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6751
Wait, so it actually is called Count?

And here, when I saw the post alluding to that as an acronym, I was assuming that 'of', as a "little word", was to be omitted from the intended acronym...

That's why I capitalized the 'O'. Although had I realized that possibility, I would have found another word for that letter.

6752
Dominion: Dark Ages Previews / Re: Band of Misfits rules questions
« on: August 15, 2012, 06:41:58 pm »
I'm still a little fuzzy on why Procession/Band of Misfits works the way it does. If Procession thinks it's playing a Village twice and knows nothing of Band of Misfits, why does it try to gain an Action card costing $6 rather than one costing $4?

6753
Rinkworks and I totally designed a card almost exactly like band of misfits in the early days of the Fan Cards subforum. It's called Master of Disguise. I remember having multiple arguments about the wording and whether it should be a five or a six.

Note that you don't want to play one after a few Highways...

Well, not after 5 highways. Anything less than that should be fine.

6754
Huh, I just realized that Ironmonger is different than I thought it was. When I saw it on Goko, I thought revealing an Action gave +$1, revealing a Victory card gave +1 Card, and that's it. (Treasure gave nothing.)

6755
So this one time, at Bandit Camp, I gained a Spoils.

(Is that movie actually old enough that I'm dating myself?)

I assumed you were quoting Warcraft 3 (which was itself referencing American Pie).

6756
Oh, and Count is a ridiculous 5/2 opening. Open Count, trash EVERYTHING, use the $3 to buy Silver, and continue on happily.

Nope. "Trash your hand" and "+$3" are mutually exclusive.
I meant trash down to 1 card (just Count) first, then use the $3 option. :)

Well, that's slow. If you have Count in hand with 4 cards you want to trash, you have to discard 2 of them, put one back on your deck, or gain a Copper. So you're really only removing 3 cards max per play. As Donald has said elsewhere, a Chapel that can only trash 3 cards is just much, much slower.
Ah good point. I got it in my head that you could trash 4 cards from hand like Chapel, but yeah it's only 3 at most. Although sometimes that can help it, since if it collides with a good card, you can put that card back on deck before trashing the rest.
Yeah, definitely. I think it's going to be a really powerful card that you have to use opportunistically.

6757
werothegreat, now we're talking. Tried to avoid all this talks, but no I cannot avoid it any longer. Time for updating the first thoughts post.

Haven't read the last comments, but Procession has no "if you do" clause, so this means I can play Procession+Feast to get 3 Duchies, right?

No. Procession itself can only gain non-Action cards, so you get two Duchies maximum from that.

No. It only gains Action cards.

Whoops! Typo. Thanks!

6758
Noble Brigand is to Thief as: Vagrant is to Scout, Scavenger is to Chancellor, Count is to Mandarin. A lot of weak cards getting updated to be strong.

Oh, and Count is a ridiculous 5/2 opening. Open Count, trash EVERYTHING, use the $3 to buy Silver, and continue on happily. Works best if there is a card like Fishing Village that allows you to ignore Silver entirely.

Or grab poor house/squire on the two and hope they don't collide...

As long as there's an Attack on the board, you probably want Count and Squire to collide.

6759
werothegreat, now we're talking. Tried to avoid all this talks, but no I cannot avoid it any longer. Time for updating the first thoughts post.

Haven't read the last comments, but Procession has no "if you do" clause, so this means I can play Procession+Feast to get 3 Duchies, right?

No. Procession itself can only gain non-Action cards, so you get two Duchies maximum from that.

Ah, haven't read the "Action" part, but still, I can get 3 cards costing $5, right?

Yup!  ;D

6760
Oh, and Count is a ridiculous 5/2 opening. Open Count, trash EVERYTHING, use the $3 to buy Silver, and continue on happily.

Nope. "Trash your hand" and "+$3" are mutually exclusive.
I meant trash down to 1 card (just Count) first, then use the $3 option. :)

Well, that's slow. If you have Count in hand with 4 cards you want to trash, you have to discard 2 of them, put one back on your deck, or gain a Copper. So you're really only removing 3 cards max per play. As Donald has said elsewhere, a Chapel that can only trash 3 cards is just much, much slower.

6761
werothegreat, now we're talking. Tried to avoid all this talks, but no I cannot avoid it any longer. Time for updating the first thoughts post.

Haven't read the last comments, but Procession has no "if you do" clause, so this means I can play Procession+Feast to get 3 Duchies, right?

No. Procession itself can only gain Action cards, so you get two Duchies maximum from that.

6762
Oh, and Count is a ridiculous 5/2 opening. Open Count, trash EVERYTHING, use the $3 to buy Silver, and continue on happily.

Nope. "Trash your hand" and "+$3" are mutually exclusive.

6763
Just to clarify, Procession can only gain an Action card costing exactly $1 more than the trashed card. So if you use Procession on a $5 Action and there are no $6 Actions in play, you gain nothing.

Changed. Thank you.

No, not Altar. Procession. Altar can gain any card costing up to $5.

Sorry, made the cahnge too quickly. I think I nailed it this time.

Bullseye.

6764
Referring to the unnamed card is going to get awkward. Can we just call it the Card Of Unlimited New Tactics?

6765
Just to clarify, Procession can only gain an Action card costing exactly $1 more than the trashed card. So if you use Procession on a $5 Action and there are no $6 Actions in play, you gain nothing.

Changed. Thank you.

No, not Altar. Procession. Altar can gain any card costing up to $5.

