Well done. In Mill Town, you've finally created a card that would make me want a Counting House.
These are all really good!
I haven't had a chance to play with any of these cards, but they certainly look great. I like your designs -- novel, but not unnecessarily complex.
Also, the artwork is incredible. Where did you get it? Did somebody on the forum make those pictures for you?
Thanks! As for the artwork, I found it mostly through Google searches. Not all of it is in the public domain, but for a fan expansion that won't be published, I figured it wouldn't be a huge deal.
Clerk's reaction seems very very powerful. If you start Chapel, you might trash four cards and buy a Silver over turns 3 and 4. Clerk can get that all accomplished in one hand! And the Silver will be on top of the deck! I'm not saying that's bad necessarily, for a card to scare people away from Sea Hag.
Ah, you have a keen eye. Clerk does make buying Attacks on turns 1 and 2 riskier, but after that it's not really a big factor. The chance that you'll have a Clerk and four cards that you want to trash on turn 5 onwards is pretty slim and it only gets slimmer. So although I was also concerned about it, is hasn't turned out to be a problem in practice.
Hmm. Also, Cathedral big money looks really really really powerful. It's a one-time trasher (that is almost guaranteed to blow 2 Estates) and the best of both worlds in Smithy and Courtyard. A Cathedral - Nothing start is likely super strong.
You are correct, sir, and I'm going to tweak Cathedral again. I'm currently considering something like this:
CathedralTypes: Action
Cost: $5
+4 Cards. Return 2 cards to the top of your deck. You may spend a Cathedral token. If you do, trash the top card of your deck and gain a card with the same cost.
When you gain this, take 2 Cathedral tokens.
I'm waiting for the rest of the Dark Ages reveal to make sure there isn't a card that's too similar to this effect. There are several other very minor tweaks I'm going to make to the cards at that time as well. (Gambler looks at your top card rather than revealing it. Conscripts gets returned to the Conscripts pile when played rather than being trashed, etc.)