191843-afdd5d92.html

Not sure we played this right - Colony game with Goons and Farm Villages / Vaults/ Ghost ships as the only draw support. We both went for Goons only, whereas it's maybe better to mostly play big money with a few goons thrown in?

cherdano 79 - Lord Turner 66
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-193858-e27aacd2.html

On a board with ambassador and 5/2 opening with both started with a (soft) ambassador counter instead of ambassador: Trader/nothing or Horse Trader/nothing.

cherdano 21 - Lord Turner 31
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-194806-7fa0f12d.html

Masquerade/Silver lost to Sea Hag/Silver.

cherdano 40 - Lord Turner 33
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-195920-60bcaf33.html

Here I was definitely very lucky to win - two $7 draws for Lord Turner with one Province left. We probably both should have picked up a monument early on.

cherdano 47 - Lord Turner 28
http://dominion.isotropic.org/gamelog/201111/29/game-20111129-201337-78fdb8f4.html

Sea Hag/nothing opening beat Envoy/nothing.
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #52 on: November 29, 2011, 11:35:07 pm »
+1

For what it's worth, folks, I read all these reports.  Glad to see everyone seems to be having good games.

Logs aren't absolutely necessary, since I doubt anyone would dispute a match outcome, but they're nice if you're writing up game reports.  The score is more helpful, but only if you want to see your game scores in the bracket.  Otherwise I just fill them in as 1-0.  Posting the division you're in is the most help of all, since it saves me from having to look up which bracket you're in.

If your round 2 opponent is already determined (check the brackets), feel free to start playing with him / her.  No need to wait.
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ehunt

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #53 on: November 30, 2011, 12:03:22 am »
0

Chapel Division, 2-63 seed slot. ehunt advances over dandre 4-0. thanks for the games!

http://dominion.isotropic.org/gamelog/201111/29/game-20111129-201933-9e78def6.html
-my unlucky early split in a mountebank game is countered by my very lucky propensity to draw salvager and peddler together

http://dominion.isotropic.org/gamelog/201111/29/game-20111129-203218-ff533312.html
-ambassador vs remake. at one point, i thought i'd cleverly end the game by ambassadoring dandre a duchy - except, wait, that trick only works when two other piles are empty...  fortunately i got the last province and barely won (i would have lost without the last province even if i hadn't made the crazy duchy error).

http://dominion.isotropic.org/gamelog/201111/29/game-20111129-204105-ded31352.html
-another mountebank game, but this time i'm the one who splits 5-2; dandre foregoes mountebank in the hopes of a fool's gold rush, but he doesn't draw them together

http://dominion.isotropic.org/gamelog/201111/29/game-20111129-205243-82c35caa.html
-hyperpowered trade routes and wharves. many turns in a row where the current player can't quite end it and thus has to worry that the next player will.
« Last Edit: November 30, 2011, 12:08:41 am by ehunt »
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Guy Srinivasan

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #54 on: November 30, 2011, 12:37:05 am »
0

Thief Division, 20-45 seed slot. Guy Srinivasan advances over cdh in a 4-2 round.

http://dominion.isotropic.org/gamelog/201111/29/game-20111129-200725-9404108a.html
cdh 42 - Guy Srinivasan 25
Money + Banks beats Festival + Watchtower.

http://dominion.isotropic.org/gamelog/201111/29/game-20111129-202303-006ac11c.html
cdh 45 - Guy Srinivasan 40
A close game, minor strategy differences - I stuck mostly to money, cdh went for some Border Villages + Vault/Bazaar/Bishops.

http://dominion.isotropic.org/gamelog/201111/29/game-20111129-203215-b47dc49a.html
Guy Srinivasan 40 - cdh 25
cdh buys a Coppersmith to start off, which I think led to the loss (though he later Tradered it in for four Silver).

http://dominion.isotropic.org/gamelog/201111/29/game-20111129-204622-fb4b7a6b.html
Guy Srinivasan 50 - cdh 27
Sea Hag / Warehouse beats Warehouse / Pirate Shipping

http://dominion.isotropic.org/gamelog/201111/29/game-20111129-210152-39dde673.html
Guy Srinivasan 31 - cdh 22
- / Ghost Ship opening grinds out a win

http://dominion.isotropic.org/gamelog/201111/29/game-20111129-212242-cd574a8c.html
Guy Srinivasan 41 - cdh 14
Torturer lock :(
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chwhite

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #55 on: November 30, 2011, 01:18:47 am »
0

Antony and I just finished our matchup in the Gardens division (1-64).  I advanced in a 4-1 round which felt a lot closer than that.  I forgot to get isotropic logs for three of the games, so I'll update them all once councilroom scrapes the data.  We played with random setup, random hands (forgot to check identical starting hands) and with point counter.

Game 1: (forgot the log, chwhite wins) Hamlet, Salvager, Grand Market, Peddler were all here; there was one turn in midgame where I bought a Grand Market and all six remaining Peddlers.  This was the only game that wasn't at least somewhat close.

Game 2: (forgot the log again, geez, antony wins) A Sea Hag-dominated slugfest.  I'm too cautious about clashing terminals, whereas antony gets the Swindler and the Horse Traders and a well-deserved win.

Game 3: (http://dominion.isotropic.org/gamelog/201111/29/game-20111129-213135-6cc64590.html ; chwhite wins) I try to go mono-Venture, antony basically goes for Rabble and money, which was frankly a better idea when Loan is your only trashing.  I am extremely lucky to escape with a win here, antony deserved this one.

Game 4: (forgot the log.  Bah!  chwhite wins) I get Ghost Ship, antony gets Jester and Outpost, we both get Council Room and cash.  My two Ghost Ships had the courtesy to collide every single time and miss the reshuffle a couple times too, but I pull out a double-Province buy at the end to win narrowly.

Game 5: (http://dominion.isotropic.org/gamelog/201111/29/game-20111129-215322-05bac61f.html ; chwhite wins) Trading Post plus money was the obvious route to get Colonies here, we both pursued it.  The difference here was that I avoided terminal collisions by buying Silver and Pearl Diver (yes, Pearl Diver!) instead of multiple Monuments.

Thanks for the games antony, they were well-played and enjoyable, and you definitely deserved better than the 64 seed.   :D
« Last Edit: November 30, 2011, 01:28:25 am by chwhite »
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16hp

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antony

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #57 on: November 30, 2011, 05:27:29 am »
+1

Here are the logs.
Game 1 (http://councilroom.com/game?game_id=game-20111129-210628-cdd8c67a.html) 14-31: never in contention, a newbie mistake I guess.
Game 2 (http://councilroom.com/game?game_id=game-20111129-211709-34b223a1.html) 32-26: only win :p
Game 3 (http://councilroom.com/game?game_id=game-20111129-213135-6cc64590.html) 43-45
Game 4 (http://councilroom.com/game?game_id=game-20111129-214352-8e0bf3c8.html) 62-64: second 2-point loss in a row...
Game 5 (http://councilroom.com/game?game_id=game-20111129-215322-05bac61f.html) 61-79: multiple monuments was a big mistake indeed, they collided more than a couple of times when a silver instead would have been much more useful.
Anyways, quite interesting games, thanks to chwhite for staying and commenting about my play.
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mathguy

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #58 on: November 30, 2011, 09:11:06 am »
0

In the Gardens division mathguy (23) beats rkl (42) in 4-1.

mathguy 57-37 rkl http://councilroom.com/game?game_id=game-20111128-120241-52af17f0.html Council room > gardens/university
mathguy 49 (on turns) - 49 rkl http://councilroom.com/game?game_id=game-20111128-120710-5eec9608.html Very close game, I went venture/bank, he went tactician/bank.
mathguy 44 - 35 rkl http://councilroom.com/game?game_id=game-20111128-121334-94700011.html Combo of the day wins!
mathguy 26- 37 rkl http://councilroom.com/game?game_id=game-20111128-121839-26a90772.html Bishop+money beats festival/watchtower
mathguy 50 - rkl 45 http://councilroom.com/game?game_id=game-20111128-122958-943d419a.html goons, peddler, tournament, lab, council room + (scrying pool, bazaar, which no one bought!)
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Yaugzebul

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #59 on: November 30, 2011, 10:07:03 am »
0

i concede for the whole tournament.
my first game was against Schneau who is aware of this and agreed.
i will not be able to play next week and after.
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mypetrock

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #60 on: November 30, 2011, 10:36:16 am »
0

Mypetrock wins 4-1 (Chapel 24-41 seeds)

http://councilroom.com/game?game_id=game-20111129-211751-b440ee94.html
callmeVlad gets the early Mint to get rid of 5 coppers.
0-1

http://councilroom.com/game?game_id=game-20111129-213620-f69f83e9.html
I get the better draw with an early Familiar and long term economy with Minions and Grand Markets.
1-1

http://councilroom.com/game?game_id=game-20111129-214400-cfb21cf5.html
callmeVlad goes for Bishop and I went for Conspirator on a board with Festival and Apprentice. Watchtower was useful for card draw.
2-1

http://councilroom.com/game?game_id=game-20111129-215211-06545adf.html
I got a Mountebank off of a Black Market. With some lucky Hoarding I was able to purchase the provinces I needed to win the colony game.
3-1

http://councilroom.com/game?game_id=game-20111129-220115-4f83bf2b.html
I build a solid alchemist engine, but the game almost gets away from me. callmeVlad stumbles on his last turn and I win a nailbiter
4-1
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mith

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #62 on: November 30, 2011, 01:48:20 pm »
0

Gardens Division - (6) mith d. (59) MORIN_FTW, 4-1

Game 1: MORIN_FTW 33-20 mith
Game 2: mith 54-45 MORIN_FTW
Game 3: MORIN_FTW 22-32 mith
Game 4: MORIN_FTW 34-36 mith
Game 5: MORIN_FTW 25-32 mith

Game 1 was a Hunting Party/Chapel start which went badly for me; I compounded things by trying to go for Tournaments (and getting blocked by his early Provinces), and my Followers weren't enough to slow him down in the end.

Game 2 was more Chapel, this time with Torturer, Ghost Ship, and Walled Village on the board. My shuffles cooperated more this time and I trashed down to a deck playing multiple Torturers and a Ghost Ship every turn. He was able to trash away the curses with Chapel and Bishop, but I was able to build a comfortable lead in the meantime.

Game 3 was a 5/2 with weak starting 5s; I went for Outpost over Explorer. I rushed the Great Halls with Ironworks, then transitioned to BM, while he went for Nobles (too slow on this board).

Game 4 was an Alchemist game I really didn't deserve to win. Made a mistake buying Smugglers over Silver early (which is only useful if I have it on a turn he doesn't buy Alchemist). Somehow managed to split the Alchemists anyway, and when he failed to draw his Potion after jumping to a 3-0 lead in Provinces, my deck came through with Cartographer and Cellar to cycle, and the now-useful Smugglers keeping pace on Duchies while I climbed back.

Game 5 was a Familiar race, and I transitioned to Jack of all Trades and Governors while he went for Remake. (I didn't realize when I trashed my last Curse, taking me back down to 2 point Fairgrounds, but that didn't end up mattering.)

Thanks for the games, MORIN_FTW.
« Last Edit: December 06, 2011, 07:45:12 am by mith »
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Rabid

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #64 on: November 30, 2011, 04:24:31 pm »
0

Witch division

Rabid 5 wins 4-0 vs 60 Shedjed (Yuma)

Sorry for the lack of report I forgot the grab the game logs.

Thanks to Yuma for the enjoyable games.
« Last Edit: November 30, 2011, 05:33:29 pm by Rabid »
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RisingJaguar

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #65 on: November 30, 2011, 04:49:45 pm »
0

Witch Division : RisingJaguar (12) - prospero III (53)

RisingJaguar wins 4-0 in all very close matches. 

Game 1: 48 - 38 - http://dominion.isotropic.org/gamelog/201111/30/game-20111130-123749-3b5aa6e0.html
First game was a normal game Baron/silver big money game with the odd exception that all estates/duchies were bought out for the last 5 turns with the last province being the deciding factor.  Lucky I squeaked it out the last province!

Game 2: 44 - 11 - http://dominion.isotropic.org/gamelog/201111/30/game-20111130-124620-fd3a6480.html
MUCH closer than the score would indicate.  Tourney/chapel barely edges out Treasure map/chapel at key points (first provinces and followers).  Unfortunately for Prospero III, a couple turns with KC and no significant actions as well as finding treasure maps longer than usual did him in.

Game 3: 66 - 56 - http://dominion.isotropic.org/gamelog/201111/30/game-20111130-130429-0491c48e.html
A dull board with only one card $4 or less.  After realizing I was behind at the midpoint, i went for vineyards instead.  Using mine for insta-potions probably saved me. 

Game 4: 69 - 50 - http://dominion.isotropic.org/gamelog/201111/30/game-20111130-131859-ea22eff4.html
Probably the only mistake I thought Prospero made all series, not going tunnels.  After I saw that, I knew i could drag the game out as long as I could for gardens/tunnel/duchies. 

Props to Prospero III for very fun games.
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The Adventurer

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #66 on: November 30, 2011, 05:18:41 pm »
0

Here are the results for the game opposing me (The Adventurer) and mDuo13

The Adventurer : 4
mDuo13 : 3

Game 1 : mDuo13 - 31, The Adventurer 22
http://dominion.isotropic.org/gamelog/201111/30/game-20111130-125743-db9bc54d.html

Game 2 : mDuo13 - 42, The Adventurer 9
http://dominion.isotropic.org/gamelog/201111/30/game-20111130-130831-f4173e1e.html

Game 3 : mDuo13 - 33, The Adventurer 38
http://dominion.isotropic.org/gamelog/201111/30/game-20111130-132021-9655301c.html

Game 4 : mDuo13 - 25, The Adventurer 22
http://dominion.isotropic.org/gamelog/201111/30/game-20111130-132709-85652262.html

... and then in an unpredictable turn of events...

Game 5 : mDuo13 - 29, The Adventurer 47
http://dominion.isotropic.org/gamelog/201111/30/game-20111130-133641-5dbd9584.html

Game 6 : mDuo13 - 43, The Adventurer 44
http://dominion.isotropic.org/gamelog/201111/30/game-20111130-134658-6df80903.html

Game 7 : mDuo13 - 29, The Adventurer 35
http://dominion.isotropic.org/gamelog/201111/30/game-20111130-135857-8e4a5bdd.html

Was very very close. In fact I thought mDuo13 had me for sure! But a few mistakes on both our parts in most games made it quite a learning experience and it truly was a pleasure to meet and play with mDuo13.

I hope we will get to play again in the future,
The Adventurer
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Serishmus

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #67 on: November 30, 2011, 09:31:57 pm »
0

Chapel bracket Serishmus (33) defeats okt (32) 4-2

Game 1: Serishmus 33-17 okt.  http://dominion.isotropic.org/gamelog/201111/30/game-20111130-181253-95587feb.html
Technically okt resigned here, after I built up a big lead.
Game 2: okt 49-42 Serishmus.  http://dominion.isotropic.org/gamelog/201111/30/game-20111130-175018-2167f3b2.html 
I tried to go for a lot of bishop points, but didn't get big money nearly fast enough and never caught up.  I got closer than I would have thought.
Game 3: okt 48-40 Serishmus.  http://dominion.isotropic.org/gamelog/201111/30/game-20111130-175504-39e95e49.html
Reviewing this game, I could have won with a Province buy on my last turn, but I thought that would lose me the game because of a tied score.  Whoops.  I pretty much went farming village + monument, while okt spammed the Harems.  As you can see we were almost dead even.
Game 4: Serishmus 41-40 okt.  http://dominion.isotropic.org/gamelog/201111/30/game-20111130-180327-89a4984c.html
I went for Big Money plus help, while okt tried the always interesting NV + treasure map gambit.  I'm really not sure why I bought a Gold on my last turn.  Extremely close outcome.
Game 5: Serishmus 42-27 okt.  http://dominion.isotropic.org/gamelog/201111/30/game-20111130-181253-95587feb.html
I used Islands to sock away some stuff (I love that card) and happened to get both Mountebank and Wharf out of the Black Market.  That was pretty much the game.
Game 6:Serishmus 54-52 okt.  http://dominion.isotropic.org/gamelog/201111/30/game-20111130-181735-8b1fa177.html
The clincher.  We did veto mode on okt's suggestion (probably because of the BM in game 5).  I don't normally buy tribute, but with both of us pushing treasures hard I figured it would be worth $4 more often than not.  I barely squeaked it out.
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timchen

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #69 on: November 30, 2011, 10:57:08 pm »
0

timchen (allfail) defeats Forge!!! in the thief division, 4-0

Those are fun games. I certainly hope we will have chance to play further. On the other hand, I don't think I won by playing very high quality strategies; some good luck saved me.

Here are the logs:
game 1
game 2
game 3
game 4
« Last Edit: November 30, 2011, 10:59:23 pm by timchen »
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Staples

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toaster

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #71 on: November 30, 2011, 11:15:11 pm »
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Thanks Staples, is was a pleasure to play with you.  A brief rundown of the games:

http://dominion.isotropic.org/gamelog/201111/30/game-20111130-191409-f976b645.html
This Colony game had an unusual set of cards.  We both started out with Jack of All Trades to accelerate our deck early.  The big difference was probably the King's Courts, which didn't have strong enough combo possibilities to justify their purchase in this set.  My final deck was a BM/Tactician style set up.

http://dominion.isotropic.org/gamelog/201111/30/game-20111130-192337-ebbf1667.html
An alchemist race.  I went straight for the alchemists while Staples grabbed a Bishop first.  I was worried about the number of points he was getting off of that Bishop, but in the end I just barely had enough buy power to push past that.  In was a close affair though, you'll notice that in turn 18 my Alchemist stack collapsed, which had me in a tough spot.


http://dominion.isotropic.org/gamelog/201111/30/game-20111130-193117-3608aa8d.html
Perhaps the most brutally I've been punished by a straight IGG deck.  I was hoping to use upgrade to outlast the IGGs with upgrades, and take advantage of Staple's then-diluted deck, but I realized far too late that this game was going to end on piles, not provinces.  A late scramble to garb a few points wasn't nearly enough, and Staples did a great job of picking up some points and clearing out the tourneys to end it.

http://dominion.isotropic.org/gamelog/201111/30/game-20111130-194200-16816f50.html
A tournament game that could've gone wither way.  Smugglers and Bishop added an interesting twist to the mix.  I hit my province to grab the Followers just a turn before Staples, which was probably the deciding factor...other than that we seemed neck and neck here.

http://dominion.isotropic.org/gamelog/201111/30/game-20111130-195334-b1ddab25.html
I was gunning for KC/Scheme, which I'd heard about just the other day, and man is it a brutal combo. Staples made a strong early rush which had me worried, but once I got up and running, KC-Bishop-Peddler put the game away.

All in all, a very interesting set of games...it certainly felt much closer than the final tally indicates.  Again, a pleasure playing with you, Staples!
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Calamari

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #72 on: November 30, 2011, 11:41:26 pm »
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Witch Division: Calamari (32) vs. hgfalling (33)

Played 7 (!!!) incredibly close games with hgfalling but came out slightly ahead.  We had some really interesting spreads, especially game #4, in which hgfalling had 5 provinces but I somehow managed to win off of silk roads.

http://dominion.isotropic.org/gamelog/201111/30/game-20111130-194108-314617a1.html
Winner: hgfalling

http://dominion.isotropic.org/gamelog/201111/30/game-20111130-195039-94842c3e.html
Winner: hgfalling

http://dominion.isotropic.org/gamelog/201111/30/game-20111130-200231-4892d68d.html
Winner: Calamari

http://dominion.isotropic.org/gamelog/201111/30/game-20111130-201300-e25e15af.html
Winner: Calamari

http://dominion.isotropic.org/gamelog/201111/30/game-20111130-202049-e623c029.html
Winner: hgfalling

http://dominion.isotropic.org/gamelog/201111/30/game-20111130-202611-ff530031.html
Winner: Calamari

http://dominion.isotropic.org/gamelog/201111/30/game-20111130-203314-cde2e4d3.html
Winner: Calamari

Anyway, thanks to hgfalling for the games, and I'll see you all next round!
« Last Edit: November 30, 2011, 11:43:38 pm by Calamari »
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mischiefmaker

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #73 on: December 01, 2011, 12:12:54 am »
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Yikes, there are a lot of good game reports in here. I wish there were more time for me to read them all!

mischiefmaker over KMueller 4-0, seeds 11 v 54 in the Chapel Division.

Game 1: http://dominion.isotropic.org/gamelog/201111/30/game-20111130-195042-9d377c83.html
mischiefmaker opens Shanty Town/Silver, picks up a Margrave early, and pretty much plays BM (adds another Margrave later). KMueller detours for a Scrying Pool and picks up some Treasuries, and that was the difference, 39-30.

Afterwards, KMueller said that he had expected the game to feature more Actions, since there were readily available sources of +buy and Peddler; hence the Scrying Pool. But as it turned out, neither player bought a single Peddler.

Game 2: http://dominion.isotropic.org/gamelog/201111/30/game-20111130-195819-ae57f6b4.html
mischiefmaker opens Smithy/Silver and plays BM again, adding an Apprentice late to help accelerate the end game.
KMueller opened the same, but went for a Steward and Upgrade early to help thin the deck, and couldn't catch up.

Game 3: I mistakenly saved the wrong log, but will post one from councilroom once it comes up tomorrow.
mischiefmaker opens Silver/Silver with an eye towards building a Hunting Party deck with a single Gold and a single Merchant Ship.
KMueller opens Island/Silver, clears out a couple estates, and does the same. This one ends with mischiefmaker eking out a 1-point victory when KMueller buys a late Island and he buys a Duchy.

Game 4: http://dominion.isotropic.org/gamelog/201111/30/game-20111130-202839-9e0fa6cc.html
Oof, this one was brutal. We predicted beforehand that this game was going to end in someone resigning; though that turned out not to be true, it was pretty lopsided. mischiefmaker manages to connect King's Court and Mountebank on turn 13...then again on turns 15, 16, and 19, and that was pretty much all she wrote.

Thanks to KMueller for his courtesy (not making me resign when my internet connection failed) and for some fun games!
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grep

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #74 on: December 01, 2011, 12:54:06 am »
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Awk Sed Yacc vs theParty 4:3 (and I was losing 1:3)
Thanks a lot to theParty for the great match.

UPD: added links to games
« Last Edit: December 01, 2011, 11:08:53 am by grep »
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Qvist

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #75 on: December 01, 2011, 01:38:28 am »
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Qvist (37) - carlosthedwarf aka buzzmcnab (28) 4:0 in the Chapel Division
We played with veto mode, identical card hands and point counter.

http://councilroom.com/game?game_id=game-20111130-212513-b7450a02.html
Qvist 42 - buzzmcnab 21
That was a Young Witch Colony match with Cellar as Bane Card.
I open Cellar/Young Witch while he opens Fishing Village/Young Witch.
I buy a second cellar, so I can play my Young Witch more frequently and can ban his Young Witch.
He buy an Upgrade and can trash the curses while I bought my second YW
I managed to get money faster as I got Platinum in Turn 11 and my second in turn 13.
Then we go for Rabble and Peddlers and I buyed some Apprentices to trash my Young Witches.
Later I could deplete 3 piles with a 4-1 Colony split.

http://councilroom.com/game?game_id=game-20111130-213726-5e905195.html
Qvist 32 - buzzmcnab 28
That was a close match. We had both the same strategy. Buy 1-2 Hagglers to buy Wharf with Shanty Town.
He managed that to do better while I concentraded to buy more money.
He already had 4 Provinces while I had 2, when I got lucky to get enough money to buy the last two, so my 2 Islands made the difference.

http://councilroom.com/game?game_id=game-20111130-214839-1bb30394.html
Qvist 36 - buzzmcnab 27
That was another close match. We both go for Quarry as there are many nice action cards and one Woodcutter as the only source for +Buy. Then we buyed Crossroads for +Actions and added 2 Vaults for getting Gold. While he got more Crossroads, I bought more Menageries, but it was basically the same strategy. I made the mistake to buy the second last province in a 3-3 split, but he didn't got his Woodcutter, so had to buy a Duchy. So I got lucky and could end on a 5-3 split.

http://councilroom.com/game?game_id=game-20111130-221017-d97ce67e.html
Qvist 57 - buzzmcnab 37
That was a very mean play on my side, sorry for that buzzmcnab. I opened Double Ambassador and with Courtyard and Fishing and Walled Village on the board I managed to spam him with Estates and Coppers. Then I buyed a Curse and spammed Curses. He struggled very well by massively forging the trash, but that was still slow. So after a few Colonies I tried to deplete the Fishing Village and Courtyard pile, then buzzmcnab gave up by depleting the last pile. So sorry, not a very good game to end the series.

But it was very fun, he was a very good and fair opponent, I like to play with again anytime soon.
Edit: Changed to councilroom links
« Last Edit: December 01, 2011, 03:50:04 am by Qvist »
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theParty

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #76 on: December 01, 2011, 01:39:41 am »
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theparty looses to grep 4-3.  logs will be posted when councilroom updates.
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Jimmmmm

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theory

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shark_bait

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Hello.  Name's Bruce.  It's all right.  I understand.  Why trust a shark, right?

Is quite curious - Who is the mystical "Celestial Chameleon"?

Buggz

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #80 on: December 01, 2011, 02:27:23 pm »
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In my first game with boloni he had a disconnect in the 12th turn and was after a while automatically booted from the game. Points before the disconnect was 22 to 18 points in my favor. How would you rule that, theory?
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #81 on: December 01, 2011, 02:28:37 pm »
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Yikes.  Resolving these kinds of disputes is the worst part of a referee's job.  Do you have an incomplete log?  It doesn't sound like you had an insurmountable advantage, but maybe the game reflects differently.
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guided

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #82 on: December 01, 2011, 02:35:26 pm »
+1

Just one dude's opinion, but I'd put it Buggz's discretion whether to replay the game or take the win (regardless of the score at the time of disconnect).
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def

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #83 on: December 01, 2011, 02:36:45 pm »
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def 4 - 1 Daimun

1:0 fast trashing game with Trading Post and Apprentice were more luck was on my side
2:0 lucky early Possession, which didn't really help since my opponent nicely made it useless by rushing victory cards, but this way I got enough time to get 9 Hunting Parties and a few Golems.
3:0 Both sides choosing Masquerade over Ambassador
3:1 Better deck management by Daimun here in an cantrip-heavy game with discard-drawers and Menagerie being the important cards.

4:1 - I'm dumb and closed the window without copying the gamelog. I'm choosing Masquerade again over the too slow (they worked, but too late) Apothecaries here. Can I edit later on when councilroom updates?

Thanks for playing, Daimun. Maybe until next year?!
« Last Edit: December 01, 2011, 02:44:19 pm by def »
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Buggz

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #85 on: December 01, 2011, 02:55:08 pm »
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http://dominion.isotropic.org/gamelog/201112/01/game-20111201-111527-b2b1c9fc.html
No particularly insurmountable advantage, but I was close to having the best part off a province split. I think we'll just ignore that game.
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Stealth Tomato

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #87 on: December 01, 2011, 03:11:42 pm »
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Yikes.  Resolving these kinds of disputes is the worst part of a referee's job.  Do you have an incomplete log?  It doesn't sound like you had an insurmountable advantage, but maybe the game reflects differently.
It might be a good idea for players to agree to a procedure in these cases beforehand, probably such that any disconnect game is adjudicated by one of the organizers.

This is, of course, if our gracious organizers are okay with this.
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michaeljb

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #88 on: December 01, 2011, 03:21:41 pm »
+1

And now for a Round 2 match!

michaeljb vs [UWSFFS] I Eat Tables, seeds 12 vs 44 in the Chapel Division.

michaeljb 4-1 [UWSFFS] I Eat Tables

Game 1: michaeljb 37-33 [UWSFFS] I Eat Tables
Mountebank was the dominant card here. We both picked up some Tournaments which for the most part acted as Peddlers, but Tables did end up getting Followers. The most divergent aspects of our decks was I picked up a Loan and a second Mountebank, Tables passed on the Loan and picked up Governors after his one Mountebank. My Loan did a decent job at thinning and lessening the hurt of the Mountebank. Tables went for some self-synergy with the Governors, picking up some Golds and late trashing them for Provinces. It wasn't looking great for me when that happened, but a late Mandarin buy actually proved useful; top-decking the Treasure let me buy a Province the next turn, and the one time I played it, it provided the coin I needed for the last Province and the win.

Game 2: michaeljb 37-31 [UWSFFS] I Eat Tables
Torturer was on the board, but City was the only +Actions; I figured Minion was the way to go, since it's a decent enough counter to Torturer and is certainly strong on its own anyway. It seems Tables had the same idea, and so the Torturers went entirely neglected. There were some Remakes, Menageries, and a Haven for each of us. Most significantly, Tables got his Treasure down to a single Silver, I had a Gold and 2 Silvers and didn't manage to trash all of my Coppers. We were pretty close as the Provinces went down, which led to a Duchy dance; I had a one Province advantage, and once the Duchies were out I bought the final Menagerie for the win (Minions had been the first pile gone).

Game 3: michaeljb 54-39 [UWSFFS] I Eat Tables
The only game of the match where each Kingdom card got some serious attention, even though non of them were attacks. The cards were Adventurer, Develop, Envoy, Governor, Potion, Remake, Royal Seal, Shanty Town, Silk Road, Vineyard, and Worker's Village.
We both opened Remake/Silver and that's about where the similarities end. I was looking to buy an Envoy, an Adventurer and Worker's Villages, counting on Remake to get me to a high Treasure density. I picked up a few Royal Seals, but looking through the log again I realized I never used the top-decking ability, as I actually bought a Victory card every time I played a Seal. While I was working on my money+draw deck, Tables went for a Vineyard deck, trying to use Remake and Develop to convert Silvers and Estates to action cards. He took all 8 Vineyards, but just didn't have enough action cards in the deck to win. Silk Road was a key card because it gave me something to do other than trying to buy all 8 Provinces on my own; on one turn I even bought 2 Silk Roads instead of a Province, which I think was the right move--it ended up being worth the same number of points, it drove the game closer to its eventual 3-pile ending, and it denied Tables a chance at those points he could actually afford.

Game 4: michaeljb 49-67 [UWSFFS] I Eat Tables
In the only Colony game of the match, we get the 5/2 split on a board where the 4/3 looks like it's probably better, with Baron, Salvager, Horse Traders and Steward on the board. We both open Library/Pawn (so 5/2 wasn't really that bad) and mostly go Library+money. I bought a Salvager at first opportunity, but I was too aggressive with it, trashing a Gold and Platinum to enable Colony buys, which hurt my deck's economy too much, allowing Tables to take the game with his simpler Library+money deck.

Game 5: michaeljb 30-24 [UWSFFS] I Eat Tables
My deck design pretty much from the start: 2 Witches, a Trader, a Warehouse, Hamlets and money. Tables picked up an Oasis (I figured it might conflict with the already small hand sizes I would get from Warehouse and Hamlet), a Cellar, and a Great Hall late. Looking through the log again I think I may have got pretty luck this game--Tables drew quite a few more hands of $3 and the like than I did despite our similar deck builds and fairly even Curse split (5-4 my favor at the end, 1 left in the Supply). I hit hands that enabled Gold buys far more frequently (my deck ended with 5 Golds to Tables' 1) and that kept my deck going until I hit the last Province.

Overall it really was a good series with some pretty tense moments. I Eat Tables was certainly a worthy opponent and I had a blast playing him. Thanks again for the great match.
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Fabian

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #89 on: December 01, 2011, 03:29:37 pm »
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Definitely Buggz's game imo, and I don't see how you could rule otherwise tbh. Of course, I'm not a judge :)
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lespeutere

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #90 on: December 01, 2011, 03:34:50 pm »
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thief division:
lespeutere [16] - gt_peter [49] 4 - 2
close games all the way

1 - 0: 28:19 http://councilroom.com/game?game_id=game-20111128-122802-f5f38d04.html
I bought chapel straight away, while he went for FV/silver to grab the mountebank earlier. I bought a second mountebank earlier and went for a 5/3 advantage of provinces.

1 - 1: 36:41 http://councilroom.com/game?game_id=game-20111128-123600-d6de8457.html
We both start baron/warehouse but peter manages to grab 3 gold in turns 3-5, while I buy one only, plus one silver and a hunting party. He skips hunting party and goes for BM with nobles support.

2 - 1: 45:26 http://councilroom.com/game?game_id=game-20111128-125302-028afc99.html
Hunting parties lose again, but that is because of sea hag. I reach a 7/3 split in curses in my favor by buying inns and reshuffling sea hag twice into my drawing pile. Plus I grabbed some vine yards with my +buy from nomad camp.
 
2 - 2: 30:32 http://councilroom.com/game?game_id=game-20111128-130803-8264cbdf.html
peter buys witch/chapel with 5/2 which I try to counter with the jack of all trades and chapel. I skip witches completely but try to use shanty town or 3 card turns of outpost with joat which works ok until peter overtakes me finally.

3 - 2: 39:35 http://councilroom.com/game?game_id=game-20111201-121856-46223fc8.html
I use Golem to get my 2 bazaars and envoys running whil peter stays with 2 bazaars and BM.

4 - 2: 45:40 http://councilroom.com/game?game_id=game-20111201-122806-eed73782.html
peter gets two torturers which I use with menageries to cycle fast. With 4 silk roads each (to get gold from hoard) I win with a 5/3 split in provinces.
« Last Edit: December 02, 2011, 12:09:10 pm by lespeutere »
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DG

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #91 on: December 01, 2011, 03:41:37 pm »
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DG 4 : 1 Maxxx. (10vs 55 thief division). Some elaborate plays in all these games. Maxxx said he was still learning Dominion so he played a fair game in that case. I'm not sure what he'd learn from this peculiar collection though.

DG 31 : 27 Maxxx http://dominion.isotropic.org/gamelog/201112/01/game-20111201-113809-e712eee6.html
         - trash treasure maps and draw gold same turn
DG 40 : 32 Maxxx http://dominion.isotropic.org/gamelog/201112/01/game-20111201-115138-cb1eceb7.html
          - repeated tactician turns with throned actions
DG 19 : 32 Maxxx http://dominion.isotropic.org/gamelog/201112/01/game-20111201-121415-774fe1ee.html
          - neat use of all the intrigue cards
DG 13 : -4 Maxxx http://dominion.isotropic.org/gamelog/201112/01/game-20111201-122512-f3aa9a01.html
          - take 15 cards from the native village mat
DG 18 : xx Maxxx http://dominion.isotropic.org/gamelog/201112/01/game-20111201-123408-2c00ba04.html
          - worker's village and peddlers
« Last Edit: December 01, 2011, 03:54:02 pm by DG »
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Buggz

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #92 on: December 01, 2011, 03:58:55 pm »
+1

Well, it doesn't matter because I played poorly and lost a whopping 4-0(1).

Game 1, no contest
I'm thinking good old BM with the help of Bridge will do the trick while having bolonis Bishop help me trash a bit. My deck just got started and I was looking to get a 5-3 province split when he disconnected.

Game 2: Buggz 35 - boloni 44
We're both thinking the same thing and quickly empty the fishing villages remaking our estates. We start stocking up on duchies when none of us wants to break the PPV and we're in a 2 or 3 point lead every other turn. He decides to break it leaving me in the position to win if I can just get $8. I got $7.

BGame 3: Buggz 12 - boloni 25
We start off with a shortlived mountebank war. I glance a bit at the peddler-city combo but forget about extra buys, so when the spice merchant slows down I do too. Having very little experience with scheme I completely overlooked it, boloni didn't and secured his victory.

Game 4: Buggz 24 - boloni 30
When boloni buys a potion I decide to ignore university and try to amass as many highways as possible before he gets going. I'm able to get 8 of them securing me easy provinces, but I sacrifice almost all my tresure to the spice merchant while doing so. When I slow down boloni speeds up and gets me in the nick of time.

Game 5: Buggz 1 - boloni 13
I played horribly, enough said. I ignored the minions because it's a colony game, but boloni is smarter than that and uses them to get some provinces while the piles are emptied. It's a rather nasty kingdom with both minion, mountebank AND ghost ship present. He manages to destroy my first ghost ship, and even though I get three more I only get to play it once. I suffer a complete brainfart when I even help him empty the piles at the end.

Congrats and well played, boloni!


PS: Did I just discredit the first player advantage?


EDIT: Gardens division.
« Last Edit: December 02, 2011, 09:53:41 am by Buggz »
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #93 on: December 01, 2011, 04:04:42 pm »
0

For what it's worth, I was about to tell you to take the win in that first game, since you seemed pretty clearly ahead ...

I'm glad you were so cooperative about all this!
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Buggz

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #94 on: December 01, 2011, 04:09:21 pm »
+3

I play because I like the game and have fun with it, being cooperative usually ensures it stays that way.
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boloni

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #95 on: December 01, 2011, 04:22:37 pm »
+1

In my first game with boloni he had a disconnect in the 12th turn and was after a while automatically booted from the game. Points before the disconnect was 22 to 18 points in my favor. How would you rule that, theory?

I think the best is to count it as a loss for the player who disconnected, unless both players agree on something else.

Anyway thank you for the games Buggz and Good Luck in the next tournament.
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ackack

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #96 on: December 01, 2011, 04:43:17 pm »
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Yeah, unless explicitly negotiated otherwise, it's gotta be a win for the remaining player, simply because otherwise there are some really bad incentives.
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Geronimoo

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #97 on: December 01, 2011, 04:44:38 pm »
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Gardens Division seed 3 vs seed 62: Geronimo 4 - studakris 0 (but we tied twice!!)

Geronimoo http://dominion.isotropic.org/gamelog/201112/01/game-20111201-121035-6ffea1ca.html
A Jack game where I use warehouses and Tunnels for extra fun. It was close, but that's because I was second player.

Tie http://dominion.isotropic.org/gamelog/201112/01/game-20111201-121935-32e57549.html
When my opponent opens $2 for Chapel I'm wondering if I can ever overcome that Ghost Ship advantage when I'm second player and opening $3/$4. I decide to skip the Chapel and try to race to Possession and abuse his trimmed deck which kind of works and I squeak out a tie.

Tie http://dominion.isotropic.org/gamelog/201112/01/game-20111201-123506-c24c7bba.html
Honestly, I don't understand this game. He opens Spice Merchant/Lookout and that just seems terrible to me, because I don't see an engine, so I just open Trader/Silver for some solid money gaining. Then suddenly he buys the Noble Brigand to steal my money and now he's got a much slimmer deck AND he's got Gold... oops! I panic a little and dive into the greens and get Brigands to get my money back. Again I squeak out the tie thanks to the Silvers I got from the trader, but I played this game horribly.

Geronimoo http://dominion.isotropic.org/gamelog/201112/01/game-20111201-124451-ba876fb9.html
Mountebank+money is my specialty and my inexperienced opponent opens Mountebank/Estate....

Geronimoo http://dominion.isotropic.org/gamelog/201112/01/game-20111201-125710-e2387e07.html
A HT/Duke game, but my opponent starts with a Duke which is unfortunate. I probably played this far from optimal, but won easily. Also I wonder if there's an engine to outrace the Dukes here?

Geronimoo http://dominion.isotropic.org/gamelog/201112/01/game-20111201-130908-396d76c9.html
Young Witch/Tunnel is nuts and we both open it. But then my opponent goes on the defensive by buying the bane over a Tunnel while I go for the proactive plan of more Tunnels and more Young Witches which is probably a little better. Mid game I don't really know what I'm doing (is Border Village a trap here???), but my better play from the early game gives me the win.

Fun games and despite his inexperience my opponent showed promise to become a decent engine builder!
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DeepInTheHops

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #98 on: December 01, 2011, 04:58:36 pm »
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Singular Moniker wins over DeepInTheHops in the Gardens. 4-2.

http://councilroom.com/game?game_id=game-20111130-161342-812f4d76.html
http://councilroom.com/game?game_id=game-20111130-161721-1f71aa35.html
http://councilroom.com/game?game_id=game-20111130-162355-7179f428.html
http://councilroom.com/game?game_id=game-20111130-163129-98767e01.html
http://councilroom.com/game?game_id=game-20111130-163549-2fc8f036.html
http://councilroom.com/game?game_id=game-20111130-165044-81ac4e60.html

Fun games. Despite the loss, I ended up doing better than I thought I would, considering the leaderboard rank difference (although game 1 was kind of disheartening). Going 2-4, with two losses being decided by a single point, doesn't seem that bad. Wonderful ending in game 6, too. :)
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Delseban

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #99 on: December 01, 2011, 05:03:52 pm »
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Chapel Division:
Delseban (50) beats Lionel (15) 4-3

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DG

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #100 on: December 01, 2011, 05:08:56 pm »
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Quote
PS: Did I just discredit the first player advantage?

Not really. Boloni isn't a big poster on these boards but he did win the old Boardgamegeek isotropic league numerous times.
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Buggz

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #101 on: December 01, 2011, 05:11:39 pm »
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I wasn't being entirely serious.
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gamesou

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #102 on: December 01, 2011, 05:21:43 pm »
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Chapel division, gamesou (34) beats castrock (31) 4-1. This was a Duke evening (3 boards out of five) with long games

Thanks castrock for these nice games !

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-122024-f49dc678.html
castrock 40 - gamesou 35 (25 turns). Illustrates that IGG are powerful ... I thought that 3 early masquerades would be enough to send back the curses, but no !

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-124104-94331bbe.html
gamesou 84 - castrock 71 (31 turns). The board was full of green cards (Duke, Fairgrounds, Silk Road). Castrock went for Fool's golds and could pick 6 provinces ... but at the endgame my Silk Roads and our Fairgrounds were also worth 6VP. I got quickly two Jesters, hoping to use them as cursers with so many green cards. On second thought this may have been a pretty good board for Develop (I used it once to change a Jester into 12 VP).

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-130914-ca0ba99a.html
gamesou 58 - castrock 49 (22 turns). A very tense game. Castrock tried to set up a 5-cards bishop machinery but didn't completely succeed. I pertubated him with Pirate Ships. At some point he could have tied, but this meant losing because he started. I was lucky to have $5-loaded Pirate Ships to help me grab the last provinces.

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-132103-bf13b8ee.html
gamesou 40 - castrock 31 (19 turns). A quick game. There was no attack on the board but the temptation to get one from the Black Market. I prefered to open Jack/Silver and race for Duchies/Dukes starting from turn 4, going through Feast when necessary. Castrock was a be slower in the race (he also open with Jack but bought a Swindler from the Black Market deck). Trade Routes were useful too !

(Forgot to save the log)
gamesou 55 - castrock 45. By far the less fun game. There was a Minion/Pawn/Grand Market/Outpost engine that castrock ignored to rush for Dukes. I guess I clicked 20 more times than you during this game, castrock !
« Last Edit: December 01, 2011, 06:22:12 pm by gamesou »
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mischiefmaker

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #103 on: December 01, 2011, 05:57:49 pm »
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Here is the missing game 3 from the mischiefmaker-KMueller round 1 matchup:
http://councilroom.com/game?game_id=game-20111130-201348-a4551ae5.html
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JazzPianist

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #105 on: December 01, 2011, 06:15:05 pm »
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I did notice your 7's in that last game thisisnotasmile :(.  Well played though.
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LexiphanicLemur

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #106 on: December 01, 2011, 06:18:14 pm »
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I (LexiphanicLemur) defeated Ilpars 4-1 in the Witch division. I forgot to save all of the game logs, but here's the final game:

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-150751-fb4cd3f5.html  (34-25)

I'll post the full councilroom logs when it updates.

