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Dominion General Discussion / Re: Homage to the Best Card
« on: August 10, 2013, 06:38:00 pm »
Yeah, but oftentimes they will win eventually, so I don't have any qualms about pointing it out.
But it can be a good game even if it isn't over!I'll do that sometimes, right before the game is over...
I don't have an issue with that. It's the people who do it just because you had a good turn or they had a bad one or something but then don't resign they play on hoping to turn it around. Either the game is over or it isn't.
Some other things are lacking in the Super Quiz, specifically cards from Dark Ages and Guilds:
Edit: Sorry, i missed it declared that DA and Guilds where not included in the quiz. So consider this post a help on how the answers would have to be expanded if DA and Guilds were included:
"Card Set" - Add Dark Ages and Guilds
"Victory card worth variable victory points?" - Add Feodum
"Card which can put a curse into the opponent's deck before their first reshuffle?" - Technically, this is any curser, provided your opponent only buys Mandarins...
"Card that can add 12 or more cards into your hand at once?" - Add Madman
"Card that makes you verbally name a card?" - Add Mystic and Doctor
"Card that makes your opponent verbally name a card?" - Add Advisor
"Action card that gives +$3?" - Not actually necessary, but Poor House and Death Cart might be considered cards that give +3$ (as they give more - 4$ and 5$) Maybe Harvest should be added? It can give +$3. But then you'd have to add Salvager. Count should be added here too.
"Action card with 4 different action options?" - The same way, one could argue this should include Count (which gives 6 options) Actually, it gives 9 options
"Attack card that specifically attacks the opponent's treasure?" - While they don't trash them, one could argue that Cutpurse and Taxman should be allowed here
"Attack card that can trash an opponent's victory cards?" - Add Rogue and Knights
"Treasure card that costs $0 and is not copper?" - Add Spoils
"At most, a Copper can be worth how many $? (Allowing King's Court)" - As noted by eHalcyon, this becomes insanely high. With DA and Guilds allowed, i would kill this question. Procession allows playing all Processions, playing all Coppersmith twice, trashing all Coppersmith and all Processions but one. Playing cards like Rogue and Graverobber, one may get some of them back from the trash, then repeat. Somehow, one will run out of Processions or Graverobbers/Rogues, but of course Processing these is also possible. at the end, whatever you did with KC can be done to play all Coppersmiths again.
I apologize if I offended anyone; my tastefulness circuits may have been malfunctioning.
I do have a bit of a proclivity toward the "black comedy" though. Humor is one of the best ways sometimes for me to deal with the heartbreak and absurdity of reality.
Anyway, here's a vehicular catastrophe that happened less recently:
I think I missed something about this thread.... is it the Harry Potter / Doctor Who / Power Rangers crossover thread?Has anyone in the Variants and Fan Cards forum made a Doctor Who fan card, sort of like Knights?
We currently have 11 doctors, so that would be 10 kingdom cards + 1 randomizer. Since Matt Smith is leaving at the end of this year, now would be the time to do it.
Herald: My lord, the Adventurer we dispatched has returned.
Adventurer: Great King, I have traveled through distance Provinces, across the Silk Road. I stowed away on a Merchant Ship, then found some Smugglers at a Black Market to help me dodge an Embargo. I outwitted cunning Rogues, villainous Swindlers and a subtle Spy. I outfought Marauders, and avoided the Curses of a malevolent Witch. I and a ragtag Band of Misfits infiltrated a King's Court to thwart the vile Schemes of an evil Chancellor and his Conspirators. I hid in a Death Cart, to hide from their hired Goons, and faked my death with the help of a friendly Graverobber. I then defeated Knights and Squires alike at the royal Tournament, in order to present the Princess with evidence of his treason. I then fled the country, pursued by that treacherous Advisor's Minions, and accompanied only by my Trusty Steed. There, amid Ruined Villages and Abandoned Mines, I found the untouched remains of a Native Village, from which I acquired these two veritable Masterpieces.
King: ...Masterpieces? What part of "bring me some Fool's Gold" did you not understand?
...Why would someone going for Fool's Gold have Silk Roads, Merchant Ships, Smugglers, Black Markets, Embargoes, Rogues, Swindlers, Spies, Marauders, Band of Misfits, King's Courts, Scheme, Chancellor, Conspirator, Death Carts, Goons, Graverobbers, Knights, Squires, Tournaments, Advisors, Minions, Native Villages, and Masterpieces?