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Messages - andwilk

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176
Dominion General Discussion / Re: Greatest Isotropic Moments of 2011
« on: December 19, 2011, 03:43:01 pm »
I played a game where I "Mined down".  I used Mine to change a higher-costing treasure into a lower-costing treasure twice on the same turn for my benefit.  In this case, I changed two Golds into two Horns of Plenty.  Later that turn, I played each Horn of Plenty and gained a Province for each one.

I wrote about the game in detail here:
http://boardgamegeek.com/article/8074931

Isotropic log:
http://dominion.isotropic.org/gamelog/201112/19/game-20111219-100847-a89d3873.html

177
Feedback / Re: Future DominionStrategy tournaments?
« on: December 14, 2011, 04:42:06 pm »
Piggybacking on Tables' replyabove, what if we used these mini-leagues as a qualification process for the year-end, end-all-be-all championship tournament?  Run a few of these throughout the year and you would have a hybrid league/tournament type format that has importance.

Another idea that I had was to run 4 "major" tournaments throughout the year, each with a different format to keep things fresh.  They could even have stratification for higher level competition and lower level competition.

178
I don't really like the new ranking system either.  The most glaring flaw to me is how a player of any rank would be reduced to level 0 after 30 days of inactivity.  This is definitely not a representative level of their skill.

I didn't really notice the issue with the old system.  It was more stable, was easier to understand (no jumping levels +/-10 overnight which has happened to me already both ways), and I noticed that the skill level would increase after a string of wins and decrease after a string of losses less drastically than it does now.

As noted previously in this thread, I would also like to see "constraint free" games be the only ones counted for the leaderboard.  That way, no one can specialize in a specific set of cards and artificially inflate their rank (i.e. no more KC/Masquerade/Goons shenanigans)

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