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WrathOfGlod

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #107 on: December 01, 2011, 06:39:20 pm »
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I (Michael Harris) beat Benguin 4-2 I'll upload logs and analysis when the games are available
Witch Division 15-50
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rakovsky

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« Last Edit: December 05, 2011, 05:56:04 pm by rakovsky »
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danshep

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #109 on: December 01, 2011, 08:57:07 pm »
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In the Witch league, danshep (29) defeated BestKenEver (36) in a very closely fought 4-1 match - that final score doesn't reflect how hard I had to scramble to get each of those victories. Well played.

http://councilroom.com/game?game_id=game-20111128-180113-dd895d78.html danshep wins 43-37
  - My use of native village won the game here. Letting his ghost ships put crap on my deck which I could village away meant my deck was half the size of his by game's end, and the endgame was fairly safe because I could alway summon back my village mat for a province buy if needed.

http://councilroom.com/game?game_id=game-20111129-173845-7b1d9ee6.html danshep wins 11-10
 - Ken had better shuffle luck here to start and managed to swamp me in IGG curses, but i managed a slight points lead in the midgame and started trying to empty the nobles. Ken probably could've won, but didn't pay attention to points and accidentally bought out the last nobles (if he had've bought a duchy, I probably wouldn't have been able to catch him).

http://councilroom.com/game?game_id=game-20111129-175018-40564a72.html danshep wins 11-9
- Another IGG match, where I again lost the curse battle, but picking up a workshop to grab two potions in the midgame let me pick up a couple of vineyards to eek out a win, but only because Ken drew some unlucky final hands.

http://councilroom.com/game?game_id=game-20111129-180433-496d1c8c.html BestKenEver wins 33-27
- A match with familiar and ambassador where I drew my potion with $2 and constantly drew my ambassador with single estates... wasn't going to go my way. Got closer than I expected as I managed to ambassador back most of the curses, but in the end I had to put myself out of my misery.

http://councilroom.com/game?game_id=game-20111201-173832-9952be93.html danshep wins 43-28
 (http://dominion.isotropic.org/gamelog/201112/01/game-20111201-173832-9952be93.html)
- Thought Ken had me when he got the early vault and the first grand market, but then his luck seemed to turn when his vault drew both his hag and GM dead. I then went hard into caravans, hoping to cycle to my vault and GM as often as possible, while also picking up victory points much sooner than Ken, ultimately giving me a fairly unassailable lead.
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DsnowMan

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houseofel

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #111 on: December 01, 2011, 09:15:27 pm »
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Round 1 Match Chapel Division eatraister vs. janerik

eatraister wins 4-3-2.  Props to Janerik for being a great opponent.  I believe I had a fair amount of luck on my side to pull some of these games out.

Game 1 eatraister wins 1-0

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-093126-65bdf4f9.html

The curse split ended up 7-3 in my favor.  I think this was largely due to me being able to get a Sea Hag on the 3rd turn. By turn 5, I had a Sea Hag and 2 Familiars to his 1 Familiar because of some unlucky draws for janerik.  janerik decides to move to the next game.

Game 2 janerik wins 1-1

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-094618-e613ab15.html

This game I got housed because of janerik's apothecary/coppersmith strategy which just dominated me.  No luck here.  Just a good old fashioned beatdown.

Game 3 janerik wins 1-2

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-100005-580cc228.html

I felt a little unlucky here, and janerik was able to get a border village on turn 3, while I was not able to get my first one until turn 9 (I think?).  I will also admit in retrospect, that his opening was probably better than mine, and he just made better overall decisions this game.

Game 4 TIE 1-2-1

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-100725-c2490c15.html

We both decided to go with different openings,  Steward/Potion (me), Steward/Steward (janerik), and I honestly felt like I was behind most of the game, and I felt fortunate that my apothecary gambit did well enough to pull out the tie.  I started to buy provinces with only 1 gold in the deck after he started buying cities because if a pile ran out, I was definitely going to lose. 

Game 5 eatraister wins 2-2-1

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-101720-ea7378e3.html

I believe the difference was the opening here, Workshop/Mining Village (me), Silver/Mining Village (janerik).  It allowed me to maintain a slight edge for most of the game. 

Game 6 TIE 2-2-2

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-103245-14e3172a.html

I felt very fortunate to have tied here considering janerik was able to get goons very early in the game, and I made a couple of misplays, including replacing his swindler with a smugglers (should have given him a loan), which allowed him to smuggle a Duchy late in the game.  I was also fortunate that my swindler hit one of his goons mid game to slow down his vp onslaught (his 25 to my 14 at the end) a bit.

Game 7 eatraister wins 3-2-2

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-104000-f3369251.html

I believe the difference here was the scheme and my ability to develop my estates a turn earlier that Janerik, even though we had identical openings.  Janerik also ended up with 6 gold to my 4, so it is also evident that draws play some role in this as well. 

Game 8 janerik wins 3-3-2

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-104957-0e17460a.html

Another old fashioned stomping.  My opening was terrible.  I misread (i.e. made poor decisions) the board and his bishop tortured my torturer.

Game 9 eatraister wins 4-3-2

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-140455-de98acc4.html

I felt my opening was better, of course, the split was unfavorable for Janerik, Fishing Village/Bridge (me), Potion/Pawn (janerik), because going the university route seemed a bit slow to me with minimal card draw on the board and no $5 card to gain.  This allowed me to get to goons early which was the difference in the game.  Regardless, Janerik going for vineyards kept the game very close despite the uneven opening, with the final margin being only 5. 

Overall a great set of games, and once again, thanks to Janerik for a classy match.


« Last Edit: December 01, 2011, 09:18:00 pm by houseofel »
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quasi

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lolrob

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #113 on: December 01, 2011, 10:06:30 pm »
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lolrob (seed 16) defeats affe82 (seed 49) in a tight series with some... interesting kingdoms.

Game 1  -  http://dominion.isotropic.org/gamelog/201112/01/game-20111201-173350-e78d5076.html

lolrob - 43 affe82- 42

Probably the most varied game of the series. I open up swindler/potion on a board with only university and affe goes for trade route/island. I've never been for the early trade route/buying green, but I've seen it work before. It wasn't going to here though, as our turn threes demonstrate. affe plays 5 coppers, buying a duchy. lolrob plays a swindler, trashing affe's trade route into a silver. affe is now left with a deck of only green and treasure and basically has to start again. Despite this it was extremely close, and I only edged out affe by a single point.

Game 2 - (missed the log)

Feel bad about missing the log, as affe really outplayed me, going for a pawn/peddler/vineyard strategy that I saw but dismissed, going instead for a fairly basic big money/steward deck. Misclick on my last turn may have led to the loss, throne rooming a governer for gaining golds rather than the extra cards that likely would have gotten me to 8 that turn which would let me buy the last province and win. But well played by affe.

Game 3 - http://dominion.isotropic.org/gamelog/201112/01/game-20111201-180619-8fc52619.html

lolrob - 63 affe82 - 33

The only real whitewash of the series, affe plans to go straight up bishop forcing me to get green while he trashes golds for points. But it's hard to ignore witch, even in a chapel game, and the early ten curses that I give him in ~6 turns kills his deck letting me get a big lead

Game 4 - http://dominion.isotropic.org/gamelog/201112/01/game-20111201-182616-419e0b0b.html

affe82 - 25 lolrob - 18

Poorly played on my part, well played on affe's part, it seems there was a second whitewash in this series. Affe gets the early young witch, early few minions and from there I was playing catchup the whole time. Nice use of baron as well to get extra buys/estates which ended the game.

Game 5 - http://dominion.isotropic.org/gamelog/201112/01/game-20111201-183627-c5f7bc96.html

lolrob - 77 affe82 - 60

Easily the worst kingdom set I've ever played. Four actions, three special victory cards and three special treasures. Did I mention they're among the least interesting actions victory cards and treasures? Cache, Colony, Fairgrounds, Haggler, Platinum, Potion, Royal Seal, Scout, Silk Road, Stash, Upgrade, Vineyard, and Watchtower. Thanks to the auto picker for making it a colony game too. I went watchtower/upgrade, getting some really nice use out of watchtower's on deck eg
— lolrob's turn 12 —
lolrob plays an Upgrade.
... drawing 1 card and getting +1 action.
... trashing a Province.
... gaining a Platinum.
... ... revealing a Watchtower.
... ... putting the Platinum on the deck.
lolrob plays an Upgrade.
... drawing 1 card and getting +1 action.
... trashing a Silver.
... gaining a Scout.
... ... revealing a Watchtower.
... ... trashing the Scout.
lolrob plays a Watchtower.
... drawing 4 cards.
lolrob plays a Copper, a Platinum, 2 Silvers, and a Gold.
lolrob buys a Colony.
I got to five colonies fairly quickly, and affe did a nice job of catching, but 50 points in five cards is hard to argue with.

Game 6 - http://dominion.isotropic.org/gamelog/201112/01/game-20111201-184750-6b1228ec.html

lolrob - 36 affe82 - 25

Fairly standard game, both of us aiming to play the most mountebanks and then just big money essentially. Unfortunately affe82 went for the early victory cards again, buying duchies at every chance from turn 15 onwards, and estates from turn 18. This allowed me to just buy golds and wait for province hands without worrying too much about the score. Buying a curse is always a nice way to end the game too.

Thanks heaps to affe82 for the games, who stayed up til 4am to fit my availabilities. You gave me a run for my money and at no point did I see you as an easy opponent, well played.
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Kirian

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #114 on: December 01, 2011, 10:15:25 pm »
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Witch Division, 22:43 -- Danno77 over Kirian in a 4-1 blowout upset.  Good luck to Danno... and good luck to his opponents, you might need it. :)

(I'm glad, at least, that I'm not the highest upset.)
« Last Edit: December 01, 2011, 11:08:18 pm by Kirian »
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Danno77

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #115 on: December 01, 2011, 10:33:32 pm »
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Kirian already posted the results: {Witch Division: Danno77(Rank 42) defeats Kirian (Rank 23) 4 games to 1, with a tie as well. }, but I wanted to add the gamelogs....

Game 1: Danno77 wins 41-21
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-181210-da4938a1.html
We both head for stewards and rabbles, but Kirian farmlands an early gold into a province which ends up hurting his economy too much in the long run.

Game 2: Danno77 and Kirian tie 48-48
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-182421-dca7dd29.html
We both went crossroads and heavy green deck, I ended up with more nobles while Kirian got to the provinces first. The decks became so green that with only 1 prov and 1 estate left of Victory cards on the board, I had to end it in a tie.

Game 3: Danno 77 wins 82-49
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-184004-4d919b10.html
Both grab spies, and a rabble, make our way towards Hoards given the sheer number of green cards available...but Kirian suffers extraordinarily bad luck as my spies hit his hoards just about every time. He retaliates with Possession, but the gold deficit let me shoot ahead quickly and finish out provs in this colony game.

Game 4: Danno77 wins 64-49
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-184820-0471b6df.html
My ambassador into big money with Council Room just got rolling a little faster than Kirian who opted for the second ambassador beforehand.

Game 5: Kirian wins 36-29
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-185615-08fb2979.html
I head straight into Fishing Village/Torturer while Kirian only does so after Treasure mapping his way to golds. I had a chance to tie this one late, but got greedy and went for the win only to ultimately get beat.

Game 6: Danno77 wins 42-19 {Kirian resigned}
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-190654-a405b70e.html
I went first and that allowed me to strike first with cutpurse which kept Kirian behind early on and let me build to Hunting Parties and golds sooner.

Good games all, though some poor runs of luck for Kirian certainly aided my wins. Thanks for the games, Kirian!
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WanderingWinder

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #116 on: December 01, 2011, 10:39:59 pm »
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WanderingWinder wins 4-1 over jag149 in the 1-64 matchup in the thief bracket.

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-190820-2582fb69.html
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-191706-88b7c85c.html
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-192110-9a64d957.html
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-192904-bb61564b.html

And I neglected to pull the log from the last one, should grab it off councilroom sometime tomorrow.

Not a lot to comment on here, but dang, was moat effective in that fourth game!

TehMop

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #117 on: December 01, 2011, 11:55:39 pm »
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I defeated pistolzz 4-3. Unfortunately, I didn't save any of the logs =(
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yoz

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #118 on: December 01, 2011, 11:58:04 pm »
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In the Gardens Division yoz (21) wins 4 - 0 over sniprpenguin (44). Thanks very much for the games.

Game 1: sniprpenguin 0 - 47 yoz
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-182333-7d292edf.html
This Colony game featured Vineyards. King's Court and Governor looked like they would be the interesting actions here, with Pawn supporting extra buys. sniprpenguin opened Governor-Pawn, and I went Loan-Potion toward Universities, hoping to be able to catch up in the Governorship race. The Universities certainly did help, as did Governor remodeling -- I turned a Potion into the last Governor on sniprpenguin's turn. sniprpenguin seemed to turn towards money as I increased my King's Courts, Pawns, and Smithies. After just 12 turns, the game ended in one fell swoop as King's Courting all those actions drew my whole deck, the Governors emptying the Pawns and the money buying out the Smithies.

Game 2: sniprpenguin 38 - 40 yoz
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-183005-0d6e24b5.html
This game was pretty darn close. Border Villages gave us an excess of actions here. I went for a Tactician and more Hunting Parties, sniprpenguin for more Harvests. sniprpenguin got to an early Province lead, and I only hoped I could catch up from being able to cycle through to my Monuments more often. Turns 15-16, as luck would have it, sniprpenguin drew $7 twice and I drew $>=8. The second time, sniprpenguin decided to buy a Gold, and could have won if that were a Duchy instead. Finally on turn 17, sniprpenguin bought the last Province, coming up short.

Game 3: sniprpenguin 26 - 41 yoz
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-183635-35e52d81.html
Grand Market and Possession on the board?! Okay, neither of those made a real difference. Rather, it was Bishops and Witches that counted. Probably the early break was that on turn 5, sniprpenguin passed up a chance at $5 by trashing a copper from my Bishop, while I'd gotten $5 on turn 3 and played my Witch on turn 5.

Game 4: sniprpenguin 34 - 51 yoz
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-184916-86e0e2bc.html
Ambassadors early, Trade Routes late (worth $5 at the end, thanks to Harems and Dukes). I was slightly more successful on both ends. Despite both of us investing heavily in Lighthouses, they worked out better for their +$1 than for their protection from Ambassadoring.
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Exclams

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #119 on: December 02, 2011, 12:23:24 am »
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The series between tom_servo (2 wins) and !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!… (4 wins):

(Exclams wins 57-34)
http://dominion.isotropic.org/gamelog/201111/28/game-20111128-151714-2a9c4bb9.html
 Minion/mountebank board, I open with lighthouses, he opens with silver/MV. I luck into early mountebanks on turns 4 and 6. I land a few curses before his lighthouses start showing up, and even after they do, I am lucky enough to keep landing curses. With my curse advantage, minion/MV/mountebank/peddler/lighthouse synergize nicely to finish the game.

(Exclams wins 32-23)
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-193334-98bdb3f9.html
Ghost ship/laboratory/university board, we open with similar play. However, we split the laboratories 7/3 and I end up playing GS more than twice as many times. I'm not sure why the lab split was so asymmetric. First turn advantage?

(Exclams wins 49-44)
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-194607-65219bfa.html
My slow scrying pool engine barely catches up in time. We both open cutpurse/lookout in a colony game, and jockey for peddlers. By the time I pick up a potion and scrying pool, he has two platinums, and I'm worried scrying is too slow. Finally my engine starts firing, just in time. Both of us whiff once at the final colony, but we end up splitting, and my lone province decides the game.

(tom_servo wins 39-25)
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-195328-1cd06698.html
Ambassador/scheme fight. I buy more schemes and fill him with copper, but he keeps drawing to $8 anyway with library. My fool's golds aren't enough, I never lead the province race, and he always has more points.

(tom_servo wins 32-24)
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-200502-db306450.html
KC/lab/familiar board. I wrongly assume that winning the curse race is the key to victory. He skips familiar entirely in favor of a single trader (I eventually cooperate by pounding my first KC'd familiar into it). I miss my first familiar purchase, and he snags the first KC just as I finally get a familiar. I give him all 10 curses, but his high silver density lets him keep buying provinces. On turn 22, holding TR/KC/lab I almost typed 'gg', but whiff on the final province, which he buys easily to win.

(Exclams wins 64-29)
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-201629-521007d1.html
Minion/HT/peddler/worker's village in a colony game. An early HT helps me monopolize the minions, leaving me long lucrative action chains with multiple buys.

Thanks for the fun games, tom_servo. See you around.

rspeer

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #120 on: December 02, 2011, 12:24:41 am »
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ruinmysleep (Gardens seed 48) and I (seed 17) played the first two games of our tourney yesterday, then had to adjourn until Friday, mostly because I was an inadvertent jerk and showed up 25 minutes late when I thought I was showing up 5 minutes early.

Here are the two game logs so far, both of which contained a lot of tactical play and came down to a single buy in the end.

Game 1: rspeer 37 - ruinmysleep 36. This game was largely defined by Sea Hag, but we both opened Trading Post / Cellar after some deliberation. The main difference in our decks was that ruinmysleep went for Golems and bought two of them, while I bought two more Golds than he did.

In the end, we both had thoroughly clogged decks, with Duchies and Curses gone from the supply, and an approximately tied score. One might say that ruinmysleep fell victim to the little-known "penultimate Estate rule", letting me buy the last Estate to win by one point. But that's not entirely true, because he really needed that penultimate estate to tie the score, and it may very well have been true that there was a higher probability of me whiffing and failing to get $2 than there was of him getting $8.

Game 2: ruinmysleep 59 - rspeer 64. This was a very tense Colony game where 7 of the kingdom cards cost $5. The board was not conducive to mega-combos, but it did have Hunting Party to at least draw mega-hands before ending it with a terminal.

We both opened suboptimally in a way. I believed I saw the opportunity for an IGG rush, though its counter (Trader) was on the board; I decided that Trader was irrelevant because it was a colony game and Ghost Ship would be a far better terminal to have. But then again, letting someone get away with an IGG rush makes Colony itself irrelevant, and Trader doesn't need to be played to stop IGG.

So I opened IGG/Haven. He opened Contraband/Haven. Contraband was probably ruinmysleep's downfall; it let him have his choice of the $5s often, but I could deny him gold, platinum, and large victory cards for quite a while, especially because Hunting Party would basically reveal how much money he could spend. Hunting Party likes to have +buys with it, and Contraband was the only +buy, but man, Contraband sure doesn't like Hunting Party. And yet this didn't slow him down as much as you would think.

He picked Trader (and Haven) on his Contraband turn despite my convoluted rationalizations, so I had to give up on the IGG rush after a single IGG. 23 Hunting Party and Ghost Ship-ful turns later, his Contraband let me deny him the Province he would need to win, and I took it instead.

I'm happy to be up 2-0 so far, but neither of these games was an easy win. To be continued...
« Last Edit: December 02, 2011, 12:38:59 am by rspeer »
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Wingnut

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #121 on: December 02, 2011, 01:33:02 am »
+1

Robz888 defeats Wingnut 4-2-1 in Gardens 31-34 match. Sadly for me I must say.

Game 1 http://councilroom.com/game?game_id=game-20111130-184917-0b49d0f7.html

Both of us opened with Moneylender but his activated Tournaments overcame my money approach in this game. 33-30 Robz

Game 2 http://councilroom.com/game?game_id=game-20111130-185550-93edc3ea.html

Another mirror opening. Interestingly it was Monument/Ambassador in a game with no villages. The decks ultimately ended up pretty similar, but my preference of Bank over Gold and some good draws to win the Ambassador duel gave me a fairly easy win. 45-28 Wingnut

Game 3 http://councilroom.com/game?game_id=game-20111130-190257-6d2fd5c1.html

I made the mistake of opening Noble Brigand to try and cripple my opponent early and paid for it with a Grand Market beatdown. 50-33 Robz

Game 4 http://councilroom.com/game?game_id=game-20111130-190853-23eb0b02.html

I had the 1st player advantage and cruised with a combination of Ironworks, Conspirator, Scheme and Gardens. Poor Robz never really had a chance, especially with a 5-2 opening draw that left him in trouble from the start. 29-13 Wingnut and 2-2 for the series.

Game 5 http://councilroom.com/game?game_id=game-20111130-191727-25ddcaa8.html

Probably the most interesting game as both Sea Hag and Trader were in play. Both of us opened Sea Hag (myself with 5 leading to a Sea Hag/nothing opening) and both turned a good number of curses into silvers. Of note, I was used Haggler to pick up Peddler with Gold a couple of times and the Inns allows us to play Sea Hag lots because of the on gain shuffle, even though most of those on both sides were turned into silvers by the trader. Quite honestly, both of us were quite unlucky on our Sea Hag plays. I ultimately stole a draw with a lucky draw on my final turn. Draw

Game 6 http://councilroom.com/game?game_id=game-20111130-192442-525e0bc9.html

Intense Chapel, King's Court, Torturer Game. It was ultimately decided by Robz getting King's Court-Torturer off more than me and me taking the curses and not having enough time to Chapel them all off before the game ended. 28-25 Robz

Game 7 http://councilroom.com/game?game_id=game-20111130-193349-5da9a719.html

The game popped up and in came Scrying Pool. I hate Scrying Pool and the game surprisingly went 24 turns even though Wharf, Fishing Village and Scrying Pool were all in play. Midgame, I was trailing in provinces and decided to switch to Gardens and extend the game. It almost worked. I came back to lead the game (not that I knew at the time) going into the last turn. I  was only able to buy an estate and a copper. Robz finished it with a Duchy and Estate and got a 1 point win, the turn before I would have reached 50 cards and put the game away with my 6 Gardens. Robz 55-54 to take the series.
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WrathOfGlod

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #122 on: December 02, 2011, 04:56:06 am »
0

Game 1 http://councilroom.com/game?game_id=game-20111201-143100-3ab7caa6.html
Michael Harris 80-Benguin 11:
Game was a perfect minion board with Festival-Minion-Oasis-Feast
I win the minions 7-3 and get all the colonies
Game 2 http://councilroom.com/game?game_id=game-20111201-143502-ca4a9b9e.html
Benguin 66-Michael Harris 43:
Big-Money game with him going for Bishop-BM-Venture and me for Bridge-BM-Venture. I play sloppy in this game and underbuy a lot more than I should and the VPs from the Bishop keep me from trying for just the colony split.
Game 3 http://councilroom.com/game?game_id=game-20111201-144954-0ca2e846.html
Michael Harris 4-Benguin -1:
This was an ugly game with Ambassador and Torturer+Actions: He opens double Amb and I open Amb-Horse Traders-Amb
I pick up a province and duchy and end it on piles on my last turn.
Game 4 http://councilroom.com/game?game_id=game-20111201-145852-0c0afa5f.html
Michael Harris 40-Benguin 21
We both open Margrave-nothing but I get really good shuffle luck and pick up the first familiar on turn 4. Also I pick up Menageries while he picks up shanty towns.
Game 5
Benguin 23-Michael Harris 21:
http://councilroom.com/game?game_id=game-20111201-150513-92c5caa2.html
I go for IGG rush while he builds an alchemist stack. Because its a colony game Vault gives lets him turn the curses into enough money for colonies and I can't keep up
Game 6
Michael Harris 66-Benguin 44:
He grabs a quick lead with 2 mountebanks but my lab lead and superior trashing lets me build up to colonies while he is stuck at province
Good games from Benguin they were all pretty close and could have gone either way (except for the first one :P
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castrock

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #123 on: December 02, 2011, 05:22:55 am »
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Congratulations to gamesou, it was a well-deserved win!
I made some mistakes and you're simple losing if you are making too many of them ;) But even without them gamesou probably would have won. Some remarks from my side:

Quote
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-122024-f49dc678.html
castrock 40 - gamesou 35 (25 turns). Illustrates that IGG are powerful ... I thought that 3 early masquerades would be enough to send back the curses, but no !
I think Loan in addition to Masquerade was a bit better with IGG than silver. However, we both would have done better with a Forge. Silvers and IGG could be forged to Provinces, IGG and Coppers to Duchies.

Quote
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-124104-94331bbe.html
gamesou 84 - castrock 71 (31 turns). The board was full of green cards (Duke, Fairgrounds, Silk Road). Castrock went for Fool's golds and could pick 6 provinces ... but at the endgame my Silk Roads and our Fairgrounds were also worth 6VP. I got quickly two Jesters, hoping to use them as cursers with so many green cards. On second thought this may have been a pretty good board for Develop (I used it once to change a Jester into 12 VP).
You read the board better, my play was simply too slow. Loan didn't trash more than a single Copper, and I should have bought Warehouse instead of Develop to find more Fools' Golds. Develop was really nice for you, right. I saw the possibility of developing Silver into Silk Road + Estate, but overlooked Fairgrounds + Silk Road.
Once I wasn't fast enough to end the game early, there was nothing I could do. I was inspired from a game a played the day before, my first game with Fool's Gold. My 2 Ambassadors were crushed buy a Fool's Gold rush with the support of Moat and a late Young Witch.

Quote
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-130914-ca0ba99a.html
gamesou 58 - castrock 49 (22 turns). A very tense game. Castrock tried to set up a 5-cards bishop machinery but didn't completely succeed. I pertubated him with Pirate Ships. At some point he could have tied, but this meant losing because he started. I was lucky to have $5-loaded Pirate Ships to help me grab the last provinces.
I assume it is never a good idea to trash your first Silver witht Bishop instead of an Estate. I just miss-clicked, this made it more difficult ;) However, once or twice there was the chance to win if I draw the right 5 of 6 cards, but it didn't happen.

Quote
http://dominion.isotropic.org/gamelog/201112/01/game-20111201-132103-bf13b8ee.html
gamesou 40 - castrock 31 (19 turns). A quick game. There was no attack on the board but the temptation to get one from the Black Market. I prefered to open Jack/Silver and race for Duchies/Dukes starting from turn 4, going through Feast when necessary. Castrock was a be slower in the race (he also open with Jack but bought a Swindler from the Black Market deck). Trade Routes were useful too !
Buying a Black Market was the first mistake. It was a too high risk that I really get Swindler or a curser. Once I got, I should have skipped the Gold for a Duchy. Even without swindling a Duchy or Duke, I would have had good chances for a win.
(Forgot to save the log)

Quote
gamesou 55 - castrock 45. By far the less fun game. There was a Minion/Pawn/Grand Market/Outpost engine that castrock ignored to rush for Dukes. I guess I clicked 20 more times than you during this game, castrock !
Right, this wasn't a duke game, but I tried.
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def

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #125 on: December 02, 2011, 09:04:41 am »
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def 4 - 1 Daimun

1:0 fast trashing game with Trading Post and Apprentice were more luck was on my side
2:0 lucky early Possession, which didn't really help since my opponent nicely made it useless by rushing victory cards, but this way I got enough time to get 9 Hunting Parties and a few Golems.
3:0 Both sides choosing Masquerade over Ambassador
3:1 Better deck management by Daimun here in an cantrip-heavy game with discard-drawers and Menagerie being the important cards.

4:1 - I'm dumb and closed the window without copying the gamelog. I'm choosing Masquerade again over the too slow (they worked, but too late) Apothecaries here. Can I edit later on when councilroom updates?

Thanks for playing, Daimun. Maybe until next year?!

last game
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Mean Mr Mustard

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #126 on: December 02, 2011, 09:33:27 am »
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Mean Mr Mustard wins 4-1 over Jesse James

It has been about a month since I have played Dominion with any gusto, so I made sure to get some practice reps in.  Fortunately the fresh eyes helped and I played just about my best form yesterday, going 18-9.  My matches against Jesse James were marked by a lack of stupid errors or gross oversights.  Jesse had a clean go of it as well, but as he admitted to me he is a relatively new player of three months who in hindsight should probably have countered or mirrored my key attacks that, in my opinion, decided this match.

<a href=http://councilroom.com/game?game_id=game-20111201-192301-8ecd16ff.html>#1 Jesse James: 40 points (6 Provinces, 2 Duchies, 2 Estates, and 4 Curses); 29 turns
             opening: Silver / Potion
             [34 cards] 2 Familiars, 2 Grand Markets, 2 Markets, 1 Apprentice, 5 Coppers, 2 Silvers, 1 Potion, 5 Golds, 2 Estates, 2 Duchies, 6 Provinces, 4 Curses

#2 Mean Mr Mustard: resigned (1st); 29 turns
                 opening: Potion / Silver
                 [32 cards] 4 Apprentices, 1 Familiar, 1 Grand Market, 5 Coppers, 8 Silvers, 2 Golds, 2 Estates, 5 Duchies, 1 Province, 3 Curses</a>

It may have been bad form to resign our first game, but I knew I had zero chance of winning it.  I drew 2P three times, and I think that was enough in itself to lose this match.

<a href=http://councilroom.com/game?game_id=game-20111201-192942-f6ed1c0c.html>#1 Mean Mr Mustard: 28 points (4 Provinces, 3 Estates, 2 ▼, and a Curse); 21 turns
                 opening: Silver / Silver
                 [33 cards] 3 Bazaars, 2 Goons, 2 Mountebanks, 8 Coppers, 4 Silvers, 6 Golds, 3 Estates, 4 Provinces, 1 Curse

#2 Jesse James: resigned (1st); 21 turns
             opening: Potion / Silver
             [38 cards] 3 Goons, 2 Royal Seals, 2 Transmutes, 1 Bazaar, 1 Vault, 1 Woodcutter, 11 Coppers, 5 Silvers, 1 Potion, 2 Golds, 2 Estates, 2 Duchies, 5 Curses</a>

Jesse made a fatal error going after Transmute on a Mountebank board.

<a href=http://councilroom.com/game?game_id=game-20111201-193458-aa98b27b.html>#1 Mean Mr Mustard: 30 points (5 Provinces); 17 turns
                 opening: Ambassador / Ambassador
                 [16 cards] 2 Hunting Parties, 1 Ambassador, 1 Hoard, 3 Silvers, 4 Golds, 5 Provinces

#2 Jesse James: 26 points (3 Provinces, 5 Estates, and a Duchy); 17 turns
             opening: Duchess / Minion
             [34 cards] 3 Banks, 3 Minions, 2 Ambassadors, 1 Duchess, 1 Hoard, 11 Coppers, 2 Silvers, 2 Golds, 5 Estates, 1 Duchy, 3 Provinces</a>

5/2 opening crippled Jesse.

<a href=http://councilroom.com/game?game_id=game-20111201-194716-7f81f5a6.html>#1 Mean Mr Mustard: 83 points (8 Colonies and 3 Estates); 18 turns
                 opening: Silver / Moneylender
                 [30 cards] 5 Laboratories, 5 Peddlers, 3 Grand Markets, 1 Caravan, 1 Festival, 1 Militia, 1 Moneylender, 1 Silver, 1 Platinum, 3 Estates, 8 Colonies

#2 Jesse James: 26 points (2 Provinces, 2 Duchies, 2 Tunnels, and 4 Estates); 18 turns
             opening: nothing / Treasury
             [33 cards] 5 Peddlers, 4 Grand Markets, 3 Festivals, 2 Laboratories, 2 Tunnels, 1 Moneylender, 1 Treasury, 4 Coppers, 3 Golds, 4 Estates, 2 Duchies, 2 Provinces</a>

If any of you could build a better engine than this with these cards, I expect I'll lose to you.  The Militia was a huge factor.

<a href=http://councilroom.com/game?game_id=game-20111201-195806-5da5f52a.html>#1 Mean Mr Mustard: 37 points (6 Provinces and an Estate); 15 turns
                 opening: Silver / Masquerade
                 [20 cards] 3 Ventures, 1 Masquerade, 4 Coppers, 1 Silver, 4 Golds, 1 Estate, 6 Provinces

#2 Jesse James: 21 points (2 Provinces, 2 Duchies, and 3 Estates); 15 turns
             opening: Crossroads / Silver
             [26 cards] 3 Crossroads, 2 Margraves, 1 Masquerade, 6 Coppers, 3 Silvers, 4 Golds, 3 Estates, 2 Duchies, 2 Provinces
</a>

By this point in our match, I had recognized that my opponent wasn't a studied Dominion player, so I saw no reason to not keep this one simple.  I liked the Venture at $5 as a component of a Masq/bm deck and it indeed worked.

To my opponent: It was lucky for me that I discovered this game a couple of years before you did.  You have your feet firmly on a learning path that the best players in this tournament all have had to walk.
« Last Edit: December 02, 2011, 09:35:29 am by Mean Mr Mustard »
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Jake <a href=http://dominion.isotropic.org/gamelog/201203/17/game-20120317-030206-6456f97c.html>opening: opening: Silver / Jack of All Trades</a>
<b>IsoDom1 Winner:  shark_bait
IsoDom2 Winner: Rabid
Isodom3 Winner: Fabian</b>
Utúlie'n aurë! Aiya Eldalie ar Atanatári, Utúlie'n auré!

Bulb

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #127 on: December 02, 2011, 10:15:56 am »
0

Gardens Division: Bulb (32) d. warbaker (33), 4-2

Game 1: warbaker 41, Bulb 35

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-173042-cd13b2d0.html

We both have the same strategy (CR/Duke).  I buy two estates on turn 17, right before his Council Room gives him the only Province buy (and ultimately the difference in the game).  Estates running out ends the game a few turns later.

Game 2: Bulb 37, warbaker 35

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-175149-f059878d.html

We both went Golem/Tunnel, though I also picked up 5 Cartographers to his 0, allowing me to pick up 8 Golds to his 5.  He accidentally ended the game on a loss, but my next hand would've given me the win anyway.

Game 3: Bulb 42, warbaker 33

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-180720-14d02262.html

Tournament game... I got some lucky draws.  Yawn.  (That "Yawn" is not directed at warbaker, just the fact that I hate Tournament games.)

Game 4: warbaker 73, Bulb 55

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-181953-a8489d19.html

I won the Familiar battle, and thought Ventures and Golems would help me cycle my deck faster, but he used Mine to get more Platinums, and then (GASP!) Adventurer (!?!?) gives him enough $ to buy the last Colony.

Game 5: Bulb 29, warbaker 18

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-182852-2be8e771.html

Familiars split the Curses 5-5.  M 4-2 Caravan advantage let me get a Province on my last 5 turns for the win.

Game 6: Bulb 34, warbaker 21

http://dominion.isotropic.org/gamelog/201112/01/game-20111201-184001-c06d19e9.html

This game could've gone either way.  I got the perfect hand on my last turn - KC, KC, HP, letting me draw my deck and then play my Baron three times.

Thanks to warbaker for a great (and fast!) series.
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WanderingWinder

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #128 on: December 02, 2011, 10:42:07 am »
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Here's the last game of my match from last night, not that anyone will care too much: http://councilroom.com/game?game_id=game-20111201-193559-64a1045b.html
During the game I felt like I was getting really bad luck by not connecting my remake with an estate until... turn 15. But oh well.

Ipnotaizig

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #129 on: December 02, 2011, 12:41:53 pm »
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Gardens division, adf beats ipnotaizig for 4-2.

Great games, lots of fun.
Good luck to my opponent in the rest of the tournament.

I've had many great games, but this was about the most fun with Dominion I've had so far. I say the more tournaments like these you hold, the merrier.

Thank you!
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Robz888

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #130 on: December 02, 2011, 01:52:11 pm »
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Robz888 defeats Wingnut 4-2-1 in Gardens 31-34 match. Sadly for me I must say.
Thanks to Wingnut for a terrific match. We had some of the most intense, nailbiting games I've ever played.

His recap of our series was top-notch. The game I really recommend checking out was our Game 4: http://councilroom.com/game?game_id=game-20111130-191727-25ddcaa8.html

I've never been a fan of Trader, but it seems like a good thing to pick up in a Sea Hag game. We each get 1, and start Hagging pretty constantly (Inns sped up the rate we both play it). Somehow, those two Traders manage to block each other's Sea Hags almost every time. We only hand out a combined 4 curses the whole game. And as it turned out, just one additional successful Sea Hagging would have decided the game, as it ended in a Draw.
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Hurr

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #131 on: December 02, 2011, 03:21:45 pm »
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Witch, Round 2: Hurr 4 - 3 Schneau

Very close match, I didn't expect to sweat so much this early! We had pretty straightforward kingdoms. Schneau made a couple big mistakes in game 1, but went on the play a very solid game, splitting the rest of the series with me. I, on the other hand, decided to waver between brilliant (game 2) and terrible (game 6), barely squeaking by.

Hurr - http://dominion.isotropic.org/gamelog/201112/02/game-20111202-111005-f389ddca.html
Hurr - http://dominion.isotropic.org/gamelog/201112/02/game-20111202-112002-0c5b8766.html
Schneau - http://dominion.isotropic.org/gamelog/201112/02/game-20111202-112507-c6ac6ec4.html
Schneau - http://dominion.isotropic.org/gamelog/201112/02/game-20111202-113543-4ee486b4.html
Hurr - http://dominion.isotropic.org/gamelog/201112/02/game-20111202-114527-dac3aba0.html
Schneau - http://dominion.isotropic.org/gamelog/201112/02/game-20111202-115355-f7fb2cee.html
Hurr - http://dominion.isotropic.org/gamelog/201112/02/game-20111202-120644-e9cfd032.html

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roku

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #133 on: December 02, 2011, 04:26:16 pm »
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Round 1 The Thief Division : roku vs ldog1976  (4-3)

Game number was:
#358436
#358525
#358609
#358682
#358759
#358854
#3358230

Thx for the games lg.
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rspeer

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #134 on: December 02, 2011, 07:49:51 pm »
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Wrapping up my series against ruinmysleep, I ended up winning 4-0.

I'll quote the report from the first two games here:

ruinmysleep (Gardens seed 48) and I (seed 17) played the first two games of our tourney yesterday, then had to adjourn until Friday, mostly because I was an inadvertent jerk and showed up 25 minutes late when I thought I was showing up 5 minutes early.

Here are the two game logs so far, both of which contained a lot of tactical play and came down to a single buy in the end.

Game 1: rspeer 37 - ruinmysleep 36. This game was largely defined by Sea Hag, but we both opened Trading Post / Cellar after some deliberation. The main difference in our decks was that ruinmysleep went for Golems and bought two of them, while I bought two more Golds than he did.

In the end, we both had thoroughly clogged decks, with Duchies and Curses gone from the supply, and an approximately tied score. One might say that ruinmysleep fell victim to the little-known "penultimate Estate rule", letting me buy the last Estate to win by one point. But that's not entirely true, because he really needed that penultimate estate to tie the score, and it may very well have been true that there was a higher probability of me whiffing and failing to get $2 than there was of him getting $8.

Game 2: ruinmysleep 59 - rspeer 64. This was a very tense Colony game where 7 of the kingdom cards cost $5. The board was not conducive to mega-combos, but it did have Hunting Party to at least draw mega-hands before ending it with a terminal.

We both opened suboptimally in a way. I believed I saw the opportunity for an IGG rush, though its counter (Trader) was on the board; I decided that Trader was irrelevant because it was a colony game and Ghost Ship would be a far better terminal to have. But then again, letting someone get away with an IGG rush makes Colony itself irrelevant, and Trader doesn't need to be played to stop IGG.

So I opened IGG/Haven. He opened Contraband/Haven. Contraband was probably ruinmysleep's downfall; it let him have his choice of the $5s often, but I could deny him gold, platinum, and large victory cards for quite a while, especially because Hunting Party would basically reveal how much money he could spend. Hunting Party likes to have +buys with it, and Contraband was the only +buy, but man, Contraband sure doesn't like Hunting Party. And yet this didn't slow him down as much as you would think.

He picked Trader (and Haven) on his Contraband turn despite my convoluted rationalizations, so I had to give up on the IGG rush after a single IGG. 23 Hunting Party and Ghost Ship-ful turns later, his Contraband let me deny him the Province he would need to win, and I took it instead.

I'm happy to be up 2-0 so far, but neither of these games was an easy win. To be continued...

Game 3: rspeer 34 - ruinmysleep 22. I randomly got the first-player advantage back, but it didn't matter. I bought two Jacks and turned off all creative thought, ruinmysleep went for Golem, take a guess at how the rest of the game played out.

Game 4: ruinmysleep 16 - rspeer 47. The series ends with a combo-ful board. How should I put this: ruinmysleep opened Woodcutter/Spy, which is on the worst openings list and perhaps demonstrates the importance of adequate sleep to Dominion. I took my time building a steamroller made of Bazaar, Margrave, Market, Minion, and King's Court that got me 7 of the provinces.

ruinmysleep was a great sport through it all. Thanks for the games.
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glasser

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #135 on: December 02, 2011, 08:44:12 pm »
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Gardens Division: (29-36) glasser def. dnkywin (4-2)
 
Befitting the tournament divisions, our first three games ended up coincidentally being chapel/gardens/witch! No thief, though. =(
 
dnkywin 33 - glasser 25
http://dominion.isotropic.org/gamelog/201112/02/game-20111202-163050-46e74506.html
chapel/conspirator/cartographer/pawn. glasser's engine failed for just one turn (14) during
the greening phase, and that decided it.

glasser 34 - dnkywin 29
http://dominion.isotropic.org/gamelog/201112/02/game-20111202-163741-bf38a9ca.html
Crazy gardens/vineyard/ironworks/council room game. Both of us got to exactly 40 cards, and dnkywin was up 5-3 on Gardens... but despite the fact that dnkywin's Vineyards were worth 5 to glasser's 4, the 4-1 split on Vineyards decided the game. Amusing feature: Moats ran out (with dnkywin gaining 9, mostly with Ironworks) but never blocked a single attack (turned out Jester was barely worth wasting an action on, despite its potential synergy with gardens/vineyard) and were only played once; 5 Jacks were bought and never played.

glasser 57 - dnkywin 17
http://dominion.isotropic.org/gamelog/201112/02/game-20111202-165246-b4e57ebf.html
witch (on turn 2, thanks to nomad camp) + city (+ moneylender and a bit of saboteur) beats
loan + tunnel.  Maybe loan + tunnel would have worked better in a Province game?

glasser 44 - dnkywin 36
http://dominion.isotropic.org/gamelog/201112/02/game-20111202-170832-89cb7b99.html
Duke/remodel dominated. We both ended up going that route, but dnkywin started out with alchemy for a few turns and I think that made the difference. This game also had Duchess, and maybe it would have been a good idea to gain them with duchies to make that be the third pile to end? dnkywin also tried some desperation swindling at the end (and managed to trash one of glasser's dukes), but the difference was too great for dnkywin to overcome.

dnkywin 40 - dnkywin 32
http://dominion.isotropic.org/gamelog/201112/02/game-20111202-171650-ec61d44e.html
Even a 5/2 split with Vault and decent $2s (Hamlet and Haven) didn't let glasser win this Colony game. Probably mostly because he got distracted from Colonies by Provinces.

glasser 33 - dnkywin 28
http://dominion.isotropic.org/gamelog/201112/02/game-20111202-172429-bec68401.html
Ambassador game gets decided by nobles. Worker's Village helps. glasser draws out his deck for the only time on his last turn to clinch the series.

glasser says: fun games with lots of "multiple potential strategies", and dnkywin was a pleasure to play with!
« Last Edit: December 02, 2011, 08:54:00 pm by glasser »
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Slurms

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #136 on: December 03, 2011, 01:36:20 am »
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Gardens division

Slurms(38) def iamsum1gr8(27) 4-0-1


iamsum1gr8 27 - Slurms 47
Chapel/Tournament/Familiar. I go for early Familiars which works out great.
http://dominion.isotropic.org/gamelog/201112/02/game-20111202-201450-bbe23dd0.html

iamsum1gr8 41 - Slurms 42
Mostly Margrave/money. I did buy 1 Possession, but it was not terribly useful.
http://dominion.isotropic.org/gamelog/201112/02/game-20111202-204318-e60eb309.html

iamsum1gr8 35 - Slurms 35
Mountebank game. iamsum1gr8 goes for Highways. I manage to give out more curses. I buy Possessions again.
http://dominion.isotropic.org/gamelog/201112/02/game-20111202-203224-fb08dbe8.html

Slurms 40 - iamsum1gr8 9
Both opened Crossroads/Torturer. I get the engine working a bit quicker, buy Golds and then the Grand Markets.
http://dominion.isotropic.org/gamelog/201112/02/game-20111202-210150-bfda1dfd.html

iamsum1gr8 20 - Slurms 65
Tournament game with Margrave.
http://dominion.isotropic.org/gamelog/201112/02/game-20111202-211919-c079b435.html


Thanks iamsum1gr8 for the games!
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NinjaBus

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #137 on: December 03, 2011, 02:36:50 am »
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A good set of games with me(NinjaBus) and Djinncito here:

Chapel Division: Ninjabus vs. Djinncito
Final Results were 4-2 NinjaBus, here's how each game played out.

Game 1: NinjaBus 9, Djinncito(resigned)
Shuffles and swindling came out in my favor, and Djinn resigned when I ended up with a healthy money lead.
http://councilroom.com/game?game_id=game-20111201-183709-3237f2bd.html

Game 2: Djinncito 68, NinjaBus 51
http://councilroom.com/game?game_id=game-20111201-185126-1fcf3b87.html
Djinn played a governor / militia combo which was supported by a Golem. I went for golds and platinums, but it turned out that Djinn's strong card draw paired with keeping me at a starting hand of 3 worked out in the end.

Game 3: Djinncito 48, NinjaBus 48
http://councilroom.com/game?game_id=game-20111201-190155-a3a435ea.html
A fairly tame game with Dukes and Hoard as the main cards, looking back on it I would have been better served taking a duchy lead rather than going for provinces earlier, I ended up losing by turn order at the end in part due to points from dukes.