6766
Just to clarify, Procession can only gain an Action card costing exactly $1 more than the trashed card. So if you use Procession on a $5 Action and there are no $6 Actions in play, you gain nothing.

6767
Dominion: Dark Ages Previews / Re: Band of Misfits rules questions
« on: August 15, 2012, 04:28:03 pm »
So TR'ing a BoM lets you choose twice, right?

So if we pick Feast the first time, we trash it and gain a $5 card.
We could choose Feast a 2nd time and get a $5 card.

And if we pick Mining Village the 2nd time, do we get $2 if we trash it?

No. According to Donald X. BoM is whatever card you play it as. You aren't TRing a BoM, you are TRing a Feast, if you choose Feast.
But how can a card be played that doesn't exist? Either it plays the BoM the second time, in which case it's playing a BoM-as-whatever-you-choose-that-second-time, or it doesn't, in which case... which card is it playing? Where is the Feast?

The instructions for Feast are in the Supply. If Feast wasn't in the Supply (say because the pile was empty), then Band of Misfits can't become Feast.

6768
Dominion: Dark Ages Previews / Re: Band of Misfits rules questions
« on: August 15, 2012, 04:20:30 pm »
Every Action card we've seen before Dark Ages has had an implicit but omitted prefix of "When you play this, …"

(Actually, it's not omitted on Noble Brigand.)

Yeah, so the Band-of-Misfits situation seems to be more of a when-you-would-play scenario—comparable to the difference between the timing of Trader's and Watchtower's reactions.
This explains the Conspirator interaction to me, but I don't see how it has much to do with Throne Room.

Throne Room never sees the card as anything other than what you declare it to be. So if you Throne Room a Feast, it's not playing that particular physical card twice. It's playing Feast twice.

6769
Dominion: Dark Ages Previews / Re: Band of Misfits rules questions
« on: August 15, 2012, 04:16:36 pm »
Every Action card we've seen before Dark Ages has had an implicit but omitted prefix of "When you play this, …"

(Actually, it's not omitted on Noble Brigand.)

Oh, but it is! Just before the +$1!

Quote
Yeah, so the Band-of-Misfits situation seems to be more of a when-you-would-play scenario—comparable to the difference between the timing of Trader's and Watchtower's reactions.

Exactly.

6770
Dominion: Dark Ages Previews / Re: Band of Misfits rules questions
« on: August 15, 2012, 04:09:44 pm »
OK, here's my attempt at a decent explanation of why Throne Room/Band of Misfits/Feast works the way it does.

Every Action card we've seen before Dark Ages has had an implicit but omitted prefix of "When you play this, …" So, Smithy would read, "When you play this, +3 Cards." You'll notice that all Treasure cards that do things other than give coins have this wording explicitly.

Band of Misfits doesn't have this wording, implicit or otherwise. Band of Misfits becomes a card you choose during the act of playing it, before it hits the table (and hence before you actually play it). That's also a good reason why the "This is that card until it leaves play" bit isn't a separate step you take. There are no steps at all on Band of Misfits because it doesn't truly have an on-play effect like every other Action card does.

Does that sound good?

EDIT: Dang, ninja'd by AJD. Great minds think alike!

6771
Dominion: Dark Ages Previews / Re: Band of Misfits rules questions
« on: August 15, 2012, 03:13:24 pm »
What I want to know (and this was under spoiler tags):

Procession.
Band of Misfits - turn it into Fortress.

Does it go back into my hand?

Yeah, whether or not Band of Misfits gives you the on-trash benefits of the card it mimics is really the biggest remaining question, especially since it's in Dark Ages.

That seems to be answered above, especially with the discussion of Treasure Map. If it's trashed from play, it gives the on-trash benefits of the card it mimics. (If it's trashed from elsewhere, it's not mimicking anything.)

Treasure Map doesn't have an on-trash benefit. It trashes itself and another copy of itself when you play it.

6772
Dominion: Dark Ages Previews / Re: Band of Misfits rules questions
« on: August 15, 2012, 03:08:57 pm »
What I want to know (and this was under spoiler tags):

Procession.
Band of Misfits - turn it into Fortress.

Does it go back into my hand?

Yeah, whether or not Band of Misfits gives you the on-trash benefits of the card it mimics is really the biggest remaining question, especially since it's in Dark Ages.

6773
Dominion: Dark Ages Previews / Re: Band of Misfits rules questions
« on: August 15, 2012, 03:02:19 pm »
Hey Donald - you suck for not being grateful enough to Kirian etc.
But that doesn't make you an incredible monster.
Hope this is clear enough for you!
http://chainsawsuit.com/2011/10/21/cautions-from-a-former-employer/

I was always under the impression that that phrase was meant to imply that you should get out as quickly as possibly, butt-hitting suggesting that you're taking your sweet ass time to leave.

You should probably put a hyphen in there somewhere.

http://xkcd.com/37/

6774
Dominion: Dark Ages Previews / Re: Band of Misfits rules questions
« on: August 15, 2012, 02:23:20 pm »
I think Band of Misfits might end up becoming my all-time favorite Dominion card.

I'm most excited about the two cards that are described but not named in the reddit post, actually. (One of them is mislabeled Fortress in the post and the other on is the one with all the options.)

6775
Dominion: Dark Ages Previews / Re: Band of Misfits rules questions
« on: August 15, 2012, 02:16:00 pm »
It's really the various when-you-trash-this and when-you-(would-)discard-this-from-play interactions that are going to make Band of Misfits confusing. I have no idea how those are going to work.

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