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Messages - jotheonah

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51
My theory is that they're both scum, so doesn't matter so much which one we exile first (if we exile them both eventually, obviously godfather first is good)

Yes I agree that winning the game and not winning the game are pretty much the same.

53
I’m here! I had closed my dedicated forum tab in my browser… I have to get back in the habit of checking this again!
Sounds like what lurking scum would say

Interesting. Why is that something lurking scum would say but

Looks like I don't get e-mail notifications from f.ds at all anymore, it used to be a little random before but I haven't gotten a single notification this whole thread. I guess I have to keep up with it manually.

is not? They're both very similar excuses for low activity, but Joseph called one out and ignored the other. Could it be because one came from a partner? J'accuse

Vote: Joseph2302

54
Having played as traitor, I always consider it an advantage, at least at first, to not know who my partner is. It makes it much easier to pretend not to know who my partner is.

55
How many town JKs are there?

One? This setup is townsided enough as it is.

One seems like the obvious assumption, but it doesn't actually say that anywhere in the setup. It just says how many townies there are in total and lists the possible PMs. For all we know, there could be 0 JKs.

This is a good catch, as it somewhat negates my point about named townies and ICs.

56
What do people think about a mass claim at this point?

unbelievably bad idea

57
Just re-reading the setup.

We should definitely exile because there's a chance town can just win the game on day 1. A 10% chance if we were to commit to a truly random vote, which is honestly not bad  odds.

It's really, really important that the jailkeeper stay hidden. They have like all of the town power and their existence is the only thing incentivising the mafia not to recruit. As long as the mafia doesn't recruit, the JK is a named townie. But also as long as the mafia doesn't recruit we have that chance of winning the game with every exile.

Idk, I guess the really important question for town is "Should we want the mafia to recruit or not?" If they recruit

- We get a no kill night
- We're playing against a team with chat, which gives us more meaningful interactions to analyse
- We get a functional jailkeeper, who could lead to more no-kill nights

If they don't

- Strongman is vulnerable/ town only needs to get lucky once to win
- The traitor doesn't know their partner, which means they could help us exile them (albeit unknowingly)

Additionally, if we exile the traitor and the jailkeeper is still alive they essentially become a triggered IC -- because their power will be useless for the rest of the game, other than as a named townie who scum can't counterclaim without throwing the game away.

Some questions for the mod:

Once the mafia recruits, is their nightkill able to be used by either player like normal, or only by the strongman?

What if the strongman dies after recruiting -- does the traitor than inherit the nightkill?

58
How do you even play this game?

I believe that, following the script, it is now time for someone to advocate for a day 1 no exile because we have an even number of players.

60
alright. so who the heck is actually in this game?

61
Anyway, this game eh?

62
I am shipping off to SF tomorrow morning for a weeklong work trip, so I may be pretty VLA as we start.

You still have our numbers? Shoot us a text if you're around and want to grab a beer. Swowl *should* hopefully be back from Utah on Tuesday sometime.

Ah I just saw this! Twould have been fun. I was real real busy though.

63
I am shipping off to SF tomorrow morning for a weeklong work trip, so I may be pretty VLA as we start.

64
are they out? are we using discord?

65
Does town just win this set up if they hit the strongman with the D1 exile?

66
Uh hi.

Is this thing starting up right away or like after the holidays.

I’d love to play but idk how much I’ll be able to check in between like the 22nd and the 2nd.

67
Mafia Game Threads / Re: M139 - Godfather Mafia - 3 spots left!!
« on: September 02, 2022, 01:21:29 pm »
iguana

68
Mafia Game Threads / Re: M139 - Godfather Mafia - 3 spots left!!
« on: September 02, 2022, 01:21:00 pm »
Voltaire, Morgrim7, theory ... may as well swing for the fences :P

69
Mafia Game Threads / Re: f.ds Mafia Hub
« on: August 08, 2022, 09:10:34 am »
all yours. I'll start working on something fun for the next one.

70
Mafia Game Threads / Re: M139 - Godfather Mafia
« on: August 08, 2022, 08:39:58 am »
/in

71
EFHW, if we had mass claimed Day 2 what would you have claimed?

72
oh wow. So EFHW correctly ID'd and killed two town PRs -- just as good a hit rate as gkrieg. Just rough luck for you!

73
That was a nearly perfect town game, which you don't see often.

Who was the cop? Who was the roleblocker?

74
Such a globetrotter Didds! Do you think the stars will ever align that we'll meet in person?

75
Why wouldn't the SK just kill gkrieg though? Do they think they need the extra kills from the vig missing to win at this point?

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