Game 4: NinjaBus 38, Djinncito(resigned)
http://councilroom.com/game?game_id=game-20111201-191427-ced33cd4.html
An ambassador game, and a good example of why one should double up on ambassadors or fall behind. At the end of the game I had 6 of the provinces and had gifted away nearly all of my junk cards. Has anybody else used border village to pick up an ambassador?

Game 5: NinjaBus 28, Djinncito 25
http://councilroom.com/game?game_id=game-20111201-192320-d7cde279.html
A close game, I'm not sure how this would play out in simulation, but it'd be interesting to try. I played big money masquerade, Djinncito opened with masq/spice merchant instead for faster trashing. Would it be risky since you'd end up with not enough junk cards to trade back?

Edit: I just ran it, and assuming Geronimo's dominino simulator is fairly sensible with masqurade and spice merchant (does it trade away the spice merchant when coppers are low? ever?) solo masq wins 62% of the time. It's worth noting that spice merchant /masq's chances are improved by venture(but not enough to win), probably because that set will tend to hit 5 more than 6 in the first few turns, and venture gets much better when it has less coppers to hit.

Game 6: NinjaBus 37, Djinncito 37
http://councilroom.com/game?game_id=game-20111201-193332-cc657c16.html
Djinncito, you'd probably be kicking yourself if you saw the hand I had when you ended the game. :P This easily could have gone either way.
« Last Edit: December 03, 2011, 02:55:50 am by NinjaBus »
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Geronimoo

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #139 on: December 03, 2011, 04:34:08 am »
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Game 5: NinjaBus 28, Djinncito 25
http://councilroom.com/game?game_id=game-20111201-192320-d7cde279.html
A close game, I'm not sure how this would play out in simulation, but it'd be interesting to try. I played big money masquerade, Djinncito opened with masq/spice merchant instead for faster trashing. Would it be risky since you'd end up with not enough junk cards to trade back?

Edit: I just ran it, and assuming Geronimo's dominino simulator is fairly sensible with masqurade and spice merchant (does it trade away the spice merchant when coppers are low? ever?) solo masq wins 62% of the time. It's worth noting that spice merchant /masq's chances are improved by venture(but not enough to win), probably because that set will tend to hit 5 more than 6 in the first few turns, and venture gets much better when it has less coppers to hit.
The possible collision of Spice Merchant when playing Masquerade will have a big impact on the win rate. The simulator will only use the drawing function of Spice Merchant and not pass it with Masquerade when Coppers are running low so the results will not be accurate. I'd still estimate that it's better to go for the simple plan (Silver), but the presence of Venture will make it close.
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Axxle

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #140 on: December 03, 2011, 04:57:59 am »
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matignon

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #141 on: December 03, 2011, 10:21:06 am »
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In "Thief" division, matignon (12) wins against Joseph2302 (53) 4-0

Obviously, I'm a bit noobish and forgot to record the gamelog. Thought it was put instantly on councilroom... I'll edit this post when I'll get those.

Some close games and the score is pretty harsh on Joseph2302. Really, those games could have gone either way. Thanks for the games, and thanks for the tournament, lots of fun.
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Voltgloss

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #143 on: December 03, 2011, 11:55:40 am »
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In a very close series full of very close games, Voltgloss (48) defeated dghunter79 (17) 4-3 in the Thief Division.  I'll post the game logs and recaps once they hit Council Room. 

Thanks very much, dghunter79, for all the great games.  Looking forward to matching you again on Iso in the future!  :)
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rod-

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #144 on: December 03, 2011, 12:26:59 pm »
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Rod- wins vs Caprica(Gardens) 4-3

http://dominion.isotropic.org/gamelog/201112/03/game-20111203-081726-141fe9a1.html
Generic torturer game, worsened by 5-2 vs 4-3 split.  Went long due to vineyards/gardens/fairgrounds extra vps.
http://dominion.isotropic.org/gamelog/201112/03/game-20111203-082647-84551d56.html
Oasis+Minion combo seems to be favored over minion+money, even though I failed to realize how little time I had spare and decided to go for possession (to no avail).

http://dominion.isotropic.org/gamelog/201112/03/game-20111203-083151-7fd6c612.html
Hunting party party!  Lookout cleared caprica's estates, which was enough to make hunting parties more effective.
http://dominion.isotropic.org/gamelog/201112/03/game-20111203-084028-196a3e97.html
Fairly mirrored KC+Governor/Conspirator decks, but I got smoked by focusing on conspirators over governors; it was a 6/2 split except i managed to sneak in a province on Caprica's last turn via governor's remodel.
http://dominion.isotropic.org/gamelog/201112/03/game-20111203-085203-1fa49525.html
I thought blackmarket+scheme would be a great way to get me the goods from the black market...Variance disagreed.

http://dominion.isotropic.org/gamelog/201112/03/game-20111203-090025-c1a0ab39.html
Hamlet/watchtower managed to piledrive the peddlers by turn 8.
http://dominion.isotropic.org/gamelog/201112/03/game-20111203-090911-4688a9e0.html
Tunnel/Navigator hit for me early and often, and even though smuggler managed to get caprica an even split on the tunnels, it was too late to catch up.

Fun games and a good opponent. 
« Last Edit: December 03, 2011, 12:31:46 pm by rod- »
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Joseph2302

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Town: 22 games, 8 wins
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Graystripe77

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #146 on: December 03, 2011, 02:11:15 pm »
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Gardens Division: Graystripe77 Beat KKernof 4:1
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Elyv

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #148 on: December 03, 2011, 03:41:08 pm »
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Witch Division:
Elyv(4) beats The Darce (61) 4-0

Thanks to The Darce for the games, and being gracious with a last-minute rescheduling(we were originally going to play Thursday evening, but I had something come up in the afternoon and we moved it to today).
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Davio

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #150 on: December 03, 2011, 04:34:38 pm »
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Witch Division

Davio (14) beats mvillalo (51)
4-0

Game 1: http://dominion.isotropic.org/gamelog/201112/03/game-20111203-125954-407e7e9f.html
Game 2: http://dominion.isotropic.org/gamelog/201112/03/game-20111203-130717-7c5a85e7.html
Game 3: http://dominion.isotropic.org/gamelog/201112/03/game-20111203-131425-f95d0ce7.html
Game 4: http://dominion.isotropic.org/gamelog/201112/03/game-20111203-132110-c6b26f08.html

The outcome is not really a good representation of the games.
Mvillalo played better than his TrueSkill rank of 2 would suggest and if luck had been reversed, I could have easily lost 0-4.

So, kudos to mvillalo who put up a great fight and good luck to him with his 3 months old son!
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mvillalo

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #151 on: December 03, 2011, 05:20:02 pm »
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Thanks Davio, I enjoyed the games. Got any tips or pointers for me?
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Mergus

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #152 on: December 03, 2011, 05:49:04 pm »
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Witch divison Round 2

Mergus beats pauley_walnuts 4-2

We had a fun series, especially the second last game was really long and I think we both didn't know who would win. Here are the logs:

Mergus 32 - 42 pauley
http://dominion.isotropic.org/gamelog/201112/03/game-20111203-132712-6f1a6570.html

Mergus 11 - 9 pauley
http://dominion.isotropic.org/gamelog/201112/03/game-20111203-133719-ff78d167.html

pauley 29 - 31 Mergus
http://dominion.isotropic.org/gamelog/201112/03/game-20111203-134653-6f99177b.html

pauley 41 - 39 Mergus
http://dominion.isotropic.org/gamelog/201112/03/game-20111203-140134-c2dfeaa9.html

Mergus 53 - 52 pauley
http://dominion.isotropic.org/gamelog/201112/03/game-20111203-142813-f5b0f9e3.html

pauley 24 - 33 Mergus
http://dominion.isotropic.org/gamelog/201112/03/game-20111203-143735-90f94a6e.html

Thanks for the games pauley!
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Maxwell

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #153 on: December 03, 2011, 07:21:22 pm »
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Maxwell (30) beats Tmoiy (35) with 4-2 in the Witch division.
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dude8awesome

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drak
« Reply #154 on: December 03, 2011, 08:26:05 pm »
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dude8awesome(DraKKar) won!! It was with Roed 4 - 2 This is in Thief Division.
                                                         Round 1 DraKKar
                                                         Round 2 Roed
                                                         Round 3 DraKKar
                                                         Round 4 Roed
                                                         Round 5 DraKKar
                                                         Round 6 DraKKar
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Jimmy Jimmy

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #155 on: December 03, 2011, 09:16:08 pm »
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Results for the second round match between Jimmy Jimmy and WallyNate (we decided to play early because of difficulty in scheduling a time to play next week):

Jimmy Jimmy 4 - 0 WallyNate

Here are the game logs:

Game 1. Score 47 - 37. Fairly nasty possession match

http://dominion.isotropic.org/gamelog/201112/03/game-20111203-172739-120cbd50.html

Game 2. Score 49 - 43. Both players used similar embassy/big money engines, but I squeaked past WallyNate.

http://dominion.isotropic.org/gamelog/201112/03/game-20111203-173614-0305d998.html

Game 3. Score 66 - 58. In a moment of misjudgement, WallyNate opened with a militia in a tunnel game, but his good play assembling a venture/tunnel engine made it close.

http://dominion.isotropic.org/gamelog/201112/03/game-20111203-180403-600ea062.html

Game 4. Score 24 - 10. Probably the best kingdom of the match. Lots of synergistic cards including hamlet, watchtower, lots of good, cheap non-terminals and horn of plenty made for a fun, action-heavy game.

http://dominion.isotropic.org/gamelog/201112/03/game-20111203-174706-3552d71c.html

Thanks to WallyNate for the games.
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Axxle

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #156 on: December 04, 2011, 12:08:44 am »
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Witch Division 25 seed to 40 seed
Final: Axxle 4-2 Yuki_1229

Axxle 38-26         http://dominion.isotropic.org/gamelog/201112/03/game-20111203-012510-c77de82c.html

I ignored potion since I thought it would be too slow.  My treasure advantage turned out to be better than her action advantage in this Vault/Golem/Caravan game.  Remake helped a lot here as well.

Yuki_1229 41-29  http://dominion.isotropic.org/gamelog/201112/03/game-20111203-013031-29d8cc4a.html

I thought I could coast on double JoaT. I was wrong.  KC's, Conspirators, Stables, Nobles all came together to make a powerful engine.

Axxle 74-71         http://dominion.isotropic.org/gamelog/201112/03/game-20111203-015010-9517ab0d.html

At one in the morning I wasn't really thinking clearly about embargoing and embargoed some weird things (like provinces after yuki got a province and I didn't in a tournament game) and ignored the presence of tunnels in a goons game.  It turned out fine in the end although it was an incredibly close game.

Yuki_1229 43-34  http://councilroom.com/game?game_id=game-20111203-204247-49e3f59b.html

We had very similar strategies this game. Open Embassy/Chapel, Big Money. I probably could have played Chapel better though.

Axxle 38-35         http://dominion.isotropic.org/gamelog/201112/03/game-20111203-205121-c1306fcd.html

A very close game with a lot of weaker attacks on the board, including Swindler.  Harvest ended up being a very useful buy with Swindler on the board.

Axxle 52-37         http://dominion.isotropic.org/gamelog/201112/03/game-20111203-210256-034437af.html

Silk Roads, Develops, and plenty of options for Victory cards made for a very weird game, I had no clue about my deck composition for most of it because of the constant changes.

On a side note: Damn, I have to play Yaron next round.  Might need some luck :)  Although our history has me 6-5-0 vs. him so I guess we're at the same level?
« Last Edit: December 04, 2011, 03:35:04 pm by Axxle »
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Stefan_k

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #157 on: December 04, 2011, 05:55:29 am »
+1

stefan_k - LifeisaGame [ Skill ] 4-1

5 Good games which all were very exiting.

3 games waiting for logs from council room. (forgot to take them during the game)
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-023320-68a3df1a.html
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-024411-58d50f10.html

I'll update this post with the last three logs and write a short analysis.
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TheO_Ravenheart

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #158 on: December 04, 2011, 08:53:38 am »
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Thief division, seeds 26 TheO_Ravenheart, 39 Jarrick
TheO_Ravenheart 4 : 1 Jarrick

game 1
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-045810-308f9ca9.html
TheO_Ravenheart won. Won remodelling a gold to province, was pretty lucky. good game!
game 2
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-051355-93d8d655.html
Jarrick won using wharves militia and Masquerade, a very great combination. And even better, farming villages made it more spectacular!!! Nice work Jarrick!
game 3
TheO_Ravenheart won. Accidentally not saved. i won with 109 points using goons and governors in 15 turns. well played too, jarrick!
game 4
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-053032-d36fe33f.html
TheO_Ravenheart won in this 'treasure' game. Only action card I bought are embassies. Good fight though. :)
game 5
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-054204-eef23786.html
TheO_Ravenheart won. A very well balanced game with no clear power cards. Had a lucky start with enough gold to get provinces early.


Thanks Jarrick for good games.
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Smartie

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #159 on: December 04, 2011, 09:09:16 am »
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Gardens division (Smartie - seed 22 vs Wagz - Seed 43). Final Score 4-3!

Firstly, I must say that Wagz is really a strong opponent, despite not playing the game for a while! :) It was a pleasure to play with you dude.

The logs are as shown:

1st round: Smartie 78 - Wagz 69. http://dominion.isotropic.org/gamelog/201112/04/game-20111204-040820-d68b8058.html - It was a secret chamber and tunnel match! Turns out that I was eventually able to get more platinums at the back from the gold I have converted from tunnels. Pretty close!

2nd round: Wagz 59 - Smartie 45
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-041423-27faca94.html - Smithy big money, but he played better because I forgot that loan can actually be used to trash coppers! But definitely well played by him!

3rd round: Smartie 35 - Wagz (Resigned)
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-043020-b84155fe.html - It was all about margraves and university combo in this match. Think the turning point was that I manage to get more golems at the front, and hence was able to get a mega turn by purchasing provinces in a mega turn. Good mirror match!

4th round: Wagz 45 - Smartie 42
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-043544-ad98bf74.html - Seems like opening with militia was a better choice than opening with tribute! Nonetheless, it was a really close match!

5th round: Wagz 22 - Smartie 1
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-044406-fbf91f43.html - I missed the first familiar buy as I had only 2 coppers and a potion... This escalated into many curses in the deck and me being unable to fight back. Good play!

6th round: Smartie 39 - Wagz resigned
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-045738-fc6b594c.html - This is a really interesting match I must say. Other than going just minions, something interesting was that there was also border village and swindler in the deck. I quickly seized the opportunity to buy some swindlers at the back to convert the minions into many outposts, enabling me to win the game!

7th round (Decider round): Smartie 48 - Wagz 44
Forgot to save log ><... But it was really interesting, in the sense that we employed very disparate strategies! He went horse traders and silk roads whereas I went for vault and provinces... Turns out that the scores were pretty close, with him purchasing all the silk roads and some duchys whereas I got all the provinces.

Overall, I must say I enjoyed the games! Thanks for playing :)
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Voltgloss

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #160 on: December 04, 2011, 10:06:51 am »
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As promised, here are the game logs from my match with dghunter79 (original results post quoted below).  We played all games with identical starting hands.

In a very close series full of very close games, Voltgloss (48) defeated dghunter79 (17) 4-3 in the Thief Division.  I'll post the game logs and recaps once they hit Council Room. 

Thanks very much, dghunter79, for all the great games.  Looking forward to matching you again on Iso in the future!  :)

Game 1: dghunter79 - 32, Voltgloss - 30

http://councilroom.com/game?game_id=game-20111203-071404-8f8de94c.html

We both open JoaT/Silver and follow Big-Money-Esque strategies with Swindler support.  dghunter also picked up a Moneylender early, which I Swindled into a Bishop... a key mistake, as he later Bishops a Gold to get the few extra VP he needs to win the match.  In retrospect, swindling the Moneylender into a Caravan would probably have been the better move.

Game 2: Voltgloss - 32, dghunter79 - 31

http://councilroom.com/game?game_id=game-20111203-072403-4d9219d2.html

dghunter opens Spice Merchant/Fishing Village while I go for Fishing Village x2, with both of us grabbing a Library and a Cartographer along the way.  dghunter trashes almost all of his Copper and holds the lead for most of the game, but in the end his deck stalls (with 42% unusable green) while I draw enough Coppers and Silvers my final turns to sneak the last two Provinces.  Using Trader to triple an extraneous Silver on turn 12 was probably key.

Game 3: dghunter79 - 28, Voltgloss - 35

http://councilroom.com/game?game_id=game-20111203-073310-284a6279.html

More Fishing Village fun, but this time we only get two each.  We both dump Estates and go for Golds using Masquerade and Monument for support.  My Jester luckily forces dghunter to discard Gold on turn 13, preventing him from buying the last Province on turn 14 and letting me snap it up instead for the win.

Game 4: dghunter79 - 38, Voltgloss - 27

http://councilroom.com/game?game_id=game-20111203-074611-57be995f.html

On a 5-2 split, we both open Merchant Ship/-.  With the only curser as Young Witch and the bane being Great Hall, I come up with the bright idea of slamming the Great Halls down and then using YW myself to hit dghunter with Curses.  Well, I win both splits (6-2 Great Halls and 1-3 Curses) but lose handily thanks to dghunter improving his economy faster and getting a 6-2 Province advantage.  A Throne Roomed Tribute on his last turn that gets him 4 cards, $2, and 2 actions (from hitting two of my Great Halls) is the final nail in my coffin.

Game 5: Voltgloss - 26, dghunter79 - 35

http://councilroom.com/game?game_id=game-20111203-080343-936d94a4.html

A fun Peddler match with Black Market shenanigans.  I open BM/Farming Village with an eye to spam FVs, pick up Peddlers, and convert them into Provinces while buying Farmlands.  dghunter opens Monument/BM but ultimately switches to Farming Villages/Peddlers himself.  Ironically, neither of us buy any Farmlands the entire game, as we both pick up trash-for-benefit from the BM - I get Salvager, he gets Forge.  Ultimately Forge proves more useful as it lets dghunter thin his deck while converting miscellaneous cards into Duchies or Provinces - and thus letting him draw and play Forge more often.  Plus, I'm pretty sure I goofed at least one, maybe more, turns when I could have benefited from a Farmland buy, but overlooked doing so with Salvager in my deck.

Game 6: Voltgloss - 50, dghunter79 - 36

http://councilroom.com/game?game_id=game-20111203-081731-8282bb2e.html

Tunnel/Secret Chamber madness.  dghunter opens Silver/Silver while I dive straight in with Ironworks/Tunnel.  I win the Tunnel split 5-3 and amass 6 Secret Chambers and, ultimately, 9 Golds to dghunter's 5.  I also pick up a Harvest to discard my Tunnels even more often.  Ultimately, my greater Gold density leads to a 5-3 Province split for the win. 

Game 7: dghunter79 - 15, Voltgloss - 37

http://councilroom.com/game?game_id=game-20111203-083803-663b69d0.html

The most dramatic game of the match, fitting for the finale.  The only Colony game of the seven.  And a wicked attacking match, sporting Familiars, Minions, and Militias.  Shuffle luck gives me two Familiars early, but dghunter focuses on Minions and (by using them to make me discard Familiars) wins both the Minion split (7-3) and the Curse split (4-6).  But without any way to trash Coppers or Curses, dghunter's Minion engine can't get above Duchy level.  Meanwhile, I managed to sneak two Banks and a Platinum early on - before dghunter's deck starts slamming me down to 4 cards every turn and clogs me with Curses - and decide that the only way I can win is to get "one big turn."  For that, I get a Council Room.  On turn 23, it hands me a second Platinum.  And then, on turn 28, from a hand of CR-Copper-Copper-Copper-Curse, I finally hit the big payoff:

   --- Voltgloss's turn 28 ---
   Voltgloss plays a Council Room.
   ... drawing 4 cards and getting +1 buy.
   ... dghunter79 draws 1 card.
   Voltgloss plays 3 Coppers, 2 Platinums, and a Silver.
   Voltgloss plays a Bank.
   ... which is worth +$7.
   Voltgloss buys a Colony.
   Voltgloss buys a Colony.
   (Voltgloss reshuffles.)

Kudos to dghunter79 for an exciting, well-fought series full of games with varied strategies.  It was a blast.  :)
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Guy Srinivasan

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #163 on: December 04, 2011, 02:41:23 pm »
0

Thief 13-20 fellowmartian vs Guy Srinivasan
Result: Guy Srinivasan wins, 4-3-1

A tight series of games, all but the Jack one fairly interesting. :) Thanks fellowmartian!

http://dominion.isotropic.org/gamelog/201112/04/game-20111204-100524-fb42571e.html
fellowmartian 45-43
Tunnel/Cellar openings. I don't have a good understanding of this game but we seemed to play similarly. Was the 5/3 Tunnel split a good or bad thing for me?

http://dominion.isotropic.org/gamelog/201112/04/game-20111204-101444-45af2737.html
TIE 35
Young Witch / Tunnel openings. Embassies are alright with Tunnels I guess. :)

http://dominion.isotropic.org/gamelog/201112/04/game-20111204-103759-b37d7ac9.html
Guy 80-52
Despite his Black Market'd Montebank, my early Trading Post and Platinum rolled into lots of Platinum.

http://dominion.isotropic.org/gamelog/201112/04/game-20111204-104343-d00236c2.html
fellowmartian 41-40
2JACK, with a side of Hoard.

http://dominion.isotropic.org/gamelog/201112/04/game-20111204-105437-32248c31.html
Guy 41-32
Identical Remake/Montebank strategies. I think a good bit of my win was martian's not getting Remake until turn 5?

http://dominion.isotropic.org/gamelog/201112/04/game-20111204-110359-27f7e1f3.html
Guy 43-27
Big Money with two Torturers beats a similar plan but with some Tournaments.

http://dominion.isotropic.org/gamelog/201112/04/game-20111204-111646-5084a6e7.html
fellowmartian 48-23
I confess I don't have a good understanding of this game. I think it was martian's extra Silver leading to a quick Grand Market leading to lots of Grand Markets.

http://dominion.isotropic.org/gamelog/201112/04/game-20111204-112424-fd5473f0.html
Guy 50-36
I vote Steward beats Trader, but I also got to buy 2x Gold to martian's 0x then Embargo the Gold. With Harems I think that's a good play?
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WanderingWinder

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #164 on: December 04, 2011, 02:59:38 pm »
0

Thief 13-20 fellowmartian vs Guy Srinivasan
Result: Guy Srinivasan wins, 4-3-1

A tight series of games, all but the Jack one fairly interesting. :) Thanks fellowmartian!

http://dominion.isotropic.org/gamelog/201112/04/game-20111204-100524-fb42571e.html
fellowmartian 45-43
Tunnel/Cellar openings. I don't have a good understanding of this game but we seemed to play similarly. Was the 5/3 Tunnel split a good or bad thing for me?

http://dominion.isotropic.org/gamelog/201112/04/game-20111204-101444-45af2737.html
TIE 35
Young Witch / Tunnel openings. Embassies are alright with Tunnels I guess. :)

http://dominion.isotropic.org/gamelog/201112/04/game-20111204-103759-b37d7ac9.html
Guy 80-52
Despite his Black Market'd Montebank, my early Trading Post and Platinum rolled into lots of Platinum.

http://dominion.isotropic.org/gamelog/201112/04/game-20111204-104343-d00236c2.html
fellowmartian 41-40
2JACK, with a side of Hoard.

http://dominion.isotropic.org/gamelog/201112/04/game-20111204-105437-32248c31.html
Guy 41-32
Identical Remake/Montebank strategies. I think a good bit of my win was martian's not getting Remake until turn 5?

http://dominion.isotropic.org/gamelog/201112/04/game-20111204-110359-27f7e1f3.html
Guy 43-27
Big Money with two Torturers beats a similar plan but with some Tournaments.

http://dominion.isotropic.org/gamelog/201112/04/game-20111204-111646-5084a6e7.html
fellowmartian 48-23
I confess I don't have a good understanding of this game. I think it was martian's extra Silver leading to a quick Grand Market leading to lots of Grand Markets.

http://dominion.isotropic.org/gamelog/201112/04/game-20111204-112424-fd5473f0.html
Guy 50-36
I vote Steward beats Trader, but I also got to buy 2x Gold to martian's 0x then Embargo the Gold. With Harems I think that's a good play?

Not sure about all the games, and I haven't looked in a lot of depth, but the presence of Harems definitely makes embargoing gold LESS of an attraction, as there's a good option to fall back on.

popsofctown

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #166 on: December 04, 2011, 04:11:48 pm »
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pops 3-4 against glooble.  Gardens i think.
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GendoIkari

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #167 on: December 04, 2011, 04:22:01 pm »
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GendoIkari won over 123dude. Extremely close and well-played match.

Game 1: GendoIkari
Game 2: 123dude
Game 3: GendoIkari
Game 4: 123dude
Game 5: GendoIkari
Game 6: 123dude
Game 7: GendoIkari

Every match was won by the player going first. Logs can be posted tomorrow. Thanks for the games, 123dude.
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AJD

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #168 on: December 04, 2011, 04:39:46 pm »
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DG defeats AJD 4-3 in a Round 2 match in the Thief division:

Game 1: DG 44 – 35 AJD
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-113837-6ff2e929.html
We both went more or less Envoy / big money; I opened Trader with the intention of increasing my Silver density for the Envoy to pick up, but it didn't end up paying off fast enough.

Game 2: AJD 37 – 22 DG
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-114854-7a54a805.html
A Swindler/Jack start, transitioning into Hunting Party stacks. I got my economy running sooner with an early Gold and it was more or less smooth sailing for me to the end of the game.

Game 3: AJD 42 – 38 DG
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-120941-ddf0e2cc.html
Fishing Villages enabling Goons combos. We both bought Black Markets but mine at least was mostly wasted; there never was anything in it that I wanted more than more Goons or Fishing Villages. I got two double-Goons turns off before DG got one, and from there it was basically a race for me to empty three piles before DG could catch up.

Game 4: DG 34 – 7 AJD
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-122340-a171283e.html
A punishing Ghost Ship game. At least, I felt pretty punished; we both opened Ghost Ship / nothing, and then DG hit $5 again on turn 5 for a second Ghost Ship, and the next thing I knew DG had three Ghost Ships, a Bazaar, a Forge, and a Nobles before I had my second $5 turn. When I had $4 on turn 3 I got a Sea Hag, which might have been a mistake since it slowed my economy down just as much, and I didn't get to play it often enough to have much of an effect.

Game 5: DG 36 – 12 AJD
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-123853-a17a660d.html
I got my Walled Village / Torturer engine running first, with some Tactician support, but DG made a brilliant pivot halfway through once the curses were running out into a double-Tactician deck using Conspirators for money and left me in the dust. I was planning to buy a Forge early on but DG embargoed them and I decided not to; it retrospect, I should have just eaten the curse to get the Forge; in a Forge/Tactician deck, it's not like the curse would have stuck around very long anyway.

Game 6: AJD 31 – 29 DG
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-124620-97ca4a62.html
Haven / Trading Post openings into Wharf / big money decks. DG started greening a little early; I bought a second Wharf, which gave me a chance to make up lost ground. My first-turn advantage probably made the difference here.

Game 7: DG 42 – 21 AJD
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-125518-3af20883.html
We both opened Masquerade/Jack. After my Masquerade and Jack conflicted on the first reshuffle and DG's didn't, putting DG well on the way to Grand Markets and me losing tempo, I figured I'd have to do something crazy to have a chance of catching up. Unfortunately, the only crazy thing I could find was Pirate Ships and Noble Brigands, which predictably didn't work out very well for me (although my Brigands did manage to snatch a couple of Golds). DG sailed to the match point.

Good games, DG! In this thread we often say things like 'the lopsided score obscures how even the match was', but here I think it's just the opposite: the closeness of the 4–3 final score obscures how much better DG played than I did; the victory was well deserved.
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DG

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #169 on: December 04, 2011, 05:06:41 pm »
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Thanks to AJD for a good set. I don't think I played the second and sixth games as well as AJD so he fully deserves those wins and the series reflected that. I said I'd give him a pointer for game 4 and that would be that the ghost ships really slowed everything down and extra speed was needed. The quarry and loan can provide that in different ways but an excess of fishing villages with a sea hag is really slow.
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Zem

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #170 on: December 04, 2011, 07:42:19 pm »
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- Round 1, chapel division -
Result: Zem wins; Zem 4-2 Cornucopoo-ah (aka Diving Pikachu)


1. game   http://councilroom.com/game?game_id=game-20111202-191643-07598fea.html
Zem wins!
All but one player has resigned.

cards in supply: Alchemist, City, Colony, Embargo, Haven, Hunting Party, Island, Nobles, Platinum, Potion, Steward, Trader, and Watchtower
  All players get identical starting hands.  The point tracker will be available.
----------------------

#1 Zem: 58 points (5 Colonies, a Province, and a Nobles); 18 turns
     opening: Steward / Silver
     [15 cards] 2 Hunting Parties, 1 Haven, 1 Nobles, 1 Steward, 1 Silver, 1 Gold, 2 Platinums, 1 Province, 5 Colonies

#2 cornucopoo-ah: resigned (1st); 19 turns
               opening: Island / Steward
               [26 cards] 4 Nobles, 2 Islands, 1 Alchemist, 1 Haven, 1 Hunting Party, 1 Steward, 7 Coppers, 2 Silvers, 1 Potion, 1 Gold, 1 Platinum, 1 Estate, 1 Province, 2 Colonies

We both avoided the alchemists first.
When cornucopoo-ah got a potion I immediatelly bought 2 embargos and was able to double-embargo the alchemists after he got one.
But that move cost me quite a bit in opportunity costs.
To increase my chances to draw embargo quickly I bought 2, and then drew them both at once. I also only barely got the first embargo off before he could buy the second alchemist. Two alchemists with a few hunting parties to hunt for the potion seemed a scary prospect.
Steward seems to me a particularily good card with this setup, since even if you trash with it, you can expect to have enough money for a haven or embargo left.
No embargo/watchtower shenaningans in this game althought I considered it




2. game   http://councilroom.com/game?game_id=game-20111202-192341-2153b62b.html
Zem wins!
All Provinces are gone.

cards in supply: Feast, Harem, Hunting Party, Jack of All Trades, Mandarin, Nobles, Nomad Camp, Scheme, Sea Hag, and Stash
  All players get identical starting hands.  The point tracker will be available.
----------------------

#1 Zem: 39 points (6 Provinces, a Harem, and an Estate); 16 turns
     opening: Jack of All Trades / Scheme
     [31 cards] 2 Jacks of All Trades, 1 Harem, 1 Scheme, 7 Coppers, 9 Silvers, 4 Golds, 1 Estate, 6 Provinces

#2 cornucopoo-ah: 30 points (5 Duchies, 2 Provinces, a Harem, and an Estate); 15 turns
               opening: Jack of All Trades / Silver
               [26 cards] 1 Harem, 1 Hunting Party, 1 Jack of All Trades, 1 Mandarin, 1 Nomad Camp, 7 Coppers, 4 Silvers, 2 Golds, 1 Estate, 5 Duchies, 2 Provinces

We both ignored the sea hag with jack present.
I opened Jack/Scheme, with the idea that being able to return the jack to the deck offsets the added risk of collision.
When I had enough silver and nothing left to trash, I simply always topdecked the scheme to avoid any collisions.
I am not at all sure that was the best choice, but it worked here.
If someone wants to simulate a 1or2Jacks/Scheme/BigMoney-Bot I would be most interested in the results.




3. game   http://councilroom.com/game?game_id=game-20111202-193231-cd748ae3.html
cornucopoo-ah wins!
Duchies, Estates, and Highways are all gone.

cards in supply: Baron, Council Room, Cutpurse, Highway, Horse Traders, Ironworks, Nomad Camp, Pawn, Rabble, and Saboteur
  All players get identical starting hands.  The point tracker will be available.
----------------------

#1 cornucopoo-ah: 43 points (4 Provinces, 4 Duchies, and 7 Estates); 19 turns
               opening: Silver / Horse Traders
               [36 cards] 5 Highways, 2 Horse Traders, 2 Pawns, 1 Ironworks, 7 Coppers, 1 Silver, 3 Golds, 7 Estates, 4 Duchies, 4 Provinces

#2 Zem: 37 points (3 Provinces, 4 Duchies, and 7 Estates); 18 turns
     opening: Silver / Cutpurse
     [33 cards] 5 Highways, 2 Pawns, 1 Cutpurse, 1 Horse Traders, 1 Ironworks, 7 Coppers, 2 Silvers, 7 Estates, 4 Duchies, 3 Provinces

opening cutpurse was a bad choice by me here, cornucopoo-ahs horse trader was much better:
Horse trader is usefull both in getting highways and in getting some use out of them. And it defends well against cutpurse.
Ironworks of course also a great combo with highway. It was a close race, so I did not try anything fancy with highway+saboteur, which can also be fun.



4. game   http://councilroom.com/game?game_id=game-20111202-193935-2851ce72.html
Zem wins!
All Provinces are gone.

cards in supply: Bridge, Chancellor, Haggler, Herbalist, Nomad Camp, Oracle, Salvager, Smithy, Spice Merchant, and Tribute
  All players get identical starting hands.  The point tracker will be available.
----------------------

#1 Zem: 41 points (4 Provinces, 5 Duchies, and 2 Estates); 18 turns
     opening: Salvager / Silver
     [24 cards] 2 Spice Merchants, 1 Haggler, 1 Salvager, 3 Coppers, 2 Silvers, 4 Golds, 2 Estates, 5 Duchies, 4 Provinces

#2 cornucopoo-ah: 33 points (4 Provinces and 3 Duchies); 17 turns
               opening: Spice Merchant / Silver
               [23 cards] 2 Tributes, 1 Haggler, 1 Salvager, 1 Spice Merchant, 3 Coppers, 2 Silvers, 6 Golds, 3 Duchies, 4 Provinces

Recently i got the impression that I am overvaluing spice merchant, so I opened with a salvager here instead. I still think it is a great card though.


5. game   http://councilroom.com/game?game_id=game-20111204-144714-c585ec1b.html (EDIT: added the link)
cornucopoo-ah wins!
All Provinces are gone.

cards in supply: Caravan, Embassy, Highway, Masquerade, Mint, Outpost, Rabble, Sea Hag, Wishing Well, and Worker's Village
  All players get identical starting hands.
----------------------

#1 cornucopoo-ah: 37 points (6 Provinces and an Estate); 13 turns
               opening: Caravan / Masquerade
               [21 cards] 2 Highways, 1 Caravan, 1 Embassy, 1 Masquerade, 1 Worker's Village, 4 Coppers, 2 Silvers, 2 Golds, 1 Estate, 6 Provinces

#2 Zem: 20 points (2 Provinces, 2 Duchies, and 2 Estates); 12 turns
     opening: Silver / Masquerade
     [20 cards] 2 Worker's Villages, 1 Embassy, 1 Masquerade, 5 Coppers, 3 Silvers, 2 Golds, 2 Estates, 2 Duchies, 2 Provinces

I was very tempted to open caravan/masquerade or even worker's village/masquerade since I wanted to get an embassy asap, but decided against it for fear of collision.
cornucopoo-ah took that risk, and it payed of as he was much faster in getting an embassy/worker's village/caravan/masquerade engine going than me, beating me solidly by 4 provinces.



6. game    http://councilroom.com/game?game_id=game-20111204-145448-9a29ad90.html
Zem wins!
All but one player has resigned.

cards in supply: Apothecary, Caravan, Cellar, Chapel, Crossroads, Ghost Ship, Masquerade, Peddler, Potion, Rabble, and Thief
  All players get identical starting hands.  The point tracker will be available.
----------------------

#1 Zem: 6 points (a Province); 10 turns
     opening: Caravan / Masquerade
     [18 cards] 4 Caravans, 2 Ghost Ships, 2 Peddlers, 1 Crossroads, 1 Masquerade, 7 Coppers, 1 Province

#2 cornucopoo-ah: resigned (1st); 10 turns
               opening: Caravan / Silver
               [18 cards] 2 Crossroads, 2 Ghost Ships, 1 Cellar, 5 Coppers, 2 Silvers, 6 Estates

After losing so badly with my silver/masquerade opening, this time I went for caravan/masquerade, with the plan to use the caravan to acquire some peddler later, and collisions be damned.
We both considered taking the chapel, cornucopoo-ah decided againtst it because of ghost ship. I totally failed to notice the ghost ship at first, but luckily favored masquerade over chapel anyway.
Later, I got a very lucky and probably decisive double hit with crossroads, ghost ship and masquerade wich forced cornucopoo-ah to pass me a caravan.




Thanks a lot to cornucopoo-ah for the matches.
We both had a very busy schedule and meeting each other proved to be much more difficult than I expected, so I am especially glad that we managed it in the end.
« Last Edit: December 06, 2011, 08:42:50 am by Zem »
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Dark Force

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #171 on: December 04, 2011, 08:45:27 pm »
0

Is there a way to search for solitaire games in councilroom, or search for games by a specific date/time?  I'm asking because my opponent (bozzball) didn't show up at our agreed-upon time on Sat 8 PM GMT, and I'd like to submit my game as proof that I was waiting on Isotropic at the time.
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jready

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #172 on: December 04, 2011, 10:20:44 pm »
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oldgold123( Utsamagoots) (48) pulls off the upset over jready (17) in the Witch division, 4-3-1. utsamagoots was a very pleasant opponent and I wish him the best of luck in future rounds.

Game 1: jready wins 23-7
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-115839-8683b7d9.html
I do an Ill-Gotten gains rush without ever actually buying any duchies (I get to 8 twice for provincesand play some monuments). His minions get clogged up by the curses.


Game 2: Tie 36-36
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-120556-92a7f32d.html
We both do slight variants of JoaT-BM; he gets an upgrade, and I get 2 nobles. He gets to 5 provinces but my extra duchys, nobles, and untrashed estates keep it tied.


Game 3: utsamagoots wins 75-52
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-121654-73aa0afe.html
He goes for basically ambassador-BM, while I try to go for the bridge/smithy/bazaar megaturn but never commit fully enough to a strategy that was probably doomed from the start. Well played by utsamagoots to realize the better strategy here.


Game 4: utsamagoots wins 31-22
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-182434-058a7ca2.html
Chapel/BM mirror match with some markets thrown in.


Game 5: utsamagoots wins 33-24
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-183842-2926a143.html
On a familiar board, I draw the dreaded 2p on turn 3, and he gets his second familiar before I can even get my first. He deals out 7 curses, and buys the first 3 provinces, but I manage to trash enough with my stewards that I still come one turn away from winning, but can't quite pull off the comeback.


Game 6: jready wins 43-25
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-184618-5ae01b21.html
We both go for slightly different versions of embassy-tunnel with mountebanks thrown in. I pull out to a commanding midgame lead, and buy curses three turns in a row to three pile end it.


Game 7: jready wins 33-31
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-184909-43035d12.html
Another JoaT-BM mirror match.


Game 8: utsamagoots wins 28-27
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-185625-ed68890e.html
I play masquerade-BM and he wins with Spice Merchant and remodels. Going into my last turn, I was losing by 5, with a hand of C/C/S/Masquerade/Estate; I played the masquerade to draw Gold and province. I thought to myself "I'm only losing by 5; if I pass the estate, he gets another point and I'm down by 6, but if he passes me any treasure than I can buy a province and force the tie". Of course, I forgot passing the estate lost me a point as well, so I bought the last province and lost by 1. Always frustrating to lose on my own mistake (not that I had too much of a chance at that point anyways, but if I had instead passed the copper I could have tied), but still a well deserved win for utsamagoots.
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monsterbrick

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #173 on: December 04, 2011, 11:02:35 pm »
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Thief bracket
monsterbrick defeats The Archon 4-1

Game 1
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-180530-8f0471cd.html
Game 2 I forgot to this one.  Will get off councilroom.
Game 3
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-182756-26378a26.html
Game#4
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-184349-afde8b6f.html
Game#5
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-185549-8bdeac73.html

Thanks to The Archon for being a great opponent and a pleasant person while we were trying to hook up for the match.
« Last Edit: December 04, 2011, 11:07:25 pm by monsterbrick »
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Jorbles

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« Last Edit: December 05, 2011, 10:47:01 am by Jorbles »
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def

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #176 on: December 05, 2011, 07:17:06 am »
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lol? Did you mess up something, Delseban?

In this last game, there was a bug. Now that I see the log, I played no Potion turn 9, but isotropic offered me to put back Alchemist, two Treasuries, Herbalist (what the?) and Treasure. I was very confused about the Herbalist there and thought that I could put Alchemist back, not noticing I didn't play a Potion. I chose to put an Alchemist back and totally didn't understand why it didn't appear in my next hand. We both didn't notice that I didn't play a Potion. Long story short, thinking it was a bug that changed the game (instead of only a bug in what is displayed), both of us agreed to not end this game, which I was very thankful for, especially since Delseban got a Possession next turn. I would have played on otherwise, instead of resigning. If Delseban would have reminded me that I didn't play a Potion or wouldn't have agreed on replaying the last match, this wouldn't have happened, I would have played on and maybe lost, maybe won (I felt my deck was tighter there so I could grab Possession soon, too, and play it more regularly, but that's speculating. But it was no way near a lost game. And even if, see, I ended the other games where I noticed early on that I would lose instead of resigning.)

But it happened. We played another game, which I won.
Here it is: http://councilroom.com/game?game_id=game-20111204-143310-5f50086f.html

Why would we have played that otherwise if this seventh game would have been the last?

So the result we yesterday agreed on is def beats Delseban (4-3), and Delseban was fair enough to accept this since he had some better luck during games 2, 3, 4 and had the chance to buy the final Province in game 6 for a win.

I was about to post some very positive words about Delseban's fairness in this situation, until I saw this post.

I'm very confused and somehow upset now.
« Last Edit: December 05, 2011, 07:25:02 am by def »
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #177 on: December 05, 2011, 08:03:13 am »
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Do you have an explanation, Delseban?
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Geronimoo

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #178 on: December 05, 2011, 08:17:52 am »
0

DG defeats AJD 4-3 in a Round 2 match in the Thief division:

Game 1: DG 44 – 35 AJD
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-113837-6ff2e929.html
We both went more or less Envoy / big money; I opened Trader with the intention of increasing my Silver density for the Envoy to pick up, but it didn't end up paying off fast enough.

Game 4: DG 34 – 7 AJD
http://dominion.isotropic.org/gamelog/201112/04/game-20111204-122340-a171283e.html
A punishing Ghost Ship game. At least, I felt pretty punished; we both opened Ghost Ship / nothing, and then DG hit $5 again on turn 5 for a second Ghost Ship, and the next thing I knew DG had three Ghost Ships, a Bazaar, a Forge, and a Nobles before I had my second $5 turn. When I had $4 on turn 3 I got a Sea Hag, which might have been a mistake since it slowed my economy down just as much, and I didn't get to play it often enough to have much of an effect.

Just randomly looked at both these games. If you're going Envoy big money, opening Steward/Silver is... not very good (rather the opposite :) )
And opening Sea Hag is far far better than opening Ghost Ship (despite the $5 opening). If there was a better trasher than Forge, it might be a different story, but on this board Sea Hag is a necessary evil.
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Donald X.

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #179 on: December 05, 2011, 09:13:10 am »
+2

In this last game, there was a bug. Now that I see the log, I played no Potion turn 9, but isotropic offered me to put back Alchemist, two Treasuries, Herbalist (what the?) and Treasure.
I suspect this wasn't a bug, just the program not explaining everything in detail.

On the turn in question you played Treasuries, Alchemist, and Herbalist. All three cards do something when discarded from play; so, you have to order those effects, and the program lets you. In practice you would always put Alchemist ahead of Herbalist (that way you can use Herbalist to put a Potion on top if you have one while still putting Alchemist on top, and hey if you don't want Alchemist on top that's still optional). The program asks though, and the resolution is potentially different based on your decision in the case where you have a Potion in play.
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def

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #181 on: December 05, 2011, 10:23:47 am »
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In this last game, there was a bug. Now that I see the log, I played no Potion turn 9, but isotropic offered me to put back Alchemist, two Treasuries, Herbalist (what the?) and Treasure.
I suspect this wasn't a bug, just the program not explaining everything in detail.

On the turn in question you played Treasuries, Alchemist, and Herbalist. All three cards do something when discarded from play; so, you have to order those effects, and the program lets you. In practice you would always put Alchemist ahead of Herbalist (that way you can use Herbalist to put a Potion on top if you have one while still putting Alchemist on top, and hey if you don't want Alchemist on top that's still optional). The program asks though, and the resolution is potentially different based on your decision in the case where you have a Potion in play.

