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Topics - Dsell

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51
Variants and Fan Cards / Cheap, double-edged curser
« on: April 02, 2012, 03:17:23 am »
I did some digging in this sub-forum and found that the idea of self-cursing is not a new one, but I had a thought about a new, perhaps simpler, double-edged curser that doesn't involve curse tokens. Let me know what you think!

Black Magic - $3
Action
+1 Card
+1 Action
Each other player gains a curse.

-------------------------------

When you gain this card, gain a curse.


This is purely an idea, no playtesting at all, but it calls for some interesting decisions. A potential problem is that, unlike a lot of other attacks, it would be a pretty bad idea to pick up a black magic in reaction to an opponent's repeated use. You either get it right up front (or at least beat everyone else to the punch) or find a different way to deal with the curses. Because, if you wait until your opponent has cursed you three times and then pick one up, half the curses (in 2 player) are already gone with 4/5 in your deck. This doesn't give you much hope for a favorable split even if your deck has the potential to play it a lot. I'm not sure if this is a strike against the card or an interesting part of the decision making, though. Also, should it be priced at four? I think the curse-on-gain seems like a pretty heavy punishment as it is, especially if you want to gain a couple/few to spam them, but it is dang powerful for a curser. My last concern is that it's just too much like familiar. It definitely has its own set of decisions and is a lot tougher to spam because each one you buy makes your deck that much worse, but maybe the cantrip curser thing is already done/too hated?

52
Game Reports / How did I...win?
« on: March 28, 2012, 04:16:04 am »
http://councilroom.com/game?game_id=game-20120327-220100-cdd79c55.html

Early to mid-game, I thought this game was gonna be a total loss for me. I don't necessarily feel like I played terribly, but my opponent won the curse battle 7/3 (and trashed all three) and beat me to gold and province (maybe a bit premature on the first province even) but I was pretty sure I would lose. It was also frustrating to see my witches collide and venture passing my tactician. I do think I stayed focused even while down and grabbed cards that would help my deck (tactician/venture), but I still am astonished that my deck was able to chug along and get six provinces at all, let alone fairly quickly and reliably. My opponent did a few things that I don't think were awesome for their deck, but I figured anything would beat mine.

Like I said, I'm still kind of at a loss about this game. What did I do right? Did picking up tactician mitigate my poor deck quality? Picking up lots of ventures to sift? Focusing on money? Or did I just have a lot of luck on my side? Juno, if you're out there, I'm just as surprised that I won as you probably are...

53
Help! / Tournament Fail
« on: March 25, 2012, 09:49:08 pm »
This seemed like a pretty straightforward tournament game. I don't have tons of experience with tournament but I think I've played enough times to get the basic idea: money and a tournament or two early with the goal of getting at least a single province asap. Everything seemed to be going according to plan, I got the first tournaments, first gold, and first province. Then everything fell apart. Not only did my provinces not once appear in the same hand as my three tournaments, but my opponent had one nearly every time I played tournament. In the last shuffle, I drew all three of my provinces with two coppers and knew I was just done. Did I make a fatal error somewhere or just get terrible, terrible shuffle luck?

http://dominion.isotropic.org/gamelog/201203/25/game-20120325-181149-b47f8a68.html

54
Dominion General Discussion / How often to do Big Money+X?
« on: March 24, 2012, 04:50:56 am »
Any potential strategy has to beat Big Money+X on any given board (where X is BM's best complement on that board) to be viable. I play BM+X occasionally, but I usually find myself pursuing board-specific strategies, and I think I'm overcomplicating things at least part of the time. I'm wondering how often you guys use BM+X and if there's anything in particular about those boards to look out for. Or is it looking out for certain things and not finding them?

55
Game Reports / Forced self-possession
« on: March 20, 2012, 03:40:21 am »
I'm rather new to Dominion and this was one of my first games with Possession.

http://dominion.isotropic.org/gamelog/201203/20/game-20120320-001339-6fc09e9a.html

I'm sure I didn't play it the best, but it was such a stacked game with king's court, possession, grand market, hunting party, golem, and swindler that it was bound to be good. After a couple of possession turns, I used her golem without thinking and possessed myself. This happened MULTIPLE times, and I even was forced to king's court a possession on myself. My grand turn never quite came together but I got a bit lucky when her possessions were on dead turns. Also, 'courting pirate ships worth $5 is tons of fun until you realize your opponent only has one buy...

When I finally eked out the win, it was my proudest Dominion moment yet.

56
Variants and Fan Cards / A variable copper trasher
« on: March 07, 2012, 09:22:06 pm »
I thought of a card today that has both an interesting level of choice and could really give a boost to certain copper-centric strategies.

Investment
$5
+1 action
Trash a copper. If you do, choose one: Gain a silver, putting it into your hand; or gain three coppers, putting them into your hand.

On one hand, it's a weak mine in it's trashing ability, but it has the advantage of +1 action, so it can self-synergize a bit without becoming broken. It also presents the choice of getting +$2 now but weakening your deck or +$1 and strengthening it. Finally, it could really give a boost to copper-centric strategies like counting house and coppersmith. It might even be a bit too strong with coppersmith, but that does require you to have both cards obtained already and only gives four more treasure than the coppersmith would have given originally (if played just once).

I haven't playtested this at all but am very curious to hear your thoughts on it.

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