Hey, gang. It's almost certainly way too early to post this, being that the last planned expansion (Guilds) hasn't been released yet, but I've been thinking about the hypothetical Treasure Chest expansion. For those of you who are unfamiliar, if it were made, it would be a set that contained a card or two from each existing expansion. For example, it might have a new Duration card (for Seaside), a new Potion card (for Alchemy), etc.
I don't think there's much contention here about whether or not we want such a set; most of the folks on this forum would happily buy it. I'm interested in talking about the composition of such a set.
Donald has stated that the set would contain two cards from each large expansion (not including the base set, but including Dark Ages), and one card from each small expansion. As an alternative, I suggest the following distribution of new cards:
Base Set: 2
Intrigue: 2
Seaside: 1
Alchemy: 2
Prosperity: 2
Cornucopia: 1
Hinterlands: 1
Dark Ages: 1
Guilds: 1
The main idea here is that each small set would end up with a total of 14 cards and each full-size set would have a total of 27 cards. Some other food for thought:
- One complaint I've heard about Alchemy is that there aren't enough Potion cards. Bumping it up by two rather than one is a pretty significant difference when you're starting from 10.
- This would mean that there'd be only one new Duration card, but even with two new Seaside-related cards, it seems probable (to me) that only one would be a Duration.
- I know there are fans of simpler cards out there. This would be an opportunity to add a couple more to the base set, which would increase variety when you're teaching new players Dominion.
- I love Dark Ages, but it's got a lot of cards as is. Ditto with Hinterlands.
Anyhow, this post is mostly just me killing a few minutes, but if you have an opinion and also need to kill some time, let me know how you feel.
EDIT: I'm making the assumption here that Guilds has 13 Kingdom cards. I could be totally wrong there.