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 81 
 on: April 13, 2024, 09:03:04 am 
Started by GendoIkari - Last post by Imrahil3
Card name predictions: Ninja (as above), Monk, Shrine, Samurai

I don't know how accurate these would be in medieval times.

Oh, and a Prophecy: Scout Is Great Again
Samurai are late 1100s-1800s, and Renaissance is ~14-1500s.
Ninjas enter the historical records in 1400s.
Dominion straddles a very wide range of dates. Empires themed to the Roman Empire is nearer to the birth of Christ, but, again, Renaissance is 15/16th century.
Ninjas and Samurai fit alright.

Heck, the Piratey cards of Plunder and Seaside point to the golden age of piracy, circa 1700, and Schwerin Cathedral, featured on Church, was finished in 1893.

Empires is a notable exception to Dominion’s time period, and the Schwerin Cathedral was literally a mistake. The artist finished the card art before anyone checked to see if the cathedral was actually medieval-era.

 82 
 on: April 13, 2024, 06:19:15 am 
Started by Tiago - Last post by Ethan

Quote
Sir Pounce - $4
Action/Reaction/Liaison

+2 Cards
+1 Favor
-
When you spend a token, if you have more differently named cards in play than Sir Pounces, you may play this from your hand.

Favors are pretty good, so this card gets a bit of a limitation to avoid the sort of chain reactions that are frequent with Sheepdog and Black Cat.
Some Allies will make this tough to trigger, but maybe there's some other type of token around that you could spend?

Shouldnt this have “reveal your hand” because you can lie about how many sir pounces you have in hand?

I guess the intention is to compare with number of Sir Pounces in play, but the wording is really weird. It sounds like to compare cards in my play with cards in Sir Pounces' play.

 83 
 on: April 13, 2024, 05:29:34 am 
Started by Tiago - Last post by fika monster

Quote
Sir Pounce - $4
Action/Reaction/Liaison

+2 Cards
+1 Favor
-
When you spend a token, if you have more differently named cards in play than Sir Pounces, you may play this from your hand.

Favors are pretty good, so this card gets a bit of a limitation to avoid the sort of chain reactions that are frequent with Sheepdog and Black Cat.
Some Allies will make this tough to trigger, but maybe there's some other type of token around that you could spend?

Shouldnt this have “reveal your hand” because you can lie about how many sir pounces you have in hand?

 84 
 on: April 13, 2024, 02:35:00 am 
Started by GendoIkari - Last post by Holger
I’ve thought for a while that Potion would be a bit better if it came with +Buy. Makes the Potion more interesting if you wanted the Alchemy card but couldn’t trash the Potion, and also opens up the edge cases where even if you don’t care about the Alchemy card, you might be desperate enough for +Buy to purchase the Potion anyways.

Looking forward to Shadow cards. Maybe they shuffle face-up and play themselves automatically?

More debt is interesting. Wonder if they’ll expand in a new direction entirely or if they’ll be more vanilla-leaning.

I think a separate back, as with Stash, is more likely. It would be too easy to forget (or intentionally "forget") to put them face-up when shuffling. But I agree that it sounds like they play themselves automatically. So perhaps there's a special back, and when the top card is a Shadow card, and/or when you draw a Shadow card, it automatically plays itself? Cards that play themselves automatically could have some interesting strategic questions, as, depending on what they do, there might be times when you don't want to play them

I was thinking similar that they might just automatically go into play when drawn no matter how/when they are drawn.  If this were the case, you wouldn't need a special back to the card.  You wouldn't know when one was going to come out until you drew it.  I could see that as being described as "leaping out of your deck" ...and into play.

This would require players to both be honest, and to always notice a card as they draw it.

Yeah, and Dominion already has a long history of requiring verification for cards with special conditions, as with Shanty Town requiring you to reveal your hand, or Cutpurse having "or reveals a hand with no Copper". It would be weird at this point to have a whole new type of card being on the honor system so to speak

True, but if they were a special color to remind you to play them, and they were almost always cards you wanted to play I don't think the "honor system" would be an issue.  It would be more of a detriment to you if you didn't play them rather than your opponent.  I'm just really skeptical of the alternate back hypothesis, I got the impression from discussions about Stash that that wasn't something Donald wanted to do again.

