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Messages - Galzria

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51
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 2)
« on: February 24, 2022, 09:52:21 pm »
You say you had found faust more grumpy/adament/cranky (which is town!faust).

I was *highly* suspicious of faust when he didn’t rage!vote my Mathdude vote towards the end of the day (his response is at #465). I had read and caught up, analyzed my preference to Wagon, etc. A small part of my singular vote after the prod was to see how faust reacted.

What’s your take on his reaction to my vote (but not really post)?

52
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 2)
« on: February 24, 2022, 07:39:50 pm »
MiX, how many missexile do we get before we’re in trouble?

Scum has to do 3 more misexiles to win.

Cool. No danger then.

I’m going to quit fighting with y’all about my D1. There is zero that I can do to prove that I’m not scum beyond flipping. I’m unhatched so it’s no big loss.  Besides, Galz isn’t ever going to be convinced. He’s wrong, but he is stubborn in his wrongness. The piling on is probably telling, but that’s not for me to decide. It’s too frustrating to keep answering questions and be told I’m just digging deeper. I don’t even know what that means in this context.

So remove the “woe is me” ETA dripping from this post, and tell me why you’re not scum.

I don’t think I’m stubborn here. I have a list of players that I think had scummy activity yesterday. I’m sure I’m near the top of a lot of people’s as well for my lack of activity. I don’t think it’s prudent to share my list because I don’t want to influence a scum!WCD to latch on to some town that I find scummy… but defend yourself.

If you’re town:

Why did you switch back to Dylan over e? You had a stated town read on Dylan at that point.
Why exactly did you switch off Dylan to begin with? You listed generics, but nothing strongly specific.
Why were you against a 2.718 Exile? What had he done to be townie? A lot of people found him the opposite.
Why did you trust faust? There were a number of things I found scummy about his play by end of B day. Not enough by any means to vote for him, but certainly enough that his presence on Dylan was a factor in my decision to vote Math.
What part of the Math (and 2.718) Wagon composition didn’t you like, and why?

These are all extremely relevant questions for you to answer to demonstrate your thoughts prior to the end of the day. If your town, certainly, but doubly so if you’re scum.

53
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 2)
« on: February 24, 2022, 12:23:48 pm »
Vote: WCD

She left the Dylan wagon when it hit a peak of (5), while Math (the leading backup option) was sitting at (4), with a decent amount is suspicion still surrounding 2.718, who at the time had (2) - to weakly place her vote on Scola - someone it was easy for her to disagree with regarding style, instead of actually making a case for being scum.

She left the Dylan wagon with a statement regarding his (now) towniness, despite having been on him from post #265 to #438, doubling down at #370 with an assertion that an ISO on him reveals he’s done nothing townie.

To me, I get the sense that WCD had all her eggs in a row ready to let fall out of the nest, picked a person (Scola) with whom she would have no problem arguing style differences with - but didn’t actually have to justify as scummy - and sat back to let things play out.

Lastly, in #523, she went back to Dylan (which secured Dylan’s Exile) with a statement that her vote probably didn’t make a difference at this point - which if she hadn’t changed from Scola would be true - Dylan sat at (4) votes with the longest tenure. Except 2.718 ALSO sat at (4), and she could’ve placed her vote there.

Hmmm…. Dylan’s engagement today is decidely more towny. I agree that Swowl is not playing in quite his normal way. I get the sense that he and Galz are work-busy, but I’m still wary.

This is normally when I’d follow Mix, but he’s not cooperating with that plan at all.

Vote: Scola


Is the 9am deadline forum time? The “your time” is confusing for me.

Hmmm…. Dylan’s engagement today is decidely more towny.
Why do you think so?

Mostly the enumerated list of why he is towny, and especially the point that he has more tryhard as scum.

We are in a weird stasis. I’ll go back to

Vote: Dylan which I don’t think really changes anything but probably it’s not helpful to anyone for me to be hanging on to a solo vote


54
Non-Mafia Game Threads / Re: Codename Select
« on: February 23, 2022, 07:11:36 pm »
What was the clue I was referring to again? Sports? I don't remember! :P

This game goes slowly, than extremely quickly, than slowly again!

55
Non-Mafia Game Threads / Re: Codename Select
« on: February 23, 2022, 12:51:58 pm »
Turn 12:
Guess: Olympus
Clue: Craft

56
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 1)
« on: February 22, 2022, 01:09:22 am »
vote: mathdude

57
Non-Mafia Game Threads / Re: Codenames XIII
« on: February 20, 2022, 10:40:35 am »
I’ll grant the connection here is most clearly Link & Code - and I’m not really thinking we shouldn’t guess those (in the absence of better options) —- however my biggest concern if those ARE our words is that this turn was unnecessary:

‘Building’ could’ve been (2) to clue ‘Code’. Every building built anywhere is built to local city and state codes.

‘Meat’ could’ve been (4) to clue ‘Link’. We discussed Sausage Links at the time and were mostly hesitant because we were concerned about it possibly being Red for Bodyguard — but as soon as they filled that quota Link would’ve been back on the table.

Either way - again, I don’t think there’s a better set to choose from here, but I thought the concerns should be posted.

