andwilk 3 - 3 Rabid
http://dom.retrobox.eu/?/20130903/log.50d27829e4b00e9b124212b1.1378243632771.txt
http://dom.retrobox.eu/?/20130903/log.50d27829e4b00e9b124212b1.1378244501391.txt
http://dom.retrobox.eu/?/20130903/log.50d27829e4b00e9b124212b1.1378245573944.txt
http://dom.retrobox.eu/?/20130903/log.50d27829e4b00e9b124212b1.1378246842040.txt
http://dom.retrobox.eu/?/20130904/log.50d27829e4b00e9b124212b1.1378329286571.txt
http://dom.retrobox.eu/?/20130904/log.50d27829e4b00e9b124212b1.1378330635649.txt
Some very interesting sets here... lots of thinking and decision making to be had. I'll probably get around to commenting tomorrow and am interested to see what Rabid has to say on these games as well. Interesting to note that 2nd player won the first 4 games.
Game 1: Rabid 26 -
41 andwilkDefinately a draw-engine board with BV/Catacombs and Butcher available. I start with a 5/2 split and decide that Vault is the best opener here over Catacombs and Butcher solely for the fact that I can hit the magical $6 mark anytime I draw Vault. It allows me to springboard to several early BV/$5-card buys. I pick up Butcher on turn 5 and use it to turn Estates into Villages and in the late game for turning superfluous BVs into Provinces.
Game 2: andwilk 26 -
38 RabidWe both open Masquerade/Silver here but that is where the similarities end. Thinning through Masquerade I go for more of a money deck and pick up a couple Treasure Maps on turns 7 and 8 and am able to pop them on turn 10. His Mining Village/Bridge deck turns out to be more reliable and resiliant in the end and he is able to win this one handily.
Game 3: andwilk 35 -
36 RabidI was a little disappointed that this deck didn't work out better. It's a Young Witch game with Chancellor as the Bane so both of us decide to just eat the Curses. Seeing as this will probably be a slower game with lower buying power, I feel the best route to Province here is to thin with Count-en-masse and then use Graverobber to turn Counts into Provinces using FV for additional actions. Drawing both of my Graverobbers together on turns 18 and 20 probably didn't help my cause. We split the Duchies and Provinces but I make the error of buying the last Province and still ending behind because I had miscounted the Curses, Estates, and Great Halls.
Game 4: Rabid 6 -
24 andwilkIt's a dream board for a Merchant Guild megaturn with strong trashing (Remake), Worker's Village, Quarry, and Talisman as support cards. Only thing missing is a lack of draw which could only really be found through Haven and Shanty Town. On my penultimate turn, I load up the coin tokens to a total of 35 (gaining 27 on this turn) hoping I will be able to use them on my next turn. Rabid ends up one buy short of a series victory here as if he had 6 buys instead of 5, he would have been able to empty 3 piles and buy a Victory card of his choosing for the win. Instead, on my final turn I am able to buy 4 Provinces and empty 3 piles for the win.
Game 5:
Rabid 21-18 andwilk
Rebuild mirror here with Militias and Warehouses. Mountebank and Sea Hag get ingored here until the very end when I pick up one Mountebank (probably should have been another Rebuild?). I win the Duchy split 4-3 by Rebuilding a Duchy into the last Duchy. I feel it is more important to deny him the final Duchy especially when it left him with a straggling Estate. I feel like I am in good shape but on turns 12-17 I am only able to Rebuild 2 Duchies into Provinces which leaves me wondering what went wrong. My turn 16 draw of Duchy/Duchy/Rebuild/Rebuild/Copper didn't help either. In the meantime, Rabid was picking up Estates and turning Provinces into Provinces.
Game 6:
andwilk 42 - 25 Rabid
Merchant Guild here again with a potential for a NV/Merchant Guild megaturn I suppose but feel it will be too slow. I go for straight trashing with Junk Dealer into money then Grand Markets. I am able to trash down faster with 3 JDs and win the GM split 6-4. Two consecutive 3-Province turns on turn 15 and 16 allow me to get the win. This is one of a small handful of games involving coin tokens (Merchant Guild & Candlestick Maker here) where I feel they are more of a distraction than helpful.
Thanks for the games Rabid! It was a very entertaining match to play.