Add this to src/ext/utils.js before "GS.debug = ...":
GS.createMyTable = function (tableName) {
var seatsState, tKingdom, tSettings, tOpts;
seatsState = [1, 2, 3, 4, 5, 6].map(function (i) {
return (i <= 2);
});
// Otherwise generate new ones
var deck = new window.FS.Dominion.DeckBuilder.Model.CardDeck();
deck = deck.doEmpty();
deck.set({ name: 'Automatch Random deck' });
mtgRoom.deckBuilder.persistent.getRandomDeck({
app: mtgRoom.deckBuilder,
deck: deck,
useEternalGenerateMethod: true // (Goko typo)
}, function (d) {
tSettings = {name: tableName,
seatsState: seatsState,
gameData: {uid: ""},
kingdomCards: d.get('cardNameIds'),
platinumColony: d.get('isColonyAndPlatinum'),
useShelters: d.get('useShelters'),
ratingType: 'pro'};
tOpts = {settings: JSON.stringify(tSettings),
isLock: false,
isRequestJoin: false,
isRequestSit: false,
tableIndex: null};
var zch = mtgRoom.getHelper('ZoneClassicHelper');
zch.createTable(tOpts);
});
};
In Javascript console write
GS.createMyTable('insert table name here');
EDIT: fixed script name
EDIT2: remove dependency on automatch