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Topics - Axxle

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26
I just saw a board without ironworks, haggler, workshop, or any other action card like that that's a gainer, on a board that I could very easily see playing multiple Saboteurs.  I decide to go for it!
I fail to notice hoard.
I fail miserably.

27
Mafia Game Threads / Bastard Mafia I - IGG (GAME OVER)
« on: June 11, 2012, 12:23:53 pm »
Living Players:
Robz888 Jr.
Insomniac

Dead Players
Robz888 the First - lynched pregame
Theory - modkilled for not signing up and deleting a post
Thisisnotasmile - killed Night 0
O - killed Night 0
Voltgloss - killed Night 0
Morgrim7 - killed Night 0
Axxle - lynched Day 1
Captain_Frisk - killed Night 1
Ozle - killed Night 1
michaeljb - lynched Day 2
Galzria - killed Night 2
Happily Ever After - lynched Day 3
jotheonah - killed Night 3
Happily Ever After Jr. - lynched Day 4

------


I don't think this game will take nearly as much thought/discussion as other games so I think it's fine if it's run concurrently with the others.  Because it's a silly game rules will be lax but I'll put them here anyway.  I'll leave registration open for a day or so. I hope this doesn't violate any intergalactic dibs laws. Changes to the rules are in blue.  This game will have a night start.

Mafia Ruleset (blatantly stolen from my mafiascum game)

Game Rules:

General Gameplay and Etiquette:
1. You may not quote private Moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.
2. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it. Mafia members may communicate at night and during the confirmation stage.

3. If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline you will forfeit your actions. In case of multiple submissions, the last valid one before the deadline will be used.
4. Roles with Night actions will not be able to submit an action on Night 0 (i.e. during the confirmation stage).
5. Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.
6. As a general rule you should aim for one post every 48 hours, minimum, to keep the game moving.
7. You may ignore rules 1 and 2.

Voting, Deadlines, and Player Death:
1. A simple majority (rounded up) of all living members must agree on one person for a lynch to occur prior to deadline.
2. Once you have reached a simple majority no further unvoting will change someone’s fate. Further votes will also be ignored.
3. Once a player is lynched the game enters twilight until I post a death scene; all players including the one who was lynched may continue to post during twilight.
4. Please submit votes as: Vote: PlayerName. Votes will NOT be counted if they are not bold! Obvious abbreviations or nicknames will be counted so long as they are unambiguous.
5. Please submit vote revocations as either Unvote: PlayerName or Unvote. Unvotes are not necessary before changing votes.
6. You may Vote: No Lynch - a simple majority of these vote types are required to send the game to Night phase without a lynch.
7. This game will have 2 week 5 day deadlines. If a player or No Lynch does not have a simple majority at deadline, no lynch will occur, and the game will go into night.
8. Once you are killed (either via lynch or night kill) you may no longer post. This means that you do not even get a “Bah” post. The dead in this game are silent.
9. Do not edit or delete posts. We don't want some players having more information than others.  If you want to clarify posts, feel free to double post.

10. You may ignore rule 8 and 9.

Miscellaneous/Mechanics:
1. Bold, blue text is reserved for the Mod. No invisible/small text is allowed, nor is cryptography.
2. If you have an issue/problem with the game, please PM the Mod privately. Do not post issues/complaints in the game thread.
3. The Mod may make mistakes - please point out any mistakes gently. Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed. These will stand as final to be commiserated over after the game.
4. Please bold all requests to the Mod so that they don’t get missed.
5. Prods of missing players will be issued automatically after 72 hours of no activity or upon request after 48 hours of no activity. A prodded player has 48 hours to respond or risks replacement Modkill. A player who has been prodded 3 times is subject to replacement Modkill without further notice.
6. Rule violations will be dealt with according to their severity, up to and including a Modkill.
7. If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread. Treat this game as a commitment. Be considerate – don’t leave us hanging.


The Golden Rule:

Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game. Get as personally as you want this game!  You'll see why when you see the roles

Unhelpful Links:

These are the roles you can get:

-------------------------------------------------------

Ill-Gotten Gainer {Serial Killer}
Welcome to Bastard Mafia I!

You look at the kingdom.  It's clear what you have to do.  You have to rush to get those Ill Gotten Gains before the other lords illy get them.  Looks like there's some mutually assured destruction in your future.

You are a Ill-Gotten Gainer {Serial Killer}.

You are 1-Shot Bulletproof. You will be passively protected from the first nightkill that would otherwise resolve on you. 

Each night phase, you may select a player in the game to nightkill.

