I don't think any strategy which doesn't trash can be optimal. Chapel/Hermit into Market Square/Highway is going to crush any alt-VP rush. I'm not sure you can get up to multi-Goons in time, either.
Open Chapel/Hermit. Trash down while gaining Market Squares, then trash the Chapel with the Hermit, discarding three Market Squares.
First turn after trashing: spend three Golds and the Baker token on two Highways.
Second: spend $9 on three Highways
Third: buy three more Highways and three Bridges, and a Mint to trash the Golds.
Fourth: buy all 8 Colonies, plus as many Provinces as you can get your grubby hands on.
Hermit can gain Market Squares every turn, and then Worker's Villages, to play the Bridges. Never gain the Madman - if necessary, buy a Ruins or a Curse (which can be trashed the next turn by Hermit). If the opponent doesn't deny more than two Highways, you should be able to end the game on turn 9 or so with ~100 VP.