1
GokoDom / Re: GokoDom II: Round 3 Discussion Thread
« on: August 29, 2013, 06:09:23 pm »
Stef beats gman314 3.5 - 1.5
1. http://dom.retrobox.eu/?/20130829/log.50b20dc3e4b0c9ce0cf27eb3.1377802383235.txt gman314
We both get a 5-2 opening, which I use for Stables against his Bazaar. We both get a Jack, and do some trashing, with some Market Squares getting a couple of Gold. I go more for a big draw approach with Stables, while he gets small hands and draws back up with Watchtower. At the end, I have two Provinces to his one, and stare at things for a while to look for a 3-pile, which I find with Bazaars, Stables and Stonemasons.
2. http://dom.retrobox.eu/?/20130829/log.50b20dc3e4b0c9ce0cf27eb3.1377803321935.txt stef
We both trash down and go into an engine with Markets, Highways, and Conspirators. He wins the Highway split and wisely keeps his Necropolis which gives him the stronger engine, and then he piles out the provinces.
3. http://dom.retrobox.eu/?/20130829/log.50b20dc3e4b0c9ce0cf27eb3.1377804804413.txt draw
I get 5/2 to his 4/3, so I go for big draw/cycling with Catacombs to make up for the delay in my trashing. Then, I get a Steward to trash down a bit and get a minor Bazaar/Catacombs engine going. He opens Remake/Silver, and then heads into Hunting Parties. With no +Buy, we're both just buying Provinces, stalling, and buying Duchies. I really think my second Vagrant should have been an Estate, which would likely have given me an opportunity to more strongly pursue the win rather than end up playing for the draw.
4. http://dom.retrobox.eu/?/20130829/log.50b20dc3e4b0c9ce0cf27eb3.1377805705758.txt stef
We both use Counterfeit to trash down some Coppers, and then go into Cultists, with Cities for +Actions and Altar to trash some Ruins. He gets a Procession, which really helps him deal with leftover Cultists, and is able to pile out with full-power cities.
5. http://dom.retrobox.eu/?/20130829/log.50b20dc3e4b0c9ce0cf27eb3.1377806924777.txt stef
I open Marauder/Silver, and though it's probably not that strong, he told me that my opening scared him away from Courtyard/Silver into Courtyard/Marauder. We both go for a Bazaar/Wharf engine, but I make a mistake in going for Haggler and then Trading Post. We discussed afterwards that the other order is probably better, as I play TP only once, and Haggler is really only great for Province-Engine part on this board. But what really makes me kick myself is that after my last turn, he pointed out that I could have bought Estate/Wharf/Ruins to 3-pile and win. Instead, he ran out the provinces for the win.
Good games Stef! They were all quite tight, and most came down to opportunistic 3-piling.
1. http://dom.retrobox.eu/?/20130829/log.50b20dc3e4b0c9ce0cf27eb3.1377802383235.txt gman314
We both get a 5-2 opening, which I use for Stables against his Bazaar. We both get a Jack, and do some trashing, with some Market Squares getting a couple of Gold. I go more for a big draw approach with Stables, while he gets small hands and draws back up with Watchtower. At the end, I have two Provinces to his one, and stare at things for a while to look for a 3-pile, which I find with Bazaars, Stables and Stonemasons.
2. http://dom.retrobox.eu/?/20130829/log.50b20dc3e4b0c9ce0cf27eb3.1377803321935.txt stef
We both trash down and go into an engine with Markets, Highways, and Conspirators. He wins the Highway split and wisely keeps his Necropolis which gives him the stronger engine, and then he piles out the provinces.
3. http://dom.retrobox.eu/?/20130829/log.50b20dc3e4b0c9ce0cf27eb3.1377804804413.txt draw
I get 5/2 to his 4/3, so I go for big draw/cycling with Catacombs to make up for the delay in my trashing. Then, I get a Steward to trash down a bit and get a minor Bazaar/Catacombs engine going. He opens Remake/Silver, and then heads into Hunting Parties. With no +Buy, we're both just buying Provinces, stalling, and buying Duchies. I really think my second Vagrant should have been an Estate, which would likely have given me an opportunity to more strongly pursue the win rather than end up playing for the draw.
4. http://dom.retrobox.eu/?/20130829/log.50b20dc3e4b0c9ce0cf27eb3.1377805705758.txt stef
We both use Counterfeit to trash down some Coppers, and then go into Cultists, with Cities for +Actions and Altar to trash some Ruins. He gets a Procession, which really helps him deal with leftover Cultists, and is able to pile out with full-power cities.
5. http://dom.retrobox.eu/?/20130829/log.50b20dc3e4b0c9ce0cf27eb3.1377806924777.txt stef
I open Marauder/Silver, and though it's probably not that strong, he told me that my opening scared him away from Courtyard/Silver into Courtyard/Marauder. We both go for a Bazaar/Wharf engine, but I make a mistake in going for Haggler and then Trading Post. We discussed afterwards that the other order is probably better, as I play TP only once, and Haggler is really only great for Province-Engine part on this board. But what really makes me kick myself is that after my last turn, he pointed out that I could have bought Estate/Wharf/Ruins to 3-pile and win. Instead, he ran out the provinces for the win.
Good games Stef! They were all quite tight, and most came down to opportunistic 3-piling.