Thanks for the reply, Donald. You are reading almost every topic here, don't you?
I figured out why parts of it happened. I shouldn't have called it a bug, it was just very confusing and in the heat of the moment I had no clue of what was going on and thought it was a bug (blame the machine and not yourself, it's easier this way :( ).
I reproduced it now:

the message I got was like "clean up which card next> Treasury Alchemist Treasury Treasury Herbalist Copper Copper" (some money is missing, otherwise it's the same)

I didn't read properly, it doesn't say put cards back, it says clean up cards (and I'm no native English speaker, which maybe would have been helpful here, too. Or, just being more intelligent and carefully reading things. Choose one). Everything went right, but it still was confusing. Normally isotropic discards cards from play automatically, which it didn't do here with Alchemist. You need more than one card that can be put back to see thes "clean up ..." message, right? Honestly I can't remember seeing it before, normally it is just "put back this and that".

I see the reason now why Herbalist AND Copper are appearing here, but it contributed to my confusion.

So, I misread the interface here, which is my fault. My point is still valid, though, since Delseban could have reminded me that I had no Potion in play, like "hey, def, what's your problem, you had no Potion in play", which would have led to my reply "Oh. Right. I'm dumb." and the game continues...
« Last Edit: December 05, 2011, 10:26:41 am by def »
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kn1tt3r

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #182 on: December 05, 2011, 10:46:45 am »
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It's just because the cards trigger on "cleaning up". So if you choose to clean up Herbalist first, you can first put a treasure back on top, if you choose to clean up the Treasuries first, they can be put back on top first. If you accidentially clean up your Gold first you originally wanted to put back with Herbalist, you won't be able to do so anymore. If you coose to clean up Alchemist first, nothing happens because there was no Potion in play.

This might have been less confusing if the question were "which clean-up effect do you want to use first? Herbalist, Treasury" (or something like that) without mentioning cards that would do nothing anyway, but whatever... the way it is it follows the rules very strictly, so it's fine imo.
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Arctem

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #183 on: December 05, 2011, 12:03:40 pm »
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Not sure if it's too late to say this, but Yariv won our Round 1 match by me failing to show up to our match yesterday. I was too busy to post anything yesterday, but it would be nice if he would still be able to continue on to the next round.
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #184 on: December 05, 2011, 12:19:04 pm »
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Hmm.  That's interesting.  I had put you both down as a forfeit, but I can reinstate Yariv, I suppose.
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greatexpectations

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #185 on: December 05, 2011, 12:29:47 pm »
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@ theory/rrenaud

are you guys going to make a separate results thread for rounds 2/3/4/etc or should we continue using this one?  it is sort of convenient to keep all of the discussion in one thread, but with that many rounds this thread might get massive and have many diverging discussions.
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momomoto: ...I looked at the tableau and went "Mountebank? That's for jerks."
rrenaud: Jerks win.

theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #186 on: December 05, 2011, 12:35:02 pm »
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There's already a lot of round 2 reports in here.  I think we have no choice but to keep going.  For what it's worth, in a 256-person tournament, you need 255 matches, and we're already more than halfway done since the number of matches will exponentially decrease.
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GendoIkari

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #187 on: December 05, 2011, 02:07:02 pm »
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@ theory/rrenaud, could you update the bracket results with the scores I posted? It's doesn't really matter of course, so if it's a lot of work don't worry about it, but it would be nice to have just for posterity. Thanks!
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Check out my F.DS extension for Chrome! Card links; Dominion icons, and maybe more! http://forum.dominionstrategy.com/index.php?topic=13363.0

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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #188 on: December 05, 2011, 02:33:59 pm »
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Yep, I'll do that as soon as I get some time free.

I've updated the bracket with everyone else's scores, but work has a habit of interrupting my hobby :-)
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PerdHapley

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #189 on: December 05, 2011, 03:51:57 pm »
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Danno77 beat me 4-3 (round 2 Witch Division) in an intense series of games. At one point I had him 3-1, but he staged a great comeback.

Game 1 (perdhapley): http://dominion.isotropic.org/gamelog/201112/05/game-20111205-120509-78556437.html
Game 2 (perdhapley): http://dominion.isotropic.org/gamelog/201112/05/game-20111205-120845-6ff21d47.html
Game 3 (danno77): http://dominion.isotropic.org/gamelog/201112/05/game-20111205-121632-afb36924.html
Game 4 (perdhapley): log missing
Game 5 (danno77): http://dominion.isotropic.org/gamelog/201112/05/game-20111205-122729-b715a63f.html
Game 6 (danno77): http://dominion.isotropic.org/gamelog/201112/05/game-20111205-123112-fc404621.html
Game 7 (danno77): http://dominion.isotropic.org/gamelog/201112/05/game-20111205-123735-6837627e.html

Congrats to danno on his second upset in a row and good luck in the rest of the tournament!
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nomnomnom

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #190 on: December 05, 2011, 04:04:43 pm »
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Gardens Division - Round 2
nomnomnom(5) 4 : 3 eEnder(28)

Game 1
nomnomnom 40 : 9 eEnder

In this game I dish out 8 curses and receive none because I'm luckier with my bane card. Not much else to say.

Game 2
nomnomnom 25: 35 eEnder

After eEnder had opened with Develop/Potion(Apothecary the only potion card) I thought I had already won planning on going for Salvager-BM. However with the help of Cellar and Embassy eEnder manages to buy 5 Provinces in 14 turns and before I know it the game is over.

Game 3
nomnomnom 36 : 21 eEnder

We both open Remake/Silver and build a Wharf/Worker's Village-engine. In turns 3 and 4 I bought Silvers whereas eEnder buys engine cards. In the end the game is too short for eEnder to make use of his superior engine and I come out ahead.

Game 4
nomnomnom 30 : 32 eEnder

I get a 5/2 start with Chapel and Witch on the board and go for both thinking I would win easily. Surprisingly for me I both start buying Provinces later and receive more curses.
After post mortem I think going Witch-BM would have resulted in a fairly easy win for me.

Game 5
nomnomnom 49 : 5 eEnder

Ambassador game in which I go for Minions and eEnder chooses Cities. But the Cities never reach level two and my Minions let me buy points while eEnder is stuck buying Cities.

Game 6
nomnomnom 17 : 36 eEnder

With Young Witch on the board I'm very unhappy about my 5/2 start and open YW/ nothing. eEnder buys YW and Trade Route (the bane) and things don't go well for me. I probably made several mistakes but I never had the feeling that I was close to winning and was preparing myself for the deciding game.

Game 7
nomnomnom 30 : 18 eEnder

Because of this thread I know that Bishop/Chapel is quite a potent strategy and it does show here. Although I didn't play it perfectly it is fast enough to not get too far behind ( in this case I started buying Provinces one turn later) and it never chokes.

Thanks to eEnder for a very close and intense match.
« Last Edit: December 05, 2011, 04:08:43 pm by nomnomnom »
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Brando Commando

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #191 on: December 05, 2011, 04:09:56 pm »
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Witch Division -- Round 2 -- Rabid vs. Brando Commando

Rabid defeated Brando Commando 4 games to 2.

I won't comment on each game, but Rabid proved that he understands how to manage a complicated drawing deck and deserved the win for sure.

http://dominion.isotropic.org/gamelog/201112/05/game-20111205-130325-601343c8.html 

Rabid, 38-28

http://dominion.isotropic.org/gamelog/201112/05/game-20111205-125740-8eab26fb.html

Brando Commando, 41-40

http://dominion.isotropic.org/gamelog/201112/05/game-20111205-124759-9646ef9f.html

Rabid, 24-1.

http://dominion.isotropic.org/gamelog/201112/05/game-20111205-123413-04668b32.html

Rabid, 62-20.

http://dominion.isotropic.org/gamelog/201112/05/game-20111205-121107-e95ccbe1.html

Rabid, 45-44.

http://dominion.isotropic.org/gamelog/201112/05/game-20111205-120126-ffd473e3.html

Brando Commando, 45-28.
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Rabid

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #192 on: December 05, 2011, 04:14:38 pm »
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Thanks for the games Brandon, was a fun match.
I especially liked your 1 point win in this game:

http://dominion.isotropic.org/gamelog/201112/05/game-20111205-125740-8eab26fb.html
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ScottPilgrim92

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #193 on: December 05, 2011, 04:55:04 pm »
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ScottPilgrim92 wins against JazzPianist by 4-0
I must say I got a little lucky in some games.

Game 1:
ScottPilgrim92 36-30 JazzPianist http://dominion.isotropic.org/gamelog/201112/05/game-20111205-130804-d3aa4b74.html

Familiar was the key card here. With the 5/2, we both opened the same way, Wharf/nothing. on my first 4 I got a potion and started buying familiars, while JP, having always hands with either 2/3 or 5/6, didn't. That was the deciding factor, I think.

Game 2:
ScottPilgrim92 18-Resign JazzPianist http://dominion.isotropic.org/gamelog/201112/05/game-20111205-131841-2199e910.html

Again there was only one good way to open with 5/2, and we both opened that way. Luckly, I got to 7 early and bought a forge, which helped me to clean up my deck and play my jester more often. That difference gave me the edge.

Game 3:
ScottPilgrim92 35-29 JazzPianist http://dominion.isotropic.org/gamelog/201112/05/game-20111205-132854-6141bbc3.html

Once again it was a mirror match to get the remodel/grand market engine running. The Inn made some crazy turns for both of us. A mix between luck and early Inning was the key in this game.

Game 4:
ScottPilgrim92 37-24 JazzPianist http://dominion.isotropic.org/gamelog/201112/05/game-20111205-133559-34e101de.html

We again went for the same strategy (alchemist), but I took an oasis instead of silver, and got a festival for the buy, while he took early on a second potion, which was a great idea I copyed later. In fact, the things would have gonne different If I didn't see that I needed the second potion.

Thanks a lot for the games, JazzPianist! =)
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Glooble

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« Last Edit: December 05, 2011, 06:23:32 pm by Glooble »
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

He/ Him

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greatexpectations

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #195 on: December 05, 2011, 10:08:16 pm »
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Festuca beats greatexpectations 4-1 in the chapel division round 2.
each game was pretty close, with very similar strategies in 3 games. had a few cagey end games in there too. i'd say Festuca is a far better player than her seed and level might indicate.

Game 1 - Festuca - very similar strategies with witch, upgrade, inn.
Game 2 - Festuca - witch and trader, with cache and tribute to make it interesting.
Game 3 - greatexpectations - highway/grand market/peddler vs a modified jack.  if festuca plays straight jack she probably sweeps me.
Game 4 - Festuca - my warehouse/stash vs her warehouse/peddler/bridge. her 11 card fairgrounds are the difference.
Game 5 - Festuca - nearly identical worker village/steward/money decks. differences are her jester to my remodel. couldn't hit my double province turn and stalled from duchy green.

edit: changed some pronouns
« Last Edit: December 06, 2011, 10:50:37 am by greatexpectations »
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #196 on: December 05, 2011, 10:16:51 pm »
+1

i'd say Festuca is a far better player than hisher seed and level might indicate.
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guided

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #197 on: December 05, 2011, 10:47:29 pm »
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Welp, got my ass kicked tonight. Have fun with the rest of the tourney, y'all.
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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #199 on: December 05, 2011, 10:54:19 pm »
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Game 2: Made absolutely the wrong choice in opening Wharf. Hunting Party was the only remotely good option other than just taking the Ambassador for $5.
Game 3: Shrugged off Ghost Ship thinking Shanty Town would be too good a defense. And while it is a decent defense, it's not enough.
Game 4: Dunno. I'm 50/50 on whether this was pure bad luck or whether Lookout was stronger than I expected here. I was aware of its use as a sorta-kinda soft counter to Bureaucrat, but that usage really doesn't wow me.
Game 5: Rotten luck. I never managed to hit a Masquerade on a Possession turn.

All in all, I got outplayed. Congrats to v3ck on advancing.
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mischiefmaker

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #200 on: December 05, 2011, 11:35:38 pm »
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mischiefmaker def. houseofel (eatraister), 4-0, in the 11-22 Chapel division round 2 matchup.

Game 1: http://dominion.isotropic.org/gamelog/201112/05/game-20111205-193511-4aafcb34.html
I opened silver/silver into a straight IGG rush; houseofel opens Remake/Silver and picks up a couple extra Remakes to deal with the Curse onslaught. In the end game, houseofel's Remakes and superior economy allow him to pick up a Province and Harem while trashing away half his Curses, but luck was with me, as I was able to buy a Duchy every turn except one after the IGG's run out en route to a 20-13 victory.

Game 2: http://dominion.isotropic.org/gamelog/201112/05/game-20111205-193914-0662f913.html
I open Workshop/Workshop into a Gardens rush; houseofel opens Monument/Masquerade. To his credit, houseofel realizes almost immediately my intention, and contests Gardens, getting a 4-4 split. The extra Workshops were the difference, I think, as I'm able to get more Workshops and drive the game to a 3-pile ending. Close game, though -- I had 34 cards and he 26; had he managed to get over 30 this might have turned out very differently. 22-17 final score.

Game 3: http://dominion.isotropic.org/gamelog/201112/05/game-20111205-194518-dd63d502.html
I opened JoaT/Silver, houseofel elected JoaT/Lookout. I get a turn 4 gold, which seems pretty lucky; houseofel counters with a turn 5 Province. houseofel then gets 2 Margraves and a Border Village, while I get Gold and Margrave. The end game is pretty tense; I consider breaking PPR but go the safe route, ending the game on a somewhat-lucky Gold-Gold-Silver Margrave'd hand. This was an ultra-fast game that could have been even faster (13 turns) which probably turned on me having slightly better treasure density, but it was also close, 38-30.

Game 4: http://dominion.isotropic.org/gamelog/201112/05/game-20111205-195804-8cddd325.html
This one was a complete clash of styles; I went for a huge engine with attacks to slow him down while he went for a more straightforward deck of money and a few key actions. Identical starting hands was huge here, as we both opened 5/2 on a board where there were no $2s and only one $5, Saboteur.

His deck races out to a quick lead, grabbing his third Province on turn 11 while I have zero, and I have a strong urge to abandon my engine and try to catch up. He makes a nice move picking up a Salvager to speed up the endgame, but my engine starts rolling. Between discarding his Salvagers with my Scrying Pools and hitting a Province with my Saboteur, I manage to catch up, finishing with a double-Province turn to close out the series 34-21.

Thanks to houseofel for some fun games!
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Delseban

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #201 on: December 06, 2011, 12:14:49 am »
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Do you have an explanation, Delseban?

When I agreed to play an 8th game with def, it was because he told me that isotropic had glitched and caused his alchemist to not return to the top of his deck. I had no idea at the time that he was lying. I assumed he was being honest, so after he quit that game, I accepted his offer to play a final game. It seemed only fair at the time, since the reason he gave for quitting that game was that there was a glitch. I didn't realize he hadn't played a potion, or I would have caught on to his lie right away. However, he forfeited the game before I was able to be sure, and he didn't give me the chance to agree.

I had no reason to suspect he was lying, so I thought I'd do the nice thing and play an extra game with him, knowing full well that I could've ended it right there and counted his premature forfeit (before I had a chance to fully examine the situation) as a loss. But I figured it would be fair to play another game, if a glitch really did happen. However, I see now that there was no glitch at all. def claimed that the game was unfairly tainted because isotropic didn't return his alchemist when it should have. "I'm sure I clicked to return my alchemist,"  he told me. Obviously, this was not true. And now he is trying to claim that he made a mistake. Did he? Possibly. But the fact is, he quit the game on his own before I was able to notice that the "glitch" wasn't true. And he happened to do so right after I bought the first possession.

I realized when I looked at the logs that he was trying to take advantage of my kindness.  I really don't understand why he would have tried to pull that sort of trick, but you can understand how shocked I was when I saw that no glitch had taken place at all. And the fact that he is trying to put some of the blame on me makes me feel even more confident that I am right. His argument is that I should have noticed that he hadn't played a potion and called him out on it then, but I had no chance to scroll up and check before he quit the match. I hadn't noticed anything, because I took his word for it. Obviously, I shouldn't have, but it's too late for that now, and the fact is that he forfeit that game for an illegitimate reason, and that is why I think that game should count, rather than the bonus game.
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DStu

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #202 on: December 06, 2011, 02:29:24 am »
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Screen or it didn't happen... [Fortunately I have not to decide what happens if "it" didn't happen...]
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mith

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #203 on: December 06, 2011, 02:55:26 am »
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Gardens Division, Round 2 - (6) mith d. (38) Slurms, 4-3

Game 1: Slurms 5-15 mith
Game 2: Slurms 33-50 mith
Game 3: Slurms 43-40 mith
Game 4: mith 24-36 Slurms
Game 5: mith 41-48 Slurms
Game 6: mith 76-53 Slurms
Game 7: Slurms 8-30 mith

Game 1 had two of the cards I seem to play best... and as much as I love Governor (especially with Militia on board!), IGG-rush wins.

Game 2 was Rabble-heavy; I grabbed more Farming Villages as a defense, and ignored Gold in favor of more Rabbles, and falling behind early wasn't such a big deal as I was able to hit him hard and draw most of my deck every turn.

Game 3 I thought was in the bag as well, as I built a nice Scheme/Scrying Pool/Conspirator engine... only to see it completely crumble when we started greening. I got to 4 Provinces, but fell behind on the Duchies, and he was finally able to buy the last Province to win before I could empty a third pile.

Game 4 was an ugly Ambassador game (on a 5/2 split, even). I made an early mistake of trying to clog him with my early Cellars (ended up slowing down my cycling too much), and he got the better of the Grand Market race (at which point those Cellars really boosted his Province buying power).

Game 5 was a Chapel race, and I had the better early luck with Golds, but his Bazaar/Courtyard combo made for a more even distribution and let him keep pace. I hadn't trashed one of my Estates, and had he risked breaking the PPR on turn 15 I probably would have won by Apprenticing a Gold, but instead he was only able to buy an Estate... at which point I probably could have ensured a draw by going for the Province but instead went for the "likely win" with a Duchy buy. He broke PPR the next turn, but my deck completely stalled, getting stuck on 7 turn 20 and 6 after Apprenticing a Gardens turn 21, and eventually we finished the third pile.

Game 6 had some neat phases for me; I opened Loan/Talisman to trash my Coppers and rush into a Crossroads/Conspirator build, and I was able to Mint later to take my deck down to a single Copper (+5 Conspirators = $11!). Slurms used Native Villages more over Crossroads, and took some Platinums as well, as he was unlucky to get stuck on 10 several times. For once, my early lead held up as the Crossroads combated the clogging.

Game 7 was a nice long Familiar battle. With a 5/2, he opened Tactician while I grabbed the Potion first. We both grabbed some Universities and Walled Villages after an even Curse split, and he went for a Margrave draw deck with money, while I took a second Tactician early and started grabbing Monuments for my points. Soon after he got to Platinum, I hit a quadruple-Monument turn to seal the game with the only Colony buy, and ran out the Estates to finish the series.

Great set of games, thanks again Slurms!
« Last Edit: December 06, 2011, 07:43:43 am by mith »
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Qvist

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #204 on: December 06, 2011, 04:25:09 am »
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Is there a way to search for solitaire games in councilroom, or search for games by a specific date/time?  I'm asking because my opponent (bozzball) didn't show up at our agreed-upon time on Sat 8 PM GMT, and I'd like to submit my game as proof that I was waiting on Isotropic at the time.

I didn't see a response to that matter, but in the bracket Dark Force advanced. Can I assume that we can continue and schedule our match?

def

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #205 on: December 06, 2011, 07:27:09 am »
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@Delseban:
Don't say I was lying when I plausible explained that I didn't. That's a huge accusation.
As I said twice already, you could have noticed that I had no Potion in play.

I have no screen as proof, neither have you. I remember you said "sure" after I asked if it's ok for you to play another game. I didn't force you to play another game by immediately resigning, it was after we mutually agreed to do so. You didn't say "wait a moment" or anything. You had any chance to explain your thoughts, but you didn't.
That is the main point here. You say you didn't had the chance to think about it properly, I say you did and agreed. I say I waited and gave you every time to agree on playing again. There is no way to prove any of this two opposing claims. But there are signs on what may have happened:

See, even if I resigned early on, giving you no chance to check things like you claim, well, you know, you are still in the same screen after I resigned. There is the log available for you to check if everything went right.

Instead, you didn't, saying you had no chance to do so (which is definitely not true. There was every time to check the log!) AND you accepted my proposal of a new game. Nobody forced you to do this.

And of course I was sure I clicked to return the Alchemist. It just turned out that I wasn't clicking to return it, but to clean it up. That was no lie! I just didn't understand the interface there. Second false accusation here.

Forfeiting AFTER asking the opponent whether it is ok do so and play a new game is no illegitimate reason, either. I didn't hypnotize you. You had every chance to create your own opinion, to check the gamelog for the Potion, to not immediately accept the new game, and so on. You just didn't. And now you blame me that you didn't. It's not my task to think for you, every of your decision was yours.

The fact that you just bought a Possession is not making things better, but like I said, the game was nowhere over yet. Maybe 60-40 for you.

Man, you could have sent me a personal message before posting here, asking what's going on. We could have explained things and maybe find a solution. It's just bad to post here that you won here without doing so before, saying I was lying and letting me believe everything is alright.

Now we have a problem. That's a tournament for fun with nothing big to win, so no reason for both of us to cheat here. But still both of us think the other one acted horribly wrong, and like I tried to explain, both of us made mistakes and both are wrong a bit. That's not the intent of a tournament I participated in to have fun, which I already lost here. I could say now "hey, take your win, I've lost all the fun of playing already", but I won't do so, since it sounds like a confession of guilt.
I carefully avoided ad hominem arguments in my first post and you just go "def was lying here and there" without solid proof, based on assumptions that are wrong due to what I already explained in earlier posts. I won't accept that.

That's the one thing. The other thing is, what should happen with the tournament. What do you think, theory?
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Qvist

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #206 on: December 06, 2011, 07:38:58 am »
+1

It's just bad, that there is this problem with def and Delseban.
IMHO you should replay the 7th game again.

Thisisnotasmile

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #207 on: December 06, 2011, 07:41:20 am »
+1

I think you both made mistakes in the way you acted to handle the situation. I think the best way to move forward would be to have a rematch. Best of 1, 3, 7, whatever. Just have a new match to erase that one from history. It's not up to me though, that's just my thoughts on the situation.

Edit: And if a rematch is chosen as the correct next step, it should be done with you both agreeing to accept it's result in this thread before the match begins. That way, there can be no doubt whether it's results should stand or not.
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #208 on: December 06, 2011, 08:39:53 am »
0

In this last game, there was a bug. Now that I see the log, I played no Potion turn 9, but isotropic offered me to put back Alchemist, two Treasuries, Herbalist (what the?) and Treasure. I was very confused about the Herbalist there and thought that I could put Alchemist back, not noticing I didn't play a Potion. I chose to put an Alchemist back and totally didn't understand why it didn't appear in my next hand. We both didn't notice that I didn't play a Potion. Long story short, thinking it was a bug that changed the game (instead of only a bug in what is displayed), both of us agreed to not end this game, which I was very thankful for, especially since Delseban got a Possession next turn. I would have played on otherwise, instead of resigning. If Delseban would have reminded me that I didn't play a Potion or wouldn't have agreed on replaying the last match, this wouldn't have happened, I would have played on and maybe lost, maybe won (I felt my deck was tighter there so I could grab Possession soon, too, and play it more regularly, but that's speculating. But it was no way near a lost game. And even if, see, I ended the other games where I noticed early on that I would lose instead of resigning.)
So if you guys talked about the problem before you resigned, why weren't you able to look in the log and realize that you played no Potion?  You didn't actually suffer a harm, you just thought you did.  But shouldn't the previous turn log have indicated to you that you shouldn't have gotten your Alchemists back?

I'm inclined to believe that this is one of those situations where both sides should keep in mind the maxim "Never attribute to malice what can be explained by incompetence."  But I would like this little puzzler cleared up.
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GendoIkari

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #209 on: December 06, 2011, 10:00:14 am »
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Man I know that my opinion shouldn't count for much in regards to this, but it seems to me what matters the most is the 7 of those 8 games that were actually fully played out. Game #7 was ended early, and it was ended at a time that either player could have easily had the victory. Indeed it was def's misreading of iso that caused the whole problem, but I think what's important is that def didn't really gain any advantage from playing an 8th game, instead of just finishing the 7th. Purchasing a Possession is hardly indication that the game is over. If Delseban did agree to cancel the current game and play an 8th instead, it seems irrelevant which of the two players actually resigned.

I mean, in my round 1, my opponent had to resign 3 games up front because of technical difficulties early on. I certainly wouldn't have thought to declare those victories on my part. Once it was agreed to start a new game, I didn't care which of us resigned.
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #210 on: December 06, 2011, 10:37:59 am »
0

It was disingenuous for Delseban to post the logs and claim victory without any mention of what happened in game 7.

It was disingenuous for def to resign when there was no actual glitch, there was no harm to him, he should have known there was no glitch, and he was slightly behind.

Unless dougz has some kind of chat log, however, there's not enough evidence to award victory to either side.  So I would advise playing a best-of-3 to settle this (you can make it a best-of-7 if both of you agree), with a warning that if either of you pull these kinds of shenanigans again, either now or later in the tournament, you're both kicked out.
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def

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #211 on: December 06, 2011, 12:13:01 pm »
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Many who know a bit of psychology know the phenomenon of selective perception, demonstrated in an experiment where people are told to count the number of basketballs passed by some players. Then, suddenly, a gorilla walks through the scenery. Some/many/most people don't notice. This seems ridiculous if you know about it and watch the video, but test other people if they fall for it.
Equally ridiculous seems the fact that I didn't check for the Potion, too. I was so sure about it, because I thought I was offered to put the Alchemist back, that I didn't consider any other possible explanation, which is rationally seen stupid, but no big surprise in the heat of the moment.
That's why I didn't notice that things went right even if I should have.

It was still a mistake, and I don't neglect that.
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Delseban

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #212 on: December 06, 2011, 12:28:02 pm »
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@theory:
I admit it was a bit silly of me to just post the logs and act like nothing happened. To be honest, I guess I was just sort of surprised, and it made me rush to post the result. I saw the log and just thought "Wait? What? Seriously? I accepted a loss because you claimed there was a glitch, when in reality, absolutely nothing happened? No way I am letting you get away with that!" and I guess I just tried to post what I thought should be the real result and hope it was accepted. I didn't really think about the issue that def would bring up. And I wasn't sure what to say, anyway. I didn't really know how to explain it, I was just confident that I deserved the victory, so I posted.

@def:
Okay, you are right, I did have the opportunity to look at the game log during the results screen, but I didn't think of it at that moment, I just exited back to the lobby. And what difference does it make? If I had seen it right then, I would have called you out on it right away and denied you an extra game. But, I never saw the log, and that is why I took your word for it and played another game. I don't like how you try and make me look bad just because I took your word instead of looking into it. Maybe I should have looked, but I don't really fault myself just for being trusting. And I don't understand why you are saying that I had enough time to agree to your proposal. As soon as your next turn started (After I had bought the possession), you started talking about how there was a glitch, and that it was only fair to do another match, and you forfeited.

Anyway, if the only way to resolve this is to play another set of matches, then I suppose that's what has to be done. I just hate knowing that I had the advantage and could have won, but was denied the chance. Anyway, this tournament certainly is about having fun, and I can't say I especially want to play def again or continue further, but I guess I'll do it, since there's no reason not to. So...if you are up for another match, then we can do that. I am fine with best of 3, or best of 5, or 7. It's up to you. Let me know via PM.
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Rabid

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #213 on: December 06, 2011, 01:03:26 pm »
+1

Not sure how relevant it is but the wrong player went first in game 8.
Def won game 6, resigned game 7, then got to go first in the replacement game 8.
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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #214 on: December 06, 2011, 01:25:37 pm »
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Not sure how relevant it is but the wrong player went first in game 8.
Def won game 6, resigned game 7, then got to go first in the replacement game 8.

To me this is probably the decisive argument for some sort of replay.
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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #215 on: December 06, 2011, 01:44:09 pm »
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Good point.  Delseban ought to be first player in the next match.
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timchen

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #216 on: December 06, 2011, 01:46:31 pm »
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What theory says counts, but I am with def.

There are facts. Hiding from the facts is just wrongdoing. If I were Delseban, and I have discovered this issue before his own posting, I would certainly have discussed with def before I posted my own victory. At the very least I will state fairly that we have played the eighth game and why I think I deserved the win.

Right now, even though this is just speculation, it looks more like that Delseban actually discovered the issue from this particular discussion, which could only happen after his own post. If I were def this is enough reason for me not to play any more.
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #217 on: December 06, 2011, 02:06:46 pm »
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There are facts. Hiding from the facts is just wrongdoing. If I were Delseban, and I have discovered this issue before his own posting, I would certainly have discussed with def before I posted my own victory. At the very least I will state fairly that we have played the eighth game and why I think I deserved the win.
Agreed.  On the other hand, ending a game while slightly behind because of an alleged glitch that even if it existed, did not harm you, is at best gross negligence and at worst plain gamesmanship. 

Maybe the philosophers can debate about which one is more objectively culpable, but to me, they're both culpable enough to warrant a rematch.
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olneyce

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #218 on: December 06, 2011, 02:20:05 pm »
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olneyce (8 seed) vs. Arvidsson (40 seed) in the Chapel division

olneyce wins 4-3.  Five of the games were extremely close and this thing really could have gone either way.  We played with random cards, no point counter, and without identical starting hands.  The first player won 6 of the 7 games, I think.

I only remembered to grab four of the logs.  I’ll post the rest tomorrow when they’re up on Council Room.

Game 1: Arvidsson 54 – olneyce 56
http://dominion.isotropic.org/gamelog/201112/06/game-20111206-091121-e2532066.html
Dukes and Silk Roads on the board.  I think I started greening too early, but it did help me get a 6/2 Duchy split, which ended up being the difference.  I totally lost track of the count by the end, so I just gambled and bought up the last estate, hoping that my Dukes would beat his Silk Roads.  Which they (barely) did.

Game 2: Arvidsson wins
This was an ambassador slog.  He got Stables relatively early, while I focused on buying up a bunch of Schemes and a couple Conspirators.  However, I couldn’t manage to get my deck tight enough to trigger the Conspirators regularly.  By the time my buying power kicked in, I was down a couple Provinces.

Game 3: olneyce wins
He had a 5-2 start on a board with Hunting Parties and Crossroads.  I thought that was going to kill me, but I managed to claw my way back.  He got some unlucky draws in the middle that really helped me out.  At the end I had a bunch of decision points.  Should I break the PPR down by 4, when there’s some chance he might be able to buy both of the last Provinces?  I decided not to, and then next turn had $15, one short of what I needed to close things out.  On the final turn I drew my entire deck and got the extra copper necessary to buy the last two Provinces.  He also had a turn toward the end where he was $1 short of being able to buy the penultimate Provinces + a Duchy, which would have put him permanently out of reach.

Game 4: Arvidsson 41 – olneyce 31
http://dominion.isotropic.org/gamelog/201112/06/game-20111206-100844-be8220a1.html
Kings Court and Margrave were the key cards here.  I’m always a bit lost in King’s Court games, and it was no exception here.  I got one but literally never played it, while Arvidsson bought like 8 of them and played them repeatedly.  My thought was to just buy golds and speed my way to 5 Provinces, but (obviously) that didn’t work out.

Game 5: olneyce 63 – 17 Arvidsson
http://dominion.isotropic.org/gamelog/201112/06/game-20111206-102336-e8cbaaa1.html
I constructed a double Goons/Caravan/Chapel engine that drew my whole deck every turn.  He didn’t buy a Chapel, and it really made a difference.  I was a bit worried about the Torturer, but I trimmed my deck so quickly that I could just take on the curses and them immediately Chapel them.  Partway through the game I also realized that Crossroads (the only +actions on the board) synergized nicely with Harems – bumping up my buying power without hurting my ability to draw my whole deck every turn.

Game 6: Arvidsson wins
This was a Governor game.  I had bad luck using it to draw toward mega-turns – and probably starting using it to draw cards way too early.  I also miscounted and broke the PPR in a circumstance where he only had to get a Province and Gardens to beat me, which he promptly did.

Game 7: olneyce 31 – 9 Arvidsson
http://dominion.isotropic.org/gamelog/201112/06/game-20111206-104952-24392781.html
I’m proud of this one.  It’s probably the best I’ve ever played with Develop.  I opened Spice Merchant/Develop and immediately developed it into an IGG and another Develop, which I then used to develop the IGG into a gold.  There was also Expand on the board, which meant I could develop gold into an Expand and another IGG.  And it meant that I could develop Expand into a Province and Gold.   I think Develop is a pretty bad card most of the time but in circumstances like this it is just a killer.  Develop+IGG struck me as so good that it might deserve being called a combo.  It’s just a beast when you can happily destroy a $4 card, give your opponent a curse, and then get your $4 card back AND get a gold.
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Robz888

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #220 on: December 06, 2011, 04:30:09 pm »
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Gardens Division, Turambar beats Robz888 4-3.

Game 1: Turambar 59 Robz888 36
http://dominion.isotropic.org/gamelog/201112/06/game-20111206-113415-90a8cc41.html

Game 2: Turambar 45 Robz888 26
http://dominion.isotropic.org/gamelog/201112/06/game-20111206-114302-d429250a.html

Game 3: Turambar 30 Robz888 42
http://dominion.isotropic.org/gamelog/201112/06/game-20111206-115231-f8917d3f.html

Game 4: Turambar 34 Robz888 36
http://dominion.isotropic.org/gamelog/201112/06/game-20111206-115936-88c5ee4c.html

Game 5: Turambar 33 Robz888 30
http://dominion.isotropic.org/gamelog/201112/06/game-20111206-120440-5c90de22.html

Game 6: Turambar 33 Robz888 35
http://dominion.isotropic.org/gamelog/201112/06/game-20111206-120926-bde99de6.html

Game 7: Turambar 43 Robz888 29
http://dominion.isotropic.org/gamelog/201112/06/game-20111206-121651-a2d58776.html

Thx for the games, some really close ones!
In Game 7, I lose the Tournament race, and thus lose the tournament. Fitting!

Very bummed to be out, but it was a lot of fun! Congrats, Turambar, and a hearty thanks to the people who set this up.
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Captain_Frisk

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #222 on: December 06, 2011, 07:18:10 pm »
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*Edit: Thief Division*

The Thief Division
rakovsky : Captain_Frisk
1 : 4

game 1: Captain_Frisk 42 : 36 Rakovsky
http://dominion.isotropic.org/gamelog/201112/06/game-20111206-153123-89e25008.html
I have a suspicion that we both would have been better off playing envoy - money.  Rakovsky's final duchy buy that activated my cities had no effect.

game 2: Captain_Frisk 18 : 14 Rakovsky
http://dominion.isotropic.org/gamelog/201112/06/game-20111206-153927-410a2d7d.html

Rakovsky is a good player, but this wasn't as close as the score indicated... I built a DISGUSTING university / apprentice / peddler engine, and ended it early with a slick buy out of the last 2 curses.  This was one of those games where you were gaining cards and playing them on the same turn.  One of the RARE times where university shined.

game 3: Rakovsky 44 : 36 Captain_Frisk
http://dominion.isotropic.org/gamelog/201112/06/game-20111206-154902-c81611d4.html
I hit the jackpot with my develop / smithy opening, but still managed to lose this one.  I didn't get to do as much of the crazy Develop 5cost -> Border Village + Smithy and put them both on my deck as I had expected.  I had a "Wharf Whiff" on turn 14, where I didn't draw any wharfs to keep going crazy, and knew the game was over.

game 4:  Captain_Frisk 57 : 43 Rakovsky
http://dominion.isotropic.org/gamelog/201112/06/game-20111206-155558-279d3846.html
In colony games, trashing is key.  I'm confident that buying the trading post over the vault was the decider in this match.  Don't be fooled by the final deck composition, that trading post was mine for 75% of the game, and I gave it to Rakovsky when it was no longer useful.

game 5: Captain_Frisk 46 : 29 Rakovsky
http://dominion.isotropic.org/gamelog/201112/06/game-20111206-160559-4c3a4415.html
Equal splits gave us both 5/2 on a board with Cartographer, Explorer, and Horn of Plenty.... Rakovsky decided to downbuy a Salvager, while I went with explorer / cellar.  I'm pretty confident that I made the right call, but this could have gone either way.
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Fabian

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #223 on: December 06, 2011, 08:05:30 pm »
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I'm up 3-1 for now against Young Nick in the Thief division. Here are the game logs so far, with no commentary because the games are so awkward and.. suboptimally played by both of us :)

Fabian 29 - 41 Young Nick
Fabian 53 - 52 Young Nick
Fabian 38 - 16 Young Nick
Fabian 47 - 40 Young Nick
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jonts26

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #224 on: December 06, 2011, 11:00:56 pm »
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Chapel Division - Round 2
jonts26 4-1 serishmus

Game 1: jonts26 24-15 serishmus
Game 2: jonts26 38-29 serishmus
Game 3: jonts26 58-55 serishmus
Game 4: jonts26 37-48 serishmus
Game 5: jonts26 9-3 serishmus

Thanks to serishmus for a fun series. Quick thoughts:

Game 1: Envoy/BM mirror. This game actually didn't finish due to serishmus losing his connection. He let me decide what to do with it and I decided to just take it because I was already at a significant advantage.

Game 2: Bad board for a 5/2, but that's what identical starting hands is for. I opted for Ghost Ship/nothing open and he bought down for monument. I'm not really sure if a mandarin/mint opening is viable, but Ghost ship seems like a card which makes it even worse.

Game 3: Mountebank/Colony game. Black market was promising. He got an early ambassador, I got an less early chapel. He got out to a huge early lead, but stalled too soon and I was able to come back.

Game 4: Smithy/BM mirror. Nothing too exciting. Serishmus takes it.

Game 5: My favorite board of the series. Border Village/Wharf is strong here. I buy Governors earlier and use my extra turn and great final draw to end the game prematurely on piles.
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Serishmus

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #225 on: December 06, 2011, 11:09:31 pm »
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Thanks for the games, hopefully we can play more in the future.
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Tejayes

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #226 on: December 06, 2011, 11:15:27 pm »
+1

Here are the results for the Round 2 battle between Dorestu (forum name Tejayes) and utsamagoots (forum name oldgold123), the 16th and 48th seeds, respectively, in the Witch Division, agreeing to identical starting hands. You might think that a player with nearly three years of playing experience and a mid-30s level on isotropic would have an easy time against a mid-teens-leveled player who admits to playing for only a few months and boasting limited Hinterlands experience. As jready learned in Round 1, you'd be so wrong. Most, if not all, of the games I won were nailbiters that could have gone either way with the correct fortunes. Anyway, here are the results...

Game 1: Dorestu 39-37 utsamagoots
Game 2: utsamagoots 51-36 Dorestu
Game 3: Dorestu 37-44 utsamagoots
Game 4: Dorestu 22-15 utsamagoots
Game 5: utsamagoots 48-55 Dorestu
Game 6: utsamagoots 23-43 Dorestu

GAME 1:

This game could have, and perhaps should have, gone the way of utsamagoots had I not had some fortunate plays. Basically, this was a money game augmented with Militia and Scheme. Without Scheme, my Militia hated me, getting yogurted so often that I wanted to bite my own hand off. With Scheme, it was my best friend -- and utsamagoots', too. As the Provinces dwindled, utsamagoots got first blood on the Duchies, and ended up with quite a few more than me. I thank two half-strategic, half-desperate moves for my victory -- grabbing a Gardens when I only had $4 one turns, and getting a Mandarin simply to put a Gold and Silver back on top, hoping for Province power. That, plus a good draw on my last turn, stole victory away from my opponent. Still, I am an advocate of equal-turns gameplay, which would have allowed utsamagoots to buy another Duchy and win by a point.

GAME 2:

While we both opened Treasury, our gameplay differed quite a bit afterward. I purchased a Mint early on in order to clear some Coppers, then used a Remodel strategy to cleanse myself of Estates and secure some Grand Markets, Highways, and whatnot. utsamagoots opted to build up more monetary power before trying the same. For most of the game, we were pretty even. In my last turn, I Remodeled a Border Village into a Province before buying a Colony. Although I did fear that utsamagoots had the power to take two Colonies at once, I felt that it was worth the risk. Yeah, no. utsamagoots drew just enough cash to Remodel a Platinum into a Colony, then buy the last one.

GAME 3:

Hmm, Familiar and no true trashing (just Island). Obvious strategy here. I went for a Moat along with my Potion, while utsamagoots took a Silver. The Moat protected me a few times, thanks to Scheme, but a triple Familiar one turn on my foe's behalf did not help one bit. Scheme assisted there, too. utsamagoots used this, plus his reliable money-grabbing, to secure enough Provinces for a win. I tried to compete with Duchy and Duke, but rarely had enough cash power to make it work.

GAME 4:

Goons game! Quarry proved to be a very useful card on this board -- I stuck with just one, while utsamagoots took 3 overall. He also got more Goons in the end, but it didn't matter. Thanks to an Apprenticed Quarry, Festival, and two Goons, I bought enough Warehouses to ensure a quick end on my next turn and, without reliable power to grab a Province, enough VP chips to win.

GAME 5:

I was so sure that utsamagoots was going to win this that I gave a preemptive "gg" and seriously considered resigning just to end the Torturer. Good thing I didn't. Anyway, it looked like a decent enough board for Torturing, thanks to Bazaar. I opted to get a Chancellor, hoping to build my deck quickly. It did help, but neither utsamagoots or I expected him(?) to get lucky with his(?) Bazaar and two Torturers. This got utsamagoots to an early lead with Provinces that I feared I could not overcome. However, that early Province-buying included no Golds, or really much of any Treasure. This provided the slow down I needed to purchase Gardens, Harems, Duchies, and even a few Provinces of my own. Also, it helped that my Upgrades said sayonara to most of my Curses. It was a close game, but perseverance saved my day.

GAME 6:

A 5/2 opening on a board with Ill-Gotten Gains. Of course we both took IGG right away. Our second buys, however, were quite different -- utsamagoots chose Crossroads, while I decided to put the kibosh on IGG-rushing ASAP with Embargo. While utsa managed a second IGG before I could Embargo it, that's just what I did. That allowed me to build up for super-turns thanks to Nobles, Crossroads, Wharf, Upgrade, Inn, Bank, etc. It also didn't hurt that utsamagoots gained perhaps a few too many Coppers with IGG. utsamagoots did get two Provinces before I touched them, but when I did, I took three at a crack. utsamagoots took the next-to-penultimate Province next, which allowed me to use the same trash-to-gain-then-buy trick used to deny me Game 2. This was an excellent match, and I can tell that utsamagoots will become even stronger with more experience.
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olneyce

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #227 on: December 07, 2011, 09:41:58 am »
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For the sake of completion, here are all the results (with missing logs) from the round 2 match between me and Arvidsson:

Game 1: Arvidsson 54 – 56 olneyce
http://councilroom.com/game?game_id=game-20111206-091121-e2532066.html

Game 2: Arvidsson 39 – 27 olneyce
http://councilroom.com/game?game_id=game-20111206-093745-273f23a9.html

Game 3: olneyce 44 – 35 Arvidsson
http://councilroom.com/game?game_id=game-20111206-095355-570c152f.html

Game 4: Arvidsson 41 – 31 olneyce
http://councilroom.com/game?game_id=game-20111206-100844-be8220a1.html

Game 5: olneyce 63 – 17 Arvidsson
http://councilroom.com/game?game_id=game-20111206-102336-e8cbaaa1.html

Game 6: Arvidsson 39 – 37 olneyce
http://councilroom.com/game?game_id=game-20111206-103826-27fa9e47.html

Game 7: olneyce 31 – 9 Arvidsson
http://councilroom.com/game?game_id=game-20111206-104952-24392781.html
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painted_cow

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #228 on: December 07, 2011, 09:53:55 am »
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Witch Division Round2: painted_cow 4 vs Calamari 1

1:0 http://dominion.isotropic.org/gamelog/201112/07/game-20111207-053839-05af1f83.html

A bit GM, a bit money, some light trashing with traderoute, we played this nearly identically.

