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Messages - Jack Rudd

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851
Rules Questions / Inheritance on Hireling
« on: March 20, 2017, 07:09:41 am »
I'm not sure whether this works in the way I think it does, so stop me if I'm wrong about something.

You get the cost of Hireling down to $4 by means of Bridge or some such card. Wheee, you can Inherit it! Your Estates are now Action-Duration-Victory cards.

You play an Estate or several. Each of them is a Hireling, and gives you +1 Card per turn forever.

You then buy Inheritance again, and Inherit a different card...

...
Hireling's effect is on-play, not "while this is in play", so your Hirelings are still giving you +1 Card/turn
But the Estates are no longer Hirelings, so they aren't tracking anything, and thus get discarded in clean-up.

852
Variants and Fan Cards / Re: Dominion: Conquest
« on: March 17, 2017, 03:31:57 pm »
Strategist combos well with Tactician. Jack Rudd likes this.

853
Dominion General Discussion / Re: Rules mess ups you've seen?
« on: March 06, 2017, 07:55:39 pm »
Was playing just now against someone who'd misread Forager; he thought it referred to differently named cards, rather than differently named treasures, in the trash.

855
Crown is Throne Room, but less likely to be drawn dead. Or drawn undead.

856
Rules Questions / Re: Quest
« on: February 28, 2017, 08:03:21 am »
I'm an actually autistic person, and thought the answer "well, you show both Curses at the same time as you discard them" was an obvious and good answer to the question.

857
Non-Mafia Game Threads / Re: Caverna Game I -- Round 10
« on: February 27, 2017, 05:53:22 am »
I'd be up for another game if people want to play.

858
Variants and Fan Cards / Re: Dominion: Antiquity (WIP! Please help!)
« on: February 25, 2017, 06:38:57 pm »
Artifact really, really needs to be playtested in a game with Gardens. I think it may be overpowered there.

ETA: OK, maybe not as overpowered as I originally thought, but still strong.

859
Non-Mafia Game Threads / Re: Caverna Game I -- Round 10
« on: February 18, 2017, 05:11:52 pm »
Logging, build the Writing Chamber

Skip Breeding phase

I think I eat 2 Veg, 2 Grain and 5 Gold for my 10 food. Wheee.

860
Non-Mafia Game Threads / Re: Caverna Game I -- Round 10
« on: February 15, 2017, 06:57:21 pm »
Clearing

861
Non-Mafia Game Threads / Re: Caverna Game I -- Round 10
« on: February 14, 2017, 03:30:32 pm »
Use one ruby to play 14-dwarf out of order, and the other to pay for 2 food for Imitation, imitating Exploration

Blacksmith
Large Pasture
Cow
Sheep

862
Non-Mafia Game Threads / Re: Caverna Game I -- Round 10
« on: February 13, 2017, 08:31:01 am »
Ruby Delivery

863
Non-Mafia Game Threads / Re: Caverna Game I -- Round 10
« on: February 09, 2017, 01:41:55 pm »
Excavation

864
Non-Mafia Game Threads / Re: Caverna Game I -- Round 10
« on: February 09, 2017, 05:56:12 am »
Eat 5 Food

865
Non-Mafia Game Threads / Re: Caverna Game I -- Round 10
« on: February 08, 2017, 04:42:15 pm »
Hardware Rental

Boar. Small Pasture. Eat Boar.

Sow everything.

866
Non-Mafia Game Threads / Re: Caverna Game I -- Round 10
« on: February 08, 2017, 09:36:29 am »
Forest Exploration

867
I once had a game on Isotropic with Governor, Black Market and Minion in it. That made for an amusing variant on the old Council Room - Militia decks we all know and love.

868
Non-Mafia Game Threads / Re: Caverna Game I -- Round 10
« on: February 07, 2017, 05:15:59 am »
Clearing

869
Dominion General Discussion / Re: Updated Average Card Cost in each Set
« on: February 06, 2017, 06:33:40 pm »
Average cost of an Alchemy card is 2.67 + 0.83P, for anyone who was wondering.

(Or, alternatively, 3.5 for the non-Potion cost cards, and 2.5 + P for the Potion-cost cards.)

870
Non-Mafia Game Threads / Re: Caverna Game I -- Round 10
« on: February 05, 2017, 06:26:28 pm »
Pay Ruby to play 14 out of order
Exploration: Field, Meadow, Cavern, Main Storage

871
Other Games / Re: Chess
« on: February 05, 2017, 11:57:21 am »
Workino at a chess tournament actually sounds kinda cool.  Are you normally in Gibraltar, Jack?
I've been a game-inputter at that tournament a few times now. Never go there for any other reason. :)

872
Other Games / Re: Chess
« on: February 03, 2017, 09:20:21 pm »
I've just been working at a tournament where a controversy arose. The atmosphere got very strange on the last day.

873
Rules Questions / Re: Champion and Reactions
« on: February 03, 2017, 04:37:55 pm »
Yes. Horse Traders, Secret Chamber and Moat all have the trigger "when an opponent plays an attack card", and don't care whether you would be affected by the attack. (Indeed, they have to be revealed before the opponent decides whether he's doing any attacking in the cases of Pirate Ship and Minion.)

Watchtower, Trader and Tunnel, which all react to the effects of an attack rather than the attack itself, are another matter. If I've got Champion in play and you play Followers, I can't reveal a Trader to gain a Silver, nor can I discard a Tunnel to gain a Gold, because the attack-blocking is preventing the effects that trigger those Reactions.

874
Non-Mafia Game Threads / Re: Caverna Game I -- Round 10
« on: January 30, 2017, 03:24:15 pm »
Hardware Rental

Plant 1 Grain

Cavern, Build Weapon Storage

875
Non-Mafia Game Threads / Re: Caverna Game I -- Round 10
« on: January 29, 2017, 05:52:02 pm »
Blacksmithing
Donkey, Stable, Upgrade All Dwarves

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