If they were "almost always cards you wanted to play" then you wouldn't need a special type for them

What do you mean?  Special types rarely have anything to do with whether or not you want to play a card.  There are lots of cards that you would almost always want to play.  Special types are typically tied to special rules mechanics that only apply to that type of card.  In this case, the speculation is that the shadow type causes cards to be instantly played automatically as soon as they're drawn..

He's just saying that there wouldn't be a reason to come up with a new type that forces you to play a card when you draw it, if it were a card you want to play every time you draw it anyway. Like, imagine if Market had a special type or extra rule that said "whenever you draw this card, you must play it immediately". The rule would have very little effect on game play, because you were going to play that Market anway. Thus, for Shadow cards to make sense as a new rule, it must be on cards you might not want to play (assuming that the rule/type forces you to play them).

You can't always play Market immediately whenever you draw it, only if it's your turn and you're in your Action phase. If Shadow cards can/must be played immediately when drawn (in whatever phase, whether it's your own turn or not), they do need a special type, even if they're always helpful.

 85 
 on: April 13, 2024, 01:59:29 am 
Started by GendoIkari - Last post by GendoIkari
I’ve thought for a while that Potion would be a bit better if it came with +Buy. Makes the Potion more interesting if you wanted the Alchemy card but couldn’t trash the Potion, and also opens up the edge cases where even if you don’t care about the Alchemy card, you might be desperate enough for +Buy to purchase the Potion anyways.

Looking forward to Shadow cards. Maybe they shuffle face-up and play themselves automatically?

More debt is interesting. Wonder if they’ll expand in a new direction entirely or if they’ll be more vanilla-leaning.

I think a separate back, as with Stash, is more likely. It would be too easy to forget (or intentionally "forget") to put them face-up when shuffling. But I agree that it sounds like they play themselves automatically. So perhaps there's a special back, and when the top card is a Shadow card, and/or when you draw a Shadow card, it automatically plays itself? Cards that play themselves automatically could have some interesting strategic questions, as, depending on what they do, there might be times when you don't want to play them

I was thinking similar that they might just automatically go into play when drawn no matter how/when they are drawn.  If this were the case, you wouldn't need a special back to the card.  You wouldn't know when one was going to come out until you drew it.  I could see that as being described as "leaping out of your deck" ...and into play.

This would require players to both be honest, and to always notice a card as they draw it.

Yeah, and Dominion already has a long history of requiring verification for cards with special conditions, as with Shanty Town requiring you to reveal your hand, or Cutpurse having "or reveals a hand with no Copper". It would be weird at this point to have a whole new type of card being on the honor system so to speak

True, but if they were a special color to remind you to play them, and they were almost always cards you wanted to play I don't think the "honor system" would be an issue.  It would be more of a detriment to you if you didn't play them rather than your opponent.  I'm just really skeptical of the alternate back hypothesis, I got the impression from discussions about Stash that that wasn't something Donald wanted to do again.

If they were "almost always cards you wanted to play" then you wouldn't need a special type for them

What do you mean?  Special types rarely have anything to do with whether or not you want to play a card.  There are lots of cards that you would almost always want to play.  Special types are typically tied to special rules mechanics that only apply to that type of card.  In this case, the speculation is that the shadow type causes cards to be instantly played automatically as soon as they're drawn..

He's just saying that there wouldn't be a reason to come up with a new type that forces you to play a card when you draw it, if it were a card you want to play every time you draw it anyway. Like, imagine if Market had a special type or extra rule that said "whenever you draw this card, you must play it immediately". The rule would have very little effect on game play, because you were going to play that Market anway. Thus, for Shadow cards to make sense as a new rule, it must be on cards you might not want to play (assuming that the rule/type forces you to play them).