1:1 http://dominion.isotropic.org/gamelog/201112/07/game-20111207-054634-1a915861.html

Calamari outplayed me here and since I didnt got to 5 early on I had no chance to recover. My aim with Silver in Start was to get to 5 ASAP, but failed :-)

2:1 http://dominion.isotropic.org/gamelog/201112/07/game-20111207-060032-e1c6e0dc.html

Minion game, we both had 5/2 (identical starting hands) and went Minion/Moat. I thought about Merchant Ship too (for getting 5 more often in early game) but denied it, because there were no villages in the setup. This game went really interesting, because we went both for different card choices beneath the Minions (5-5 splitted here). I went for Islands for some trashing and additional points, Calamari went for Potion and Golem. He got a nice lead in Provinces here, like 4:0. Luckily for me there were Fairgrounds and I builded up on them. One time I wasnt sure how the point counter interacted with Islands and Fairground (counting the removed cards?) but I missed in my counting, that I didnt had the gold, on which I was counting :D. Best and most interesting game so far in the series.

3:1 http://dominion.isotropic.org/gamelog/201112/07/game-20111207-061007-82513989.html

8 different options for 5 here including Vault, City, Torturer, Margrave at the bests.

I opened Young Witch/Swindler(Bane), Calamari went for Swindler/Silver. I got fairly lucky drawing Swindler in T3, and Witch in T4, while Calamari only hit an Estate (I hit copper). He got 2 Torturers ASAP and one City, while I got a Bazaar first and a single Torturer too. Calamari decided to go for his first Province really early in T9 (maybe that was key for me to build up my engine further).. In the end I had the City advantage and could end on piles. Would the fortune be reverse a bit Calamari could have ended on piles by himself but got none of his 3 Cities in the crucial turn.

4:1 http://dominion.isotropic.org/gamelog/201112/07/game-20111207-061842-c2a922e7.html

Some would say a typical Chapel/Bishop game, but this went really fast. We both started Chapel/Silver but Calamari went for T5 Embassy and boosted for fast Gold and Provinces shortly after. Meanwhile I took the slower approach with Bishop, some Labs, Workers Village for buys and many Golds. In the end I had enough time to trash many Golds before Calamari got all 8 Provinces. This was really a though game as well!

All in all Calamari played this series very tight and was a friendly fellow for this games. Also the games werent boring BigMoney at all, only maybe the first game a bit. Thx for the games!
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yaron

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #229 on: December 07, 2011, 12:28:13 pm »
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Round 2
yaron:Axxle, seeds 8:25 in the Witch Division.

yaron 4-1 Axxle

yaron 38:27 Axxle (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-081104-9082f204.html)

Early Tactician via Black Market gave me this one.

yaron 59:43 Axxle (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-082127-bed5bdfc.html)

It's hard to win when your Mountebanks keep hitting your opponent's only Curse.
I'm not sure whether my second Moneylender was a good call.

yaron 38:23 Axxle (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-082653-01d29c8f.html)

Potion-Alchemist is no match for IGG into Duchy+Duke.

yaron 38:50 Axxle (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-084355-f6231cc8.html)

Note to self: Horse Traders are bad when there's nothing good to do with 5.  Axxle's Goons emptied 3 piles, one of which was Lookouts, which worked nicely with all the extra Copper.

yaron 45:31 Axxle (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-085342-63fcdb5b.html)

My Tournaments found their Provinces, in spite of an early misclick (Throne Room instead of Tournament).  Axxle's Envoy somehow failed to deliver, in spite of an abundance of Fishing Villages.

Thanks to Axxle for the good games!
« Last Edit: December 07, 2011, 12:35:42 pm by yaron »
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Axxle

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #230 on: December 07, 2011, 01:47:18 pm »
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yaron 38:27 Axxle (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-081104-9082f204.html)

Early Tactician via Black Market gave me this one.
And all the trashing cards, ugh. I probably should have picked up a cartographer in this one.  And I wonder if that turn 7 province was a little early, would the develop had made a difference I wonder?

Quote
yaron 59:43 Axxle (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-082127-bed5bdfc.html)

It's hard to win when your Mountebanks keep hitting your opponent's only Curse.
I'm not sure whether my second Moneylender was a good call.
Yeah, but my turn 5 Mountebank probably should have been a Gold anyway since it would have been tough to get to 6 later without it.

Quote
yaron 38:23 Axxle (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-082653-01d29c8f.html)

Potion-Alchemist is no match for IGG into Duchy+Duke.
Whoops, my noob is showing, hahaha.  I was actually more worried about the Ghost ship, but know I know I shouldn't have been.

Quote
yaron 38:50 Axxle (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-084355-f6231cc8.html)

Note to self: Horse Traders are bad when there's nothing good to do with 5.  Axxle's Goons emptied 3 piles, one of which was Lookouts, which worked nicely with all the extra Copper.
It felt like I got lucky that I was so flooded with copper yet two of my four goons found each other pretty often. 

Quote
yaron 45:31 Axxle (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-085342-63fcdb5b.html)

My Tournaments found their Provinces, in spite of an early misclick (Throne Room instead of Tournament).  Axxle's Envoy somehow failed to deliver, in spite of an abundance of Fishing Villages.
Not sure what happened here, was it just bad luck? Did I need more treasure?

Quote
Thanks to Axxle for the good games!
Thanks to you too!  It was fun despite none of the games being very close.  It always fascinates me that I can play this game so well and yet there are people so vastly better than me.  Go win this Yaron!
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Lekkit

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #231 on: December 07, 2011, 01:50:50 pm »
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Round 2 Witch Division. Lekkit - Davio 4-2

Game 1 42-33
Game 2 32-40
Game 3 28-20
Game 4 33-50
Game 5 51-38
Game 6 37-30

Thanks, Davio, for playing a series of really nerve-wracking games. I enjoyed it, and you was a great sport to play against. Hope we'll meet again in the future.
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Davio

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #233 on: December 07, 2011, 03:10:35 pm »
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Round 2 Witch Division. Lekkit - Davio 4-2

Game 1 42-33
Game 2 32-40
Game 3 28-20
Game 4 33-50
Game 5 51-38
Game 6 37-30

Thanks, Davio, for playing a series of really nerve-wracking games. I enjoyed it, and you was a great sport to play against. Hope we'll meet again in the future.
I enjoyed the matches and always have a good time playing you, because I think we're somewhat evenly matched.
This forces me to really think things through and try (and either fail horribly/succeed gloriously) different strategies then I normally would.

For example in game #2 I purpously bought 2 Salvagers early because I wanted to trash all those Golds I would be getting with Hoard. This is a combination I hadn't come across or tried before and it worked this time.

In game #5 I thought I would just use Goons/Scheme as much as possible, but then you got a Potion and I thought you'd want to get a Possession soon, so I followed suit, ditched my Masq for Potion and got a Possession first. I think this was a mistake, because the Poss conflicted with my Goons a lot. I would have probably been better to stay with my original plan, but that's the heat of the tournament. I tried to grab as much as I could with Possession and your better deck, but it was too late.

In game #6 I went for Embassy and a short-term plan, but I couldn't hold on to the lead once your Cities started going off like firecrackers and the Curses were becoming too big of a nuisance.

Good luck in the rest of the tourney!
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AJD

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #234 on: December 07, 2011, 03:37:19 pm »
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In game #5 I thought I would just use Goons/Scheme as much as possible, but then you got a Potion and I thought you'd want to get a Possession soon, so I followed suit, ditched my Masq for Potion and got a Possession first. I think this was a mistake, because the Poss conflicted with my Goons a lot. I would have probably been better to stay with my original plan, but that's the heat of the tournament.

Isn't Goons one of the best cards to have if your opponent is going to be playing Possession?
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quasi

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #235 on: December 07, 2011, 04:02:30 pm »
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In the Witch Division, quasi (2) over ma_trix (34) by a score of 4-1

quasi 45 ma_trix 9 http://dominion.isotropic.org/gamelog/201112/07/game-20111207-120958-ed2a8f84.html
quasi 39 ma_trix 30 http://dominion.isotropic.org/gamelog/201112/07/game-20111207-122102-2d6b7256.html
quasi 53 ma_trix 50 http://dominion.isotropic.org/gamelog/201112/07/game-20111207-122806-d4fdcd2b.html
quasi 32 ma_trix 35 http://dominion.isotropic.org/gamelog/201112/07/game-20111207-124503-ac89444a.html
quasi 44 ma_trix 32 http://dominion.isotropic.org/gamelog/201112/07/game-20111207-125706-e5db0bc9.html

Thanks for the games ma_trix.

Edit: a couple game notes.

In game 2: apparently contraband + farmlands is a pretty efficient combo.  Play a contraband, and you can use farmlands to get a province if it's banned.  Or pick up a farmlands if gold is banned.

Nothing too strategically mindblowing in the other games.
« Last Edit: December 07, 2011, 06:10:11 pm by quasi »
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chwhite

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #236 on: December 07, 2011, 04:38:23 pm »
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In the Gardens division, chwhite (1) advanced over Bulb (32) in an exciting 4-2 set.

Game 1: Bulb 44 d. chwhite 42; http://councilroom.com/game?game_id=game-20111207-122257-c5259dbb.html

Embassy-BM versus Goons-BM; there was Moneylender but no villages.  Even in what should be a really bad setup for Goons... Goons still won!  That'll teach me to ignore Goons, which is something I never ever do.  I probably should have checked the score before suiciding on the last Province, but I thought I might be ahead and a more drawn-out game would have been a sure loss, with all those Goons points.  Very well played by Bulb.

Game 2: chwhite 36 d. Bulb 24; http://councilroom.com/game?game_id=game-20111207-123154-468bac1e.html

Ambassadors and money.  I laid into the Caravans ASAP, which I suspect was the difference; Bulb tried to catch up with Noble Brigands, which did slow me down (and had me buying treasure well into the greening stage) but weren't enough.

Game 3: chwhite 69 d. Bulb 56; http://councilroom.com/game?game_id=game-20111207-124331-79a9b514.html

Minions with some decent support (BV, Throne Room, Monument), but crucially no trashing, which led to a really drawn-out endgame where we both limped into three-piling with Gardens.  If +Buy was on the table, those Vineyards might have been tempting.  Felt pretty even except for my more aggressive Monumenting, which was basically the entire margin.

Game 4: chwhite 62 d. Bulb 20; http://councilroom.com/game?game_id=game-20111207-125513-563c4370.html

University/City leading into a KC-Bridge megaturn seems like it would be fast, but it took an incredibly long time to get there due to the Ghost Ships and Swindlers.  Bulb got the first few good Swindler hits, but I eventually caught up and Duchied two of his Cities.  At that point he tried to green as fast as possible before I could hit KC-Bridge, but I eventually pulled it off.  Literally every Kingdom card had some important role to play here, which was nice (granted, Silk Road was mostly just a Swindler result).

Game 5: Bulb 49 d. chwhite 30; http://councilroom.com/game?game_id=game-20111207-130616-b88e5707.html

We both opened Chapel/Haggler, with an eye towards (Minted) treasure, Caravans, and Cartographers.  My Chapel got stuck until Turn 5 and there was no recovering.  Bulb kept up the pressure and I tried to keep the score close but really it was a runaway victory for Bulb.

Game 6: chwhite 39 d. Bulb 24;  http://councilroom.com/game?game_id=game-20111207-131736-82c36c7f.html

What do you do after opening Sea Hag/Silver?  Presumably you get Golds and Cartographers and Menageries.  I got more Menageries faster, and transitioned into Trade Route to get some cash for all those Curses; Bulb got a second Hag and later on tried to sift with Venture.  In the end, Trade Route won out.

Thanks for the games, Bulb!
« Last Edit: December 08, 2011, 03:38:23 am by chwhite »
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Geronimoo

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #237 on: December 07, 2011, 04:41:41 pm »
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Garden Division ckb beats Geronimoo 4-2

Geronimoo http://dominion.isotropic.org/gamelog/201112/07/game-20111207-123322-3319634d.html
I go for simple Courtyard big money even though Conspirator is tempting but without +buy it's going to be difficult. I hadn't noticed the Outpost though which could improve the end game of that deck a lot. Luckily my opponent didn't really push his engine and transitioned into something hybrid which is definitely worse than BM Courtyard.

ckb http://dominion.isotropic.org/gamelog/201112/07/game-20111207-124408-ad630c2e.html
This tournament is probably a bad time to experiment, but my reasoning was that I was second player and he had the IGG advantage. If I just follow along he'll win, so I went for Vault into Silk Roads. It kind of worked, but the Curses made it impossible to take the lead.

ckb http://dominion.isotropic.org/gamelog/201112/07/game-20111207-125609-72efebdb.html
This one I just played very badly. I chose to not take Governors, but on this board they were very strong. I realized it halfway through the game, but by then it was too late.

Geronimoo http://dominion.isotropic.org/gamelog/201112/07/game-20111207-130203-a80cfc1e.html
A great example of how a confusing board will favor the big money player. He was probably thinking: "ooh, I can Ironworks into a bunch of stuff, than Develop that stuff into better stuff, than let the Golem do his thing with all that stuff". I just thought: "stuff it, I'm buying money and a Council Room for a quick and easy win". And so it happened.

ckb http://dominion.isotropic.org/gamelog/201112/07/game-20111207-130735-d2a466aa.html
He goes Familiar and I counter with Trader (which should work fine). Also I've got a Fishing Village and Envoy to work on all those Silvers. But his early draws are pretty insane; his buys from turn 4: Gold, Gold, Familiar, Province, Province  :o After that he stalls a little bit but then continues the rampage and I succumb. I do believe I had the better strategy here.

ckb http://dominion.isotropic.org/gamelog/201112/07/game-20111207-131927-638622a1.html
We both go Mining Villager/Torturer, but to get a Torturer before my second reshuffle I need to sac the MV while he doesn't and that's the game right there for me. Maybe I shouldn't sac it...

I certainly didn't play my best this round, but ckb played a very solid game! I wish him good luck in the next rounds.
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NinjaBus

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #238 on: December 07, 2011, 05:38:37 pm »
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Chapel Division: NinjaBus beats SilentSteve22 4-1

Game 1: NinjaBus 33, SilentSteve22 28
http://councilroom.com/game?game_id=game-20111206-181027-7861dcf3.html
A masqurade game, Steve gets stuck with a bad 5/2 opening, and I go for masq/talisman. While fun, it was probably not the best move to make. I fell behind early, but managed to win with a miracle double province turn plus points from monuments.

Game 2: NinjaBus 42, SilentSteve22 41
http://councilroom.com/game?game_id=game-20111206-181717-1959d536.html
A fairly standard board, Steve opens with Bishop and play for a single council room with bank on the board, hoping for a good double buy. My mega turn doesn't quite pan out as Steve pulls off 4 provinces and has bishop points. I honestly deserved to lose near the end, but dutchies and poor shuffles allowed me to take the lead.

Game 3: NinjaBus 31, SilentSteve22 15
http://councilroom.com/game?game_id=game-20111206-182912-60e10dde.html
A game dominated by minion / tournament, with loan to back things up with trashing. I take the early province lead, start aquiring prizes and denying Steve tournament money. Eventually due to followers and swindling the game ends with curses, estates, and minions emptied out.

Game 4: NinjaBus 66, SilentSteve22 67
http://councilroom.com/game?game_id=game-20111206-183931-14246ba9.html
An attack loaded game, curses, ghost ships and oracles messing everything up. This could've gone either way, and in the end I lost by a curse.

Game 5: NinjaBus 38, SilentSteve22 28
http://councilroom.com/game?game_id=game-20111206-184335-3856e670.html
Unfortunately a not very exciting game to end on, we both played cutpurse/silver and picked up explorers. The only other meaningful card in the set was expand, but when the choice is between buying that or buying a province, it didn't get picked up.

There were definitely some games where pulled out a win I didn't deserve here, thanks for the match Steve.
« Last Edit: December 07, 2011, 06:00:26 pm by NinjaBus »
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WHARF 2 THA BRIDGE

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #239 on: December 07, 2011, 06:17:33 pm »
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In the Witch division (3 vs. 30), WHARF 2 THA BRIDGE beats Maxwell 4-2.

Game 1: WHARF 2 THA BRIDGE 43, Maxwell 42
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-133434-af1a2183.html
I open Militia planning on going mostly money with one or two more terminals, Maxwell opens Bridge and goes for a Remodel-based strategy. Really close game, could have gone either way.

Game 2: WHARF 2 THA BRIDGE 36, Maxwell 35
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-135029-2e3565d8.html
We both open Baron/Loan. Maxwell tries to build a straightforward money deck while I go for a gimmicky Tactician/Secret Chamber deck. I get my engine going just in time and win by the skin of my teeth again.

Game 3: WHARF 2 THA BRIDGE 41, Maxwell 27
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-140049-b0c11efb.html
Once we veto the attacks out of the way, the board becomes kind of boring. We both open Silver/Steward and go for the same basic strategy. Maxwell gets 5 a little bit too often in the early game, so I end up winning with a more gold-dense deck.

Game 4: WHARF 2 THA BRIDGE 41, Maxwell 42
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-141641-9037d8b8.html
I leave Jack of All Trades in the veto phase, hoping Maxwell doesn't know how good it is yet (since I didn't know myself until a couple days ago). Unfortunately for me he does, so we both open with Jack. I go for a more straightforward money DoubleJack deck, while Maxwell sprinkles in a couple more actions like Salvager and Tactician. I buy 4 provinces pretty quickly but then my deck stalls out and I never see more than $7 for the rest of the game, so Maxwell's more versatile deck is able to take mine over with a critical Salvager turn.

Game 5: WHARF 2 THA BRIDGE 34, Maxwell 41
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-143456-837eef89.html
I open Silver/Chapel, Maxwell opens Venture/Chapel. As soon as he buys a Tunnel I realize what's happening and rush to change my strategy to that, but always being a turn behind hurt me and I end up losing to his deck with more Tunnels.

Game 6: WHARF 2 THA BRIDGE 33, Maxwell 10
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-145347-a0b9546b.html
Ambassador game. I open with two Ambassadors while Maxwell opens with Ambassador/Spice Merchant. I struggle to build my deck early since I'm focused on making it a machine while Maxwell buys money and quickly buys 3 provinces, but eventually my machine takes over and I'm able to gunk up his deck enough to make sure the rest of the game is smooth sailing.

Thanks very much to Maxwell for a close, intense series.
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Calamari

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #240 on: December 07, 2011, 08:05:00 pm »
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4:1 http://dominion.isotropic.org/gamelog/201112/07/game-20111207-061842-c2a922e7.html

Some would say a typical Chapel/Bishop game, but this went really fast. We both started Chapel/Silver but Calamari went for T5 Embassy and boosted for fast Gold and Provinces shortly after. Meanwhile I took the slower approach with Bishop, some Labs, Workers Village for buys and many Golds. In the end I had enough time to trash many Golds before Calamari got all 8 Provinces. This was really a though game as well!

I'm still trying to figure out how you did that.  Definitely one of the coolest games I've played in a while.

All-in-all, a good bunch of games, even if I was totally trounced.  It was fun playing with you!

(P.S. I'm a she, not a he.   ;))
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Sprocket

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #241 on: December 07, 2011, 08:46:14 pm »
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I (Sprocket) beat DraKKar (dude8awesome) 4-2:

I only grabbed the log for the last game.  I'll have to wait til tomorrow to get the others off council room

Game 6 -- Sprocket (28-25): http://dominion.isotropic.org/gamelog/201112/07/game-20111207-173859-f53898d2.html

Edit: Here are the links for the other 5 games:

Game 1 -- DraKKar (51-37): http://councilroom.com/game?game_id=game-20111207-170505-5443899b.html
Game 2 -- Sprocket (83-52): http://councilroom.com/game?game_id=game-20111207-171617-e8ec17da.html
Game 3 -- DraKKar (39-26): http://councilroom.com/game?game_id=game-20111207-172202-59c7b626.html
Game 4 -- Sprocket (36-27): http://councilroom.com/game?game_id=game-20111207-172958-2682cdb6.html
Game 5 -- Sprocket (33-20): http://councilroom.com/game?game_id=game-20111207-173416-2477ea38.html
« Last Edit: December 08, 2011, 05:20:29 am by Sprocket »
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lolrob

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #242 on: December 07, 2011, 09:31:45 pm »
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Chapel Division Round 2 lolrob (seed 16) vs Zem (seed 17)
lolrob defeats Zem in a 4-0 series.
 
Game 1 http://councilroom.com/game?game_id=game-20111206-164846-55de4e10.html
lolrob - 43 Zem - 31

I used mine to alternate between potions and golds depending on what I needed, managing to get a nice golem engine in a strategy Zem had 'never seen before'. It worked and I breezed into a nice victory.

Game 2 http://councilroom.com/game?game_id=game-20111206-170047-c2c043f5.html
lolrob - 33 Zem - Resigned

A tournament/torturer game which at the start we said was each of our least favourite cards. I used Inn's gain ability with some deck knowledge to get a very early followers with my one tournament, and from there it was just painful for Zem. I think I got three of the treasures with that one tournament, and used apprentices to trash my provinces for more massive hands. Zem resigned after he could not have won, even if he gained every single remaining victory card.

Game 3 http://councilroom.com/game?game_id=game-20111206-171304-cc3c9ce4.html
lolrob - 45 Zem - 19

Both with 5/2 starts Zem opted for an early embassy, while I decided that I would try to Curse him asap, opening sea hag/cellar. That early silver really helped as well. From there I was able to use golem again to get great cycling, often having 3/4/5 fool's golds in hand and bought all 8 provinces in the end.

Game 4 http://councilroom.com/game?game_id=game-20111206-172232-b95eca27.html
lolrob - 43 Zem - 35

Typical minion game, Zem opened with masq/moneylender to my moneylender/silver, and that probably decided it. I ended up with a 6/4 minion split and it went as you'd expect.


Zem was a delightful opponent and while none of these matches were particularly close, I feel that was down to average kingdom sets and luck based draw a lot of the time. Hopefully my matches against jonts26 go as well!
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rspeer

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #243 on: December 07, 2011, 09:41:40 pm »
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A really close match, perhaps expectedly, in the Gardens division. rspeer (seed 17) beats Singular Moniker (seed 16) 4-3.

Game 1: Singular Moniker 46 - rspeer 54. This game was mostly about the Harvest/Tunnel combo, especially as there were Fishing Villages out to make Harvest good, and no other good terminals. I took a detour to get 2 Scrying Pools, and it paid off. Both of us ignored Scheme, and I'm not sure whether we were right. (1-0)

Game 2: Singular beats rspeer. I forgot to save the log of this one. It was nearly a mirror match, with both of us going for Bridge and Fool's Gold early. Singular got one more Province than me using an Expand. (1-1)

Game 3: rspeer 30 - Singular Moniker 30. For lack of any other good ideas, I bought a Noble Brigand on turn 2, grabbing Singular's silver! That would seem like a turn 2 victory, but watch what happens next. With his newly shuffled starting deck, he bought a Chancellor -- yes, a Chancellor! -- and this high-variance strategy got him 6 Hunting Parties to my 4, allowing him to tie the score. (still 1-1)

Game 4: rspeer 56 - Singular Moniker 36. A very exciting Colony game. When I read the board, what it said to me was "Golem/Coppersmith/Tactician". Singular said hell no to the dreaded Golem/Tactician, and he went for Golem, Spice Merchant, Forge, and a turn 11 Moneylender that completely baffles me in this context. Scrying Pool also made another appearance, and each of us got three of them, one of which I bought with $9+P in hand. I figured that if the Golem hit a Tactician, it might also save the hand by hitting a Scrying Pool, but luckily for me this was never even an issue. (2-1)

Game 5: Singular Moniker 24 - rspeer 11. I sometimes get into the mindset in high-level Dominion that if your strategy isn't working, you're not doing enough of it. A great example was the way Singular dominated the board with his six Swindlers. A notable counterexample was my ill-fated idea of aiming to swindle Singular's $3 and $5 cards to turn them into Tunnels and Duchies. (The swindlers were being aimed by Scrying Pools, which by this game were starting to overstay their welcome.)

Singular happily bought even more Duchies to amass a large lead. So that means I'm basically committed to going all out for a long game with Provinces, except half my deck is in ruins and he's got six Swindlers dedicated to ending the game on piles. Hence the score. (2-2)

Game 6: rspeer 27 - Singular Moniker 36. Scrying K. Pool, would you please go now?! Then again, the star of this game was Alchemist. We played a near mirror match. Singular got 6 of the Alchemists and rode them to victory. Maybe I should have bought another Alchemist earlier when I had $5P and bought a Hunting Party. (2-3)

Game 7: rspeer 56 - Singular Moniker 44. Harvest/Tunnel is back again. I open Moat/Bazaar while Singular opens nothing/Harvest. From there we converge on almost the same deck, except I get a Menagerie to Singular's Smithy. My tunnels never trigger until the last turn but somehow I get 5 of the provinces anyway. (3-3)

Game 8: Singular Moniker 34 - rspeer 37. This momentous game starts with the momentous decision of whether to go for Young Witch.  The bane is a good card (Menagerie) and there are trashers, so I decide I'd much rather forgo the Young Witch and open with a Menagerie and a Treasure Map. Singular opens Young Witch/Lookout, a solid opening that is considerably more respectable than mine out of context.

Luckily, my Treasure Maps land in the same hand; I fully expected to have to do some trashing.

I actually buy a Mandarin later in the game ("hey, I'm supposed to be buying differently-named cards and I've got this Gold I could use again"). It serves its purpose and gets me a Province on the next turn. Later it serves its other purpose, saving an excess Gold while I buy another Province. I should probably not learn anything from this.

The score was close but I had an unassailable majority of VPs; once this was set in stone, Singular bought the last province. If I can critique Singular's play, I think he has a weakness for Forges. His deck was already slimmer than mine, so what good can the Forge do? I think if his Forge had been a Gold he would likely have won the match. (4-3)

I think this match was great evidence that the seeding makes sense. I had to think on my feet the whole time, but I was never blindsided by an unfamiliar strategy, except possibly in the case of the magical Chancellor. Thanks for the match, Singular Moniker. And now on to round 3 where I fully expect to be blindsided and baffled on every other turn!
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rod-

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #244 on: December 07, 2011, 10:09:50 pm »
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Rod- beats Yoz  4-2 in gardens division

g1: getting logs slipped my mind, I lost quickly and badly.
g2:
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-175902-8aae83b8.html
While i focus on hunting down my mountebanks to hit yoz hard, he loads up on nobles.  mountebank plan worked better. 
g3:
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-180828-fb01ea45.html
I stall out for several turns early on, loading up on one-shot silvers while he buys expands/border villages.
g4:
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-181821-9e79566c.html
Generic Torturer Spam ; I had the play.
g5:
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-182923-38d12b02.html
Being on the draw on a KC/governor board, i aim for chancellor to luck into a fast KC (&spices).  He segues out for treasure maps, and doesn't match them up for what seemed to me like quite awhile.  In fact, he matched them two turns after buying, but decided instead to spice merchant away a copper for 2$ and a buy.  Did he forget that it only gives +1action when drawing?
g6:
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-184516-4fa3c10a.html
This game was interesting.  Hamlet/Peddler spam started early, and I felt crushed beneath his ghost ships.  However, the coppers i'd managed to trash to mint made my deck enough thinner than his (and i'm sure that the extra 7 coppers he'd bought for VP hurt too) that on the crucial turns 18/19, behind by 25-ish points with 3 cities left to end the 3rd pile, I had remarkably good draws (buying 2 extra goons on turn 18, drawing them with the 3rd and actions for them all on turn 19) while he managed only 2 cities and 8 points.  The turn 19 with final city buy was worth 30 points, and i wound up winning by 4.
« Last Edit: December 07, 2011, 10:12:39 pm by rod- »
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sherwinpr

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #245 on: December 07, 2011, 10:24:33 pm »
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Thief Division, 27 - 6 Bracket

These games were pretty fun for the most part, and Stealth Tomato was a great opponent (a better player than me, but I believe I lucked out on the last couple of games).

sherwinpr 4 - 3 Stealth Tomato
With 1 tie.

Game 1
sherwinpr 15 - 37 Stealth Tomato
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-163143-15d751d5.html
I played this one rather poorly, and kind of didn't know what I was doing.  I embargoed the IGGs, but we both gained some through Haggler and Forging, and maybe upgrade.  Picking up an Embargo instead of a Silver was a mistake.  I also made some further mistakes from that point on (had an odd habit of forging away my Hagglers, Embargoed the golds for some reason, etc.).  Stealth Tomato played a rather solid game.

Game 2
sherwinpr 38 - 23 Stealth Tomato
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-164110-cdb63cfb.html
This was a fairly straightforward game.  I focused on only two actions: Festivals and Merchant ships; the rest was just a straightforward big money style strategy.  Stealth Tomato went for a bit more variety in his action choices, pulling off some considerable trashing with Lookout, but I feel his approach may have been a bit too slow.

Game 3
sherwinpr 30 - 30 Stealth Tomato
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-165205-087e8602.html
A Fishing Village/Wharf game with Conspirators thrown in for good measure.  Stealth Tomato manages to pick up a few more actions than I do, while I take some Golds, differentiating our strategies by a bit, but it's mostly just those three actions that dominate.  Stealth Tomato ends up trashing two Copper, but I don't think this ends up being too significant either way.  Stealth Tomato picks the wrong bet by buying an Apprentice rather than a Duchy, which doesn't end up on the top half of the deck, which in turn doesn't allow for a "trash a Province" play; I also lose my chance at victory by not picking up an Estate in the penultimate turn, when I could have (I instead take a Silver).  I decide to tie the game, since foregoing that opportunity would have likely given Stealth Tomato the victory.

Game 4
sherwinpr 19 - 20 Stealth Tomato
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-170407-02b25a32.htmlGame 5
A really cool nonstandard Gardens/Workshop game.  I jump for the Gardens strategy, giving Stealth Tomato little choice but to follow; the Gardens split 4/4 early.  There are a lot of cards here that interact with the strategy: Crossroads, Walled Village (just because of the +actions), Nomad Camp, and Baron.  The negative points from the Young Witch curses also hurt me a bit (why couldn't Workshop have been the bane card?  ::)).  Stealth Tomato manages to use good responsive play to weasel into a one point lead.

Game 5
sherwinpr 54 - 47 Stealth Tomato
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-171328-a0df1166.html
We both play straightforward Tunnel/Embassy strategies; interestingly the set also has Hoard and I go for it.  Not sure if that was the right play or not.  Both our decks stall big time in the mid game, which drags things out.  I manage to hold onto my lead and take the game.

Game 6
sherwinpr 22 - 32 Stealth Tomato
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-172437-a43c36b6.html
We both open Treasure Map/Lookout.  The maps take a surprisingly long time to hit (we both buy a third map, and actually activate them on a turn where we draw all three); Stealth Tomato's maps are activated a turn before mine.  I probably bought too many Silvers.  I'm unable to use my minor potential point advantage (a single Estate, and later a Duchy) to win by splitting the provinces 4/4.  Stealth Tomato takes the game handily.

Game 7
sherwinpr 21 - 11 Stealth Tomato
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-174028-dc76a790.html
A Curse-heavy Colony game (not that anyone ends up buying one).  5/2 leads to an uninteresting start, as we both mindlessly open Witch/Hamlet.  I get a second Witch and a Bazaar to support, meanwhile, Stealth Tomato has a Witch miss a shuffle, and the bad luck perpetuates through the whole game, despite a noble attempt at a defense using Hamlet/JoaT; I think the curses are dealt out 8-2.  The game is more or less decided by luck a few turns in, but drags on for a bit.

Game 8
sherwinpr 50 - 33 Stealth Tomato
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-175921-88240714.html
A Tournament game, where we both open Cartographer/Duchess.  I'm not exactly sure how I managed to win this one.  Stealth tomato snags an early Gold, which looks very promising, but somehow hitting too many $7 hands and not managing to grab a second Province seems to throw things my way.  I think it was just luck on my part; it was a Tournament game after all.
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Orange

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #246 on: December 07, 2011, 11:05:07 pm »
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Here are the results for WanderingWinder:Orange, seeds 1:33 in the Thief Division.

WanderingWinder 4:2 Orange

WanderingWinder 69:33 Orange (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-192025-7e744571.html)
WanderingWinder 48:31 Orange (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-192946-ef3ebbcb.html)
WanderingWinder 23:34 Orange (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-193500-c253b32b.html)
WanderingWinder 69:56 Orange (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-194444-0bc6ebfc.html)
WanderingWinder 20:35 Orange (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-195132-21e82913.html)
WanderingWinder 22:5 Orange (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-200306-c95974a5.html)


I was happy to take 2 games off a top seed.  WW played very well.  In Games 4 and 6 I thought I had a shot in the midgame but when his decks started chugging I was toast.  Well done and good luck!
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Mean Mr Mustard

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #247 on: December 07, 2011, 11:35:23 pm »
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MMM defeats grep 4-1.  Logs to be posted once they are scraped.
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Jake <a href=http://dominion.isotropic.org/gamelog/201203/17/game-20120317-030206-6456f97c.html>opening: opening: Silver / Jack of All Trades</a>
<b>IsoDom1 Winner:  shark_bait
IsoDom2 Winner: Rabid
Isodom3 Winner: Fabian</b>
Utúlie'n aurë! Aiya Eldalie ar Atanatári, Utúlie'n auré!

Davio

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #248 on: December 08, 2011, 03:25:32 am »
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In game #5 I thought I would just use Goons/Scheme as much as possible, but then you got a Potion and I thought you'd want to get a Possession soon, so I followed suit, ditched my Masq for Potion and got a Possession first. I think this was a mistake, because the Poss conflicted with my Goons a lot. I would have probably been better to stay with my original plan, but that's the heat of the tournament.

Isn't Goons one of the best cards to have if your opponent is going to be playing Possession?
Yes, but as I said, it was a mistake on my part made in the heat of battle. It's hard to stay focused after a long workday!  ;D
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BSG: Cagprezimal Adama
Mage Knight: Arythea

16hp

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #249 on: December 08, 2011, 04:06:04 am »
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Chapel division, 16hp (seeded 9) vs mypetrock (seeded 41) ended 4-1.

16hp-mypetrock: 32-20 http://councilroom.com/game?game_id=game-20111207-041116-ba56e93f.html
16hp-mypetrock: 48-49 http://councilroom.com/game?game_id=game-20111207-042310-a20f7f4d.html
16hp-mypetrock: 27-27 (tie) http://councilroom.com/game?game_id=game-20111207-043010-d3fc1137.html
16hp-mypetrock: 24-24 (tie) http://councilroom.com/game?game_id=game-20111207-044047-d38e0715.html
16hp-mypetrock: 33-31 http://councilroom.com/game?game_id=game-20111207-044852-a19a8300.html
16hp-mypetrock: 37-28 http://councilroom.com/game?game_id=game-20111207-045722-95de67b7.html
16hp-mypetrock: 45-33 http://councilroom.com/game?game_id=game-20111207-051124-f6c29fec.html

We both had basically the same strategies in all games, but I was usually the one with more luck.
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WanderingWinder

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #251 on: December 08, 2011, 08:47:36 am »
+1

Commentary:
Game 1: WW 69 - Orange 33
http://councilroom.com/game?game_id=game-20111207-192025-7e744571.html
Bishop into Worker's Village, Minion, Peddler. Eventually pick up some of the bigger money, pretty formulaic. I was a little worried he'd gotten a big bishop ball going at some point... but he didn't.
Game 2: WW 48 - Orange 31
http://councilroom.com/game?game_id=game-20111207-192946-ef3ebbcb.html
Pretty sure the big difference is that I took a tournament here. I don't feel I played real well, and he definitely had chances.
Game 3: WW 23 - Orange 34
http://councilroom.com/game?game_id=game-20111207-193500-c253b32b.html
With GM and some decent little stuff on the board, I open Contraband instead of apprentice. I think that was fine, but maybe I should have gotten an apprentice sooner. Also I think he got a little lucky to get so many golds so quick. But he played well too. This one felt close.
Game 4: WW 69 - Orange 56
http://councilroom.com/game?game_id=game-20111207-194444-0bc6ebfc.html
Okay, this is interesting. I didn't think KC was very good at all here, but... well, he was able to connect it with vault a couple times. I actually think this was fairly lucky for him and not that close a game, though he definitely felt like he had chances at some point. But he barely ever got any money, AND his action density was low for KC.
Game 5: WW 20 - Orange 35
http://councilroom.com/game?game_id=game-20111207-195132-21e82913.html
I think it was probably pretty bad of me to play for IGG on this board. Of course, it didn't help that of the 7 I bought, 4 connected with his lone watchtower... But you know, it was a chapel game, that's not THAT unexpected. Probably should have gone more Haggler-FV-Watchtower or something thereabouts.
Game 6: WW 22 - Orange 5
http://councilroom.com/game?game_id=game-20111207-200306-c95974a5.html
Sea Hag game. I think the big thing here was that I got a second lookout, even if I somehow did have a hard time matching it to curses. This let me set up FV-Wharf a bit more reliably, pick up a lead, and look for a way to 3-pile. Probably should have picked up a navigator earlier to help the lookouts.
Overall, a very tense match.

Mean Mr Mustard

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #252 on: December 08, 2011, 09:11:31 am »
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Mustard vs Awk Sed Yacc

<a href=http://councilroom.com/game?game_id=game-20111207-195135-66e75ecb.html>Game One</a> Awk 62 Mustard 49

I started our set by making a huge mess of the first match.  This is somewhat typical of my game.  If I am going to screw it up I go all the way.  Explorer on a Colony board?  Check.  Forge vs Militia?  Check.  Add a late Hoard?  Why not?

<a href=http://councilroom.com/game?game_id=game-20111207-200032-aa2cb80a.html>Game Two</a> Mustard 52 Awk 29

I won the Ambassador race, bought three Golds to my opponents zero and was confident enough to Bishop away three Provinces.

<a href=http://councilroom.com/game?game_id=game-20111207-200857-444f579b.html>Game Three</a> Mustard 68 Awk 46

#1 Mean Mr Mustard: 68 points (6 Colonies and 8 ▼); 16 turns
                 opening: Bishop / Silver
                 [23 cards] 10 Hunting Parties, 2 Schemes, 1 Haggler, 1 Copper, 1 Silver, 1 Gold, 1 Platinum, 6 Colonies

#2 Awk Sed Yacc: 46 points (2 Colonies, 20 ▼, and a Province); 16 turns
              opening: Bishop / Scheme
              [10 cards] 2 Menageries, 1 Bishop, 1 Silver, 2 Golds, 1 Platinum, 1 Province, 2 Colonies

That about says it all.

<a href=http://councilroom.com/game?game_id=game-20111207-201522-4853c08b.html>Game Four</a> Mustard 49 Awk 44

The second Hunting Party game, which is kinda funny because I had spent about three hours earlier in the day experimenting with Hunting Party in solitaire in preparation of writing <a href=http://forum.dominionstrategy.com/index.php?topic=1132.0;topicseen>this article</a>.  This time I used Bridge and Awk didn't allow me to monopolize the HP stack, but the result was the same.

<a href=http://councilroom.com/game?game_id=game-20111207-202621-01da7b6d.html>Game Five</a> Mustard 20 Awk 14

After losing the Curse race 7-3  I fully expected a game 6, but thanks to the coneheads on this board I played it out as a Duchy/Estate race.  Awk opted to try to develop his economy to make a play on Provinces and allowed me to steal what should have been his win.

Looking at the bracket I sense that I need to play much, much better to have a chance to advance further.

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Jake <a href=http://dominion.isotropic.org/gamelog/201203/17/game-20120317-030206-6456f97c.html>opening: opening: Silver / Jack of All Trades</a>
<b>IsoDom1 Winner:  shark_bait
IsoDom2 Winner: Rabid
Isodom3 Winner: Fabian</b>
Utúlie'n aurë! Aiya Eldalie ar Atanatári, Utúlie'n auré!

nsnyder

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #253 on: December 08, 2011, 10:47:26 am »
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nsnyder (10 seed) vs. mathguy (23 seed) in the Gardens division

mathguy wins 4-3.  All good games, first player won in all 7.

(mathguy's commentary in italics, nsnyder's in ordinary text)

Game 1: mathguy 61 - 58 nsnyder
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-171731-eabe3608.html
One of the two really close games.  Goons, alchemist, fishing village craziness...  I went alchemists and mathguy went tunnels.  Came down to who went first (I was up 3 going into his last turn and then he won by 3).  I also made a tactical error towards the end going Duchy/Tunnel on a turn (22) I should have gone Province which may have lost it for me.

I went for tunnels on turn 14 in order to help mitigate his goons. While the golds weren't all that helpful for me, it was morale boosting to get golds when he played goons.

Game 2: nsnyder 48 - 27 mathguy
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-172533-050be45d.html
Colonies game, which usually means Hoards aren't strong.  But Hoard was the key card because Sea Hag + Duke opens up a 3-pile rush strategy.  The most lopsided of the games.

Game 3: mathguy 35 - 22 nsnyder
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-173519-2f512d27.html
Mathguy opened Young Witch/Steward, and I opened Steward/Lighthouse.  I piled up a bunch of Lighthouses and trashed other things, while he went university and piled up the minions.  It was closer than the score as I could have bought a Province but went Duchy to hold out hope for a win.  The Minions mostly just ate lighthouses, but one key turn I didn't have lighthouses out.

Game 4: nsnyder 47 - mathguy 30
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-174129-b5505f5a.html
5/2 openings (we were doing matching hands after the first game) with a trading post makes for a fast high-scoring game.  I think the difference was that I had better draws on hands 3-5, and had more Salvagers.

nsnyder's early salvager was what did it. He was able to ditch his trading posts and highways for $5 each. On my $5 turns I bought silvers which weren't all that helpful.

Game 5: mathguy 73 - 61 nsnyder
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-175629-eca62283.html
Shear Goon insanity: Goons, Cities, Grand Markets, Council rooms.  Not much difference in strategy but mathguy played the tactics slightly better throughout and got a small but clear win. Although he made a tactical error mixing up buys and actions on a turn (20) where he thought he could buy all the curses and couldn't.

On turn 15 I buy the 9th city to make it a 5-4 split in my favour, with no piles gone. nsnyder and I both hesitate to buy the last city. I eventually buy it on turn 18 for the 6-4 split. I feel like this and my early council room were keys to this game.

Game 6: nsnyder 31 - 28 mathguy
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-180442-84854170.html
Very close.  Mathguy went for the risky second-to-last province and got burnt, but it could have gone either way. Interesting game where I went Throne Room + actions (but failed to buy a scheme when I should have, which was just an error, it was part of my strategy but I messed it up) and he went envoys and money.  I slowed down with greens, but not quite enough for him to pull it out.

Really cool game involving a very prescient TR-Merchant Ship combo by nsnyder. He very cleverly avoided the possibility of being crippled by thief. I was really hoping to force him to Masquerade me over a good card, because his deck was so thin and tight.

Game 7: mathguy 19 - 16 nsnyder
http://dominion.isotropic.org/gamelog/201112/07/game-20111207-180926-96974ae2.html
Sea Hag + IGG + Garden.  Three piles and try for gardens.  They broke 5/3 for him and so he won.  I'm still not sure whether I misplayed it or got unlucky.

Note nsnyder's turn 7 embargo of the platinums; could that have changed the game? I also got an unexpected expand on turn 8. Turns 12,13,14 he buys estates, I buy gardens.


Well-played!

One of the best/most fun/most intense set of games I've ever played. Thanks!
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toaster

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #254 on: December 08, 2011, 01:49:06 pm »
0

(12) matignon vs. (21) toaster in the Thief division

toaster wins 4-2

Game 1: toaster 39 - 23 matignon
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-100024-d1e405d7.html
matginon got the jump with a Vault on a 5/2 split, but he tried to set up a KC-Bridge combo while I just went Vault/BM...which was too fast against the combo, especially with no trashing options

Game 2: matignon 31 - 27 toaster
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-100433-93faad59.html
Prety close to a mirror match here, with me picking up a few Havens.  In the end, matginon takes this one with room to spare.

Game 3: toaster 37 - 23 matginon
Both having 5/2 splits, we each grabbed a Mountebank, but from their I went DoubleJack when matignon grabbed another Mountebank and a Steward, only later going for a Jack.  Jack shows his overwhelming strength once again.

Game 4: matignon 32 - 31 toaster
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-101630-e8370bf3.html
I go essentially big money while matignon goes for a hamlet/conspirator engine.  It actually worked much better than I expected it to and caught me off guard, I didn't think it'd work without trashing.  I was kicking myself after this game though...I *knew* I should've bought an estate on turn 16, but convinced myself the game would last long enough to make a silver buy worth it.

Game 5: toaster 56 - 41 matignon
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-102821-9719b15a.html
Both of us set up Fishing Village/Masquerade/Margrave decks, with a few moats thrown in later.  The main difference was in going Duke vs. Provinces.  I wish I could say that was the master plan from the start, but in all honesty my first big hand was $15 with 3 buys, and at that point did the Duke route occur to me.  I also made a boneheaded move on around turn 8, being forced to pass off a Fishing Village after not leaving a junk card from the Margrave attack. I've used that combo before, and should've known better.

