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Mafia Game Threads / Re: M115: Okkervil River Mafia (D3: Day of our So-Called Friend)
« on: April 28, 2018, 02:47:15 pm »
I don't even know that Sheff would be dying. SK and Scum both still alive
SK - bro/broseph... probably shoot EFHW or LL. Gives you the best chance.
LL prob SK
EFHW prob mafia.
Huh? If a card is good it should also be good if everybody has it in his deck.
Things are really dragging here. vote: Lalight
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Against strong players, the only circumstance in which you'll be the only person to buy the card is if you're wrong about how good it is.
That’s not how this works. That’s not how any of this works. He would need to demonstrate that jester is a bad buy before anyone else has bought it to show its a bad buy. Otherwise the card effect might be mediocre when played in that circumstance but the card itself is still strong enough to force players to play itYou also for some reason assumeNot so.
1) That everyone buys and plays Jester, which is an odd assumption given your claim that Jester is not particularly strong
"You for some reason assume √2=a/b where a/b is in its lowest terms, which is an odd assumption given your claim √2 is irrational."
The only vig that can exist is a dayvig. The second night kill is, without exception, from an SK.
ok fine cool good note - i mean it changes nothing in regards to the context, but yeah i did not realize that.
I mean, I literally posted about the only vigging possibility being a dayvig back in early D2 at #561, because e (and apparently also gkrieg earlier than that, though I've forgotten those details now) had been talking like there were normal vigs.
I also suggested at that point that there's a chance it could be a "look how much I don't know what's going on" sort of thing. Just saying...
I think you guys are pretty heavily discounting just how much better Jester is in 3-4 player games. There's not really many cards that scale with players in the way Jester can.All junkers increase in strength in multiplayer games (forsaking a Witch in 2P implies that you deck will contain 10 Curses whereas forsaking a Witch in 3P implies that your deck will contain 20 Curses). As Jester can also junk out of a practically unlimited junk pool, Copper, he is used more often for junking than for gaining in multiplayer games. Just imagine three player open 5/2 with Jester; this will be a massive, snowballing junk festival and you will rarely hit something good with Jester.
So no, I don't buy the notion that Jester is a great gainer. It is a decent card but as it doesn't give you any control over what you gain it is too much of a loose canon to be even remotely as good as a precise control card like Artisan.
Hammering doesn't guarantee a win for scum. I think the assumption that scum would hammer town!Hydrad here is misleading.
I'm with this. I'm assuming there's an SK since there was some double deaths. Or if there is a vig its still not safe for scum.
So.... couple thoughts.
1) If there is an SK, the money play here for Mafia is to get an SK lynch, closely followed by the 2nd place finisher - getting a Town lynch.
2) If there is no SK, the money play here for Mafia is to get a Town lynch. Possibly including the additional....
3) If there is a Vig, then from a Mafia perspective, right now, specifically in regards to this situation, the situation is the same as the first one (with the SK).
Any which way you look at it, Mafia either knows or doesn't know that there is a SK (or Vig). But they (assuming) don't know WHO that potential player is. If it is Town!GalzHydrad - then hammering them literally covers alllllllllll of their optimal courses of action (just as it would if "Town!Anyone" was on the block right now).
Additionally, grasping at ridiculous notions like this offers an inherent upside for Skum (assuming now again that it is Skum!GalzHydrad)... it does exactly what Skum would want in this situation - draws out a ton of time and gives them the best chance of forcing a scramble during the last absolute minutes of the day.
I think you guys are pretty heavily discounting just how much better Jester is in 3-4 player games.Suppose:
- It is a multiplayer game
I'm really not! It does begin to make more sense as the player count rises, agreed, but I suspect the confirmation bias of remembering that one time you managed to get a King's Court and forgetting all the times you had to decide whether to take a silver or give a silver plays a bigger part in how good people think it is.
I have EFHW/O as the third scum. Not sure which one but lean O right now.
Something in the ballpark of a gkrieg/Galz/LL scumteam with O as SK is starting to feel right to me.