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Messages - Freddy10

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76
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: June 05, 2019, 10:53:18 pm »





Is not the effect the opposite? You want to trim your deck to play as many bulls as possible in order to bury your opponents  in piles of dung and after that trash as many cards as possible to lower their points

77
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: June 03, 2019, 05:25:53 pm »
I hope I'm on time.

Quote
Collector
$3 - Action
Draw 4 cards
The player who has the possessed doll discards two cards.
Take the possessed doll.

Possesed doll is a ln artifact that does nothing.

This isn't a Duration...

Oh... Thanks. I thought i fixed a problem i had with my idea, but now it is not valid for the contests. Just ignore it

78
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: June 03, 2019, 04:43:53 pm »
I hope I'm on time.

Quote
Collector
$3 - Action
Draw 4 cards
The player who has the possessed doll discards two cards.
Take the possessed doll.

Possesed doll is a ln artifact that does nothing.

79
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: May 27, 2019, 06:49:24 pm »

Not sure about the price, maybe $3? The idea was, at the beginning, inspired by Asper's road: you may play it again by paying something. You take the debt after taking the first 2 cards, so you can skip it you already have the cards that you want.

80
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: March 27, 2019, 10:23:28 pm »

I think it wants to be difficult to get early so the potion fits, but maybe it doesn't have to be quite so expensive? To be honest it's probably completely broken or completely useless depending on the board.
I really like the idea. Maybe exchanging them instead of remodeling them would make it less aggressive, thinking about the three pile ending

Yeah that's a good point! I was hoping that you'd get it late enough in the game that it isn't a problem but maybe the piles would just empty before it  bites you in the bum too much. I'll make it return to the supply so you still get the on-gain effects. I'll also make it cost $4P because i think $6P might be a little conservative.

So here's the update:


I'd also like to point that the anti-synergy with potion is really strong: If this is the only thing with potion in the kingdom, potion becomes a dead card after you buy this and, on the other hand, if there are other cards with potion in their cost, you probably don't want this.
Also, as you said, this project is board dependent, so I think that it should be easier to get, then, if it's broken, at least you don't have bad shuffle issues. Maybe making this a debt cost card?

81
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: March 27, 2019, 07:11:10 pm »

I think it wants to be difficult to get early so the potion fits, but maybe it doesn't have to be quite so expensive? To be honest it's probably completely broken or completely useless depending on the board.
I really like the idea. Maybe exchanging them instead of remodeling them would make it less aggressive, thinking about the three pile ending

82
Variants and Fan Cards / Re: Dominion Wild Lands
« on: December 21, 2018, 09:49:07 am »
Yes but hippo is also an attack card. And all official reactions are reactions. I’m the only one that has made attack reactions. Yeti in my snowline thread for example. So since it’s different I decided to make it different in color as well. After all shemitz allows you to make your own custom colors.

So until there’s an official attack-reaction Card, I’ll be keeping it this color. If the creator of dominion creates one, I will definitely change it to match.

But there are action-attack-duration cards, like enchantress and bridge troll, and they aren't white-orange.

83
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: December 18, 2018, 05:35:00 pm »
With 6 cards in hand this will be more of a gift than an Attack until fairly late in the game. Of course it becomes much stronger with handsize attacks.
It isn't really an attack anyway because it is trivial to defend against it. Still good that it has Attack type I think.

You can also trash your own cards if you have the flag. The Attack type is strange, a player can react to it, even if is not affected (like multiple militias, but at least, in that case, is affected once)

84
Variants and Fan Cards / Re: Online-Only Cards: can they happen?
« on: December 17, 2018, 09:43:58 pm »
My favorite online-only card idea is an attack that's like "choose a card in the supply. Each other player guesses what card you chose. Anyone who guessed wrong gains a copy of the chosen card." It has to be online-only since there's no way to keep you honest about what you guessed.
Except writing it down? Normally you'd be choosing Curse, Estate or Copper anyway, so you could even do it with tokens.

How could you do it with tokens? You couldn't put a token on the pile because that would reveal everything.

Writing it down secretly would work, but then would the set have to come with pencils and paper?

Or maybe just use the randomizer cards?

85
Variants and Fan Cards / Re: Canoeist
« on: December 15, 2018, 01:22:12 pm »
Oh, and there are already plenty of cards whose behavior changes between translations.

Only due to accidental mistranslations, right? And perhaps the strange Patron issue.

Yeah, that was the joke. Though I didn't know there was a problem with Patron; is it because the word "Reveal" is translated differently on some cards?

I'm confused about the name. What do letters have to do with canoeing? That said, you can prevent it from being strictly better than lab by renaming it to "Quick Brown Fox That Jumps Over The Lazy Dog". Though I suppose then people could choose Thorn or something.

Oh, and there are already plenty of cards whose behavior changes between translations.

The name uses the seven most common letters in English, but I don't think it matters too much.

That is brilliant naming actually.

Huh, I didn't notice that. Is that why that name was chosen?

Yeah, the idea was that if you want to exploit a common letter in order to get a specific card, it won't chain with itself, like hunting party does.

So, I threw ETAINOS in a scrabble word search page, put some comodins, and looked for the most dominionish word.

86
Variants and Fan Cards / Re: Canoeist
« on: December 15, 2018, 07:49:38 am »
I'm confused about the name. What do letters have to do with canoeing? That said, you can prevent it from being strictly better than lab by renaming it to "Quick Brown Fox That Jumps Over The Lazy Dog". Though I suppose then people could choose Thorn or something.

Oh, and there are already plenty of cards whose behavior changes between translations.

The name uses the seven most common letters in English, but I don't think it matters too much.

87
Variants and Fan Cards / Re: Online-Only Cards: can they happen?
« on: December 14, 2018, 08:01:14 pm »
You can also use hidden information, like the cards on your deck. For example "draw the last action card from your deck" (what would make better chancellor effect)

88
Variants and Fan Cards / Canoeist
« on: December 14, 2018, 07:22:20 pm »
I was thinking to post this on RBCI, because it's action is based on things that change between translations, but I think is not really that bad.


89
Puzzles and Challenges / Re: Easy Puzzles
« on: August 23, 2018, 08:41:53 pm »
What is the shortest name in Dominion? For example, "Curse" has five letters. Abandoned Mine has the shortest text.
Gold has four letters

90
Variants and Fan Cards / Re: Interesting Card Design Challenges
« on: August 15, 2018, 11:29:50 pm »
Edit: Does anybody have a good template for Action - Treasure cards? The one I'm using looks terrible. I want to give this card an image, but I can't with my current template.
Have you tried VioletCLM's card generator? https://shemitz.net/static/dominion3/

91
Variants and Fan Cards / Re: You may turn your journey token over...
« on: March 27, 2018, 12:15:47 pm »
I think he means the card, not the journey token, he should put "this" instead of "it" under the line.

Another idea could be flipping the token at the end:

Quote
Veteran
$5 - Action
If your journey token is face up, +3 cards. Otherwise, +$1, +1 Buy, and discard any number of cards for +$1 each.
You may turn over your journey token (it starts face-up).

92
Variants and Fan Cards / Re: Online-Only Cards: can they happen?
« on: March 08, 2018, 07:55:42 pm »
Gardener
$5 Action

+1 Card
+1 Action
Discard a non-Victory card. Discarded card gains Victory type, and is worth 1vp at the end of the game.

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