Game 6: matignon 7 - 15 toaster
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-103214-ca8a0639.html
IGG rush, with me getting the jump from a 5/2 split.  matignon also tried to keep his deck trimmed with Spice Merchant, while I just let mine bloat.

All in all, a good series of games with a strong opponent...it was a pleasure to play with matignon.
« Last Edit: December 08, 2011, 01:57:15 pm by toaster »
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def

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #255 on: December 08, 2011, 04:38:00 pm »
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So...if you are up for another match, then we can do that. I am fine with best of 3, or best of 5, or 7. It's up to you.

I thought about it, which is why I didn't immediately reply. When this was fresh, I had no intent do so at all. Even with two days gone now, nothing changed. I lost the fun of participating in the tournament. This and the fact that I have not much spare time this weekend make me resign, so Delseban goes to the next round.

Best of luck and fun to those remaining in the tournament and enjoying it.
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shark_bait

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #256 on: December 08, 2011, 06:08:58 pm »
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(7) shark_bait vs. (39) Dsnowman

shark_bait 4-3 in a thrilling series

Game 1:  shark_bait 40 - DsnowMan 33
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-100922-3833622a.html

I open scheme/moneylender while his 5/2 leaves him with council room/nothing.  He goes BM with 3 tournaments and I go BM with just 1 tournament.  No one really gets much out of the prizes.  By the time we get to them, it's too late for them to make that much of a difference.  Snow takes a couple duchies and I take diadem as it put me up to 8 for a turn.  Farmlands leads to some end game VP card trashing.

Game 2:  shark_bait 59 - DsnowMan 54
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-102056-3d52c728.html

This was initially a young witch, tunnel and loan (bane) game which transitioned into the trade route to heaven as the mat had the potential to be worth $8!  I pulled a 5-3 tunnel advantage and sneaked by with the victory.

Game 3:  shark_bait 14 - DsnowMan 23
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-103144-1ec88717.html

Fishing village, wharf, and highway type game.  I get caught up with a few 6$ buys and get some golds hoping to go GM.  DsnowMan plays a pure action based strategy and runs away with the game.  The only reason the score is remotely close is because I bought some green and he ended it the first chance he had.

Game 4:  shark_bait 22 - DsnowMan 36
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-103824-bfdfa326.html

Let me preface this game by an absurd theory.  I was playing these games in my college's science center.  Down the hallway were the organic chemistry labs.  Organic fumes wafted down and made me high.  Okay, so that really didn't happen, but with the way I played this game it sure felt like it.  First, I open torturer when he has trader thinking they won't come together (they did).  I then buy jester!?!?  I meant to go haggler, but really, that would also be pretty awful.  All the while rationalizing that I can come back with a mega turn when there is no deck slimmer or plus buy.  I'm ashamed that I played such a poor game of dominion here.  DsnowMan on the other hand played a trader/venture BM game and picked up an easy win.

Game 5:  shark_bait 31 - DsnowMan 23
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-105201-d7339260.html

This one's an alchemist/governor game with throne room and a horse for the plus buy.  We both played a pretty similar game.  I use my turn advantage to crack into VP's first with a triple province turn 13.  DsnowMan comes back with his own triple province turn 13, but with all of my alchemist's top decked, I finish the game with the last 2 and an extra turn.

Game 6:  shark_bait 40 - DsnowMan 42
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-110622-a31bf060.html

If you look at any of the game logs, look at this one.  I see this board and initially think of going for a nice big ole scrying pool deck, but the lack of plus buy deters me away from going for a fancy deck like that (I guess those organic fumes have left by now).  Consequently, I decide to play a very boring BM envoy game.  DsnowMan had different plans.  He did what I didn't do.  He buys up scrying pools, inns, caravans and pirate ships.  At one point he thinks it's over.... this was not the case.  On turns 12 and 13, he manages to hit 3 out of my 4 golds.  I still have enough treasure to get a couple more provinces, but all the while he is destroying my treasure.  Once I realize that I'm not going to be able to by any more duchies I frantically try and buy estates to salvage a win, but it was too late. 

Game 7:  Game 5:  shark_bait 62 - DsnowMan 39
http://dominion.isotropic.org/gamelog/201112/08/game-20111208-111839-ad077084.html

Let me preface this by saying that this game was really closer than the score indicated.  I never felt safe the entire game.  This game was centered on navigator/tunnel which both of us open with.  We both hit our navigator/tunnel early, except I got mine before the first reshuffle and he got his on turn 4.  I picked up a second navigator and this may have been the difference.  Both of us used upgrade and trade route for some light trashing while splitting the nobles 4 - 4.  I decide early in this game that I was going to province rush and buy provinces with 8 rather than buying a gold/nobles to work up to colony.  By the time I get 9, I don't even bother going for the platinum because my tunnels have given me enough gold density.  By the time DsnowMan has worked up to buying colonies I've amassed a fairly substantial lead.  He gets a couple colonies, but after that, he can't buy provinces because the pile was approaching depletion and that would help me win. 

All in all, when DsnowMan beat me, he beat me bad.  He played a great series and I was fortunate to be on the positive side of the close games.  Thanks for a great series!
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Hello.  Name's Bruce.  It's all right.  I understand.  Why trust a shark, right?

Is quite curious - Who is the mystical "Celestial Chameleon"?

Buggz

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #257 on: December 08, 2011, 06:34:14 pm »
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You tend to do those 7 game thrillers, shark_bait..
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #258 on: December 08, 2011, 06:48:43 pm »
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So...if you are up for another match, then we can do that. I am fine with best of 3, or best of 5, or 7. It's up to you.

I thought about it, which is why I didn't immediately reply. When this was fresh, I had no intent do so at all. Even with two days gone now, nothing changed. I lost the fun of participating in the tournament. This and the fact that I have not much spare time this weekend make me resign, so Delseban goes to the next round.

Best of luck and fun to those remaining in the tournament and enjoying it.
I'm sorry about this whole ordeal.  Hopefully your incident will be the last in this tournament.
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Fabian

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #259 on: December 08, 2011, 07:34:48 pm »
+1

I'm up 3-1 for now against Young Nick in the Thief division. Here are the game logs so far, with no commentary because the games are so awkward and.. suboptimally played by both of us :)

Fabian 29 - 41 Young Nick
Fabian 53 - 52 Young Nick
Fabian 38 - 16 Young Nick
Fabian 47 - 40 Young Nick

In the end, Fabian beats Young Nick 4-2 in the Thief division, here are the two remaining game logs:

Fabian 49 - 50 Young Nick
Fabian 41 - 36 Young Nick

Game #5 was a kinda cool game which I was sure I was winning, but I made lots of bad decisions in the midturns, and Young Nick nicely put together a 15 card Fairgrounds (which I should have done to begin with, instead of keeping as a backup plan, horrible play) deck. When he finally used his one Minion to discard, meaning my Scheme topdecked Tactician was discarded, I was pretty much out of gas and lost a few turns later. Overall a cool game where lots of interesting things happened, even though I'm not so happy with how I played it.

Game #6 was a fairly standard (and thus, boring) Masquerade game, where we both ignored Ambassador (don't know if this is wise or not, but I was quite happy to play a Masq mirror going first without too many complications). There were a few interesting spots here, such as whether or not to play a Masquerade when YN has a Curse in his deck, meaning I won't be able to buy the penultimate Province with a 7 point lead. In the end I do it, because it makes it much less likely HIS next turn will be "Masquerade, pass Curse, buy Province, win by 1 point", which is really the only disaster outcome. If, in theory, his hand would have been Masq, Curse, Copper, Gold, Gold and he didn't pass the Curse to trick me into buying the Province so he could win next turn, he'd have been a special kind of genius I guess :) In the end, he had no Curse and it didn't matter very much.

Overall, the quality of play was kinda mediocre at times in this match (YN made a pretty awkward choice passing a Duke to me in game 2, giving me a win I absolutely wasn't getting otherwise, and I played at least 3 of the games pretty badly I thought), but it was a fun and tense set of games, and I hope to play you more in the future Young Nick!

I'm definitely hoping to step my game up for future rounds, just like my next-round opponent noted a few posts ago ;)
« Last Edit: December 08, 2011, 07:38:12 pm by Fabian »
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DsnowMan

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #260 on: December 08, 2011, 10:01:38 pm »
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Thanks shark_bait. I went into our series without much hope of winning, seeing as you have a tourney victory under your belt. Thought I would have some fun, and I did get to play some fun engines and tight games.

Going into game 6, I was thinking: Scrying pool looks like fun, and pirate ship just make a scrying pool deck better. Envoy + BM will work fast... what is he going to do? If he goes BM, I will scry for fun, maaybe transition to pirate ships. I got them up to +$14 with no +buy. Hilarious.
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first

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #261 on: December 08, 2011, 11:19:21 pm »
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Chapel division, Round 2
First 4:3 TehMop (Note that except for game1, first player won)

Game 1 - First 65:11
Governor/Goons megaturn. my opponent didn't catch on this one.

Game 2 - TehMop 52:39
I remembered that Potion/Ambassador beat Ambassador/Ambassador some times ago, but it's clearly wrong, esp with Tournament on the board. With no attack card in my deck, I couldn't catch up in time with Vineyards.

Game 3 - First 38:26
DoubleJack, obviously. The game was so fast that we didn't have a chance to trash any curse from Mountebanks.

Game 4 - TehMop 46:37
I bought Gold instead of Margrave, and I think that's why I lost. back to my bad habit of tending to spend $6+ on Gold, ignoring some action cards.

Game 5 - First 63:11
Feast/Silver vs. Salvager/Silver. Very fast Colony game. TehMop trashed Feast to gain Upgrade, which seems slow comparing to Hunting Party/Salvager.

Game 6 - TehMop 28:27
Sneaky estate. Might get a chance if I bought Duchy instead, but well ....

Game 7 - First 28:20
Nice board for the final match, with Bishop, Bazaar, Witch, Black Market, etc. I was lucky to draw three $5 hands before turn 10 while TehMop only got one. Embargo is a better opener than pawn, imo. Black Market cards didn't matter much since I already had a good Bazaars/draw engine.

Thank you TehMop for a good series. They were fast and fun. You could have won if you had better draw luck in game 7.
« Last Edit: December 09, 2011, 12:40:42 am by first »
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olneyce

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #262 on: December 09, 2011, 04:11:49 am »
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Round 3: olneyce (8 seed) vs. 16hp (9 seed) in the Chapel division

olneyce wins 4-1.

Game 1: 16hp 30 – 37 olneyce
http://councilroom.com/game?game_id=game-20111208-233031-a585058d.html
Pretty standard Fishing Village/Wharf game.  The difference was that I got really good early shuffle luck, allowing me to buy Wharves early.  In the mid-game I bought a bunch of Nobles, which I used mostly as Smithies to draw my whole deck at the end and buy the final two Provinces

Game 2: 16hp 36 – 64 olneyce
http://councilroom.com/game?game_id=game-20111208-235125-7709c112.html
A very interesting games with slightly contrasting approaches.  He went for Alchemists and I went for Border Village/Wharf.  Both of us were really hoping to get a big draw and then use our Forge to trash all the useless starting cards.  He accomplished this much earlier than I did and drew his whole deck basically every turn from 10 onward.  However, my less tight deck had the advantage of being able to accumulate MANY more cards at a time because I had lots of buys and was using many of them on Border Villages which brought Wharves with them.  Plus, I was using Royal Seal to top-deck the combo.  The key for me pulling it out was turn 15, when I Forged a Colony and then bought two more.  Because he didn’t have any +actions he could only get two buys per turn, which meant he had wasted money, and my more cumbersome engine got it done.

Game 3: 16hp 8 – 48 olneyce
http://councilroom.com/game?game_id=game-20111209-000957-5c9d3d33.html
This was Ambassador, Minion, Grand Market, King’s Court.  He remarked at the start that it was a board where we could play equally well, but one person might end up crushing.  I really wasn’t sure what to do with the board so I thought it would be me on the receiving end of a beating.  I got to the Minions earlier, however, and only after I had bought a couple did I realize how well they facilitated clearing out my hand of chaff.  By turn 10 or so, I had shuttled all the estates and most of the coppers to him and was free to buy action cards.  A few big KC/grand market turns later and I had all 8 Provinces.

Game 4: 16hp 36 – 27 olneyce
http://dominion.isotropic.org/gamelog/201112/09/game-20111209-002626-8a9e321e.html
A Masquerade and Market game.  He did a better job of acquiring Markets is pretty much the story.  He gambled a bit on turn 19 by buying the penultimate Province with a lead of less than 6, but I didn’t have the hand to catch up and he took it down on the next turn.  I also was forced to pass him a Market by one of his Masquerades, which was pretty rough.

Game 5: olneyce 36 – 29 16hp
http://dominion.isotropic.org/gamelog/201112/09/game-20111209-004226-9c034f67.html
An initially boring-seeming board, with us pursuing mirror Worker’s Village/Witch strategies. However, we went slightly different directions as I started buying Develops and he went straight after money.  I pulled into a slight lead, and since I had just reshuffled (and had a very clogged deck) I decided I needed to try and end it on piles by buying Estates.  His deck was much better than mine, so if we played much longer he was going to start buying Colonies and pull far away. I got almost all of the estates before hitting the next reshuffle, and picked up a couple Silk Roads to seal the deal.

Very enjoyable games, from start to end.  I think I may have used up a lot of my luck, since the only game I really played well was #2. 

[Edited to add the CR log for game 3]
« Last Edit: December 10, 2011, 12:21:13 pm by olneyce »
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painted_cow

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #263 on: December 09, 2011, 04:04:05 pm »
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Witch Division Round 3: painted_cow 4 vs Tejayes (Dorestu) 0

1:0 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-115738-3202cacf.html

Mirrormatch: 2 Masquerade+BigMoney. I went first and got some good draws, Tejayes made a minor failure buying Hoard before Gold.

2:0 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-120716-47027d00.html

Chapel/HT for me vs Chapel/Young Witch (Cellar as Bane). I got a Y. Witch and a Cellar later. Again I got some nice draws like drawing my Cellar in the last turns for this Y.Witch and could secure victory.

3:0 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-121407-0b9860eb.html

We both went Remake/Silver and drew the Remake as early as T5. Tejayes got a second copy of Remake (trying to get many GM and Outpost), I went for BigMoney instead since I knew, that I could not remake that often anymore. With the help of Havens and some good draws I managed to get to 8 often enough before his GM engine could fire.

4:0 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-122646-86f9cc4b.html

Most interesting game of our series. Somehow I tried a really weird strategy here (I gues because of the 3-0 lead) with Cities and Pirateship. He started with Spice Merchant/Silver. I went with Spice Merchant/Workshop (getting Workers Villages and Pirate Ships and try to empty Piles). In the end I trashed his Silvers and some Golds, build my Engine up (powered by Level 1 Cities) while he had the early lead of course.

Thank you for the games Tejayes, you didnt play this so bad at all, like the score might indicate!

When all post the First player thing: only 1 of 4 games were won by going first.
« Last Edit: December 09, 2011, 08:46:09 pm by painted_cow »
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RisingJaguar

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #264 on: December 09, 2011, 04:50:54 pm »
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Witch Division : RisingJaguar (12) - LexiphanicLemur (21)

RisingJaguar 4-3 in some great matches! Now to the summaries:

Scores are posted in "RisingJaguar-LexiphanicLemur" - All games were identical hands, veto mode, no point counter. My personal favourites are game 5 and 7, although that may be 'slightly' biased. 

Game 1: 35-11 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-115652-95d33fcf.html
The only game where the second player won the game.  The board is quite obvious with witch being the main piece and various trashing options (moneylender, lookout, apprentice) and a moat, so i gear myself to get moneylender as often as possible with moneylender/warehouse.  The only peculiar opening from Lemur, Lookout/Black Market. I managed to get witch first, and easily win with curses 7-3 (i think). 

Game 2: 8-27 (I resigned) http://dominion.isotropic.org/gamelog/201112/09/game-20111209-121008-3d39dabb.html
This was just atrocious. Known fact, I have a huge crush on quarry with +buys, councilroom.com can support that.  Wasn't even close with Lemur taking most of the alchemists 7-3. I gave up once he double bought provinces

Game 3: 60-2 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-121837-562fd3b4.html
You should look at the board and realize why this was such a blowout.  KC/Wharf/Bridge with Ambs/Scrying was asking for one hell of a race.  Lemur seemed to be focused on getting KC first (which he did twice) which scared me whereas I was focused on thinning out my deck with two ambs.  Lucky for me i scrying pool-ed his twice early.  At one point i was nervous because i thought i overstocked on actions and no money but manage to squeak one before it was too late.  Then led to the inevitable, buy out all province which always feels great

Game 4: 43-62 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-122634-bc4902d8.html
Another horrible game for me, when I saw the 12 cards, i got excited about ambassadors, but it was promptly removed by Lemur =(.  I convinced myself that fishing villages were gonna run out with 4 left, and bought a city with $6 at turn 7... With no plus, that was stupid of me.  He used embassy correctly to complement the fishing villages and i never stood a chance.  Lemur was gracious enough to say close game afterwards, but it never was...

Game 5: 68-52 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-124115-49799a15.html
Duke/duchy games! With the massive amount of villages and Oracle, i was convinced to do dukes.  The key point in the match for me was being able to trader the spice merchant mid game.  By turn 14, he had 4 provinces to my 4 duchies which made me really nervous.  Without trader (being able to get me fast treasures), Oracles (sifting/drawing cards), and hamlets (+buys), i surely would've lost. 

Game 6: 21-31 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-124750-80ba5a1f.html
This could've been a fascinating chapel game with fool's gold and remodel, and then we (at least i) chickened out.  I was ahead with the first two gold... but that is because I forgot about the wonders of treasure map and never could recover.  Herbalist was a great buy for Lemur and that is all the analysis here.

Game 7: 14-9 http://dominion.isotropic.org/gamelog/201112/09/game-20111209-125814-5a579dfc.html
I can't decide if this ending was incredibly climatic... or anti-climatic... We busted our skills out by vetoing chapel/alchemist to start.  The plan seemed simple, rely on moneylender/villages/wharfs for as long as you could.  We were building our engines, trashing those coppers and such.  By turn 12, I realize that pawns/wharfs gave me a ton of +buys to possibly eliminate the pawn pile.  Which leads to the ending of a great series, ended buy pawn buyouts? To me it was climatic but I'm sure others disagree. 

Thank you LexiphanicLemur for the great games.  Side note: 6-1 for first player.
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Graystripe77

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #266 on: December 09, 2011, 10:00:30 pm »
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Graystripe77: 2 vs. Permanoob: 4

Thanks for the games, they were fun, see ya next year!
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roku

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« Last Edit: December 11, 2011, 03:19:06 am by roku »
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ehunt

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #269 on: December 10, 2011, 11:40:35 am »
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chapel division, for the 2-31 seed slot; ehunt advances over gamesou 4-1. we lost the log for game 3. thanks for the games!

game one - ehunt http://dominion.isotropic.org/gamelog/201112/10/game-20111210-071930-a6cfb16d.html

board with very weak cards. no real strategy difference, except that gamesou foregoes an early province for conspirators when he has an extra buy. our decision to buy duchies and undiscardable tunnels for the points early makes it a protracted snoozefest that i wind up winning, mostly due to my baron working well on the first shuffle.

game two - ehunt http://dominion.isotropic.org/gamelog/201112/10/game-20111210-073058-3c4ec3df.html

i hate the swindler and always veto him when i can. to make matters worse, i usually express my resentment toward the swindler by never buying him; then i lose to him, and just hate him more. to make matters even worse (in this non-veto mode game) we split 5-2, so we sorta have to open with very duchy-able witches. i forego swindler on the second shuffle for silver, and get horse traders; gamesou gets swindler. the horse trader gets me an early forge, which really helps, and he draws his terminals together a lot. i pick up a swindler later, when the curses run out; don't know if that's right or not.

game three - ehunt we lost the log! it was a colony game with remake, no extra actions, and goons. i got a province early and remade it into a platinum, and it's hard to overcome that sort of early advantage when the decks are razor thin.

game four = gamesou http://dominion.isotropic.org/gamelog/201112/10/game-20111210-075306-66d458db.html

I thought I had this one in the bag when his young witch essentially never hit me, but the problem is that to win, you know, at some point you have to buy provinces, not warehouses, a concept that i didn't get into until too late. my explorer is also wrong; she should be a second bishop.

game five = ehunt http://dominion.isotropic.org/gamelog/201112/10/game-20111210-080528-adabbab2.html

this is the problem with no veto mode- it's a board with king's court and mountebank and grand market and scrying pool and steward, where you just really, really want to be first player, which took some of the sting off of losing game four. gamesou's decision to buy vineyards early is unexpected and terrifying for me. the thing is, vineyards can be worth so much in this game that they can split 5-3 and by the time that happens it may not matter that i can draw my deck and get a zillion money every turn. i opt for the megaturn anyway, just because the KC/grand market is so incredible - i am envisioning a scenario where he gets all the vineyards and if i'm lucky and build the engine fast enough i'll beat him with all the other green cards. as it happens, the mountebanks slow his vineyard-buying ability more than i expect, though, and i wind up picking up four of them and ending the game before craziness can happen.
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rudeboy666

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #270 on: December 10, 2011, 11:47:17 am »
+1

Grobstein beats rudeboy666 by default.

I am afraid I am going to have to resign from the championships.  There is no way we can play our match before the 11th and it is mostly my fault for not being available.  I could have if I put more effort in so I shall take the blame then.
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WrathOfGlod

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #272 on: December 10, 2011, 06:06:37 pm »
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WrathOfGlod (Michael Harris) beats  xXx DuCHyMasTErZ xXx (thirdworldbeanfarmer) 4-2
I'll post the council-room logs when they become available along with some game reports
Good games all around.
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xXx DuCHyMasTErZ xXx

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #273 on: December 10, 2011, 06:10:55 pm »
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I lose to WrathOfGlod / Michael Harris in the Witch Division 2-4

I lose Game 1.
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-142359-6d3b53f6.html
I ignore the Potion cards on the board, which turns out to be a big mistake as he gets a Scrying Pool/Peddler engine running to go for Vineyards, and I play a couple of turns too slowly.

I win Game 2.
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-142745-f832c93d.html
I win the IGG race, which gives me the game. I think he accidentally clicked Duke instead of IGG when buying a Border Village, which was definitely a big misclick =/

I lose Game 3.
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-143750-6094d78f.html
I ignore the Alchemists on the board, which I think would've been fine had I not also ignored the Goons on the board, which turned out to be my downfall as I lost by over 20 VP tokens there as Michael was able to get a Goons/Alchemist/Market combo running with the occasional Mint/Remodel.

I win Game 4.
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-144535-d97ace04.html
I load up on Mountebanks/Familiars first, which turns out to be too much in a game without trashing. Michael tries to go for an Estate rush, but is a couple of turns late as I was able to get a couple of Colonies in before he finishes.

I lose Game 5.
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-145537-2a7299d3.html
I essentially had no coherent strategy this game and just derped around buying random cards and again, ignored Goons, which Michael was able to exploit for lots of VPs and handily win this one.

I lose Game 6.
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-150059-9f2d6ca4.html
A close match. I open with Nomad Camp hoping for Silver/Chapel, which in retrospect seems silly with Worker's Village and Council Room on the board. I picked up my Worker's Village a bit too late, and Michael was able to win the Colony Race by 1 turn.
« Last Edit: December 10, 2011, 06:13:07 pm by xXx DuCHyMasTErZ xXx »
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olneyce

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #274 on: December 10, 2011, 06:28:03 pm »
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I lose Game 5.
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-145537-2a7299d3.html
I essentially had no coherent strategy this game and just derped around buying random cards and again, ignored Goons, which Michael was able to exploit for lots of VPs and handily win this one.
I don't understand all the University buys in this game.  It seems like the clear strategy is to get enough cantrips and Lighthouses to protect you from attacks and then double-buy Peddlers as often as possible with your Goons.  And the more Peddlers you have, the more likely you are to consistently hit your Goons with money and having played four cards.  I can see the advantage of having one or two Universities to get you going (with Spies) and then perhaps allow double-Goons plays later on, though.
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danshep

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #275 on: December 10, 2011, 07:27:31 pm »
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In Witch division, Elyv (4) outplays danshep (29) 4-0.

A lot of fairly mirror'd matches, where I mainly lost by not paying attention while Elyv played them properly. I think my game 3 loss was probably unlucky, but the rest were just Elyv playing a better game.

http://dominion.isotropic.org/gamelog/201112/10/game-20111210-153637-6c2e4ff9.html - elyv 48-47
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-154704-d1fb726e.html - elyv 37-21
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-160156-0543cd2b.html - elyv 49-32
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-161648-5e384c87.html - elyv 60-57

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Elyv

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #276 on: December 10, 2011, 07:36:31 pm »
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I beat Danshep 4-0(witch division), but despite the final score, all of the games were really close.

Game 1: http://dominion.isotropic.org/gamelog/201112/10/game-20111210-153637-6c2e4ff9.html (Elyv 48-47)
Both of us open ambassador/caravan. I think he plays slightly better overall, and on the last turn he is up 6 points, and I have $7 worth of treasure and a pawn in my hand. Because I went first, I can't buy the last province for the draw, so I pawn for card and buy and pray. I skillfully manage to draw a gold and steal a game I shouldn't have won.

Game 2: Forgot to save log. The game had grand market, courtyard, upgrade, and menagerie amongst other cards. Both of us go for the grand markets, but I mix in a couple of midgame menageries while he gets silver, and they make a huge difference.

Game 3: http://dominion.isotropic.org/gamelog/201112/10/game-20111210-160156-0543cd2b.html (Elyv 49-32)
I think I like Danshep's opening with talisman here better than mine with tournament(or at least, I felt like it panned out better). I manage to snag the first province, and then get a couple of prizes and win. Also, I don't think I've ever seen anyone get less lucky with wishing wells than Danshep did in this game. Despite both of us opening with ambassador, surprisingly possession didn't play a factor; I didn't end up buying a potion until after I got my first province, and I never it with $6.

Game 4: http://dominion.isotropic.org/gamelog/201112/10/game-20111210-161648-5e384c87.html (Elyv 60-57)
Both of us open Fools Gold/Wharf, going for a ton of fool's golds. After that, our paths diverged; I went for a more BMish deck with wharfs and warehouses and money, while Danshep went for village/wharf. Luckily for me, I manage to end the game on piles right as his engine starts to get rolling.

Danshep was an excellent opponent, and this series could have very easily gone the other way.
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WrathOfGlod

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #277 on: December 10, 2011, 07:58:22 pm »
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I lose Game 5.
http://dominion.isotropic.org/gamelog/201112/10/game-20111210-145537-2a7299d3.html
I essentially had no coherent strategy this game and just derped around buying random cards and again, ignored Goons, which Michael was able to exploit for lots of VPs and handily win this one.
I don't understand all the University buys in this game.  It seems like the clear strategy is to get enough cantrips and Lighthouses to protect you from attacks and then double-buy Peddlers as often as possible with your Goons.  And the more Peddlers you have, the more likely you are to consistently hit your Goons with money and having played four cards.  I can see the advantage of having one or two Universities to get you going (with Spies) and then perhaps allow double-Goons plays later on, though.
Yeah the potion was to hopefully get one or two double goons turns eventually i also figured that i would hit the university quickly enough to not slow down my deck that much, it was probably the wrong decision as that game was really sloppy and BM could have easily beaten both of our decks in general I have no feel for university.

The interesting thing about game 3 is that there was a long period where I would have lost if he had ended the game but because the third pile was alchemist and he had no way of buying any I was safe to grind my way to a goons win.
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timchen

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #278 on: December 11, 2011, 12:54:19 am »
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In thief division, timchen (allfail) beat The Adventurer 4-0.

The Adventurer is a very nice person. I am very impressed that he (she) chose not to play with a point counter, yet did not disable mine. I won largely due to my luck (or his/her misfortune) tonight. I certainly hope we can play more in the future!

game 1: forgot to get the log. A Colony game with wharf and villages. The Adventurer tried to end the game quickly with Vault-- didn't work.

game 2:: 30:25
smithy is slightly faster than remake I think; and my salvager was drawn at exactly the time I wanted it.

game 3: 36:24
mirrored chapel match; again I luckily got the upper hand at chapeling. It's quite interesting that the Border Village is completely useless here yet we both got several anyway.

game 4: 33:30
I went for Young Witch and he went for Familiar. While he got his at turn 3, my minions seemed to throw it away often enough to force a 7-3 curse split. Afterwards however, I thought a slow Duchy-Duke buy suited my deck more, and he almost came back and won. I only won because he couldn't quite figure out what's the score when he took the second-to-last Duchy.
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ackack

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #279 on: December 11, 2011, 09:58:00 am »
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Thief division, ackack (7) vs. TheO_Ravenheart (26) : TheO wins 4-1. I'll post logs when they get to CouncilRoom.

He played quite well, but I did feel pretty hosed in several of the games. The last two Minion games in particular felt like there was not too much to be done in.
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TheO_Ravenheart

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #280 on: December 11, 2011, 10:29:50 am »
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In thief division, TheO_Ravenheart beat ackack 4-1.

Very tough opponent as Ackack is a level 39 after all. All the games are really well played.

Game 1:
http://dominion.isotropic.org/gamelog/201112/11/game-20111211-054535-a8befcc5.html

A city + bridge + wharves combo. Cities was sold out very fast, causing bridges and wharves to take tremendous effect. The last turn was pretty crucial as Ackack bought most of the highways away. Pretty lucky with the cities over here.

Game 2:
http://dominion.isotropic.org/gamelog/201112/11/game-20111211-060012-3630986c.html

This game has pretty lots of awesome cards: Masquerade, Goons, caravans, IGG, possession. We cleared the caravans away pretty fast followed by IGG, which i didn't thought of it initially. Was a pretty close game, but i could have done better buying the IGG first. GG nevertheless!

Game 3:
http://dominion.isotropic.org/gamelog/201112/11/game-20111211-060012-3630986c.html

Ackack tried to do a governor + ghost ship strategy, while I did an alchemist one. I sort of got lucky with the market, bought from the black market, resulting me to build up alchemists very fast. Initially i thought that alchemist can indeed counter ghost ship till i realised there's rabble! However i still won the game as i bought the provinces quickly.

Game 4:
http://dominion.isotropic.org/gamelog/201112/11/game-20111211-063944-42527801.html
A minion game. Had a good start with the 7 minions in my hand. However i realised i always get up to only 7 gold! Luckily there's an expand card as i upgrade my merchant ship and estates. Very good fight over there though.

Game 5:
http://dominion.isotropic.org/gamelog/201112/11/game-20111211-065243-c245eedb.html
The best game out of the 5. However i got my KC pretty early, thus exploiting my KC with minions, lighthouses and swindlers. Ackack bought so much lighthouses that i can't get attack him. The first half of the game was pretty bad, with Ack's minions bombarding me. Luckily my lighthouse seems to be working and with my abundance of KC, i did some pretty nice turnover. A very good game. Must watch!

Overall, Ack played tremendously well. Sorry i didn't chat much because I was pretty stress throughout the game. Didn't expect this win seriously! :)
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lespeutere

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #281 on: December 11, 2011, 10:58:50 am »
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The results from Thief division, 2nd round lespeutere (16) vs. Voltgloss (48): 4-3
I've got 6 game logs only but can add the missing once it appears on councilroom.
5 really close games (except for 1 and 2), all won by player 1 except game 7 that I could steal away from Voltgloss. It was lots of fun:

lespeutere - Voltgloss 0-1 (30-59)
http://dominion.isotropic.org/gamelog/201112/11/game-20111211-061013-54dc556e.html
Embassy first was clearly superior to Stables first, especially with a little luck of hitting estates with salvager. Still Voltgloss played really well, while I managed to create a desaster.

lespeutere - Voltgloss 1-1 (52-27)
http://dominion.isotropic.org/gamelog/201112/11/game-20111211-062412-2bc45880.html
Both of us starting with council room I was more lucky to get early golds. I pretended to buy grand markets by buying one but thought they were somewhat superfluous. 2 menageries with oases in the end helped to end it with 6 golds vs. 3 compared to 1  vs. 3 grand markets.

lespeutere - Voltgloss 1-2 (34-45)
Tournament was in. I tried labs and fool's golds while he sticked to tournaments, silvers and golds. I got the first prize taking trusty steed while he took followers as the second. He got one more duchy (4 vs. 3) and 4 more estates (9 vs. 5) while I got 4 more curses. That kind of explains it.

lespeutere - Voltgloss 2-2 (47-32)
I start potion woodcutter, he goes for trader and silver. While I get native villages and apothecaries to support my margrave and get two treasure maps in my hand just after having bought the second he sticks to money from the beginning. I was a bit lucky with the TM but could overtake his early lead.

lespeutere - Voltgloss 2-3 (?-?)

lespeutere - Voltgloss 3-3 (11-0)
I buy an early mountebank just to see him scheming his traders back into his hands while getting lots of silvers to buy grand markets. I trade my mountebank and go for KC with bazaar or grand market. When schemes and grand markets are gone he overlooks the silver pile emptying which I exploit for reaching a final game 7.

lespeutere - Voltgloss 4-3 (20-12)
Again the question of who's got enough buys to end the game by buying up the third pile while holding the lead. He goes for NV and bridge only adding two hamlets while I start potion hamlet to have some apothecaries and hamlets to support conspirators. I actually get two of those only because I start buying bridges to keep them away from him. I thought he could've ended it when he picked up 7 cards from NV but het had to get two provinces and buy 3 hamlets and 3 NV. He does not succeed while I manage to get 7 buys, buying the aforementioned and another province to steal this game from Voltgloss.

Thanks alot again, it was fun.
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ackack

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #282 on: December 11, 2011, 11:16:22 am »
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A city + bridge + wharves combo. Cities was sold out very fast, causing bridges and wharves to take tremendous effect. The last turn was pretty crucial as Ackack bought most of the highways away. Pretty lucky with the cities over here.

This was a pretty big mistake on my part. I underrated the likelihood of a close out turn and didn't pick up any Provinces. If I instead buy 2 Provinces and a pile of Highways, then I'm probably in pretty good shape to win this one.

Quote
Game 3:
http://dominion.isotropic.org/gamelog/201112/11/game-20111211-060012-3630986c.html

Ackack tried to do a governor + ghost ship strategy, while I did an alchemist one. I sort of got lucky with the market, bought from the black market, resulting me to build up alchemists very fast. Initially i thought that alchemist can indeed counter ghost ship till i realised there's rabble! However i still won the game as i bought the provinces quickly.

I have a hard time assessing this one. I'm not sold on my strategy, but I also think this was on the lower end of its success potential.  Several of my big Governor turns didn't find Ghost Ships, which obviously hurt quite a bit. The Market pull was very strong, too. I did dodge a bullet early on when TheO played Black Market, drew Sea Hag, and had $3. Anyway, I'm not very pleased with this game.

Quote
A minion game. Had a good start with the 7 minions in my hand. However i realised i always get up to only 7 gold! Luckily there's an expand card as i upgrade my merchant ship and estates. Very good fight over there though.

I thought about skipping Minions altogether and going heavy Horse Traders, but decided that conceding all of the Minions might be a problem and figured I'd go for the split. Losing 7-3 despite going first with matched starting hands seemed pretty bad. I did get a perverse kick out of playing the first $1 Harvest I've ever had - seemed like a pretty good summary of how the match was going as a whole.

Quote
The best game out of the 5. However i got my KC pretty early, thus exploiting my KC with minions, lighthouses and swindlers. Ackack bought so much lighthouses that i can't get attack him. The first half of the game was pretty bad, with Ack's minions bombarding me. Luckily my lighthouse seems to be working and with my abundance of KC, i did some pretty nice turnover. A very good game. Must watch!

Overcoming the early KC was probably impossible here. I decided the mismatch in deck strength meant my best chance was to start rushing for points once I got a KC. I think that's probably right, but it just didn't pan out.
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Jorbles

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #283 on: December 11, 2011, 02:47:25 pm »
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Exclams (aka !!!!!!!!!!!!!!!!!!!!!!!!!) beat me 4-3 last night in a really good set of games. He should have the logs up soon.
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Guy Srinivasan

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #284 on: December 11, 2011, 03:11:22 pm »
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Thief, 29-20 matchup. Guy Srinivasan advances over grobstein, 4-2.

http://dominion.isotropic.org/gamelog/201112/11/game-20111211-110659-5ee7a1ed.html
grobstein 36-24 correctly chooses Silver/Silver over Silver/Envoy on a Hunting Party board.

http://dominion.isotropic.org/gamelog/201112/11/game-20111211-111804-82f12afd.html
grobstein 13-10 teaches me about the power of Ill-Gotten Gains

http://dominion.isotropic.org/gamelog/201112/11/game-20111211-113116-af37ee08.html
Guy Srinivasan 39-38 wins a very close game where both chose to get a single Jack plus stuff over 2JACK

http://dominion.isotropic.org/gamelog/201112/11/game-20111211-114318-8d42a6b0.html
Guy Srinivasan 62-45 buys Warehouses over Silvers to hit Tacticians more often

http://dominion.isotropic.org/gamelog/201112/11/game-20111211-115321-1e9612ac.html
Guy Srinivasan 39-27 gets a 5/3 Gardens split on a Montebank/Hoard board.
(I'm not clear what the plan with Universities was supposed to be?)

http://dominion.isotropic.org/gamelog/201112/11/game-20111211-120747-dfaa114e.html
Guy Srinivasan 39-37 Remakes his way to a close victory despite losing the Familiar->Curse race 3-7
« Last Edit: December 11, 2011, 05:08:51 pm by Guy Srinivasan »
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monsterbrick

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #285 on: December 11, 2011, 03:32:26 pm »
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Thief Division
monsterbrick wins 4-2 over Rjax36

Game #1  http://dominion.isotropic.org/gamelog/201112/11/game-20111211-111017-48392320.html
Pretty boring game because I got 5/2 with mountebank on the board.  Not impossible to overcome because upgrade was on the board also.  Still difficult though. 

Game #2  http://dominion.isotropic.org/gamelog/201112/11/game-20111211-111706-0bc70959.html
Another boring game because he got 5/2 with mountebank on the board.  There was no trashing on the board, I think.  Any way he got two mb's before I bought one.  When he started to piledrive the nobles, I packed it in.

Game #3  Forgot to get the link.
He won because of double ambassador and I tried to do a scrying pool strategy.  Basically, I'm dumb.

Game #4  http://dominion.isotropic.org/gamelog/201112/11/game-20111211-112425-b2414c78.html 
I win a game the game 6-2 on province, the interesting thing for me was I got 5 or maybe 6 of them from expands and upgrading expands.  I don't think I ever did that before.

Game #5  Forgot the link on this one, also.  Told you, I'm dumb.
Just a weird mishmash, that I win because of farmland (I think).

Game #6  Refer to game #5

A game in which I got lucky on the last turn.  He took the last curse from torturer, then I bought the last duchy and two dukes. 
I won by one point.

I will post the other links, if I remember.
Thanks to Rjax,  I think he got unlucky alot.  Still a good match.
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Qvist

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #286 on: December 11, 2011, 04:11:03 pm »
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Wow, I (#37) just finished my matchup against Dark Force (#5) in the Chapel Division. I won in some very close games 4-2
Who would have thought that?
We played with veto mode, with point counter and with identical starting hands.

Game #1 Qvist vs Dark Force 47-40 (1-0)
In this Colony game I opened Smithy / Chapel, while he opened Silver / Chapel. That was a little bit risky but was paying out. I bought Stash whenever I could. I haven't thought of that in the beginning, but later turned out great. I buyed Platinum first in turn 8, he in turn 9. He went green earlier as I, in turn 10, but I bought a second Platinum first. The game went very quick as he bought the second last Colony with only a 3-point lead. And luckily I paired my Stash with 2 Platinums to buy the last one.

Game #2 Qvist vs Dark Force 44-31 (2-0)
We both opened Quarry / Masquerade and then going for Worker's Village and Council Room for +Buy
He went for more money and a second Council Room while I bought a second Worker's Village and a second Masquerade. It was very close, buy I think my second Masquerade made the difference. It was 31-30 when I bought the second last Province with a Duchy and an Estate. He had $13 and couldn't surpass the 10 point handicap.

Game #3 Dark Force vs Qvist 36-23 (1-2)
Same opening Bishop / Silver. I somehow missed that Hunting Party was in the supply. So I had no chance. And I always missed $5 in the beginning. So his win was obvious from the beginning. I tried to use Embassy as alternate strategy but of course I had no chance. And I don't know why I bought Trader ??

Game #4 Qvist vs Dark Force 61-58 (3-1)
Colony game, same opening again: Talisman / Silver. But then I tried to get as many Caravans as possible as he got one Treasury and Pawns for +Buy too. Then I bought Jester which was very important I think. But he bought a Royal Seal which gave him a boost too. Basically we had both good strategies and it went very close. He was a little bit faster and I switched to Provinces. So I catched up and got the luck and got the last Colony.

Game #5 Dark Force vs Qvist 48-47 (2-3)
That was the closest game. Now we had different openings. He opened Watchtower / Silver and I Watchtower / Warehouse. He was heavily going for Menageries and Harem, letting me buy the first Province. I bought a Margrave, but with Menagerie and Watchtower it wasn't a very good card. But the +Buy was nice. It was a see-saw battle, then buying Duchies and Harems, yes even Estates. In turn 18 I bought the second last Province with a Duchy, taking a 6-point lead. He got more luck and could finish with a one-point winning margin.

Game #6 Qvist vs Dark Force 50-38 (4-2)
Guess what? Same opening: Bishop / Silver. Going first was very useful here in this Witch game. We both were going for Witch / Festival. He tried to catch up with 2 additional Bishops. I already got a lead of 22-2. But it was again very close, we had to switch to Vineyards and Fairgrounds. But the first player advantage let me win this game, I think.


Thanks for the good games, Dark Force, you were a worthy opponent.

Edit: Councilroom logs and some additional comments
« Last Edit: December 12, 2011, 04:07:05 am by Qvist »
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nomnomnom

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #287 on: December 11, 2011, 04:21:19 pm »
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Gardens Division - Round 3

nomnomnom(5) 4 : 0 rod-(12)
We played with point tracker and identical starting hands but no veto mode.

nomnomnom 49:32 rod-
We open with 2/5 with Minions in play. The only real difference in our play is that I buy an Upgrade in my second turn whereas rod- goes directly for Minions. After a couple of turns I have equalized in terms of Minions and my Upgrade is clearing out my deck of Coppers and Estates. I manage to buy 6 of the Minions and with more Minions and a cleaner deck I have a much easier time going green.

nomnomnom 87: 57 rod-
On a Colony board I go for Embassy-BM and rod- builds an engine with Nobles, Embassys and Farming Villages. Before he has accumulated enough buying power to dig into the Colonies I have gotten my fair share aleady. Eventually there are not enough Colonies left for him to overtake me and after a little bit of Province dancing I am able to buy the last Colony.

nomnomnom 45:34 rod-
This game was quite the nail biter. We both buy Ambassadors and Apothecaries and both our decks begin to stall with only few Provinces left. At some point rod- manages to buy the second to last Province and we empty the duchies. I am 5 points ahead but if rod- gets the last Province he wins and without +buys I have no way of increasing my momentary lead. Anyway a lucky shuffle lets me buy the last Province with a teribble deck.

nomnomnom 42:28 rod-
Unfortunately the last game of our match was the most boring one. We both aim for Alchemists but rod- first misses his Potion in turns 3 and 4 and then is not able to buy an Alchemist in a later turn when he has the Potion. I only got a single Potion which was a mistake but it didn't matter. I was basically two turns ahead because of rod-'s bad luck and while it got closer than it should have in the end it I was able to buy 5 Provinces.

Thanks to rod- for the games and the match was definatly a lot closer than the score might indicate. The third and fourth game especially were decided by pure luck and on another day the score would have been 2:2 after these 4 games.
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Voltgloss

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #288 on: December 11, 2011, 05:27:37 pm »
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Thanks for the games lespeuture, it was a really great (and learning) experience.  Good luck with the rest of the tournament!

lespeutere - Voltgloss 2-3 (?-?)

I don't have the log either, but as I recall this was a Gardens/Vineyard board with a lot of cheap +buy available (Worker's Village, Hamlet, Pawn).  I went straight for Gardens only while lespeuture stopped to pick up a couple Potions for Vineyards.  In the end I manage to grab the last Gardens (with two other piles empty - I think Pawns and Workers' Villages), which coincidentally is just enough to push my deck up to 50 cards, letting me squeak by for the win.

