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Author Topic: TotalBiscuit on Goko  (Read 24948 times)

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Kirian

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Re: TotalBiscuit on Goko
« Reply #50 on: January 07, 2014, 10:29:15 pm »
+1

That's insane. You can't eben see the day when Goko was completely unavailable for quite a long time

Blame TB for creating a video about Goko/Dominion, causing his viewers to DDoS Goko and making it unplayable and unavailable.

TL:DR TotalBiscuit broke goko

Goko was already broken, TotalBiscuit just made it painfully obvious

To a lot of people, all at the same time.
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DStu

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Re: TotalBiscuit on Goko
« Reply #51 on: January 08, 2014, 03:11:37 am »
+1

To go a bit back on topic, seems like Goko owes TotalBiscuit some gocoins...
http://forum.dominionstrategy.com/index.php?topic=7455.0
That's a huge rise if you take into account that on January 5th it was impossible to create a game and on 4th the servers were extremelly laggy. Can you send us the numbers for these days?
Code: [Select]
             Goko  Iso
Date                 
2013-12-24  33146    0
2013-12-25  32346    0
2013-12-26  30819    0
2013-12-27  42863    0
2013-12-28  31398    0
2013-12-29  46285    0
2013-12-30  51280    0
2013-12-31  38015    0
2014-01-01  40037    0
2014-01-02  34654    0
2014-01-03  54345    0
2014-01-04  51677    0
2014-01-05  33587    0
2014-01-06  74972    0
2014-01-07  54491    0
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Ozle

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Re: TotalBiscuit on Goko
« Reply #52 on: January 08, 2014, 07:54:29 am »
+3

I'd never heard of TotalBiscuit before this thread!

I hope he is a mixture of Custard Cream, Digestive and Jammy Dodger!
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Awaclus

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Re: TotalBiscuit on Goko
« Reply #53 on: January 08, 2014, 09:08:05 am »
+3

I'd never heard of TotalBiscuit before this thread!

I hope he is a mixture of Custard Cream, Digestive and Jammy Dodger!
He is a mixture of Total and Biscuit.
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Beyond Awesome

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Re: TotalBiscuit on Goko
« Reply #54 on: February 11, 2014, 06:29:28 pm »
0

I actually think this video is why we are starting too see Goko make "some" progress. They realized there was a big market they weren't tapping into.
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jonts26

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Re: TotalBiscuit on Goko
« Reply #55 on: February 11, 2014, 07:13:41 pm »
+8

I actually think this video is why we are starting too see Goko make "some" progress. They realized there was a big market they weren't tapping into.

The market for people who want a playable game? Seems rather niche to me.
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Mic Qsenoch

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Re: TotalBiscuit on Goko
« Reply #56 on: February 11, 2014, 10:33:24 pm »
+3

I actually think this video is why we are starting too see Goko make "some" progress. They realized there was a big market they weren't tapping into.

The market for people who want a playable game? Seems rather niche to me.

Casual players just want to see black screens and lobbies, duh!
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eliegel34

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Re: TotalBiscuit on Goko
« Reply #57 on: February 12, 2014, 09:30:51 pm »
+6

I just wish they had some more lobbies.
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