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« on: July 06, 2013, 03:06:18 am »
Now that all sets are out, I figured it is time to once more analyze the expansions, and decide which ones we like best. You can use any criteria you choose. With that said, let the games begin!
From what I consider weakest to best.
10. Promos--Not really a set, but these 5 cards are nice to have. Now, if only Goko would actually make it possible to get them.
9. Alchemy--This set makes long games. And, getting $2P on a familiar board is often game over. Also, a lot of people hate Possession, and I think that card turns off casual players which isn't good for the game.
8. Guilds--I like this set, don't get me wrong. I also probably don't have enough experience with it. But, it just seems to add cards to fill up plot holes more than anything else. I do like the cards in the set and the concept of coin tokens, but I feel it adds the least amount of value out of all the expansions.
7. Cornucopia--I love HoP. One of my favorite cards of all time. This set has a lot of amazing cards, but Tournament really brings this set down in my eyes. It is just too swingy of a card.
6. Intrigue--It has some of my favorite cards. But, I feel Torturer chains and Minions are too harsh for the more casual gamer. Me personally, I don't mind those cards. But, as a standalone, I think those two cards should have been exchanged for two lesser attacks, or at least one of them should have been exchanged. It also has Saboteur which a lot of casual players hate as well.
5. Hinterlands--I like a lot of the cards, and I think the set adds a lot of strategy, but it seems to be lacking something that other expansions seem to have.
4. Dark Ages--Despite what Donald X. says, I think this expansion adds the most strategy to the game. It has two of the most powerful cards, Cultist and Rebuild. It also seems to have more dud cards. Graverobber and Rogue rarely shine. Procession requires the right board. There are just too many cards that's usage are limited to speciality boards. I do think this expansion goes all out. I love Shelters. I love Spoils. I like the idea of upgrading into new cards. Lots of cool concepts. However, I think this set is not casual friendly at all. This is the last Dominion expansion I would show to someone getting into the game.
3. Seaside--Durations are awesome. Sadly, this set offers little strategic value. I means, yes, you have Embargo and Ambassador, but is it really that hard to figure out when to buy Wharf and Fishing Village and Sea Hag. By the way, Fishing Village is my second favorite card in the game.
2. Prosperity--I love King's Court. It's my favorite card. I think the treasure theme is overdone. Loan and Royal Seal are kind of boring cards. But, Colonies and other concepts make this what I consider the best expansion.
1. Dominion--Yes, the base game gets the first rank. Now, that I have become much better at this game, I realize BM is usually the best strategy to go with. But, this introduced me to the game and got me hooked. I think this serves as an excellent starting point for most people. It really simplifies things and introduces the concept of Dominion well. I played many base games before moving and on and discovering other expansions. Since this started the whole thing and was a success, I give base Dominion first place.
And, for the record, I am not a casual player, but I did take into consideration how a more casual person may view and experience this game when ranking it. If I were to go from a pure strategic perspective DA would get first place.