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Topics - Jonatan Djurachkovitch

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Variants and Fan Cards / Some fan cards that I've played with a lot
« on: September 26, 2023, 02:05:23 pm »
In december 2020 I printed out a few fan cards, which I've been playing with a bit, and two of them stood out to me, and they are Refinery and Scum Village.

Quote
Refinery
4 - Action
+$2
Trash a card from your hand. Draw a card per $ it cost, then discard that many.


Simple, but it just flows really nicely. It's a bit like Masquerade in the trashing and retaining tempo, but a bit more powerful in the opening, since it guarantees 5$ and a trash unless you bottomdeck it, and in most cases you get to trash an estate and get a perfect deck cycle. The possibility to tfb out of bad hands in the late game makes it useful throughout the whole game, but sometimes you don't want to trash and miss out on some buying power. It feels strong, but not overpowered.
Because this is almost a no-brainer in the opening, maybe it makes some games less interesting, but I may also be a bad judge when comparing it to other strong trashers.

Quote
Scum Village
4 - Action
+2 Actions
Reveal a card from your hand. Reveal cards from the top of your deck until you reveal a card with the same cost as that card. Put it into your hand and discard the rest.

So it's a village that searches for a card with the same cost as a card you have in your hand. This can make for some really good consistency in some decks, if you have enough cards of a price class, as well as a drawer or another payload in that price class. If you draw this in a hand with no cards in that price class, though, it can be hard to recover.
I first printed this one at $3, but pretty quickly, with tips from people on this forum, bumped it up to 4$, which might have been a slight buff as well, since it can reveal itself to find some other cards, as well as avoiding silver.

I printed a few other cards as well, but I haven't played with them as much, so I don't have too much to say about them.

2
Game Reports / Won against the hard bot on this crazy board
« on: September 23, 2021, 06:26:04 am »
Failed to publish image so I will just explain what happened.

Board:
Vineyard, Apothecary, Scrying Pool, University, Castles, Chariot Race, Philosophers Stone, Temple, Archive and Groundskeeper
Labyrinth and Orchard

I got some SP's and an University while trashing down with Temple. The bot quickly got three Chariot Races and started some pseudo-big money strategy. While I realized that I maybe had trashed down too much and lost economy, the bot had trashed down so much that I couldn't get any coins from my Chariots. While they got a 'golden deck' of a single Temple, I made a deck which got a Groundskeeper and a Vineyard about every turn. Since the bot didn't gain any cards I spent about 20 turns emptying the Groundskeeper, Vineyard and Estate piles.
Resulting points: me: 233, the bot: 33

3
Variants and Fan Cards / Mini fan expansion
« on: November 13, 2020, 04:51:14 am »
Here I have collected the fan cards I'm the most happy with. It is three piles short of being a full, Cornucopia-sized expansion, maybe I will add them someday. The theme is "cards that do things at unusual times". The mechanics are Reserve cards and there is also one State.

4
Dominion General Discussion / Is Library a sifter?
« on: September 30, 2020, 04:39:43 am »
I just read the wiki on sifters and I realized that Library isn't included in the cards list. I absolutely think that it is a sifter, letting you skip dead Action cards when drawing. So why isn't it included?

5
Dominion General Discussion / Dark Ages printing and new BoM version
« on: September 22, 2020, 11:48:59 am »
I have ordered the Dark Ages expansion online, but it isn't currently in stock. When is the new printing, and do I get the new version of it, with the newer wordings on Band of Misfits?

6
Variants and Fan Cards / A wild idea: a pure Duration card!
« on: September 18, 2020, 04:06:53 pm »
Here's a card I came up with, which I guess isn't technically a Duration. Maybe if I put it in play instead of setting aside? That's functionally the same.
Anyway, here it is:
Quote
$2 - Duration
When you gain this, set it aside. Then pay any amount of $ to put that many coin tokens on this card. At the start of each of your turns, remove one coin token from this for +$1. If there are no coin tokens here at the start of clean-up, trash this.

7
Here's a card I thought of.

Quote
Travellers Village
$4 - Action
+1 Card
+2 Actions
Next time you would play an Action card this turn, you may play it as if it was another Action card in the supply, costing up to the cost of the played card in $.

What do you think? Is it overpowered? Does it have wording issues?

8
Game Reports / 5 cards that give +$26
« on: August 31, 2020, 12:01:29 pm »
Here's how it goes:
You have: 2 actions, a Priest, a Trader, a Watchtower, a Copper and a Colony. Play Priest, trashing a copper (+$2), play a Trader, trashing a Colony (+$2), gaining 11 silvers. Reveal watchtower to trash them all (+$22).
I lost a few games to the bot pursuing this strategy, so it's pretty hard to get it to work.

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