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Variants and Fan Cards / Credit or: $6 is the new $7
« on: February 02, 2013, 03:14:40 am »
I had an idea for a card and am interested what you guys think about it.
Credit - $1
Treasure
$1
-----------
When you buy this, you may play it immediately.
If you do, +$1 and +1 Buy
You may only buy one copy of Credit per turn.
The idea behind it is that you can get $1 extra to spend, but as punishment you get an extra Copper in your deck.
So let's say you have $7, you buy this and play it immediately. It costs $1 so you have $6 left, but you get $2 from Credit so now you have $8, huzzah a Province!
Now you can always get a $5 in the opening, but I don't know if that's good or bad.
The limit of one per turn is so that you can't empty the pile in one go.
I think it's pretty fun to have an instant Copper for when you need just that $1 more.
Thoughts?
Credit - $1
Treasure
$1
-----------
When you buy this, you may play it immediately.
If you do, +$1 and +1 Buy
You may only buy one copy of Credit per turn.
The idea behind it is that you can get $1 extra to spend, but as punishment you get an extra Copper in your deck.
So let's say you have $7, you buy this and play it immediately. It costs $1 so you have $6 left, but you get $2 from Credit so now you have $8, huzzah a Province!
Now you can always get a $5 in the opening, but I don't know if that's good or bad.
The limit of one per turn is so that you can't empty the pile in one go.
I think it's pretty fun to have an instant Copper for when you need just that $1 more.
Thoughts?