 86 
 on: April 13, 2024, 01:29:14 am 
Started by GendoIkari - Last post by Jesster
I’ve thought for a while that Potion would be a bit better if it came with +Buy. Makes the Potion more interesting if you wanted the Alchemy card but couldn’t trash the Potion, and also opens up the edge cases where even if you don’t care about the Alchemy card, you might be desperate enough for +Buy to purchase the Potion anyways.

Looking forward to Shadow cards. Maybe they shuffle face-up and play themselves automatically?

More debt is interesting. Wonder if they’ll expand in a new direction entirely or if they’ll be more vanilla-leaning.

I think a separate back, as with Stash, is more likely. It would be too easy to forget (or intentionally "forget") to put them face-up when shuffling. But I agree that it sounds like they play themselves automatically. So perhaps there's a special back, and when the top card is a Shadow card, and/or when you draw a Shadow card, it automatically plays itself? Cards that play themselves automatically could have some interesting strategic questions, as, depending on what they do, there might be times when you don't want to play them

I was thinking similar that they might just automatically go into play when drawn no matter how/when they are drawn.  If this were the case, you wouldn't need a special back to the card.  You wouldn't know when one was going to come out until you drew it.  I could see that as being described as "leaping out of your deck" ...and into play.

This would require players to both be honest, and to always notice a card as they draw it.

Yeah, and Dominion already has a long history of requiring verification for cards with special conditions, as with Shanty Town requiring you to reveal your hand, or Cutpurse having "or reveals a hand with no Copper". It would be weird at this point to have a whole new type of card being on the honor system so to speak

True, but if they were a special color to remind you to play them, and they were almost always cards you wanted to play I don't think the "honor system" would be an issue.  It would be more of a detriment to you if you didn't play them rather than your opponent.  I'm just really skeptical of the alternate back hypothesis, I got the impression from discussions about Stash that that wasn't something Donald wanted to do again.

If they were "almost always cards you wanted to play" then you wouldn't need a special type for them

What do you mean?  Special types rarely have anything to do with whether or not you want to play a card.  There are lots of cards that you would almost always want to play.  Special types are typically tied to special rules mechanics that only apply to that type of card.  In this case, the speculation is that the shadow type causes cards to be instantly played automatically as soon as they're drawn..

 87 
 on: April 13, 2024, 12:58:01 am 
Started by samath - Last post by Ethan
Maybe Rising Sun will change this with debt and shadow!

In principle a card that allows you to retrieve Victory cards from the Trash would make this an empty list. Of course, it would be hard to make such a card interesting, since, unless you have trashing attacks, you're not likely to have useful Victory cards in the Trash to begin with, so Vineyard is likely to remain on this list even if new cards might get added to it with Rising Sun
could be a contest theme.

 88 
 on: April 13, 2024, 12:53:00 am 
Started by GendoIkari - Last post by Ethan
People featured on Knights lives in 21st century. 8)

 89 
 on: April 12, 2024, 11:10:09 pm 
Started by GendoIkari - Last post by Nukatha
Card name predictions: Ninja (as above), Monk, Shrine, Samurai

I don't know how accurate these would be in medieval times.

Oh, and a Prophecy: Scout Is Great Again
Samurai are late 1100s-1800s, and Renaissance is ~14-1500s.
Ninjas enter the historical records in 1400s.
Dominion straddles a very wide range of dates. Empires themed to the Roman Empire is nearer to the birth of Christ, but, again, Renaissance is 15/16th century.
Ninjas and Samurai fit alright.

Heck, the Piratey cards of Plunder and Seaside point to the golden age of piracy, circa 1700, and Schwerin Cathedral, featured on Church, was finished in 1893.

 90 
 on: April 12, 2024, 09:47:28 pm 
Started by GendoIkari - Last post by Tiago
Card name predictions: Ninja (as above), Monk, Shrine, Samurai

I don't know how accurate these would be in medieval times.

Oh, and a Prophecy: Scout Is Great Again

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