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Messages - LittleFish

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251
Variants and Fan Cards / Re: Dominion Wild Lands
« on: January 23, 2019, 07:57:31 am »

252
Variants and Fan Cards / Re: Dominion Wild Lands
« on: January 23, 2019, 07:57:00 am »
Giraffe is completely broken. Open Giraffe/Copper and then for the rest of the game you can buy a Province whenever you draw it.
Only the first time. Then the province would get in the way.

253
Dominion General Discussion / Re: How Many Games do you play?
« on: January 23, 2019, 07:55:24 am »
I bet people who randomize don't replay many kingdoms.
they don't have to re-randomize. they could play it again. At least if they're playing the paper version.

254
Puzzles and Challenges / Re: Best cards for Black Market Pile cards
« on: January 23, 2019, 07:54:24 am »
To the OP: the serious answer to your question is that there isn't an ideal Black Market deck, because the strength of a given Black Market deck depends on what's in the rest of the Kingdom.

This is because the value of Black Market is that it lets you buy pieces for your engine that aren't available in the Kingdom.

Thus, it's awesome to buy Chapel from the Black Market if there's no trashing in the main kingdom; but you'll probably ignore BM Chapel if you already have strong trashers like Remake or Donate or Junk Dealer in your deck. The same can be said for BM being the only source of +Buy, or Villages, or Cursers.

Yes, there are some cards that are terrible in the Black Market, as noted above; others, like Prince, or Outpost, or Goons, or even a more modest cards like Trade Route and Candlestick Maker can give your deck an ability that other players don't have, which can be great.
so skip the ones above in your black market.

255
Dominion General Discussion / Re: Dominion for College
« on: January 22, 2019, 06:41:41 pm »
What degree are you getting?

256
Dominion General Discussion / Re: How Many Games do you play?
« on: January 22, 2019, 06:40:45 pm »
my standards for opponents are "want to play dominion and are in the same place as me and also one or more dominion boxes"
It's way easier to say "Want to play dominion" Makes it even easier

257
Puzzles and Challenges / Re: Best cards for Black Market Pile cards
« on: January 22, 2019, 06:25:15 pm »
Treasure Map
Fool's Gold
Port
King's Castle
Avanto
Magpie
Cultist
Transmute
Peddler
Villa
Fools gold in the black market piule would make it useless, and Avanto withut sauna, Fools gold, Avanto, Kings castle, Cultist, port, and Gladiator are all useless without another card from their pile.
ThatsTheJoke.jpg
then why peddler?

258
Puzzles and Challenges / Re: Best cards for Black Market Pile cards
« on: January 22, 2019, 05:15:26 pm »
Treasure Map
Fool's Gold
Port
King's Castle
Avanto
Magpie
Cultist
Transmute
Peddler
Villa
Fools gold in the black market piule would make it useless, and Avanto withut sauna, Fools gold, Avanto, Kings castle, Cultist, port, and Gladiator are all useless without another card from their pile.

259
Variants and Fan Cards / Re: Dominion Wild Lands
« on: January 22, 2019, 05:10:55 pm »

260
Plaza+Swashbuckler
Don't have a discard pile for Swashbuckler, perhaps because you have a deck-drawing engine? Plaza will give you one, and help you get to 4 Coffers for the Treasure Chest in the process. 

And speaking of engines, Plaza is a Village variant and Swashbuckler is a Smithy variant, meaning you'll already want to play a Plaza before your Swashbuckler.  So not only do you make Swashbuckler's bonus more reliable and effective, but you get this by doing exactly what you wanted to do anyway.

But you have to Discord 4 treasures before zur Swashbuckler that its working,  right? Because you first draw the 3 cards.
you discard one to plaza, to get one coffer, play swashbuckler, to get another coffer. do this twice, then you have a treasure chest.

261
Variants and Fan Cards / Re: Dominion Wild Lands
« on: January 22, 2019, 07:53:16 am »

The under the line should say
Quote
When another player gains a victory card, you may set this aside to gain a card that costs less than that card. At the start of your next turn, put this into your hand.
The old one had weird wording such as and starting a sentence.

262
Introductions / Re: Hi I dont know how to forum
« on: January 21, 2019, 02:56:31 pm »
Seems like a good place for me to make sure I know how to use this fancy Chrome Extension.

Butcher
[cardImage]Moat[/cardImage]

 


[kingdom]13895351[/kingdom]

All right, I guess I don't know what the kingdom button or the card image button do.
Kingdom is for multiple card names to turn into images.

263
I had a donut with maple syrup and bacon as the topping while playing Dominion. Does that count?  ;)
Sadly no

264
I had a game where I kept trashing that Castle that is an action card where if you trash it, you can a castle. (Not sure what the name is.)

How do you can a castle?
It's Small Castle

265
You could calll duplicate on a knight. You could only gain a knight with the same name, and there is none others.

266
Variants and Fan Cards / Re: Dominion Wild Lands
« on: January 21, 2019, 09:45:29 am »
With lions I meant metaphorical. Whenever I’m working at the zoo and I hear the lion roar I always pause what I’m doing sometimes not even realizing it.
Also, everything sort of goes silent after.

267
Variants and Fan Cards / Re: Idea for fan expansion - Dominion: War
« on: January 20, 2019, 04:28:40 pm »
WOn't the conquest pile run out too soon to be an end game condition. Also, would the numbers change if there is only 2P

268
Variants and Fan Cards / Re: Flash cards
« on: January 20, 2019, 04:26:09 pm »
Blueprint should be an attack because it makes them gain cards.

269
Dominion General Discussion / Re: Dominion trash mat
« on: January 20, 2019, 04:21:57 pm »
Why do you even need a trash mat?
Mostly for noobs to explain the concept of the trash. Plus awesome art.
the art on the trash card is better than the mat in my opinion

270
Dominion General Discussion / Re: Dominion trash mat
« on: January 20, 2019, 12:05:09 pm »
When I don't feel like getting out the trash mat, I go into the base cards, and put the card on top of the box. Then I can have around the same dimensions

271
Variants and Fan Cards / Re: Dominion: Enterprise (Beta)
« on: January 20, 2019, 10:53:11 am »
the floodgate image is gone

272
Dominion FAQ / Re: Playing with 8P
« on: January 20, 2019, 10:52:20 am »
No. Social deduction games are the only boardgames which function well at this player count.
Not so. Games which allow simultaneous action by multiple players are another obvious category that scales well to high player counts. Especially drafting games. Things like Sushi Go Party! or even the classic Pit.

Edit: just asked BoardGameGeek to list games in my collection which take 8 players. So, non-social-deduction games I reckon play fine with 8 include: 6-nimmt!, Apples to Apples, Articulate!, Boggle, Ca$h 'n Guns, Cards Against Humanity, Codenames, Joking Hazard, Penultima, Pit, Sushi Go Party!

I'd also like to mention Magic Maze. That game has really taken me by surprise.

Does Citadels work well with eight players?
I assume so. I haven't tried with more than 4

273
Rules Questions / Re: Swindler?
« on: January 20, 2019, 10:50:22 am »
They’re all the same. The * and + are just reminders that there’s something special about buying the card; it’s not really part of the cost.
But when you click on a card on the wiki at the bottom it says cards costing 3+ as if it's different

274
Rules Questions / Swindler?
« on: January 20, 2019, 09:04:10 am »
For Swindler, does , , and count as the same when you're making people gain things, or is the different from the ?

275
Rules Questions / Band of Misfits as Fortress - Procession
« on: January 19, 2019, 09:56:11 am »
If you play Band Of Misfits as procession. then play another as fortress, when It gets trashed does it go to your hand?

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