You win when you are the last player alive or nothing can prevent this from occurring.

-------------------------------------------------------

Ill-Gotten Gainer (Godmode) {Serial Killer}
Welcome to Bastard Mafia I!

You look at the kingdom.  It's clear what you have to do.  You have to rush to get those Ill Gotten Gains before the other lords illy get them.  Looks like there's some mutually assured destruction in your future.

You are a Ill-Gotten Gainer (Godmode) {Serial Killer}.

You can see everyone's night actions.  You run the game.

Each night phase, you may select a player in the game to nightkill.

You win when you are the last player alive or nothing can prevent this from occurring.

-------------------------------------------------------

TO CLARIFY, I AM NOT A MODERATOR OF F.DS IN ANY WAY, SHAPE OR FORM.  IN THE CONTEXT OF THIS GAME, I AM MODERATING THAT THE RULES ARE FOLLOWED AND HIDDEN ACTIONS ARE COMPLETED PROPERLY.

28
Variants and Fan Cards / Card Idea: Supply Trasher
« on: May 30, 2012, 03:14:25 pm »
Thinking of new ways to trash cards I thought about potentially trashing things from the supply.  This may work well with the upcoming Dark Ages set that may or may not care about trashed cards, but also quickens the game in an interesting way.  Maybe something like this:

Rioter - $3 Action
+2 Cards
You may trash a card from your hand
You may trash a card from the supply

Rioter - $2 Action
+1 Card, +1 Action
Trash a card from the supply

Sloppy Village Sacked Village - $4 Action
+1 Card, +2 Action
Trash a card from the supply

29
Feedback / Searching for posts of specific users
« on: May 29, 2012, 06:04:16 pm »
Is there any way to search for the posts of a specific user? There's a "by user" option in search, but you can't search unless you also put something in the "search for" section.

30
Alive:

Robz888
jotheonah
Galzria
Voltgloss

Dead:
Morgrim7 - Town Vanilla Lynched Day 1
Tables - Town Cop Killed Night 1
Kuildeous - Town Vanilla Lynched Day 2
bozzball - Town Vanilla Killed Night 2
Insomniac - Town Vanilla Lynched Day 3


Mafia Ruleset (blatantly stolen from my mafiascum game)

Game Rules:

General Gameplay and Etiquette:
1. You may not quote private Moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.
2. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it. Mafia members may communicate at night and during the confirmation stage.
3. If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline you will forfeit your actions. In case of multiple submissions, the last valid one before the deadline will be used.
4. Roles with Night actions will not be able to submit an action on Night 0 (i.e. during the confirmation stage).
5. Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.
6. As a general rule you should aim for one post every 48 hours, minimum, to keep the game moving.

Voting, Deadlines, and Player Death:
1. A simple majority (rounded up) of all living members must agree on one person for a lynch to occur prior to deadline.
2. Once you have reached a simple majority no further unvoting will change someone’s fate. Further votes will also be ignored.
3. Once a player is lynched the game enters twilight until I post a death scene; all players including the one who was lynched may continue to post during twilight.
4. Please submit votes as: Vote: PlayerName. Votes will NOT be counted if they are not bold! Obvious abbreviations or nicknames will be counted so long as they are unambiguous.
5. Please submit vote revocations as either Unvote: PlayerName or Unvote. Unvotes are not necessary before changing votes.
6. You may Vote: No Lynch - a simple majority of these vote types are required to send the game to Night phase without a lynch.
7. This game will have 2 week deadlines. If a player or No Lynch does not have a simple majority at deadline, no lynch will occur, and the game will go into night.
8. Once you are killed (either via lynch or night kill) you may no longer post. This means that you do not even get a “Bah” post. The dead in this game are silent.
9. Do not edit or delete posts. We don't want some players having more information than others.  If you want to clarify posts, feel free to double post.

Miscellaneous/Mechanics:
1. Bold, blue text is reserved for the Mod. No invisible/small text is allowed, nor is cryptography.
2. If you have an issue/problem with the game, please PM the Mod privately. Do not post issues/complaints in the game thread.
3. The Mod may make mistakes - please point out any mistakes gently. Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed. These will stand as final to be commiserated over after the game.
4. Please bold all requests to the Mod so that they don’t get missed.
5. Prods of missing players will be issued automatically after 72 hours of no activity or upon request after 48 hours of no activity. A prodded player has 48 hours to respond or risks replacement. A player who has been prodded 3 times is subject to replacement without further notice.
6. Rule violations will be dealt with according to their severity, up to and including a Modkill.
7. If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread. Treat this game as a commitment. Be considerate – don’t leave us hanging.