58
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 1)
« on: February 20, 2022, 10:27:45 am »
Wow, yikes. Time slips away when life starts happening.

Today is the second (last) day of the meet Swowl & I are at. I’m busy timing & coaching until mid-afternoon, but I’ve set notifications for myself to make sure I get caught up here tonight once I’m home.

59
Non-Mafia Game Threads / Re: Codename Select
« on: February 17, 2022, 04:37:06 pm »
Turn 5:
Guess: Blacksmith
Clue: Flour

60
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 1)
« on: February 17, 2022, 01:12:25 am »
Galzria is town.
I never get the purpose of these posts. Except to boast about how you were right later, I suppose.
Why does it annoy you?
I just dislike information being revealed for no reason. It helps scum more than it helps us.

Unkown!MiX says town on Unkown!Galz
What information is being revealed here?
Well that's exactly the point isn't it? For scum neither of these are "unknown", so they get more information out of it to pick nightkills and potential misexiles.

In the context that Swowl puts this, Faust is exactly correct. But if you have a read on MiX one way or another, then it’s not exactly an “unknown stating a town read on an unknown” … or rather, yes, it is, but you can still draw inference from that.

Further, neither MiX nor I will be unknown forever, which makes such statements, while lacking in substantial value now, significantly more valuable later on.

61
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 1)
« on: February 17, 2022, 01:07:14 am »
Vote: Dylan

This vote is lazy.

And completely in meta for you.
How much effort would you say went into your current vote?

More than went into yours.

62
Non-Mafia Game Threads / Re: Codename Select
« on: February 17, 2022, 12:06:52 am »
Ow

63
Non-Mafia Game Threads / Re: Codename Select
« on: February 16, 2022, 11:49:17 pm »
In

64
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 1)
« on: February 16, 2022, 10:42:30 pm »
I’ve read throughout today but haven’t had much of a chance to contribute. I’ll have time tomorrow though.

65
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 1)
« on: February 16, 2022, 10:10:58 pm »
Vote: Dylan

This vote is lazy.

And completely in meta for you.

66
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 1)
« on: February 15, 2022, 01:34:55 pm »
vote: e!

67
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 1)
« on: February 15, 2022, 01:33:50 pm »
Snapshot scum-to-chum list:

e!
joth
EFHW
Gkrieg
WCD
Fang
faust
MiX

Still need posts by: math, scola, swowl, Dylan.

68
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 1)
« on: February 15, 2022, 01:26:50 pm »
Of the " 'RVS' pile on MiX " crew I find gkrieg the most scummy. Or is that just leftover bias from a long forgotten game?

Vote: gkrieg

Why is that group of people more scummy than those that did not pile on?

69
Mafia Game Threads / Re: M137: Hatchling Mafia (Day 1)
« on: February 15, 2022, 01:21:15 pm »
Oh my! A game!

This isn't a controversial take, but no, we should not No-Exile D1.

Reggie, will we learn what PR's the unhatched eggs would have been when exiled?


70
Non-Mafia Game Threads / Re: Codenames XIII
« on: February 14, 2022, 04:17:21 pm »
Shed? I mean, it’s the only Building on the list.

But “Building Code” is also quite possible.

I DON’T think it’s anything else on the list … but I’m honestly torn 50/50 between those two. I’ll go with whatever you guys feel is best here. The problem is that I can think of “1” words I would use for both Shed and for Code before “Building” 😅.

71
Non-Mafia Game Threads / Re: Codenames XIII
« on: February 13, 2022, 08:31:35 pm »
we should pass, right?

Oh, yes! Definitely! 3/13 chance of randomly guessing correctly! 4/13 of guessing one of theirs, and 1/13 of hitting Assassin… and even if we follow logic that suggests there’s no association to “Meat” or “Ruin” in our remaining words, and balance that against the Assassin likely having no connection to any of their words… we’re still not looking at great odds … with very little upside!

Pass

72
Non-Mafia Game Threads / Re: Codenames XIII
« on: February 13, 2022, 10:56:56 am »
Yay!

73
Non-Mafia Game Threads / Re: Codename Select
« on: February 12, 2022, 03:22:11 am »
Turn 3 has already been challenged so results were public:

That was my first round in and, honestly, I realized I had not really understood what was going on. I originally had “War: 5”, but re-glimpsed the rules before posting and realized I had to do 3, at which point I just adjusted to 3 without thinking challenge consequences through. At that point I just had to guess my most liked 2 and hope they matches.

Military was a call back to my challenged round, and I hoped “Helicopter (decapitation), Anthem & Bunk” would be obvious - which I think was successful - although somebody else can speak to whether or not they thought they were ditching Bunk here or not.

74
Non-Mafia Game Threads / Re: Codename Select
« on: February 11, 2022, 11:27:26 pm »
what's the timing rule for Challenges?
Like no go after the snap? or can we go back and challenge previous Turns?

I believe per the rules you can back date challenges, just be clear what you’re challenging

75
Non-Mafia Game Threads / Re: Codename Select
« on: February 11, 2022, 08:26:19 pm »
Turn 12:
Guess: Zombie
Clue: Military: 3

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