I encourage everyone to review game #6.  I thought I had that one in the bag until the game suddenly ended on piles with Silvers all gone and me behind on VP, from lespeutere Trading away big cards for like 5 or 6 Silvers at a clip.  From that clever play alone lespeuture deserved to move ahead of me in the tournament.  :)
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Titandrake

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #289 on: December 11, 2011, 06:49:30 pm »
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In Titandrake vs ARTjoMS in Chapel Divison, Titandrake concedes due to a combination of scheduling issues and personal desire to stop playing in the tournament.

I forgot to save the logs of the games we did play, so I'll post the CouncilRoom stuff once it's up.
Also I'm abbreviating as Art from now on.

Game 1: http://councilroom.com/game?game_id=game-20111211-103342-3ad4b6e2.html

Identical starting hands means we both open 2/5. I decide to go for Moneylender, Art goes for Cartographer. Cartographer pays off, with the increased cycling helping pull an early lead. I'm not quite sure why Spy was bought here. Maybe because losing a Moneylender play or an early Gold really hurts. I have some extra Silver instead of Spy, but decide not to buy some Islands along the way, which ends up becoming a mistake. Tiebreaker + removing Estates is useful. I get a Gold advantage, Art gets Cartographer advantage, and I maintain a slim advantage on VP.

Turn 11 I buy Noble Brigand. My logic being that because of Moneylender, we are both low on Copper, so my odds are pretty good to steal something of use. This pays off: I steal a Silver and a Gold, and Art ends up buying a NB as well. I try to end the game, the standard end-game desperate VP grab happens, and I lose in the end.

Game 2: http://councilroom.com/game?game_id=game-20111211-103936-85cbf197.html

We both do the same strategy (Feast for a good $5, buy a Mint, then HP, Torturer, and Mint gaining Harem shenanigans). Art first gets $5 on turn 7. I get Silver + 4 Copper turn 4. Yeah.

Game 3: http://councilroom.com/game?game_id=game-20111211-104833-8ba79574.html

Basically the perfect Peddler game. Market, Caravan, Moneylender to remove coppers. We both race to get all the Peddlers we can. Art picks up some Remodels along the way to get some Platinum, while I pick up some Caravans instead. Art uses some Remodels to pick up some Caravans from Estates, but because of all the cantrip-buying many piles are dangerously low. In the end, I can end the game before Art's deck goes off, with the trashed Estates giving me the tiebreaker.

I failed to communicate some time issues, and because of time zones we only had Sunday to play. So in the end, I decided it wouldn't be worth the effort to finish the set and conceded.

« Last Edit: December 12, 2011, 08:59:39 pm by Titandrake »
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Smartie

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #290 on: December 11, 2011, 06:49:55 pm »
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From the Gardens Division: Smartie vs Jahz (1:0)

As Jahz forgot to show up in the competition and we find another timing, Jahz has kindly agreed to let me win this. I would like to thank him, and hope to challenge him again in the near future  :)
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Exclams

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #291 on: December 11, 2011, 07:39:48 pm »
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Gardens, round 2: Exclams beats Jorbles 4-3 in a very, very close match. Well played, Jorbles.

Logs:
http://councilroom.com/game?game_id=game-20111210-194005-d71abbfd.html
Exclams wins, 6-1. Chapel enables an easy FV/Rabble engine, and BV/IGG makes it easy to run out stacks fast. I'm lucky enough to get a Rabble on turn 5. Jorbles trashes chapel early, which I think you can't do in this kind of IGG situation. On the other hand, he makes good use of Apprentice with IGG, which I fail to do.

http://councilroom.com/game?game_id=game-20111210-195131-60dae251.html
Exclams wins, 34-24. Another Chapel game. I foolishly imagined a lighthouse/watchtower engine, but with NV as the only +action and no +buy, it's not too compelling. I'm not sure either of our strategies was any faster than big money.

http://councilroom.com/game?game_id=game-20111210-195844-aee21b9c.html
Jorbles wins, 66-41. Joat/Colony game. I'm happy to pick up several early gold. I waste time with feast and governor, Jorbles buys money and colonies, apart from a second joat and a TP. Not sure any of our non-joat/non-money buys helped us.

http://councilroom.com/game?game_id=game-20111210-200801-10f5447f.html
Exclams wins, 33-19. Sea Hag/Steward with villages. Unclear to me if SH/steward is a good opening; we both suffer from terminal collisions. Perhaps SH/silver, then buy FVs and stewards later? I buy an early second steward and second FV, and do a lot more midgame trashing than him, which I think might have decided the game.

http://councilroom.com/game?game_id=game-20111210-201731-29a96c00.html
Jorbles wins, 21-(resigns). Jorbles gets a nice KC engine going, fast. We both open with potions, but I choose an early scrying pool/WW over alchemist. Jorbles chooses alchemist, which I think works much better with KC. We both pick up early KCs, but Jorbles top-decks his, and starts having big turns right away. His KC/alchemist on turn 11 probably decided the game, and top-decking the alchemist keeps his KCs useful.

http://councilroom.com/game?game_id=game-20111210-203130-09fbbb71.html
Jorbles wins, 30-(resigns). I score a turn 3 minion, but Jorbles buys unanswered minions on turns 5 through 10, and takes 8 of them by turn 13. My turn 8 Nobles is almost certainly a bad move. With minions depleted, Jorbles moves easily into cities and trade routes, and I give up hope.

http://councilroom.com/game?game_id=game-20111210-204727-12d22ad3.html
Exclams wins, 73-54. Colony game with lots of trashing (bishop, spice merchant, island, forge). Mirrorish match for a while. By turn 7, the only difference in our decks is his bishop and my island. My turn 12 forge gets played only once, on a colony, to end the game. However, my turn 11 ST is nice enough to collide with my turn 13 Envoy on turns 15 and 17, giving me the first two platinum and some nice actions. My early platinums buy a lot of colonies, and probably decide the game.
« Last Edit: December 11, 2011, 11:04:08 pm by Exclams »
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hoff

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #292 on: December 11, 2011, 08:09:05 pm »
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hoff defeats GendoIkari in a tough match, 4-2. (Round 2, Thief division I think)
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #293 on: December 11, 2011, 09:21:26 pm »
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manzi and glasser will attempt to play tomorrow on Monday.  Other than that, all second round matches have been completed.
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Jahz

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #295 on: December 12, 2011, 01:02:42 pm »
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From the Gardens Division: Smartie vs Jahz (1:0)

As Jahz forgot to show up in the competition and we find another timing, Jahz has kindly agreed to let me win this. I would like to thank him, and hope to challenge him again in the near future  :)

Very sorry again... I'm so sad to leave a great tournament this way... but entirely my fault... even if not helped by big timezone gap, which only allowed us one slot in the entire week to play.

Jahz
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Axxle

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #297 on: December 12, 2011, 02:19:57 pm »
+1

From the Gardens Division: Smartie vs Jahz (1:0)

As Jahz forgot to show up in the competition and we find another timing, Jahz has kindly agreed to let me win this. I would like to thank him, and hope to challenge him again in the near future  :)

Very sorry again... I'm so sad to leave a great tournament this way... but entirely my fault... even if not helped by big timezone gap, which only allowed us one slot in the entire week to play.

Jahz

If we ever have large tournament like this in the future, I suggest we split the divisions into timezones so we can minimize the problems that this causes.  It would hurt seeding a bit, but I think that's better than seeing players drop needlessly.
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We might be from all over the world, but "we all talk this one language  : +1 card + 1 action +1 buy , gain , discard, trash... " - RTT

WanderingWinder

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #298 on: December 12, 2011, 03:54:47 pm »
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WanderingWinder advance 4-2 over lespeutere in the thief division.

Game 1: WW 19 - lespeutere 44 http://dominion.isotropic.org/gamelog/201112/12/game-20111212-121109-d86a2ae3.html
A classic game of me floundering around a little for a plan (I wanted some kind of BV-Margrave-money, and HoP sorta distracted me, but balancing things didn't work so well). lespeuture went straight for BV-Margrave into UCS, and rolled me over hard.
Game 2: WW 39 - lespeutere 32 http://dominion.isotropic.org/gamelog/201112/12/game-20111212-121356-ec301d78.html
Have to say I feel like I won this more or less on first turn advantage. A double jack game. lespeutere went for outposts to possibly have double big hands, and he got one. But in the end, I won the province race 5-3, and it was enough.
Game 3: WW 24 - lespeutere 4 http://dominion.isotropic.org/gamelog/201112/12/game-20111212-121706-e0ff722c.html
The only real blowout win for me. I went workshop gardens, with a little talisman and throne room help, and (s)he... did something slower, with highway and remake, then tried to block, but too late.
Game 4: WW 46 - lespeutere 18 http://dominion.isotropic.org/gamelog/201112/12/game-20111212-122238-3c87b066.html
I don't think this should have been as lopsided as it looks. I open masq/silver against masq/tournament, which I'm pretty sure is the right play from me here in the opening, and then get tournaments after. The big thing here is that I got really good shuffle luck to pop an early province and then more to match it with a tournament quickly. And I STILL didn't feel all that safe for a while.
Game 5: WW 53 - lespeutere 73 http://dominion.isotropic.org/gamelog/201112/12/game-20111212-122711-9f31441b.html
We both open moneylender-silver, but when (s)he gets an early margrave, I dip in for (eventually all of the) tunnels. Well, I'm just too slow, because while I end up with a pretty nice deck, the margrave also accelerates him pretty nicely, and I get 8 a few too many times too early rather than 9, locking me out of dreaming of colonies for a good while. This probably wasn't as close as it looks, as lespeuture focused on getting platina and such to seal the win quickly rather than say provinces to lock me down and get the huge-looking lead. I didn't have a lot of hope though.
Game 6: WW 66 - lespeutere 45 http://dominion.isotropic.org/gamelog/201112/12/game-20111212-123359-2c1f03e5.html
I'm very proud of this game. I open trader-silver against militia-silver. I grab some silvers and then start to dip for duchies. lespeutere's heading for grand markets, presumably for provinces. The big thing is that I'm able to grab provinces too. I like my decision to grab the first duke on only 5 duchies, and then the 6th duchy over the 3rd duke, even though it ends up being less points for me, because it really limits me, especially with enough provinces to lock that door out. So even though he had a ragingly-better deck, I had a pretty nice soft lockdown on the game.

Overall, a very tense match, but one I'm pretty proud of.

lespeutere

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #299 on: December 12, 2011, 05:46:18 pm »
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WanderingWinder advance 4-2 over lespeutere in the thief division.
[...]
Overall, a very tense match, but one I'm pretty proud of.

Thanks for the nice comments and congrats on advancing to the next round. One big thing I learned is to take quicker endings with cheaper victory cards than the biggest into account, like gardens (simply overlooked by me) and duchy/duke in game 6 (which I saw but underrated). 2 wins for me feels ok, but I feel a bit ashame for the gardens game. I hope I'll have lost against the tournament winner  ::)
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #300 on: December 12, 2011, 08:00:54 pm »
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From the Gardens Division: Smartie vs Jahz (1:0)

As Jahz forgot to show up in the competition and we find another timing, Jahz has kindly agreed to let me win this. I would like to thank him, and hope to challenge him again in the near future  :)

Very sorry again... I'm so sad to leave a great tournament this way... but entirely my fault... even if not helped by big timezone gap, which only allowed us one slot in the entire week to play.

Jahz

If we ever have large tournament like this in the future, I suggest we split the divisions into timezones so we can minimize the problems that this causes.  It would hurt seeding a bit, but I think that's better than seeing players drop needlessly.
I tried really hard to do this, but it just couldn't work out.  We didn't have a good representation of skill across time zones, and trying to manually tweak the seeds to make good time zone matchups was a huge headache.

Either way would have been unfair, but I'd rather it be objectively unfair than subjectively unfair.
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Elyv

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #301 on: December 13, 2011, 12:16:40 am »
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Elyv beats ScottPilgrim92 4-2 in the Witch Division. We played with identical starting hands, no veto mode, and no point counter.

Game 1 (Elyv 47-33 ScottPilgrim92): Both of us open Silver/Nomad Camp with the intention of getting hoards and going green. The main difference is that ScottPilgrim bought an early expand while I didn't buy any, and he felt like that was why I won.

Game 2 (Elyv 31 - 21 ScottPilgrim92): I open potion/warehouse, visions of king's courted alchemists dancing through my head, but Scott goes for Jack BM. When he sees me grab the potion, he buys an early embargo and blocks the alchemists, so I decide that I have to transition into Jack BM as well. It was a pretty close game, but I realize that I still haven't been able to trash one of my starting estates, so I'm able to grab the second-to-last province without fear, and then am lucky enough to get the next one on the following turn as well.

Game 3 (Elyv 46 - 35 ScottPilgrim92): Another BMish game, with the difference that he opens with horse traders and I open silver/silver, intending to get a vault later. His deck ends up doing better for the majority of the game, with the result that when the duchies run out with 2 provinces left, he has a slight lead on points. Luckily, I'm able to snag the last two provinces to take the game.

Game 4 (Elyv 35 - 39 Scottpilgrim92): At the beginning of this game, I say something to the effect of "finally an interesting board", which was really kind of a silly thing to say since I'd somehow missed that the kingdom had no card draw, leading to both of us going remake BM. Scottpilgrim grabbed a second remake, and that may have been the difference, as he ends up with a pretty significant lead once the duchies run out. I felt like I had no real chance to win the game at that point, so I bought the province for the loss.

Game 5 (Elyv 26 - 27 ScottPilgrim92): Probably the closest game of the series. I open masq/silver since I hate opening with tournament, especially when paired with terminal card draw, but Scott doesn't seem to mind. I end up getting the first couple of golds, so he gets a couple of Noble brigands, which hurt me a lot more than I was expecting. Regardless, I was still able to make my one tournament collide with my one province before he was able to, putting me in a good position. On my last turn, I stupidly use tournament to grab a diadem instead of a princess, forgetting about the $1 that the tournament provides. As a result, scott is able to pass me his one curse with masquerade and buy the province to squeak out the win. If I had grabbed princess, I would've been able to buy an estate as well, and the game would've been a draw.

Game 6 (Elyv 34 - 20 ScottPilgrim92): Probably the most interesting game of the series. Both of us go for a fishing village/steward deck, mixing in jesters and forges later. Again going into the endgame, I'm up a point from a random estate that I hadn't had a chance to trash, so I'm able to buy the penultimate province and then the last one a turn later to take the game.

It was a fun match, especially since I was able to chat with ScottPilgrim after every game, and it felt like every game was very close.
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Geronimoo

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #302 on: December 13, 2011, 01:59:24 am »
+1

Remake BM doesn't really exist. Open Silver/Silver on that board aiming for a few Merchant Ships. That will work a lot better.
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Elyv

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #303 on: December 13, 2011, 02:18:21 am »
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Remake BM doesn't really exist. Open Silver/Silver on that board aiming for a few Merchant Ships. That will work a lot better.
Good to know; I thought about doing that, but it's really hard for me to not open with a multicard trasher, which is something I've been trying to work on.
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Fabian

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #304 on: December 13, 2011, 09:00:40 am »
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Fabian (2) beats Mean Mr Mustard (15) 4-0-1 in the Thief Division.

Fabian 40 - Mean Mr Mustard 34
On the first decision of the match, we choose differently. I go Laboratory with the idea of picking up a Horse Traders, and money, and more Laboratories. Mustard goes with Cache with the idea of picking up an Envoy (two actually), and money. Which idea is better, I can't say (I'm sure Geronimoo will tell us momentarily though :) ), but I liked my chances, especially with the extra buy. Mustard gets a Duchy with 5 Provinces left (me leading 2-1), which I think his deck is not as well equipped to handle as mine, and the extra green cards probably slowed him down a bit too much. He needs both the last Provinces, and after buying the penultimate, there are a few turns when either of us can buy the last one for the win, but my deck delivers first.

Fabian 40 - 27 Mean Mr Mustard
Mustard opens Moneylender/Chapel, going for some assorted good stuff (one Royal Seal, one Library, one Adventurer, two Hoard) while I go Silver/Chapel, hoping to get into Goons eventually. As it turns out, the extra VP chips and the attack from Goons is too much, 5 Provinces and 9 VP chips in 16 turns is kinda tough.

Fabian 33 - 30 Mean Mr Mustard
Boring Mountebank/nothing opening where our decks turn into crap pretty quickly, and Apprentice tries to recover for us. A pretty interesting situation came up in the last few turns, where I buy the last Duchy with $9 instead of the penultimate Province, because Mustard can get the win if he buys Duchy+Province, which seems a lot easier than buying Province+Province. It's a bit risky, as if he can buy the penultimate Province, I can't end the game on piles (Duchy and Curse piles are empty, one Apprentice left) because he takes the lead, but at least then I'm still left with a better deck and one Province to go, and he basically needed to hit that penultimate Province immediately as I was probably winning soon, buying that Apprentice. I think I'm happy with my decision overall.

Fabian 33 - 33 Mean Mr Mustard
Mustard tries for an elaborate Remodel/Wishing Well/Highway/Pearl Diver type engine, with a few Peddler and other stuff thrown in. I don't see the potential in an engine, since there's no +buy to be seen anywhere (Remodel is, of course, kinda +buy), and instead go Silver/Shanty Town with the idea of just buying treasures and possibly a Bazaar or two (which is why I choose Shanty Town over Moat). I get a pretty big lead early on while his engine is getting into gear, and feel almost certain he won't be able to catch up. I underestimate his deck though, and possibly misplay on turn 13 when buying a Gold for $6 instead of a Duchy, thinking my lead is big enough that I just need to hit another Province to essentially lock the game up. My Duchy Duchy Province turns on 14, 15, 16 is enough to tie at 33-33 after he goes Province+Duchy, Province+Duchy, Province+Duchy for those three turns.

Fabian 31 - 19 Mean Mr Mustard
A kinda weird/tough board, where I intend to go Alchemists and buy zero of those. I like my Swindler/Potion opening here, and I also get lucky to buy an early Possession, which I use to buy myself another Possession on Mustard's turn. He resigned in a bad, but imo definitely not hopeless, position with 2 Province remaining and down 12 points

Overall I think the games were very good, and I'm pretty pleased with how I played overall. Thanks for the match Mustard, see you around and gl in the future!
« Last Edit: December 13, 2011, 09:03:07 am by Fabian »
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Geronimoo

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #305 on: December 13, 2011, 09:13:43 am »
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Envoy/Cache beats Lab/HorseTraders 2-to-1. Of course Fabian had the first player advantage and MMM bought the second Envoy and Duchies too early.
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Fabian

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #306 on: December 13, 2011, 09:20:01 am »
+1

<3 simulators.
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WanderingWinder

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #307 on: December 13, 2011, 10:24:19 am »
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Game 2 (Elyv 31 - 21 ScottPilgrim92): I open potion/warehouse, visions of king's courted alchemists dancing through my head, but Scott goes for Jack BM. When he sees me grab the potion, he buys an early embargo and blocks the alchemists, so I decide that I have to transition into Jack BM as well. It was a pretty close game, but I realize that I still haven't been able to trash one of my starting estates, so I'm able to grab the second-to-last province without fear, and then am lucky enough to get the next one on the following turn as well.

I just don't understand this. Alchemist is too slow to beat straight BM, I can't imagine KC or any of the other cards there are going to help it THAT much, and double jack is just so FAST. I think the big mistake here was opening the embargo (also shuffle luck was really bad), as he should've just let you hang yourself with the alchemists.
I'm still always surprised by how I often I find so many really good players overrating alchemist.

DG

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #308 on: December 13, 2011, 11:18:21 am »
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Quote
I just don't understand this. Alchemist is too slow to beat straight BM, I can't imagine KC or any of the other cards there are going to help it THAT much, and double jack is just so FAST.

The embargo kills it, but you can make a reasonable deck from alchemist/warehouse using spice trader for trashing with king's court festivals to finish. Warehouse + spice trader seem well suited generally.
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Elyv

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #309 on: December 13, 2011, 12:45:53 pm »
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Quote
I just don't understand this. Alchemist is too slow to beat straight BM, I can't imagine KC or any of the other cards there are going to help it THAT much, and double jack is just so FAST.

The embargo kills it, but you can make a reasonable deck from alchemist/warehouse using spice trader for trashing with king's court festivals to finish. Warehouse + spice trader seem well suited generally.
Yeah, these were my thoughts. I actually dislike alchemist and think it's generally not very good, but I figured that with KC and festivals I'd have a reasonable chance of catching up and I didn't really want to play BM.
« Last Edit: December 13, 2011, 12:49:29 pm by Elyv »
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Lekkit

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #310 on: December 13, 2011, 12:58:25 pm »
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Witch Division Round 3 Lekkit - WHARF 2 THA BRIDGE 4-2

Game 1 36-44
Game 2 61-52
Game 3 34-33
Game 4 49-40
Game 5 23-54
Game 6 44-27

Thanks, W2TB for a nice series of games. I enjoyed them a lot.
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Jorbles

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #311 on: December 13, 2011, 04:23:09 pm »
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Quote
I just don't understand this. Alchemist is too slow to beat straight BM, I can't imagine KC or any of the other cards there are going to help it THAT much, and double jack is just so FAST.

The embargo kills it, but you can make a reasonable deck from alchemist/warehouse using spice trader for trashing with king's court festivals to finish. Warehouse + spice trader seem well suited generally.
Yeah, these were my thoughts. I actually dislike alchemist and think it's generally not very good, but I figured that with KC and festivals I'd have a reasonable chance of catching up and I didn't really want to play BM.

Looking at that board I thought it was an ideal Jack board. Elyv managed to overtake ScottPilgrim by buying cards that complimented Jacks (Festivals and Warehouses) while ScottPilgrim was buying Silvers when he should have bought a second Jack, (and maybe probably a second Warehouse.)
[edit: woops looked at the game log again, SP did buy a second Jack, but he should have been buying more Warehouses instead of Silvers.]

If I were playing this board I would have opened Jack/Warehouse, buying another Jack on the next $4, and Warehouses on $4s and $3s after that (so you can ditch Coppers and replace them with Silver). Buying Festivals on $5 (because they reduce handsize while improving your hand), then just cruise through. I played it solitaire a few times and on good games I was hitting my fourth Province on turn 10, on bad ones I was hitting it at 14.
« Last Edit: December 13, 2011, 04:40:38 pm by Jorbles »
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Stefan_k

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #312 on: December 13, 2011, 05:14:24 pm »
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Stefan_k - yaron 4-2!

Great games. I made few misstakes during these six games and I am really happy about my play. In game four I missed the Tunnel WareHouse combo and also I made some minor misstakes in some of the late game. However, I'm really glad how I played the Farmlands game, since I have not played that many games with the latest expansion. This game gave a lot of interesting considerations and is a board I can recommend to try in practice.

Yaron is a great player and have a far higher rating than me. I do respect his play in all games. Thank you for the great games!

http://dominion.isotropic.org/gamelog/201112/13/game-20111213-134804-046c48ad.html
http://dominion.isotropic.org/gamelog/201112/13/game-20111213-133655-52dbd58b.html
http://dominion.isotropic.org/gamelog/201112/13/game-20111213-132212-d687fcee.html
http://dominion.isotropic.org/gamelog/201112/13/game-20111213-130331-90277b36.html
http://dominion.isotropic.org/gamelog/201112/13/game-20111213-125702-52182462.html
http://dominion.isotropic.org/gamelog/201112/13/game-20111213-135829-6dc8369b.html
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Fabian

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #313 on: December 13, 2011, 05:16:33 pm »
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My boy Stefan continues to crush, woo!
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Qvist

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #314 on: December 13, 2011, 05:40:25 pm »
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Wow, I'm in the 4th round. Incredible.
I (#37) just won my series against michaeljb (#12) in the Chapel Division 4-2
We played without veto mode, with point counter and with identical starting hands.

Game #1 michaeljb vs Qvist 43-34 (1-0)
I was going first but my Smithy / Silver opening lost against the Trader / Silver opening.
Despite he had Trader I tried to use Jester as he bought later his Smithy. His strategy was way faster and I got not much luck with my Jester, so I had no chance to win this very quick game.
Not much to analyze here.

Game #2 Qvist vs michaeljb 69-24 (1-1)
This Colony game had a lot of nice cards there: Menagerie, Hunting Party, Mountebank, Vault
This game I liked very much.
Of course we both wanted to reach $5 as quick as possible to go for Mountebank. So he opened Silver / Silver while I tried Shanty Town / Silver
He could buy his Mountebank in turn 3, but my Shanty Town worked out to get to 5 coppers and buy one too in turn 4.
In turn 5 I used Shanty Town once again to get to $5 and bought another Mountebank as michaeljb bought a Gold.
In the next 2 turns I managed to get to $5 again and bought 2 Hunting Parties, he bought a Menagerie and an Ironworks
I didn't understand his Ironworks buy. I know Islands were on the board, but in Colony games with such good cards in the supply they're not that good.
And my Hunting Parties could filter the coppers and curses way better as Island could put them away.
Later he bought an Expand, while I finally added a Gold for my Hunting Party / Menagerie engine.
In turn 10 I bought a Vault to get coins for all the curses and green cards (which turned out as very helpful). michaeljb bought another Expand and expanded his coppers and curses to Menageries which was unfortunately too slow.
In turn 13 and 14 I finally could buy 2 Platinums.
Now the fun could go on. With the exception of turn 18 (where I decided to add one Hunting Party) I bought a Colony or a Province in each turn from turn 17 to turn 25.

Game #3 Qvist vs michaeljb 48-26 (2-1)
Another fun game. I like to know how you would've opened here. Going for Chapel is obvious, but I couldn't decide between going for Familiar or directly for Tournament as I could trash the Curses with my Chapel. michaeljb bought a Potion and so I decided to do it too, as I wasn't sure if Chapel alone would do the job. I had more luck as he drew $2P in turn 4 while I got to $4P and could buy the Familiar. I bought my second in turn 6, he got his second in turn 8. So I got an early lead. In turn 10 he drew 3 curses with a Potion and Silver, bad luck again. From there it was easy. In turn 10 I bought my Gold, in turn 11 I massively trashed, in turn 12 I bought the Province and with my deck so slim I got my prize directly in turn 13. There was the next difficult decision for me. Followers wasn't so strong now with no curses left. I thought about Bag of Gold in this slim deck, but was going for Trusty Steed. What would you have bought? I also couldn't decide to use the 4 Silvers option. I decided to buy Golds instead. Then I started going green, maybe a turn too early, but I got a so big lead it didn't matter. I could use Tournament to get Duchies and keep the lead. How would you have played this game?

Game #4 Qvist vs michaeljb 36-35 (3-1)
What a close game in which I played pretty badly. Loan / Moneylender wasn't so good as Silver / Moneylender. I just wanted to trash faster but that was dumb.
We both went for IGG of course. I think my best buy was to stop the IGG in turn 5 and buy an Upgrade. In turn 7 I made the mistake and bought a Moat as I thought it could block the curses. I know it couldn't. It turned out not so bad, as it was the only Drawer. And I also made the mistake and forgot to go green earlier as both piles (IGG and curses) would go out quickly. Normally I would have lost at that point. But michaeljb also made a mistake as he later admitted himself. He should've rushed Duchies or Farmland/Silk Road. But he bought green cards equally so it turned out that the 5/3-Silk Road split in my favor with 4VP each was my win. How would you have played that? Would Apothecary be a good alternative for buying IGG? Normally I should've bought Scout, but I had to catch up in the green race.

Game #5 michaeljb vs Qvist 75-40 (2-3)
Another fun game, this time not for me. In this Colony game we both opened Ambassador/Ambassador and the ping pong could begin. I added a Crossroads and tried to get a thin deck and could send him 2 estated every turn. I had around 5 cards when he had 20 cards. I thought my plan worked. I wasn't so concerned that he quickly got to King's Court as I thought he couldn't manage to bring the good cards together. So I bought a curse with the intent to clog his deck more. With my thin deck I then tried to get 2-3 Pirate Ships. But at the time his engine began to roll, I was the one who couldn't get the important cards together. I always hit $3 instead of $4 and it was clear I was going to lose. Just look at turn 26 and you know what I mean. Well played michaeljb, I misread the board.

Game #6 Qvist vs michaeljb 50-42 (4-2)
Oh no, Possession is there. So the Bishop / Silver opening was clear for me and him. We had nearly identical strategies and added a Warehouse and just going for money only. He then got the first province in turn 7, I got mine in turn 9. But he stopped after his first province and bought a Potion and a Possession. It turned out it wasn't a so good choice. After his Possession buy I decided to buy one more Bishop as a defense. But then I got lucky and got 3 more Provinces in turn 11-13 while his 2 first Possession turns missed. His third Possession turn was a Province for him but with my lead I could now mess my deck up with Duchies and Bishops. He could catch up as his 4th Possession also got him a Province, but with nearly equal score I could buy the last Province and win this game.

Lekkit

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #317 on: December 14, 2011, 09:15:31 am »
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My boy Stefan continues to crush, woo!

Go, Sweden!
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RisingJaguar

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #319 on: December 14, 2011, 03:25:09 pm »
0

Witch Division : RisingJaguar (12) - Rabid (5)

RisingJaguar wins 4-0 in some great matches, every game each player went different strategy which always makes it exciting.  Game 4 is probably the most exciting one to me.

All games were with identical hands, veto mode, point counter.  With some very... unique... games, point counter was a blessing here (which I normally do not play with).  There were plenty of VP counters (bishop/goons), dukes, and silk roads. 

Game 1: 64-50 http://dominion.isotropic.org/gamelog/201112/14/game-20111214-105037-1d8f7c23.html
My initial thoughts was to gain points through bishop-ing peddlers since I could gain more through hagglers/wharfs.  Of course there's no villages, and that made it really hard. So I ditched that idea to go for a bishop BM type deck after bishoping my wharf.  Whereas he went for a Haggler BM deck.  Not really sure why i was so ahead most of the match, I'm guessing because of the spice merchant start and first turn? Either way I'm glad I won.

Game 2: 47-21 http://dominion.isotropic.org/gamelog/201112/14/game-20111214-110532-123f3e81.html
Much closer then the score suggests.  By far the best use of upgrade I've ever seen at the start, especially with menageries in play.  This was a Goons vs. Duchy/Dukes game.  Normally I think Dukes win, but because of menageries, Duchies just destroy that plan.  The decks were cleared off pretty quickly which killed off the dukes attack.

Game 3: 33-21 http://dominion.isotropic.org/gamelog/201112/14/game-20111214-111430-f97fe6c3.html
This game was built around Fool's Gold.  He gained the 6-4 advantage by starting remodel/fool's gold instead of chapel/remodel (although i think i was better trashed).  I think the embassies really changed it for me which made it really easy to get FG together.  My last turn took me quite awhile to decide.  I had a few options at this point:
  1. Embassy like i did (i had 4 FG within 10 cards, i was pretty worried i wouldn't get 3 to win)
  2. Remodel province to tie (i really considered this)
  3. Remodel embassy for duchy (didn't want to lose embassy but maintain lead)
  4. Remodel copper to estate (maintain that important one point lead)
I THINK I made the right decision, or i might've gotten lucky. I did it because I was sure i was gonna lose if the game dragged out. 

Game 4: 42-42 http://dominion.isotropic.org/gamelog/201112/14/game-20111214-112017-bfa5af65.html
A fascinating game.  This is all new to me, but combining ironworks, workshops, silkroads for a very formidable strategy with such underwhelming cards is fantastic.  As soon as I saw how fast it was moving, I was really nervous.  I decided to continue with big money instead of interrupting his silk road attack.  Wharves were definitely a game changer in this.  I managed to get province on that last turn to tie the score up.  For once it was nice to be second.  Ironically the clincher was probably that I bought an estate in turn 9.

All in all, great games.  I enjoyed it very much. 
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Mergus

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #320 on: December 14, 2011, 09:21:23 pm »
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Thanks v3ck for the games. It was a fun match, just the last game wasn't very close ;) Good luck with your further matches.
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timchen

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #321 on: December 14, 2011, 10:42:52 pm »
0

In the thief division, timchen (allfail) beat Captain Frisk 4-1.

All the games are pretty close, except the one I lost. We played with veto, identical starting hands, and point counter.

game1: He opened steward, and I chose to pass on trashing. I don't think in the end there's a major difference. I edge out probably by my luck on the militia always hitting him without tunnels in hand (which I forgot he can discard the tunnel under militia, otherwise I might skip it entirely).

game2: He was playing pretty much BM+Moneylender. With several early golds, he might have won without trying to get to possession I think. On the other hand, I am trying to combo governor+possession, buying time from getting 6VP fairgrounds. Chaining enough governors for a mega turn let me end the game.

game3: Again without combo potential he went the moneylender+BM route, with Haggler to spice it a little bit. I played similarly but got a few more Hagglers to get free mining villages, both to play multiple hagglers and act as a one time GM. Looking back from now it didn't look so spectacular, but at turn 9 I was 2 Provinces down and 2 Gold down. Feels pretty good after noticing the trick with MV+haggler and coming back taking advantage of that.

game4: Due to the terrible loss I forgot to take the log... I let Swindler stay in the game, we both opened double swindler, and they were my 11th and 12th card. One of them is swindled to become a Chancellor.

game5: My first game going first for a while in the tournament! I originally just planned to run single smithy. It feels better than some combined militia strategy. He decided to go for 2 militias (which now I know lost to single smithy by simulation!), but I am fortunate enough to get 2 early golds at turn 3 and 5. When I was hit and cut from $6 to $5, I thought, alright, let's try a duke strategy. Militia should be less effective. He followed suit after I got 2 duchies and ended up with a 5-3 split. With a 3-5 split on dukes, I have a lead of 6 points. The game was kind of halted at that point though; I manage to get enough Provinces and starting at the estates to get enough points to ensure a win.

Over all, those are all very entertaining games. I still remember the first time when Captain Frisk and I faced each other, in the earliest rounds of BBGDL. At that time he was one of the players I feared the most. I guess after a year or so I have made some progress. :P Good luck to your future games!
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mathguy

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #322 on: December 15, 2011, 08:39:38 am »
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mathguy (23) beats boloni (10) in the gardens division 4-3.
(identical hands, point tracker, no veto)

mathguy 59 - 55 boloni
http://councilroom.com/game?game_id=game-20111214-074702-c02f4428.html
I open Jack/- to his Contraband/Crossroads in a Colony game. He speeds up a lot in the last few turns, but I had managed to grab 6 gardens.

mathguy 42 - 31 boloni
http://councilroom.com/game?game_id=game-20111214-080209-c9a314e8.html
Loan +Quarry ->Wharf -> Minion rush.
His loans kept skipping his good cards and once I won the minion race I used outpost to great effect.

mathguy 31 - 51 boloni
http://councilroom.com/game?game_id=game-20111214-081019-55ad3e44.html
I tried for tunnel/warehouse he went Masquerade/BM and trounced me.

mathguy 47 - 61 boloni
http://councilroom.com/game?game_id=game-20111214-082133-11709d71.html
A colony game in which boloni played masterfully. This is a textbook example of how to build an engine. I thought I played well, but boloni played extremely well.

mathguy 30 - 29 boloni
http://councilroom.com/game?game_id=game-20111214-083200-cae2fad1.html
Another example of extreme prescience and masterful engine building by boloni. With 5/2 splits I open wharf/embargo, he opens apprentice/embargo. He trims to a very tight deck with wharfs/fishing villages/HOPs. Unfortunately boloni miscounts (even with point tracker!), ends the game and lets me eke out the win.

mathguy 28 - 40 boloni
http://councilroom.com/game?game_id=game-20111214-084456-a8a13b22.html
boloni builds an engine out of cantrips which I was hoping would stall after greening. It didn't and he won. Great use of workshop on his part.

mathguy 38 - 37 boloni
http://councilroom.com/game?game_id=game-20111214-085100-4c0b3387.html
We both open Jack/lighthouse and by my turn 10 we each have 3 provinces (but I am up a very key estate). He correctly starts the duchy dance. On his turn 13 he breaks the PPR (correctly), but loses to my province buy on turn 16.

Very good games, and I am now convinced that boloni is one of the premiere engine builders.
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mathguy

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #323 on: December 15, 2011, 08:50:33 am »
+3

Just so people know, I am also reading all of these game summaries so please keep posting them! It is very interesting to see commentary of the top players when they play each other.

Any suggestions for these commentaries? Here are some of mine:

  • I will probably not click on the gamelog link, so don't assume I know the setup/openings. That being said only tell me the relevant information.
  • Key turns and key choices are great to see!
  • The "speed" of the game is good to know. i.e. did the game feel frantic or like a slog.
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mischiefmaker

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #324 on: December 15, 2011, 01:14:39 pm »
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I'm also reading them all, and feel like I might be learning something from the insightful comments.

 - Agree that key turns and key choices, especially the chosen strategy and opening, are the most important thing.
 - I like hearing about particularly strong/weak/controversial tactical plays. In general I think these situations are fairly rare and as a result we don't discuss them much.
 - Length of game is usually missing but I think it's important to know when a game was over -- was this an 11-turn megaengine race, a 12 turn game dragged out by Duchy dancing, a 25 turn Cursefest, etc.?
 - I appreciate it when people offer an opinion on who outplayed whom, or whether the game came down to luck. Reminds me that nobody wins them all and that luck is an important part of the game.
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timchen

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #325 on: December 15, 2011, 01:42:50 pm »
+2

Quote
mathguy 47 - 61 boloni
http://councilroom.com/game?game_id=game-20111214-082133-11709d71.html
A colony game in which boloni played masterfully. This is a textbook example of how to build an engine. I thought I played well, but boloni played extremely well.

Sorry, something I just have to point out:
apparently this is a colony game. In a Colony game, I am always very happy when my opponent opens a bishop. And you actually take Royal Seal+Silver in your first $8 turn. Should I repeat? This is a Colony game.

Frankly speaking you didn't play much differently from pure BM. In a Colony game, after your first or second gold, a Lab is probably much better. Same for the Stables I believe. This game Boloni just won because of the two big mistake you make. He didn't even take advantage of the highway+HoP combo. If you take a gold that turn, and take stables instead of golds afterwards,  I fully expect you can win this one from his slow bishop start.
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painted_cow

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #326 on: December 15, 2011, 01:56:57 pm »
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not to mention the Highway+Bishop-combo (not)  ;)
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first

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #327 on: December 15, 2011, 03:17:03 pm »
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Chapel Division
First 4:2 pulpix

Game 1 pulpix 46:21
Early Possession for pulpix. My decision to buy Margrave on turn 5 was dubious, since clearly pulpix had Hamlet/Watchtower, but taking I think Contraband wasn't useful.

Game 2 First 33:20
Highway rush, with Council Room and University. Cellar is very nice in getting your key cards together, and there is Forge on board (costs are reduced by Highway, but that doesn't matter). I finished the game by playing all three Council Rooms and buying the last three Provinces. One thing to note is: my Potion/Cellar opening resulted in 3:1 Universities, but still 5:5 Highways. I guess it doesn't matter much in racing for $5, but it gives me necessary action for Council Room.

Game 3 First 35:33
Big Money vs TR/Nobles/Festival. The game is very close, with 4:4 Nobles. My spy managed to discard pulpix's Masquerade twice. Smuggler might be a deciding factor, since I gained one Festival and one Gold (not many $3 cards could do that). I think we should get Smuggler earlier since Nobles is on the board, but I mostly drew $4+ and bought Throne Room or Festival.

Game 4 First 38:35
pulpix admitted that he didn't see Tactician/Fool's Gold combo, and also ignored Familiar, telling me that he had to take a risk with 1:2 wins so far. He could build a better Bishop engine if he threw in some Tactician earlier, I believe.

Game 5 pulpix 35:26
This is a very good trashing lesson. I got early Chapel from Black Market and even trashed three estates in turn 8, but got beaten very bad. I got a thinner deck, but still couldn't draw Potion to keep my Alchemist engine going every turn like him (we both have one Wharf). By the time he bought Mountebank and played it right away, I knew that's the game for me. I guess it's because of Chapel I was behind in Alchemist race, and would be a mirror match if I didn't buy it.

Game 6 First 33:22
Silly game with Young Witch/Tunnel/Embassy. pulpix got a very bad draw, with all four action cards (2 YWs, 2 Embassies) in one hand, and the Tunnel split was 5:3. It is interesting to note that his Watchtowers doesn't help much, and could have been better if he used it to trash a curse, not as a bane card.

These are pretty close games, with no Crazy KC/Goons or whatever. Thanks for the friendly games, pulpix.
« Last Edit: December 15, 2011, 04:44:45 pm by first »
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #328 on: December 15, 2011, 05:50:46 pm »
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FYI, Delseban has been disqualified from the tournament, and def is taking his place.
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timchen

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #329 on: December 15, 2011, 05:53:06 pm »
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Care to share why?
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #330 on: December 15, 2011, 05:56:01 pm »
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Delseban PMed def explaining the situation, admitted that he was wrong, and conceded his spot.
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lolrob

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #331 on: December 15, 2011, 09:15:04 pm »
+1

lolrob (16) defeats jonts26 (1) in the chapel division, 4-2

Tight series, all quite interesting boards, all quite quick boards, six games were done within forty minutes.

Game 1 - jonts26
Forgot the game log, but it was a treasure heavy board where none were particularly desired and jonts opened merchant ship/pawn to my mandarin/merchant ship/pawn. Mandarin once again couldn't pull his weight.

Game 2 - lolrob 43 - jonts26 - 36
http://dominion.isotropic.org/gamelog/201112/15/game-20111215-171157-5065f44d.html
We both choose to avoid mandarin this time, and I open highway/herbalist to his remake/cellar, hoping to pull of a double province turn. I think there was one turn I could have, but I instead went highway/highway?? But in the end I got to 8 first to secure that last province.

Game 3 - lolrob 39 - jonts26 -34
http://dominion.isotropic.org/gamelog/201112/15/game-20111215-171653-846113be.html
Interesting for a Jack board. We both quickly get two, and for my third action I opt for ambassador, while jonts26 goes for Witch. I ambassador over coppers over estates early in the game, knowing he couldn't trash them, but I'm not sure if that was the right move. Then we both rushed IGGs, making his witch fairly obsolete.

Game 4 - jonts26 59 - lolrob
http://dominion.isotropic.org/gamelog/201112/15/game-20111215-172503-086bd6cc.html
The only real thrashing, I went for oasis and tunnel, not seeing there was a cellar for half the games. Jonts26 had his goons, which I thought tunnel would counter nicely. I was wrong

Game 5 - lolrob 54 - jonts26 42
http://dominion.isotropic.org/gamelog/201112/15/game-20111215-173146-487d9c06.html
Very cool game. As jonts26 said in the chat "you don't often see wishing well in high demand". We both hit bridge/wishing well/peddlers. I only had the intention of getting heaps of peddlers, but jonts26 apparently planned to expand them into colonies. I edged him out in the end, wishing for peddlers at the right time, and my haggler helped a lot in my buy colony/gain a platinum turns.

Game 6 - lolrob 58 - jonts26 45
http://dominion.isotropic.org/gamelog/201112/15/game-20111215-173952-8b26701b.html
My militia/steward to his militia/silver probably made the difference. Catographer/draw is always nice, I was able to use steward as a +4$  a couple of times
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #332 on: December 15, 2011, 09:19:20 pm »
+4

A top seed -- in fact the top seed -- falls! 
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chwhite

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #333 on: December 15, 2011, 09:48:06 pm »
0

chwhite (1) defeats rspeer (17) in the Gardens division 4-2:

Game 1: chwhite 52 d. rspeer 16: http://dominion.isotropic.org/gamelog/201112/15/game-20111215-172129-3bf6fcaa.html

We both open Sea Hag/nothing, whee, and then on turn 3 my Sea Hag hits rspeer's Sea Hag.  This game was decided more or less entirely by that stroke of bad luck, and frankly I felt pretty dirty taking that W.


Game 2: chwhite 68 d. rspeer 43: http://dominion.isotropic.org/gamelog/201112/15/game-20111215-173506-e4ef1f33.html

 Ugh, it's a Jack game.  But there are Colonies, so the DoubleJack bot is not likely to work.  I get one anyway, while rspeer does the high-variance thing and grabs a Noble Brigand; we both get Margraves and cash and a couple other less-important cards.  rspeer's Brigand gets a bunch of my Silvers but can't touch the Platina; perhaps unsurprisingly with Jack out it ends on Provinces.

No, I never actually played that Adventurer.