The Golden Rule:

Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game.

Helpful Links:

Game Setup
Game Setup information:

The setup used for this newbie game is one of the ones given below. The setup is randomly determined, but is one of the 6 given here:
1 Mafia Goon, 1 Mafia Rolecop, 5 Vanilla Townies, Sane Cop, Doctor.
1 Mafia Goon, 1 Mafia Rolecop, 5 Vanilla Townies, Sane Cop, Jailkeeper.
1 Mafia Goon, 1 Mafia Rolecop, 5 Vanilla Townies, Doctor, Jailkeeper.
1 Mafia Goon, 1 Mafia Rolecop, 6 Vanilla Townies, Sane Cop.
1 Mafia Goon, 1 Mafia Rolecop, 6 Vanilla Townies, Jailkeeper.
1 Mafia Goon, 1 Mafia Rolecop, 6 Vanilla Townies, Doctor.

There will always be two mafia players and seven town players.

Here are all the role PMs that can be in the game:

-----------------------------------------

Mafia Goon
Welcome to Mafia II!

You are a Mafia, a Mafia Goon.

Your partner is __________, a Mafia Rolecop. You make speak with them during the pre-game and during the night phases.
(Any other communication outside of the thread with any other players is prohibited.)

Each night, you or your partner may send me the name of a player you would like to kill.

You win if the Mafia comprise at least half the town, or if nothing can prevent the same from happening.

-----------------------------------------

Mafia Rolecop
Welcome to Mafia II!

You are a Mafia, a Mafia Rolecop.

Your partner is __________, a Mafia Goon. You make speak with them during the pre-game and during the night phases.
(Any other communication outside of the thread with any other players is prohibited.)

Each night, you or your partner may send me the name of a player you would like to kill.

Each night, you may also send me the name of a fellow player. You will be told their role name.

You win if the Mafia comprise at least half the town, or if nothing can prevent the same from happening.

-----------------------------------------

Town Doc
Welcome to Mafia II!

You are a Townie, a Town Doc.

Each night, you may send me the name of a fellow player. You will protect that player from death.

You win when all of the Mafia are dead.

-----------------------------------------

Town Cop
Welcome to Mafia II!

You are a Townie, a Town Cop.

Each night, you may send me the name of a fellow player. You will be informed if that player is town or mafia.

You win when all of the Mafia are dead.

-----------------------------------------

Town Jailkeeper
Welcome to Mafia II!

You are a Townie, a Town Jailkeeper.

Each night, you may send me the name of a fellow player. That player will be protected from death, and will perform no night actions.

You win when all of the Mafia are dead.

-----------------------------------------

Town Vanilla
Welcome to Mafia II!

You are a Townie, a Vanilla Townie.

You win when all of the Mafia are dead.


TO CLARIFY, I AM NOT A MODERATOR OF F.DS IN ANY WAY, SHAPE OR FORM.  IN THE CONTEXT OF THIS GAME, I AM MODERATING THAT THE RULES ARE FOLLOWED AND HIDDEN ACTIONS ARE COMPLETED PROPERLY.

31
Puzzles and Challenges / Some more Wharf's Missing puzzles
« on: March 20, 2012, 06:18:32 pm »
Haven, Lighthouse, Fishing Village, Caravan, Merchant Ship, Outpost, Tactician, _____

Woodcutter, Workshop, Witch, Wishing Well, Warehouse, _____, Watchtower, Worker’s Village, Walled Village

Moat, Witch, Masquerade, Steward, Tribute, Ghost Ship, _____, Vault, Young Witch, Followers, Trusty Steed, Oracle,

Picard, Riker, La Forge, Yar, _____, Crusher

... Oh wait...


(feel free to use this thread as a "Horrible Puzzle Ideas" thread)

32
It's incredibly hard to see, but I was paying very close attention to reshuffle this game in order to maximize the Ghost Ship hits.  That said, was this good play on my part or did I get very lucky? I feel like it might have been a little of both, but I can't be sure.  His engine seemed to go off a few turns too late.

 http://dominion.isotropic.org/gamelog/201203/05/game-20120305-165728-562831c3.html

33
Puzzles and Challenges / How did this happen?
« on: February 22, 2012, 02:46:42 pm »
On my turn I have 10 hagglers in play, I buy a Border Village to gain the last duchy, 10 IGGs, emptying both that pile and the curse pile.

The next turn I buy last Province to end the game.

Why didn't the game end on my previous turn?

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