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Dominion Isotropic / Re: Attention-whoring thread.... I did it!!
« on: May 04, 2012, 09:21:17 am »
40!
That's Numberwang!
That's Numberwang!
And I even played a game yesterday where I avoided the Mutes and got crushed by an opponent who went for them (I think it was ehunt in fact), so it's not like this is all esoteric knowledge that only I know.Link
You should be allowed to gain a $2P card from buying a $3P card, I think. Also, it is correct that if you buy a $3P card you can get a $3 card since $3 < $3 + P.
I am surprised University is ranked so low. It seems a great card whenever there are 2+ power $5 cards and you can use the village effect - this isn't that rare. Am I overrating it?Yeah. Thing is, it's slooooow. Because you have to take time to buy the potion, then time to buy the university, and only then can you start to grab actions. Whereas if you just buy silvers, you're probably getting to those power 5 cards a lot faster. Now, eventually you grab more than them. But in the meantime, they're building up a big advantage. So you really need those lots of actions to be very much more powerful than just a few.
With University as the only potion card, I would buy a potion much more often than with Golem as the only potion card.
at this point maybe we should ask theory to set up a fan fic / slash fic subforum.
Amazing, a had a Dominion dream last night too!
I was teaching my bro and he kept taking JoaTs from supply and putting them in deck upside-down to mark each hand (5 cards). or soemthing like that
Modifying the Optimized IGG into two separate bots, one that always takes Copper and one that takes it only when necessary, the only-necessary bot wins slightly 48/46. The optimized bot does slightly better than that. It takes unnecessary Copper at the point it would prefer buying an Estate to buying a Silver (<= 4 Duchies left)
Last I tested, taking no unnecessary copper vs taking unnecessary copper only near the end does not make a statistically significant difference: http://forum.dominionstrategy.com/index.php?topic=625.msg28178#msg28178. So if you're finding otherwise then I think it'd be interesting to see the bots you're using (in the simulation forum of course).
Taking unnecessary Copper is sub-optimal in IGG, so it may even make things worse for PStone.
Wait, I thought I read before that it was optimal to always take the copper. My intuition is all confuzzled now.
The deltas are just differences in quality.
I guess what you really want is conditions to be not based on the supply, but rather based on co-occurrence inside a single deck?
Taking Coppers and opening Potion / Silver doesn't lose quite as bad - 53% / 43%. Buying the Potion after the first shuffle is a little worse than that.You're missing the point of the alternate VP. The point is they make the game longer. If you go for gardens, I go for duchies, and you have to buy all 8 to end it. If you go duchies, I go fairgrounds - you need all 8 to end it.
It's a gambit. You're sacrificing the IGG split and hoping to make up for it with Provinces on the tail end. One big problem, though, is that the straight IGG player can afford Provinces with the IGG economy. His economy is relatively better, too, since you weren't Cursing him.
I don't see alternate VP cards mattering much. IGG/Gardens is awesome in general. I'd take Gardens rather than Duchy if I were the IGG player. The $6 cards have an awkward price point for P. Stone. Also, Fairgrounds + IGG + P. Stone + Kingdom Silver-Equivalent isn't much of a combo, even if it works. Certainly not enough to say that P. Stone works well in an IGG rush.