Game 3: rspeer 15 d. chwhite 13: http://dominion.isotropic.org/gamelog/201112/15/game-20111215-174740-2018c252.html

So you remember when I extolled the virtues of Bureaucrat here?  Well I saw Bureaucrat and Rabble and Hamlet and I was all like booyah I'm gonna try and build a Bureaucrat engine and it's going to be awesome.  Well, no, Island would have been a much better opener, especially with Workshop/Highway shenanigans on tap, and rspeer was in control for the three-pile ending.  The B-crat isn't that good.


Game 4: rspeer 51 d. chwhite 41: http://dominion.isotropic.org/gamelog/201112/15/game-20111215-175612-febc4f5d.html

Bishops and money; we both Minted for extra trashing.  I got a Vault and greened early, but definitely went after the Duchies way too early and sputtered to an ignonimous halt.


Game 5: chwhite 49 d. rspeer 37: http://dominion.isotropic.org/gamelog/201112/15/game-20111215-181308-55b5b987.html

Apothecary and Possession were the key cards here (with a bit of Oasis support); I think rspeer's Contraband was not a great idea but otherwise we did very similar things.  I get a few more green cards in my deck early and got the last Province to split 5-3 after the Duchies and Estates had been evenly cleared out.  Looking at the log, I think we both missed opportunities to screw with each other, rspeer not leaving as much green on my deck on Possession turns as he could have, me when I Contrabanded Provinces instead of Duchies on a turn where rspeer wasn't going to suicide on the last Province anyway.

Also, I'm pretty sure this is the first game in a very long time I actually bought a Philosopher's Stone.


Game 6: chwhite 36 d. rspeer 13: http://dominion.isotropic.org/gamelog/201112/15/game-20111215-182129-1d6ccacb.html

Unstoppable Hunting Party Stack, with Expand as the terminal.  rspeer's Loan and University were just way too slow.

Thanks for the games rspeer; you definitely outplayed me in a couple of the games and could very easily have won had your luck been a little better, especially in that silly Game 1.
« Last Edit: December 15, 2011, 10:10:47 pm by chwhite »
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jonts26

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #334 on: December 15, 2011, 10:00:47 pm »
+2

Man, I know right. I need some other big upsets so I don't feel too bad over here. And I guess I have to pull for lolrob, who had a good series. I guess I'll give a bit of commentary since I wont get the chance again.

Overall I think lolrob had a bit more luck on his side. That said, I would say he outplayed me as I made quite a few misplays.

Game 1: I'm not sure when mandarin is ever a good opening, but it sure wasn't here. Merchant Ship/BM. Not much else to say.

Game 2: I think mine was the much better plan, but lolrob executed better than I did. Conspirator is one of my favorite cards and I love building engines around it. The game plan was conspirator engine with highway/cellar support and remake to thin the deck. Building these types of engines can be kind of like walking a tightrope. It can be extremely fast if done right, but it also stalls. Hard. It was clear about 3/4 though that I started greening probably 2 turns too early. I should have picked up another conspirator and a horse trader before dipping into the provinces, even with my draw of $8. His deck, while slower, was more resilient to greening and he takes it.

Game 3: I kind of like this board. Witch vs IGG, Jack vs Witch, Jack vs Ambassador. Lots going on. I stand by my decision to open Jack/silver over lolrob's Jack/Amb. However, my big mistake was taking witch over jack and then getting another jack. Too many terminals causing collisions really slowed me down. I'd have been better off doing double jack/IGG into provinces. In this case, probably use the IGG's gain a copper option more sparingly. I also feel this is the game where I had rotten luck. Final deck composition, I had 4 golds and 10 silvers and fewer coppers to his 1 gold and 12 silvers. I did buy the penultimate province, but only because I needed both to win.

Game 4: Tunnel is so often a trap card.  Lolrob opened with the intent of discarding tunnels to cellar and oasis. Both cards that fair very poorly with hand reduction attacks. So with his deck full of those and tunnels, I didn't mind so much giving him free gold to my Goons. Even with his 16 gold, he had a hard time lining them up with all that junk.

Game 5: Yeah, expanding the peddlers to colonies was the right  move on this board. That haggler though. Man. That killed me. Buying a colony to gain platinum is killer and I think he did it twice. Plus he found himself on the better end of the peddler split. Probably due to first turn advantage. He didn't notice the expand peddler to colony option until after I did it. Then he bought an expand and got it to work with his better peddler density.

Game 6: Yeah this game was most likely decided in the first 4 turns. I fell behind quite quickly, and while I made a valiant effort to catch up, it was to no avail. His Militia/Steward to my militia/silver was probably the deciding factor. It was worth the risk of collision. The steward gave some early trashing but more imporantly, some card draw with the cartographers to line up $8 hands. But he gets a turn 3 Gold and I get militia'ed and stuck with a milita/silver turn 3/4. That really hurt. There was one point towards the end I could have one with a good draw, but alas, the fates would not excuse my sloppy play.

EDIT: lolrob, did you .... did you upvote theory's comment? MOCK INDIGNATION  >:(
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rspeer

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #335 on: December 15, 2011, 10:08:34 pm »
+1

chwhite (1) defeats rspeer (17) in the Gardens division, 4-2.

Game 1: chwhite 52 - rspeer 16
This game was a failure of Dominion. The board had one correct strategy, which was Sea Hag > Hunting Party > everything else. His Hag discarded mine, then my Hag missed the next shuffle too. Game over.

Game 2: rspeer 43 - chwhite 68
My Noble Brigand opening fails. I can't slow chwhite down in getting Platinum and I can't steal the Platinum once he has it. (2-0)

Game 3: rspeer 15 - chwhite 13
I win this game by getting the Highway/Workshop combo going (with Hamlet for +buys) earlier than chwhite -- though I ultimately win by emptying the Island pile, which doesn't even need the highways. chwhite's Bureaucrat slows him down. He explains that he's been finding cool uses for Bureaucrat recently, possibly overcorrecting from never playing it; but it certainly didn't work in this game. (2-1)

Game 4: chwhite 41 - rspeer 51
chwhite's Bishop + Vault + money gets him the first two provinces; I play straight Bishop + money and catch up soon after, and then it's decided by the random whims of the endgame. (2-2)

Game 5: chwhite 49 - rspeer 37
A Possession game with no good $4 and $5 cards. chwhite buys 4 Oases. I buy a Contraband at one point, which ends up not being quite as bad as it sounds, but yeah, buying an Oasis with $5P would probably have been the better plan. Hey, at least I didn't buy an Outpost. (3-2)

Game 6: rspeer 13 - chwhite 36
There are Hunting Parties. I buy a Loan for some reason. When I don't get $5 on the next shuffle I buy a Potion, so I can buy a University, so I can pick up Hunting Parties laughably slowly. Anyway, chwhite gets five of the hunting parties before I get any, and buys his seventh province on turn 15. (4-2)
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ehunt

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #336 on: December 15, 2011, 11:30:02 pm »
+1

No, I never actually played that Adventurer.

Somehow this reminds me of not one but two famous Bill Clinton quotations.
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ckb

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #337 on: December 16, 2011, 05:25:55 am »
0

ckb 4-1 KristianBahle
30-14, Gardens Division

Game 1: ckb 38-25 KristianBahle
http://dominion.isotropic.org/gamelog/201112/16/game-20111216-011123-ace8242e.html
With both Mountebank and Ill-Gotten Gains, no surprise that all the curses were given out by turn 11. Not sure why I never bought a Trading Post. In the end I was able to finish the game by running out the Tournaments using Princess.

Game 2: ckb 25-28 KristianBahle
http://dominion.isotropic.org/gamelog/201112/16/game-20111216-011920-25f0ede9.html
Not much to go on here besides Remake / Expand and Big Money. I even bought Explorer for lack of much else to do. I gambled on my last turn, hoping that my opponent wouldn't be able to get more than a Province. I was wrong, and he won.

Game 3: ckb 98-75 KristianBahle
http://dominion.isotropic.org/gamelog/201112/16/game-20111216-013755-02147dd4.html
This game lasted way longer than it should have. I started buying green cards too early, thinking that Crossroads would make up for it. Unfortunately I neglected to buy enough Crossroads and the game stalled out for a long time with 1 Colony and 1 Province left. My opponent started going heavy on Bishops, presumably to rack up the points while I floundered, but I maintained enough of a lead and eventually drew a Colony hand to put it away.

Game 4: ckb 31-24 KristianBahle
http://dominion.isotropic.org/gamelog/201112/16/game-20111216-014539-792c7bb5.html
Fairly straightforward game with Festival / Menagerie / Cellar / Steward. I bought some Embargoes to try to stave off a Fool's Gold rush that I didn't think would help me. Our decks ended up near-identical, and I bought Provinces on 5 of my last 6 turns to win.

Game 5: ckb 34-24 KristianBahle
http://dominion.isotropic.org/gamelog/201112/16/game-20111216-015712-6589facc.html
This game had several Curse-givers as well as Ambassador available. At first no one went for the Curse-givers, and we traded cards back and forth with Ambassador for a while. Eventually my opponent bought a Mountebank and with his two Ambassadors, my deck rapidly started to fill up with bad cards. I managed to get enough Provinces while my deck was still reasonable though, and with the help of Haven and Ambassador to concentrate my good cards pulled off the win.
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KristianBahle

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #338 on: December 16, 2011, 07:05:01 am »
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ckb 4-1 KristianBahle

I don't feel like I played particulary well this round, but I can't really pinpoint what was exactly wrong ? I don't know why I was so faaar behind in every games, if anyone with too much time on his hands wants to review the games and give his opinion, I'd be happy to hear it.

Anyway this tournament is a great initiative, I hope we won't have to wait one bloody year to see the 2nd edition :)

Thanks again and gl to everyone, I am eager to see some clashes between the best isotropic grinders !
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Forge!!!

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #339 on: December 16, 2011, 10:46:21 am »
+1

Excited to see what happens between WanderingWinder and allfail, #7 vs #16 on the leaderboard. Should be an interesting match.
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painted_cow

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #340 on: December 16, 2011, 11:10:13 am »
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A top seed -- in fact the top seed -- falls! 

Man, so much love for the topseeds :-( Looks that theory wants all the topseeds to fail :-(
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Thisisnotasmile

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #341 on: December 16, 2011, 11:12:38 am »
+1

A top seed -- in fact the top seed -- falls! 

Man, so much love for the topseeds :-( Looks that theory wants all the topseeds to fail :-(

You're next  ;)
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painted_cow

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #342 on: December 16, 2011, 11:14:05 am »
0

I guess massive likes coming up on this  8)
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #343 on: December 16, 2011, 11:18:52 am »
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A top seed -- in fact the top seed -- falls! 

Man, so much love for the topseeds :-( Looks that theory wants all the topseeds to fail :-(
Tournaments have more legitimacy when the top seeds win than when they lose.

At the same time, there's nothing like the challenge of facing off against one of the best players in the world to motivate yourself to get better and go for an upset.
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #344 on: December 16, 2011, 11:21:32 am »
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Excited to see what happens between WanderingWinder and allfail, #7 vs #16 on the leaderboard. Should be an interesting match.
I think that Captain_Frisk had the toughest draw out of anyone at his level.
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mischiefmaker

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #345 on: December 16, 2011, 12:50:22 pm »
+1

^ Agree, when the bracket was first posted, I looked through it, saw WW, Frisk, and allfail all clumped together, and thought, "Man, I'm glad I'm not in that portion of the bracket."

If anyone has a bunch of free time and access to old leaderboards, I'm curious whether level (skill - variance) has been a better predictor of results, or whether skill by itself would have been better.

Also, yikes, what happened with the bottom of the Witch division? No seed is safe down there...
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mathguy

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #346 on: December 16, 2011, 02:41:48 pm »
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Quote
mathguy 47 - 61 boloni
http://councilroom.com/game?game_id=game-20111214-082133-11709d71.html
A colony game in which boloni played masterfully. This is a textbook example of how to build an engine. I thought I played well, but boloni played extremely well.

Sorry, something I just have to point out:
apparently this is a colony game. In a Colony game, I am always very happy when my opponent opens a bishop. And you actually take Royal Seal+Silver in your first $8 turn. Should I repeat? This is a Colony game.

Frankly speaking you didn't play much differently from pure BM. In a Colony game, after your first or second gold, a Lab is probably much better. Same for the Stables I believe. This game Boloni just won because of the two big mistake you make. He didn't even take advantage of the highway+HoP combo. If you take a gold that turn, and take stables instead of golds afterwards,  I fully expect you can win this one from his slow bishop start.

Thanks for the feedback!

Circumstantial evidence in my defence: My second use of royal seal (turn 9) gives me $7 so I get a gold which I use on turn 10 to get a platinum. This wouldn't have happened had I used my early (turn 4) $8 on a gold. In my first use of royal seal (turn 6) I was also happy that it was a royal seal and not a gold.

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def

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #347 on: December 16, 2011, 04:12:36 pm »
0

Given all these top matches, I just thought that it would be cool if it was possible to be a kibitzer on isotropic. Or if maybe at least the final could somehow be broadcasted as a livestream (one player could stream it, but (minor problem) would reveal his hand this way to everyone, including his opponent, if he wants to see it).
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Axxle

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #348 on: December 16, 2011, 04:55:07 pm »
0

Given all these top matches, I just thought that it would be cool if it was possible to be a kibitzer on isotropic. Or if maybe at least the final could somehow be broadcasted as a livestream (one player could stream it, but (minor problem) would reveal his hand this way to everyone, including his opponent, if he wants to see it).

Is there a way to just livestream a portion of the screen?
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We might be from all over the world, but "we all talk this one language  : +1 card + 1 action +1 buy , gain , discard, trash... " - RTT

WanderingWinder

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #349 on: December 16, 2011, 05:08:25 pm »
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Given all these top matches, I just thought that it would be cool if it was possible to be a kibitzer on isotropic. Or if maybe at least the final could somehow be broadcasted as a livestream (one player could stream it, but (minor problem) would reveal his hand this way to everyone, including his opponent, if he wants to see it).

Is there a way to just livestream a portion of the screen?
Yes.

Axxle

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #350 on: December 16, 2011, 05:27:25 pm »
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Given all these top matches, I just thought that it would be cool if it was possible to be a kibitzer on isotropic. Or if maybe at least the final could somehow be broadcasted as a livestream (one player could stream it, but (minor problem) would reveal his hand this way to everyone, including his opponent, if he wants to see it).

Is there a way to just livestream a portion of the screen?
Yes.

As I saw from your video later, I guess what I meant was if there was a way to hide a portion of the screen from streaming.  Like put a box over it that you can see through on your screen but doesn't get recorded.  That way you could hide your hand.
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #351 on: December 16, 2011, 05:46:30 pm »
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I planned to ask the players to record their streams and then send me their videos, and I would upload the video on YouTube afterwards.
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WanderingWinder

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #352 on: December 16, 2011, 05:56:35 pm »
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Given all these top matches, I just thought that it would be cool if it was possible to be a kibitzer on isotropic. Or if maybe at least the final could somehow be broadcasted as a livestream (one player could stream it, but (minor problem) would reveal his hand this way to everyone, including his opponent, if he wants to see it).

Is there a way to just livestream a portion of the screen?
Yes.

As I saw from your video later, I guess what I meant was if there was a way to hide a portion of the screen from streaming.  Like put a box over it that you can see through on your screen but doesn't get recorded.  That way you could hide your hand.
I'm not aware of that, but I do know that you can resize the 'camera' - the part of your screen that's getting recorded - to any size rectangle you want. Don't know if that's helpful enough for you or not.

Turambar

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #353 on: December 16, 2011, 07:33:15 pm »
0

Gardens Divison:

Turambar beats Permanoob 4-3:

Turambar 36  Permanoob 41:
http://dominion.isotropic.org/gamelog/201112/16/game-20111216-154827-bc0b3e91.html

Turambar 16 Permanoob 28:
http://dominion.isotropic.org/gamelog/201112/16/game-20111216-155523-e7db091f.html

Turambar 52 Permanoob 52 (tie, so not counting):
http://dominion.isotropic.org/gamelog/201112/16/game-20111216-160030-f10f8a7e.html

Turambar 35 Permanoob 22:
http://dominion.isotropic.org/gamelog/201112/16/game-20111216-160526-93fe7931.html

Turambar 23 Permanoob 30:
http://dominion.isotropic.org/gamelog/201112/16/game-20111216-160959-81f1f487.html

Turambar 37 Permanoob 27:
http://dominion.isotropic.org/gamelog/201112/16/game-20111216-161509-ce1ea437.html

Turambar 27 Permanoob 25:
http://dominion.isotropic.org/gamelog/201112/16/game-20111216-162041-8a187cdf.html

Turambar 42 Permanoob 37:
http://dominion.isotropic.org/gamelog/201112/16/game-20111216-162417-09c4ea69.html

Thx for the games, really tense ones! I was down 1-3 (after, at least some, really questionable play on my part), and was excpecting to lose, but I managed to come back. Very good opponent considering his rank.
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DG

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #354 on: December 16, 2011, 07:38:48 pm »
+1

Open a new thread for the 4th round onwards please.
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painted_cow

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #355 on: December 16, 2011, 09:21:41 pm »
+1

How about some kind of coverage of finals or quick-interviews of the Top 4/8. Just to spice things a bit up. I like the idea of streams in finals too.
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Hurr

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #357 on: December 17, 2011, 02:46:50 pm »
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Hurr 4 - 3 Dano77, Witch

Another close one. Dano (seed 42) upset the 10th seed in his last round, so I was expecting an easy opponent. Instead, my opponent plays very strong ABC Dominion in some very boring kingdoms and i find myself down 3-1. Game 5 I manage to win thanks to going first, and Game 6 I finally catch a break in there being an actual engine to build (where I feel I'm strongly advantaged), and I Torture him out. Game 7 is another big money kingdom, but my opponent makes one of his few mistakes in opening an Ironworks for his big money deck, and I squeak it out.

Dano77 - http://dominion.isotropic.org/gamelog/201112/17/game-20111217-110634-bb06f171.html
Hurr - http://dominion.isotropic.org/gamelog/201112/17/game-20111217-110957-fe68de17.html
Dano77 - http://dominion.isotropic.org/gamelog/201112/17/game-20111217-111357-f02093a7.html
Dano77 - http://dominion.isotropic.org/gamelog/201112/17/game-20111217-111804-6b4f60eb.html
Hurr - http://dominion.isotropic.org/gamelog/201112/17/game-20111217-112045-a9badf91.html
Hurr - http://dominion.isotropic.org/gamelog/201112/17/game-20111217-112807-665acc77.html
Hurr - http://dominion.isotropic.org/gamelog/201112/17/game-20111217-113324-5949be00.html
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mith

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #359 on: December 18, 2011, 10:08:11 am »
0

Gardens Division, Round 3 - (6) mith d. (22) Smartie, 4-2

Game 1: Smartie 17-22 mith
Game 2: Smartie 31-14 mith
Game 3: mith 21-37 Smartie
Game 4: mith 28-21 Smartie
Game 5: Smartie 42-49 mith
Game 6: Smartie 24-35 mith

Game 1 was a Mountebank/nothing opening, and we diverged on the first shuffle with Mountebank/Silver vs. Gold/nothing. I transitioned to Cities quickly while he stopped for a Tactician and started buying Gardens. I came up just short on turn 17, with $15 and 6 buys (needing $16 for the remaining Gardens, or 7 buys for the Estates!), but he wasn't able to buy a Province and I finished off the Estates soon after.

Game 2 I rather foolishly tried Sea Hag on an Apprentice/Jack board, and he ramped up quickly with Apprentice/Tournament.

Game 3 was a pretty clear Tactician/Stables/money board, but I saw Talisman/Haggler/Gardens and decided to try something crazy. I made a mistake helping him out with the Provinces rather than just grabbing Gardens and trying to extend the game, but I don't think it would have mattered in the end.

Game 4 was Ironworks/Gardens, and I grabbed a couple Mountebanks to slow him a bit and increase my buying power. I was able to split the Gardens 5-3, and that plus the Curses was the difference.

Game 5 was a fourth Gardens game! He chose Remake (with an early Mint), while I went for Traders/Gardens. I may have again made a mistake here buying a couple Provinces, and after being behind all game I finally got my Gardens up to 4 points to take a slim lead with 1 Province left; fortunately, his deck had too much green and he came up $1 short, while I drew 4 of my 25 Silvers to end it.

Game 6 was really my only convincing win of the match. He went for a Trading Post/Shanty Town/mostly BM build, while I opened Potion/Pawn for Apothecaries, eventually picking up a single Bank and Coppersmith. The +Buys from Pawn were key, as I ended up with 10+P twice.

Very interesting (Gardens heavy!) series, thanks again for the games, Smartie.
« Last Edit: December 18, 2011, 10:10:22 am by mith »
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Smartie

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #360 on: December 18, 2011, 12:21:39 pm »
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To Mith:

Thanks for the games! It was really good games, maybe except for game 6 which I wasnt familiar with the power of apothecaries! :)
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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #361 on: December 18, 2011, 12:39:00 pm »
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TheO_Ravenheart 4 : 3 DG

TO_R 36 : 51 DG http://dominion.isotropic.org/gamelog/201112/18/game-20111218-071037-dd749427.html
TO_R 23 : 10 DG http://dominion.isotropic.org/gamelog/201112/18/game-20111218-073020-fa894fcc.html
TO_R 17 : 36 DGhttp://dominion.isotropic.org/gamelog/201112/18/game-20111218-073707-ace773f2.html
TO_R 33 : 21 DG http://dominion.isotropic.org/gamelog/201112/18/game-20111218-074502-8deec3fa.html
TO_R 30 : 13 DG http://dominion.isotropic.org/gamelog/201112/18/game-20111218-082908-e69e0e47.html
TO_R 55 : 58 DG http://dominion.isotropic.org/gamelog/201112/18/game-20111218-085229-5d9c9e80.html
TO_R 41 : 12 DG http://dominion.isotropic.org/gamelog/201112/18/game-20111218-090452-37dd4630.html

First game : With mountebank and salvager, no extra action, I took a tactician and managed to harness them a little better. Labs and mountebanks is almost good, but I'd guess you need something other than the terminal trasher. I wasn't initially convinced by the oasis but it's probably good in his deck but not mine.
Second game : I moved for transmutes too soon and should have taken the steward, as my opponent did. This gave him the cities and everything else followed.
Third game : I skipped money for a total upgrade strategy and it came in well with the libraries to finish.
Fourth game : The fortune teller really hits me hard here and none my strategy components ever come together and become too slow to influence the game (trader, talisman, scheme). His labs strategy reinforces this.
Fifth game : This turned into a contest between a golem/warehouse style deck looking for possession and an ambassador style trashing down. My deck didn't produce and he went for a long punishing curse style, escaping possibly at the end since I only needed one fatal possession even with my dreadful deck.
Sixth game : Governor/ghost ship ruled here and I made a mistake in taking some nobles ahead of the governors. First turn advantage lets me get away with it
Seven game : minion/chapel - It's probably gone on draws for me very quickly but I didn't help myself by looking for some highway/talisman goodness that was always going too late. I'd pretty much given up then as Ravenheart had got it all right.

Congratultions to TheO_Ravenheart. Very solid play throughout. Good luck against Fabian.
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mischiefmaker

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #362 on: December 18, 2011, 12:46:39 pm »
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ARTjoMS over mischiefmaker 4-3 in the Chapel division. All games played in veto mode.

Game 1: http://dominion.isotropic.org/gamelog/201112/18/game-20111218-073506-4c6f4590.html
We both opened Sea Hag/Silver and went for Tournaments and Hunting Parties, splitting both Curses and HP 5/5. She opted for 3 Tournaments while I only got two and a Salvager. I got the first Province, but she picked up the first two Prizes, taking Trusty Steed and Diadem. I eventually get mine to line up and take Followers. Our decks clog up and stall as we battle for duchies, but I eventually close it out on the 27th turn by buying the last Duchy and Estate, 38-30.

A little bit of swingyness here, but not nearly as much as Sea Hag and Tournament could have been. I think I had the better deck, as I kept the number of different cards trim, and I think Followers was still a strong choice even with Curses gone due to the attack and Hunting Parties to bypass Estates, but first player advantage helped too.

Game 2: (lost log, will edit and post tomorrow)
A Colony game where we both go for early Margrave. She plays straight Margrave BM; I try for some complicated Golem/Margrave/Oasis engine, with Salvagers to try and trim my deck. I draw both my Golems on a hand that gets Margraved, opting to keep Golem-Golem-Margrave, and my first Golem hits both the Salvagers in my deck. Ouch. Not that that would have made a difference; my strategy here was obviously inferior, and though it took 25 turns to finish this game, it was basically over after 10.

I made a huge mistake here not just going Margrave/BM, probably my worst strategic mistake of the series. I'm a little surprised at myself since I am terrible with Golem and generally good at recognizing BM+X situations, although a Margrave/BM mirror match probably had a low chance of success for me too due to going second.

Game 3: http://dominion.isotropic.org/gamelog/201112/18/game-20111218-075822-0480b56a.html
I go for Minions early and get a very smooth draw, picking up 2 early. With her first $5, she takes a Jester, and by turn 9 I'm up 4-0 on the Minion race. She executes a very nice pivot and goes for Harem/Silk Road, with Festival to add +buy for multiple Estates. I panic a little bit and deviate from my strategy despite having a huge Minion advantage, figuring that if I let her get all the Silk Roads, if my deck stalls I'm in big trouble as she picks up Estates. So I contest the smaller green cards, ending up with a 4-4 split on both Silk Roads and Duchies and winning 54-48.

I really don't know if I played this right; I feel like if I'd just plowed ahead with Minions I probably could have won on Provinces since her deck would have been completely clogged with green, but I haven't played enough with Silk Road to have a good feel for its late game power.

Game 4: http://dominion.isotropic.org/gamelog/201112/18/game-20111218-075822-0480b56a.html
We both go for Ghost Ships early. I get 2 and she gets 3, which seems odd to me. We both get an Expand, and then I go for Gold while she gets a second Expand. I'm feeling pretty good about my deck, as I have a huge advantage in treasure while she has a ton of terminals (plus Expand is one of my very best Win Rate Given Available cards, sort of a lucky charm for me), but she takes some Havens to smooth her deck draw and is completely ruthless about trashing with Expand. 4 of her 5 provinces were obtained via Expand, and I couldn't match her speed. She takes this one 38-26 in 20 turns.

I'm sure my deck was better at the end of the game, but she outplayed me in the mid-to-end game by going green early, using the Expands to great effect and constantly putting pressure on me. And I think I probably would have lost even if there were 12 Provinces in the Supply, as she could have kept on buying Duchies and Expanding them to Provinces.

Game 5: http://dominion.isotropic.org/gamelog/201112/18/game-20111218-081308-a6e8c175.html
She comments about how this board looks pretty boring, and I agree. I open Silver/Silver, and after some thought she opens Silver/Chapel. I think that was her one big mistake of this series; there really wasn't an engine of any kind worth building, and a Library/Warehouse/BM deck is pretty strong. I win 33-22 in just 14 turns.

I did get a little lucky, as my turn 4-5-6 draws went Gold-Library-Gold, but I also think my strategy was better.

Game 6: (lost log, will post tomorrow)
This one is going to sting for a while. On a Colony board, we both open Bridge/Silver; she goes for Cities while I get a lucky early Forge and then branch off for Alchemists. In the mid-game, she transitions to Nobles. On turn 19, there are 5 Nobles, a Bridge, and 2 Alchemists left. I draw my entire deck, with Gold, Silver, 3 Copper, 2 Potions, Nobles, Forge, and 3 Bridge, down 7-2. With the match almost certainly hanging on my decision, I think about this for a long time and then do probably the worst (reasonably) possible thing, taking 3 Nobles and an Alchemist. She Forges a Nobles into a Nobles, plays a Bridge, and picks up the last Nobles and Bridge to win 8-7.

I'm still kicking myself here. I had 8 Alchemists and was set up to draw my deck every turn without fail; she had 5 or 6 cities, 3 Nobles, and 6 Bridges. So she still could have beaten me and ended the game with a good draw, but if she hadn't gotten a good draw and I'd just bought a Platinum on that last turn I could have started buying Colonies every turn and won this game going away.  A prime example of the "Know who's the beatdown deck" principle in action.

Still, I was feeling reasonably good about my chances since first player had won every game so far in the series. I take a deep breath and move on to game 7...

Game 7: http://dominion.isotropic.org/gamelog/201112/18/game-20111218-084853-492d389f.html
I feel even better about my chances when she says "Hey, what does this Scheme card do?" With her lack of recent games, I'm hoping the presence of a couple of Hinterlands cards helps tilt things in my favor. We both open Silver/Silver, going for Witches. On 6 we get Border Villages and on 5 Witches until we both have 3. Then, with Curses nearly gone, she makes a brilliant play, going double Tactician/Scheme/Secret Chamber. With the Border Villages and Schemes in her deck, she's able to play the Tacticians fairly consistently and topdeck her other action cards for her Tactician turn. When Secret Chamber lines up, she's able to buy Province/Duchy most times, and Province other times. My deck isn't capable of generating anywhere near that kind of money, and while I valiantly try to salvage the game by getting Philosopher's Stone, Monument, and Harems, I already know the game is over. We spend the last 10 turns or so chatting about the games and wishing each other good luck in the future as she coasts to an easy win, 49-30.

I got a little unlucky here, splitting Curses 6-4 despite first player advantage, as she got BV-Witch-Witch to line up on turns 7 and 10, but I got outclassed in the mid-game by her Scheme-Tactician-Secret Chamber play. Ironic that her superior strategy would have as the linchpin both of the cards from Hinterlands that were in the set!

I'm still grumpy about giving away Game 6 with my poor play, but I feel a little better that I held my own against a level 44 player (other account). The games themselves were great fun and overall I'm reasonably happy with how I played. Best of luck to ARTjoMS in the rest of the tournament and thanks again to theory and rrenaud for putting this together!
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ARTjoMS

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #363 on: December 18, 2011, 03:18:07 pm »
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Thank you for posting games.

Some more comments about games.
Game 1. Curses were 6-4. I should have gotten salvager faster.

Game 3. After 1st shuffle it was clear that i won't be able to match in engine making so i went green early, didn't really want to take province that early, but what else you can do with 8 money and one buy. Too bad silk road split 4-4.

Game 4. Don't know how i won that, it felt like actions collided alot and it was either 7 or 5 in the beginning, wasn't delighted to take 3rd ghost ship early, but at least i knew what to do when i draw expand -ghost ship.

Game 5. Going 2nd maybe wasn't that bad, but i didn't feel like going BM. Though a second about smugglers-gardens, but assumed it would be too slow. I thought chapel would make library-warehouse-money a lot faster+you can set chapel aside, but after turn 3: Chapel; Silver;Copper;Copper;Copper it was obviously over. I really don't think my strategy was inferior. Just played a solitaire game with that combo and maybe i got lucky but it was 4 provinces in 11 turns and 5th on 13.

Game 6. It was clear that this will be engine deck, now looking back i would probably open with potion as it is fastest reliable way how to set up engine. I was surprised how successful potion move from my opponent was knowing there is ghost ship around. Didn't felt all that bad about chances to win until realized my opponent can draw entire deck.

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''Especially regarding such an iconic (and somewhat infamous) name that is known as ARTjoMS.'' - shark_bait is boosting my ego.

quasi

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #364 on: December 18, 2011, 03:56:50 pm »
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In the Witch division, quasi (2) over WrathofGlod/Michael Harris (15) by a count of 4-3.

quasi 43 Michael Harris 18 http://dominion.isotropic.org/gamelog/201112/18/game-20111218-114829-9a5d2238.html

quasi 2 Michael Harris 19 http://dominion.isotropic.org/gamelog/201112/18/game-20111218-115254-42cdf829.html

quasi 35 Michael Harris 39 http://dominion.isotropic.org/gamelog/201112/18/game-20111218-120221-0a1922f6.html

quasi 49 Michael Harris 27 http://dominion.isotropic.org/gamelog/201112/18/game-20111218-121601-d81ef534.html

quasi 41 Michael Harris 29 http://dominion.isotropic.org/gamelog/201112/18/game-20111218-122515-6a3a5986.html

quasi -100 Michael Harris ~15 Lost the game log for this one, but I was stuck in ambassador hell.

quasi 9 Michael Harris -2 http://dominion.isotropic.org/gamelog/201112/18/game-20111218-123827-8194f509.html

Notes:

Game 1.  His engine building is a little too slow.  Edit: actually I don't know, i'm not sure how much draws played into it.
Game 2.  IGG race.  I got a bit outplayed here.  Not sure what I could have done to win this one.
Game 3.  Similar rough strategies, was a little surprised to lose this one.
Game 4.  His engine building is a little too slow.
Game 5.  Light bishoping into conspirators and stuff beats apothecary
Game 6.  I resign in shame.
Game 7.  Festival/Torturer, my draws were too lucky to beat.

Thanks for the games WrathofGlod.
« Last Edit: December 18, 2011, 04:11:52 pm by quasi »
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shark_bait

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #365 on: December 18, 2011, 05:40:23 pm »
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Sharkbait (7) over Festuca (42) in the Chapel Division (4-1)


Game 1:  shark_bait 73 - Festuca 39
http://dominion.isotropic.org/gamelog/201112/18/game-20111218-120904-9941d30d.html

We both open with Spice Merchant/Black Market.  I can't remember the entire BM deck, but the big gun was the kings court.  I honestly thought this game was over when Festuca pulls the KC and 7$ on turn 5.  However, I buy minions and Festuca lets a few chances to buy minions go buy when she buys her KC and later a platinum.  I manage to pull an 8-2 minion split.  I think transition into some black market/minion/native village shenanigans to play my treasure and then draw a new hand.


Game 2:  shark_bait 65 - Festuca 56
http://dominion.isotropic.org/gamelog/201112/18/game-20111218-122225-48dce03d.html

At first look, not too interesting.  A colony game where the only action card with a plus action is haven.  There's steward to trash, but with no engine to be made, we don't use it for trashing that much.  Both of us get a mountebank before the first reshuffle.  I pick up some golds before going for goons, and that helps me get to platinum before she does.  I start greening a little bit before her and think that I can pick up a 3-pile with goons, haven and curses.  She picks up some duchies and VP chips and before I know it, I can't go for the 3-pile because she's close enough to potentially win.  I'm saved by the curse when I discard one and avoid giving Festuca a chance to win by 1-point. 


Game 3:  shark_bait 18 - Festuca 40
http://dominion.isotropic.org/gamelog/201112/18/game-20111218-123159-bce679b1.html

This one's a chapel game where I ignore chapel.  My initial plan was to go lucky chancellor into minions.  Let's just say that it didn't work.  Festuca plays the chapel into torturer/BM.  Her strategy dominates me.


Game 4:  shark_bait 40 - Festuca 28
http://dominion.isotropic.org/gamelog/201112/18/game-20111218-124231-820500dc.html

The simplest way to summarize this one is that 3 Ghost Ships > 1 Ghost Ship.  Other than that (and the fool's gold she bought), we played very close to a mirror match.


Game 5:  shark_bait 36 - Festuca 35
http://dominion.isotropic.org/gamelog/201112/18/game-20111218-125132-f3d7a533.html

Ambassador game with Duke, Monument and Crossroads.  Is it possible to lose the ambassador war and win?   We both get 2 ambassadors early.  She get's another monument and I pick up a couple silvers and menageries hoping to win the ambassador war and transition into a booming treasure map economy.  It works and I'm able to ambassador a province and buy one to end and win by a single point.


Thanks to Festuca for the games!
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Hello.  Name's Bruce.  It's all right.  I understand.  Why trust a shark, right?

Is quite curious - Who is the mystical "Celestial Chameleon"?

mischiefmaker

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #366 on: December 18, 2011, 05:44:19 pm »
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Game 5. Going 2nd maybe wasn't that bad, but i didn't feel like going BM. Though a second about smugglers-gardens, but assumed it would be too slow. I thought chapel would make library-warehouse-money a lot faster+you can set chapel aside, but after turn 3: Chapel; Silver;Copper;Copper;Copper it was obviously over. I really don't think my strategy was inferior. Just played a solitaire game with that combo and maybe i got lucky but it was 4 provinces in 11 turns and 5th on 13.
Hm. Played around with the sim, and Library/Warehouse, Library/Warehouse/Chapel, and Warehouse/Chapel all clock in at 15.0 to 15.2 turns to 4 provinces (using the BMU as a base, so it's likely a bit faster in practice if you're not buying Duchies). So I take back what I said, I think both of our strategies were equally good, and I just got lucky plus had first-player advantage.

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monsterbrick

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #367 on: December 18, 2011, 08:45:28 pm »
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Gardens division

monsterbrick wins vs. sherwinpr 4-1

http://dominion.isotropic.org/gamelog/201112/18/game-20111218-160955-eb2f1c8a.html

Game #1 sherwinpr wins because his deck is way better than mine.  We open 5/2 trading post/hamlet for us both.  The obvious strategy is to go after minion/grandmarket.  I, being the genius that I am, decide that golem is going to be the card that is going to overcome my second player disadvantage.  Along the way I decide trading post is unnecessary and salvage it away.  I know it's hard to believe that I lost this one, but I did.

http://dominion.isotropic.org/gamelog/201112/18/game-20111218-162238-8f61cd65.html

Game #2 I win because I get lucky with tournament.

http://dominion.isotropic.org/gamelog/201112/18/game-20111218-164219-ce64c429.html

Game #3  I win because I get lucky with tournament.  (I see a pattern developing.)

http://dominion.isotropic.org/gamelog/201112/18/game-20111218-165550-127e0cd6.html

Game #4 is a colony game with mountebank/chapel/watchtower.  With all the trashing, mountebank wasn't a factor.  Sherwinpr and I agree that I won this one because he bought two mountebank and I bought one mountebank, and instead of the second mountebank I bought a mint.  That allowed me gain more plats than him.

http://dominion.isotropic.org/gamelog/201112/18/game-20111218-171817-4254f5c5.html

Game #5 was an interesting hunting party game with alot of useful actions and horn of plenty.  On my last turn I bought two provinces and HoP one province.

Thanks to sherwinpr for a good match and conversation.  He was really cool even though I kept rescheduling.  I really appreciate that.  Thanks again sherwinpr.
« Last Edit: December 18, 2011, 08:52:45 pm by monsterbrick »
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toaster

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #368 on: December 18, 2011, 11:07:56 pm »
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(21) toaster defeats (5) hoff 4-3 in a real nail-biter.  I forgot to copy the logs, so I'll post tomorrow with links and commentary.
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Exclams

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #369 on: December 19, 2011, 02:27:06 am »
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Gardens division, round 3: papaHav (1) vs. Exclams (4)

Exclams (41) papaHav(16): http://dominion.isotropic.org/gamelog/201112/18/game-20111218-140203-a1d498c2.html
We both open with remodel. I go for FG, he aims for HP/GM. The only thinking I did past the opening decision was picking up a single library on turn 9. My FGs connected a lot, and I have four provinces and a duchy before his engine is full strength. Was I insanely lucky, or is FG/remodel always this fast?

papaHav (68) Exclams (51): http://dominion.isotropic.org/gamelog/201112/18/game-20111218-213823-fa3f0804.html
Colony game, with no overpowering attacks or obvious engine. He opens with cutpurse, and I don't. That'll teach me to ignore attacks! Turns 4 and 6 I'm cutpursed, and buy courtyards I probably should have skipped. I imagined myself balancing this out with villages, but there's no +buy and other purchases (peddlers??) always seem more tempting. While I'm messing around with actions, papaHav buys money, a single vault, and colonies. I never catch up.

Exclams (29) papaHav (25): http://dominion.isotropic.org/gamelog/201112/18/game-20111218-214600-b6af5078.html
We both open chapel/baron. I grab an early crossroads (if I'm going to have estates and terminals anyway) and start an alchemist chain. He smartly embargoes the alchemists and buys money, provinces, and a few crossroads later. My crossroads and baron find estates fairly reliably, my alchemists find the potion frequently, and I take the curses with my alchemists, hoping chapel will save me. My engine matures on turn 12, and I just barely catch up. Again, I suspect good shuffle luck had more to do with my victory than sound choices.

Exclams (49) papaHav (40): http://dominion.isotropic.org/gamelog/201112/18/game-20111218-215217-fa0354ea.html
Colony game with all the flavors (attack, actions, draw, buy, trashing). We both open with remake, and we both pick up a mountebank before our second shuffles. As usual, I fiddle with actions while he focuses more on money. When we start buying colonies, I have a bunch of bazaars and a council room, and he has a bunch of platinum. We each buy a colony every turn for a while, til I choke on the final colony. Luckily for me he chokes in return, and I finish on my next turn; between remake and council room, I've scraped up enough spare VP to win.

Exclams (26) papaHav (22): http://dominion.isotropic.org/gamelog/201112/18/game-20111218-220319-8f90b754.html
Familiar game with no trashing. I open courtyard/potion, he follows silver/potion with a second potion buy. We both pick up familiar on turn 4, and we split curses while accumulating hamlets, rabbles, silver, and courtyards. Our buying power is extremely erratic; I'm not sure why I won here. I buy more hamlets, an extra rabble, and start buying estates towards the end. He buys lots of silver and avoids the estates. Shuffle luck again?

Overall an enjoyable series, although I'm not sure how much credit to give me for these wins. Any simulators care to comment?
« Last Edit: December 19, 2011, 02:29:09 am by Exclams »
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toaster

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #370 on: December 19, 2011, 04:27:28 am »
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Ok, here's the full rundown:

Game 1: toaster 40 - 30 hoff
http://councilroom.com/game?game_id=game-20111218-190737-79e3f542.html
A generally money + single draw type game, the early Cutpurse was key in knocking hoff from $6 to $5 or $5 to $4 during the early turns.

Game 2: hoff 50 - toaster 30
http://councilroom.com/game?game_id=game-20111218-191607-e9d62b9b.html
5/2 was a horrible split here, and hoff capitalized on it, splitting Colonies 5-3 for the win.

Game 3: toaster 36 - 21 hoff
http://councilroom.com/game?game_id=game-20111218-192535-8835ae87.html
An interesting board featuring two $4 curse givers, each of which had a hard counter.  Again we differ on our splits...although I won this one, it's not clear to me which split is better on this board.  One of my Sea Hags hitting his only one on turn 11 was probably a key moment.

Game 4: hoff  66 - 51 toaster
http://councilroom.com/game?game_id=game-20111218-193133-c0af84b7.html
hoff grabs a Cutpurse right away this time, and puts away a convincing victory.  I think I bought the Harvest too soon, it collided with Cutpurse a couple of times. which definitely slowed me down.  This was the first of two failed attempts by me at coming back from behind via Dukes.

Game 5: toaster 68 - 43 hoff
http://councilroom.com/game?game_id=game-20111218-194140-243a6489.html
My favorite game of the match, featuring a green explosion: Gardens, Great Hall, Island, and Silk Road.  I think Contraband was a great idea on Hoff's part...there were so many options that I couldn't nearly stop them all, and the +buy was certainly needed.  Early Islands made way for some early development for me: the platinum was probably the difference in the final outcome.

Game 6: hoff 49 - 28 toaster 
http://councilroom.com/game?game_id=game-20111218-195652-80617eb6.html
I still struggle with Ambassador games, a fact clearly on display in this game.  Again I tried to come from behind with Dukes, but was shut down.  Major style points to hoff for ending the game by giving me a Province with Ambassador :)

Game 7: toaster 41 - 36 hoff
http://councilroom.com/game?game_id=game-20111218-200341-c08200e6.html
A rather anti-climatic big money/stables game.  Having three Stables to hoff's one helped a lot...on the other hand, I think the Watchtower was a mistake.


All in all, a *very* close match....you'll note that the first player won every game. (Incidentally, I'd love to see 1st player win statistics by round).  hoff was a pleasure to play with, and this match very easily could've gone the other way.
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Geronimoo

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #371 on: December 19, 2011, 04:38:37 am »
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@toaster: Game 7, BM+Rabble is much stronger than BM+Stables.
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #372 on: December 19, 2011, 10:08:52 am »
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NinjaBus v Jimmy Jimmy, I am still waiting to hear back on.  According to Jimmy Jimmy, NinjaBus failed to show up to their initial agreed match time.

ehunt v def will be given a little more time to complete their match, since the opponent was substituted midway through the week.

Since there are so few players left, I might mix the schedule a bit between now and Jan 1, to better allow players to arrange times to play over the holidays.

Please post all new results here.
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theory

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Re: Schedule and Results: 2011 DominionStrategy.com Championships
« Reply #373 on: December 20, 2011, 02:44:38 pm »
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NinjaBus has forfeited his match and Jimmy Jimmy will advance.

Still waiting to hear back from ehunt v def.
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